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AxioDL/PrimeWorldEditor
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PrimeWorldEditor/resources/gameinfo
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Aruki 1f3df14b02 Configured asset name map and resource entries to be able to track whether or not a resource/directory name is auto-generated, and made adjustments to the name generation system to not override custom-set names
2017-07-02 15:56:30 -06:00
..
AssetNameMap32.xml
Configured asset name map and resource entries to be able to track whether or not a resource/directory name is auto-generated, and made adjustments to the name generation system to not override custom-set names
2017-07-02 15:56:30 -06:00
AssetNameMap64.xml
Configured asset name map and resource entries to be able to track whether or not a resource/directory name is auto-generated, and made adjustments to the name generation system to not override custom-set names
2017-07-02 15:56:30 -06:00
GameInfoDKCR.xml
Bunch of fixes to get MP3 exports working on a basic level; lots of fixes still needed
2017-02-18 19:41:39 -07:00
GameInfoMP1.xml
Added support for loading Corruption particle dependencies
2017-03-01 00:52:25 -07:00
GameInfoMP2.xml
Changed over to new FOURCC macro
2017-02-17 22:38:25 -07:00
GameInfoMP3.xml
Added project settings dialog; added build name lookup functionality
2017-02-15 01:00:48 -07:00
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