Commit Graph

50 Commits

Author SHA1 Message Date
Jack Andersen 303877655f Fixes for Windows 2018-08-19 10:05:39 -10:00
Jack Andersen fec074ad30 Studio setup window and volume LUT 2018-08-15 20:26:44 -10:00
Jack Andersen 5e89954094 More undo commands and pitch/mod coding fix 2018-08-13 22:36:02 -10:00
Jack Andersen d24e06f101 All editors implemented 2018-08-09 20:19:23 -10:00
Jack Andersen 32deea8341 Implement LayersEditor 2018-08-06 21:12:30 -10:00
Jack Andersen 6f0a26a86c Work on SampleEditor 2018-07-30 22:04:43 -10:00
Jack Andersen 16745c9bf8 ObjToken refactor and Sample nodes 2018-07-28 17:37:06 -10:00
Jack Andersen 321c2d9a3c Finish SoundMacro command introspection. Initial work on SoundMacro
editor
2018-07-19 20:38:09 -10:00
Jack Andersen 7a38fd0676 Work on project file reading 2018-07-15 21:41:15 -10:00
Jack Andersen 26cfa07f77 More athena refactoring 2018-07-14 20:10:50 -10:00
Jack Andersen 4c884d019d Lots of foundational work for Amuse editor 2018-07-13 20:06:33 -10:00
Jack Andersen 77c7daa67c Windows build fixes and warning avoidance 2018-05-24 20:37:27 -10:00
Jack Andersen 1fefba66e7 Implement VIBRATO 2018-05-18 19:15:12 -10:00
Jack Andersen 985994a291 Huge compile performance refactor 2017-12-28 21:57:22 -10:00
Jack Andersen 89233e98b5 Use sqrt() in pan law 2017-11-28 00:05:59 -10:00
Jack Andersen c6781df90a Implement listener, emitter, and -3dB pan law 2017-09-18 17:59:20 -10:00
Tom M 4e7c31849d Minor fixes (#6)
* cmake: require c++14

* correctly clip samples

by using numeric_limits rather than C macros

* oops, implicit type conversion of template causes overflow

* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen d3d5595422 Initial multiple-referencing submix refactor 2016-07-12 17:04:55 -10:00
Jack Andersen 52cba61f76 Refactored audio supply dispatch across two passes 2016-07-04 15:08:00 -10:00
Jack Andersen 3bc47baa1d N64 SNG fixes 2016-06-19 22:08:32 -10:00
Jack Andersen ee29fb4b1e Initial N64 SNG support; pitch-wheel fix 2016-06-19 17:35:57 -10:00
Jack Andersen e8c6418633 Default volume and pan CC values, MIDI controller ADSR mode 2016-06-08 15:22:18 -10:00
Jack Andersen 8930e005df Integrate relevant evaluators into Voice state 2016-06-01 16:28:48 -10:00
Jack Andersen a047b1f6c8 Add Channel-Portamento support 2016-06-01 11:17:16 -10:00
Jack Andersen 16c105fadb Commit to test list iterator against STL with better asserts 2016-05-31 10:40:51 -10:00
Jack Andersen d5b50e3633 Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
Jack Andersen 80cc9f7c94 MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed 2016-05-28 18:31:58 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 3f0ea233bb More reliable voice management in Sequencer 2016-05-22 13:08:28 -10:00
Jack Andersen 654eccf82d Several CPU usage optimizations 2016-05-21 22:35:55 -10:00
Jack Andersen d551b2b1c6 Add pan/span control to Voice backend 2016-05-21 11:40:03 -10:00
Jack Andersen 3a8a9f0ef2 Various engine bug fixes 2016-05-19 01:03:38 -10:00
Jack Andersen b2fa66b738 Working soxr pitch-slewing 2016-05-16 17:47:12 -10:00
Jack Andersen 51892eccc1 Voice state fixes 2016-05-16 17:23:35 -10:00
Jack Andersen e9213ab179 Working SongGroup player, DLS envelopes 2016-05-16 10:20:29 -10:00
Jack Andersen 44bb7a155b Bug fixes in sequencer and SoundMacro event trapping 2016-05-15 16:40:18 -10:00
Jack Andersen 2c3c9d3885 Work on Sequencer 2016-05-15 11:56:23 -10:00
Jack Andersen 18f3ce6f44 Work on Sequencer 2016-05-14 20:48:26 -10:00
Jack Andersen 1382a1e946 Working SFXGroup playback 2016-05-14 12:38:37 -10:00
Jack Andersen 2341b6b7d0 More fixes, better lifetime management 2016-05-13 20:33:21 -10:00
Jack Andersen bee8719d4e Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
Jack Andersen e510a0ad84 Work on Voice state 2016-05-11 11:30:45 -10:00
Jack Andersen 1102d50f8f Work on Voice state and SurroundProfiles 2016-05-10 18:48:08 -10:00
Jack Andersen 3cce975977 Submix class and initial effects 2016-05-07 12:10:57 -10:00
Jack Andersen 708662c23e All relevant SoundMacros implemented, voice and engine tweaks 2016-05-06 11:22:39 -10:00
Jack Andersen 9860e3859c Lots of SoundMacro implementations 2016-05-05 19:19:19 -10:00
Jack Andersen fa66632b7c Add AudioGroup pool reading 2016-05-04 20:39:18 -10:00
Jack Andersen 338df76711 Some SoundMacro command implementations 2016-05-02 19:16:37 -10:00
Jack Andersen fa8d9038df Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00