amuse/Editor/MIDIReader.hpp

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#pragma once
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#include <cstdint>
#include <memory>
#include <unordered_map>
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#include <unordered_set>
#include <amuse/BooBackend.hpp>
#include <amuse/Common.hpp>
#include <amuse/Voice.hpp>
namespace amuse {
class Engine;
}
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class MIDIReader : public amuse::BooBackendMIDIReader {
std::unordered_map<uint8_t, amuse::ObjToken<amuse::Voice>> m_chanVoxs;
std::unordered_set<amuse::ObjToken<amuse::Voice>> m_keyoffVoxs;
amuse::ObjToken<amuse::Voice> m_lastVoice;
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public:
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MIDIReader(amuse::Engine& engine, bool useLock);
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity) override;
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity) override;
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure) override;
void controlChange(uint8_t chan, uint8_t control, uint8_t value) override;
void programChange(uint8_t chan, uint8_t program) override;
void channelPressure(uint8_t chan, uint8_t pressure) override;
void pitchBend(uint8_t chan, int16_t pitch) override;
void allSoundOff(uint8_t chan) override;
void resetAllControllers(uint8_t chan) override;
void localControl(uint8_t chan, bool on) override;
void allNotesOff(uint8_t chan) override;
void omniMode(uint8_t chan, bool on) override;
void polyMode(uint8_t chan, bool on) override;
void sysex(const void* data, size_t len) override;
void timeCodeQuarterFrame(uint8_t message, uint8_t value) override;
void songPositionPointer(uint16_t pointer) override;
void songSelect(uint8_t song) override;
void tuneRequest() override;
void startSeq() override;
void continueSeq() override;
void stopSeq() override;
void reset() override;
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};
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class VoiceAllocator : public amuse::BooBackendVoiceAllocator {
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public:
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VoiceAllocator(boo::IAudioVoiceEngine& booEngine);
std::unique_ptr<amuse::IMIDIReader> allocateMIDIReader(amuse::Engine& engine) override;
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};