PrimeWorldEditor/src/Editor
Jack Andersen e55b6b43e3 Fixes for building on ubuntu 2019-11-19 05:06:03 +00:00
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CharacterEditor Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
CollisionEditor Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
ModelEditor Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
PropertyEdit Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
ResourceBrowser Merge remote-tracking branch 'origin/mp3-materials' 2019-11-16 15:26:14 -10:00
ScanEditor Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
StringEditor Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
Undo Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
Widgets Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
WorldEditor Merge remote-tracking branch 'origin/mp3-materials' 2019-11-16 15:26:14 -10:00
icons Mac build fixes 2019-05-27 00:59:37 -10:00
CAboutDialog.cpp Added some application-wide macros, set up various parts of the editor to reference the application name via macro instead of hardcoded to a specific string 2016-05-03 00:42:55 -06:00
CAboutDialog.h Finalized the About dialog, made it accessible through the start window 2016-03-21 18:24:12 -06:00
CAboutDialog.ui Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CBasicViewport.cpp LibCommon now being integrated as an add_subdirectory submodule 2019-06-04 14:44:39 -10:00
CBasicViewport.h Initial round of CMake refactoring 2019-05-23 13:04:29 -10:00
CCustomDelegate.h WIP string editor UI 2018-12-26 23:59:59 -07:00
CEditorApplication.cpp Ensure editor window deletion is deferred 2019-05-28 19:32:18 -10:00
CEditorApplication.h Added widget for toggling quickplay properties 2019-04-07 00:00:33 -07:00
CErrorLogDialog.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CErrorLogDialog.h Mass code cleanup 2016-03-27 13:09:38 -06:00
CErrorLogDialog.ui Added log error dialog 2016-01-05 03:20:47 -07:00
CExportGameDialog.cpp Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CExportGameDialog.h Added support for exporting Trilogy and Wii de Asobu builds 2017-07-24 21:08:12 -06:00
CExportGameDialog.ui Changed game exporter to export from a full disc image using nod instead of a pre-extracted disc filesystem; also fixed issue with tabbing in/out with a file dialog open, and fixed a memory leak in CAnimSet 2017-02-06 09:20:18 -07:00
CFileNameValidator.h Added ability to rename resources/directories in the resource table view 2017-07-16 03:24:14 -06:00
CGeneratePropertyNamesDialog.cpp Linux build fixes 2019-05-25 20:24:13 -10:00
CGeneratePropertyNamesDialog.h Added support for enum combo boxes, and added casing combo box and property ID pools to the property name generator 2018-10-12 19:38:08 -06:00
CGeneratePropertyNamesDialog.ui Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CGizmo.cpp Fixes for building on ubuntu 2019-11-19 05:06:03 +00:00
CGizmo.h Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CGridRenderable.h Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CLineRenderable.h Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CMakeLists.txt Add CMake variable for PUBLIC_RELEASE 2019-06-12 11:21:41 -10:00
CNodeCopyMimeData.h Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CNodeSelection.h Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CProgressBarNotifier.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CProgressDialog.cpp Segfault fixes 2019-11-16 15:24:46 -10:00
CProgressDialog.h Segfault fixes 2019-11-16 15:24:46 -10:00
CProgressDialog.ui Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it. 2017-07-04 04:59:22 -06:00
CProjectSettingsDialog.cpp Linux build fixes 2019-05-25 20:24:13 -10:00
CProjectSettingsDialog.h Added ability to edit the game name in opening.bnr; slightly reorganized world editor menu options 2017-07-10 16:43:53 -06:00
CProjectSettingsDialog.ui Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CPropertyNameValidator.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CPropertyNameValidator.h Added support for renaming property archetypes. Added support for enums to override the default type name. Added the ability for enums/choices/flags with no values/flags to be edited as ints. 2018-10-13 16:33:31 -06:00
CQuickplayPropertyEditor.cpp Fix QuickPlay on Linux, add more robust executable validation 2019-05-27 00:13:15 -07:00
CQuickplayPropertyEditor.h Added layer toggle support for quickplay 2019-04-08 01:04:54 -07:00
CQuickplayPropertyEditor.ui Added layer toggle support for quickplay 2019-04-08 01:04:54 -07:00
CSceneViewport.cpp Silence Warnings 2019-05-26 18:18:31 -07:00
CSceneViewport.h Quickplay support 2019-04-06 15:53:05 -07:00
CSelectionIterator.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CTweakEditor.cpp Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
CTweakEditor.h Added support for deleting resources + minor fixes 2019-02-03 02:22:36 -07:00
CTweakEditor.ui Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
CUIRelay.h Added commandline-operated test for verifying cooker output 2019-01-30 01:05:52 -07:00
IEditor.cpp Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
IEditor.h Tweak cooking for MP1 2018-12-30 16:41:43 -07:00
INodeEditor.cpp Merge pull request #1 from Antidote/cmake 2019-05-26 15:38:50 -10:00
INodeEditor.h WIP string editor UI 2018-12-26 23:59:59 -07:00
IProgressNotifierUI.h Added progress bars for most major blocking operations 2017-05-21 18:01:09 -06:00
Icons.qrc Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
MacOSExtras.h Native handling of relative cursor coordinates for camera control 2019-06-03 19:38:13 -10:00
MacOSExtras.mm Native handling of relative cursor coordinates for camera control 2019-06-03 19:38:13 -10:00
NDolphinIntegration.cpp Native handling of relative cursor coordinates for camera control 2019-06-03 19:38:13 -10:00
NDolphinIntegration.h Added layer toggle support for quickplay 2019-04-08 01:04:54 -07:00
TestDialog.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
TestDialog.h Added functionality to determine what AGSC a sound ID belongs to 2016-08-31 19:42:12 -06:00
TestDialog.ui Added functionality to determine what AGSC a sound ID belongs to 2016-08-31 19:42:12 -06:00
UICommon.cpp Codegen fixes, DPI scaling, SVG icons 2019-05-26 15:29:10 -10:00
UICommon.h Linux build fixes 2019-05-25 20:24:13 -10:00
main.cpp Native handling of relative cursor coordinates for camera control 2019-06-03 19:38:13 -10:00