Phillip Stephens
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59b34eab31
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Merge pull request #40 from henriquegemignani/feature/template-strings
More non-confirmed Tweak names
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2021-06-20 10:25:06 -07:00 |
Phillip Stephens
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5919939311
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Various fixes
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2021-06-20 10:17:50 -07:00 |
Henrique Gemignani Passos Lima
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53860ddc45
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More non-confirmed Tweak names
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2021-06-17 20:32:20 +03:00 |
Henrique Gemignani Passos Lima
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7afb97d57b
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Echoes: Add a few more item names and confirm others (#39)
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2021-05-28 19:17:14 -04:00 |
Henrique Gemignani Passos Lima
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f2faf2ae9b
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Updating some variable names for tweaks
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2021-04-25 12:52:01 +03:00 |
Phillip Stephens
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334fe1c2b3
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Correct asset directories/names
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2021-02-07 17:21:34 -08:00 |
Phillip Stephens
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7819b07df5
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Fix crash in CompressionUtil::DecompressLZO
Fix invalid ActorMultiKeyFrame template reference
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2019-05-26 22:23:54 -07:00 |
Jack Andersen
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28f96e91c2
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More linux and memory leak fixes
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2019-05-26 18:59:19 -10:00 |
Aruki
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0827c05802
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Various crash fixes
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2019-02-18 03:54:58 -07:00 |
Aruki
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b49f19c386
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Fixed crash when creating new projects
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2019-02-04 23:15:20 -07:00 |
Aruki
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ee15b6db62
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Properties
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2019-02-03 03:31:37 -07:00 |
Aruki
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96c1aae27f
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Added support for deleting resources + minor fixes
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2019-02-03 02:22:36 -07:00 |
Aruki
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1e997dac46
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Implemented SCAN cooker
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2019-01-30 13:48:05 -07:00 |
Aruki
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e6702d09e8
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Updated cook preferences on MP2/3 properties
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2019-01-30 01:33:35 -07:00 |
Aruki
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9d23d9550a
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MP2/MP3/DKCR tweak saving support
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2019-01-28 03:55:15 -07:00 |
Aruki
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e2d554ae8b
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Tweak templates for MP2, MP3, and DKCR
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2019-01-27 16:47:56 -07:00 |
Aruki
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a1d94cc58f
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Rewrote SCAN asset handling + loading
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2019-01-12 21:28:04 -08:00 |
Aruki
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a174548750
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SCAN templates
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2019-01-12 09:31:16 -08:00 |
Aruki
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e67471c480
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MP1 tweaks default values
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2018-12-30 14:45:00 -07:00 |
Aruki
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e8d3224088
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Added tweak editor
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2018-12-27 23:56:43 -07:00 |
Aruki
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7588200c26
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Tweak loader for MP1
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2018-12-27 20:16:39 -07:00 |
Phillip Stephens
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b673558fbb
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Restore DKCR script definitions
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2018-12-17 15:17:14 -08:00 |
Phillip Stephens
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eeb9c8d6c2
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Fix directory casing in templates
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2018-12-17 14:41:39 -08:00 |
Aruki
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c4829f5fda
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
Aruki
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2287b05bc3
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
Aruki
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1bc95a30a5
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Added ability to test Int properties as Choices. Added functionality to fix the property name map keeping track of unused type/ID pairs. Fixed various UI bugs.
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2018-10-21 19:01:57 -06:00 |
Aruki
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8d1aec35ad
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DKCR property updates
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2018-10-16 00:36:54 -06:00 |
Aruki
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7dcfda78ba
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Added support for converting some property types to other types
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2018-10-15 02:58:11 -06:00 |
Aruki
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95d270cde7
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Added support for excluding properties from generation results that already have valid names. Plus some more property names
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2018-10-14 20:29:50 -06:00 |
Aruki
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bd8579167d
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Fixing some stuff I screwed up in the last commit, oops.
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2018-10-13 22:44:39 -06:00 |
Aruki
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5a56764815
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Merged in new property names; fixed games being able to rename UnknownStruct* templates in other games
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2018-10-13 21:40:09 -06:00 |
Aruki
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cf219cf17a
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Added support for renaming property archetypes. Added support for enums to override the default type name. Added the ability for enums/choices/flags with no values/flags to be edited as ints.
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2018-10-13 16:33:31 -06:00 |
Aruki
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0e5355a103
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Changed MP1 enum properties to choices
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2018-10-13 01:56:56 -06:00 |
Aruki
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a70951616a
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Removed some unused duplicate properties from the name map
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2018-10-12 21:40:53 -06:00 |
Aruki
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1ef86f0896
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Changed Echoes enum properties to choices
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2018-10-12 21:19:12 -06:00 |
Aruki
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ef6759df4a
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Removed an unnecessary parameter from game templates
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2018-10-09 23:27:31 -06:00 |
Aruki
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22ab73883c
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Fixed property name generator/template edit dialog to work with new property system
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2018-10-09 23:15:15 -06:00 |
Aruki
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803ea5788b
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New templates
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2018-10-07 21:47:18 -06:00 |
Aruki
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e2a57b7d49
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Merged property name changes from Bearborg
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2018-09-17 15:55:28 -07:00 |
Aruki
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5182f436b8
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Major refactor of serialization system
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2018-09-04 13:27:27 -06:00 |
Aruki
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641cf81dd8
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Fixed array property display on UI (they still can't be resized)
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2018-07-09 03:54:19 -06:00 |
Aruki
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ce3dfdc397
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Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
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2018-06-22 15:24:04 -06:00 |
Aruki
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7099b97529
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More property names (most merged from Bearborg, some from DKCR3D)
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2018-02-18 14:26:24 -07:00 |
Aruki
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6719b82077
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Added ability to separate words by underscore in generated names
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2018-02-18 12:16:55 -07:00 |
Aruki
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366c4cd3ff
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Some more property names from DKCR3D and Bearborg
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2018-02-13 20:18:10 -07:00 |
Aruki
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74e7d20329
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More new property names
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2018-02-13 12:03:45 -07:00 |
Aruki
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3d72c9e4b2
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Added property name generation system using dictionary attacks and added a UI dialog that allows you to search for property names and apply them to templates
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2018-02-13 00:30:35 -07:00 |
Aruki
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ebab154a38
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Bunch of new property names
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2018-02-12 02:34:34 -07:00 |
Aruki
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11917d03e8
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Implemented property name validation system
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2018-02-11 16:11:49 -07:00 |
Aruki
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db277d7a15
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Added ability to rename resources/directories in the resource table view
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2017-07-16 03:24:14 -06:00 |