Lioncash
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aeea0f8052
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CMaterialPass: Make use of std::array
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2020-06-11 17:50:40 -04:00 |
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Lioncash
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7b81aa5268
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CMaterialPass: Simplify initialization code
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2020-06-11 17:41:54 -04:00 |
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Lioncash
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012da6fb6d
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General: Remove unnecessary inline specifiers and add overrides
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2020-06-11 15:49:42 -04:00 |
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Jack Andersen
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6e2bf5be83
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Fix MP3 extraction crash
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2019-11-16 20:48:07 -10:00 |
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Jack Andersen
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6e3b23ec50
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Accurate MP3 material processing
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2019-11-06 16:52:45 -10:00 |
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79ec379c66
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Minor lighting fixes and initial Mode 8 implementation
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2019-10-27 04:03:57 -07:00 |
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Aruki
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c4829f5fda
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
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Aruki
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2287b05bc3
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
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Aruki
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11917d03e8
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Implemented property name validation system
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2018-02-11 16:11:49 -07:00 |
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parax0
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82ad4fb5c8
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
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parax0
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5375f34c19
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Implemented TFlags for easy, type-safe bitflags
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2016-01-05 11:50:10 -07:00 |
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parax0
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824d23efc1
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Mass refactoring part 2/2: fixing include paths and project files
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2015-12-14 19:07:22 -07:00 |
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parax0
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8805baaee1
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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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2015-12-14 18:33:16 -07:00 |
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