96 lines
1.7 KiB
C++
96 lines
1.7 KiB
C++
#include "CScriptLayer.h"
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CScriptLayer::CScriptLayer()
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{
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mLayerName = "New Layer";
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mActive = true;
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mVisible = true;
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}
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CScriptLayer::~CScriptLayer()
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{
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for (auto it = mObjects.begin(); it != mObjects.end(); it++)
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delete *it;
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}
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// ************* DATA MANIPULATION *************
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void CScriptLayer::AddObject(CScriptObject* object)
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{
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mObjects.push_back(object);
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}
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void CScriptLayer::DeleteObjectByIndex(u32 index)
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{
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delete mObjects[index];
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mObjects.erase(mObjects.begin() + index, mObjects.begin() + index);
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}
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void CScriptLayer::DeleteObjectByID(u32 ID)
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{
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for (auto it = mObjects.begin(); it != mObjects.end(); it++)
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{
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if ((*it)->InstanceID() == ID)
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{
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delete *it;
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mObjects.erase(it, it);
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break;
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}
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}
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}
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void CScriptLayer::Reserve(u32 amount)
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{
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mObjects.reserve(amount);
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}
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// ************* GETTERS *************
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std::string CScriptLayer::Name()
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{
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return mLayerName;
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}
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bool CScriptLayer::IsActive()
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{
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return mActive;
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}
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bool CScriptLayer::IsVisible()
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{
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return mVisible;
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}
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u32 CScriptLayer::GetNumObjects()
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{
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return mObjects.size();
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}
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CScriptObject* CScriptLayer::ObjectByIndex(u32 index)
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{
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return mObjects[index];
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}
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CScriptObject* CScriptLayer::ObjectByID(u32 ID)
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{
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for (auto it = mObjects.begin(); it != mObjects.end(); it++)
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if ((*it)->InstanceID() == ID)
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return *it;
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return nullptr;
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}
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// ************* SETTERS *************
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void CScriptLayer::SetName(std::string name)
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{
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mLayerName = name;
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}
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void CScriptLayer::SetActive(bool active)
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{
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mActive = active;
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}
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void CScriptLayer::SetVisible(bool visible)
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{
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mVisible = visible;
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}
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