PrimeWorldEditor/templates/dkcr/Structs
parax0 146c88d016 Removed some lines that weren't deleted in an earlier commit for some reason, fixed some objects being selectable in game mode despite not being visible, fixed a few property templates 2016-02-26 05:38:26 -07:00
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ActorMultiKeyframeStruct.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
ActorParameters.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
AnimGridModifierData.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
AreaPathStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
BeatUpHandlerStruct.xml Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
BirdBossStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
BouncyTireStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
CameraInterpolation.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
CameraOrientation.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
CameraPosition.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
CameraShakerEnvelope.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ClingPathControlStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ConditionalTest.xml Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
ControlCommands.xml Removed some lines that weren't deleted in an earlier commit for some reason, fixed some objects being selectable in game mode despite not being visible, fixed a few property templates 2016-02-26 05:38:26 -07:00
Convergence.xml Removed some lines that weren't deleted in an earlier commit for some reason, fixed some objects being selectable in game mode despite not being visible, fixed a few property templates 2016-02-26 05:38:26 -07:00
DamageEffectData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
DamageInfo.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
DamageVulnerability.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
DebrisPropertiesOrientationEnum.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
EditorProperties.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
FOVInterpolationMethod.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
ForestBossStructA.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ForestBossStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ForestBossStructC.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GenericCreatureStructA.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
GenericCreatureStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GenericCreatureStructC.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GenericCreatureStructD.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GenericCreatureStructE.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
GenericCreatureStructF.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GenericCreatureStructG.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
GuiWidgetProperties.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
HealthInfo.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
InterpolationMethod.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
IslandAreaStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
IslandHudStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
JungleBossStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
JungleBossStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
JungleBossStructC.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
JungleBossStructD.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
LayerID.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
LayerSwitch.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
LightParameters.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MayaSpline.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
MinecartStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MinecartStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MinecartStructC.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
MinecartStructD.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
MoleCartStruct.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
MoleTrainManagerStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MoleTrainManagerStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
MotionInterpolationMethod.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
MultiModelActorStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
OceanBridgeStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
OceanBridgeStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
OffsetInterpolant.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
OrientationInterpolationMethod.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
PathDetermination.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
PatternedAI.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
PeanutStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
PickupRelayStruct.xml Renaming some DKCR templates 2016-01-05 01:41:48 -07:00
PlatformMotionProperties.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
ProjectileBounceData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ProjectileCollisionData.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
ProjectileData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ProjectileMotionData.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ProjectileRenderData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ReactiveObjectStruct.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
RobotChickenFlyerStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
RobotChickenFlyerStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
RobotChickenStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
RobotChickenStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
RotationSplines.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ScaleSplines.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ShadowData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
SpindlePositionInterpolant.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SplineType.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
SuspensionBridgeStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TextProperties.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
TrackObjectModuleData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TrainTrackManagerStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TrainTrackManagerStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Transform.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TranslationSplines.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
TriggerInfo.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
UnknownStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct1.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct2.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
UnknownStruct3.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct4.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct5.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct6.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct7.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct8.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct13.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
UnknownStruct14.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct15.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct17.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct18.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct24.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct25.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct26.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct27.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct28.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct29.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct30.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct31.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct32.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
UnknownStruct33.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
UnknownStruct34.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct35.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct36.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct37.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct38.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct39.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct40.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct41.xml Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
UnknownStruct42.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
UnknownStruct43.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct44.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
UnknownStruct45.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct46.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct47.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct48.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct49.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct50.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct51.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct52.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct53.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct54.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct55.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct56.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct57.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct58.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Vector2f.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
VehicleStructA.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
VehicleStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
VolcanoBossBodyPartStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
VolcanoBossBodyPartStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
VolcanoBossBodyPartStructC.xml Regenerated the always cook parameters for DKCR properties; this time it accounts for property overrides 2016-02-24 04:32:20 -07:00
VolcanoBossBodyPartStructD.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00