Jack Andersen
303877655f
Fixes for Windows
2018-08-19 10:05:39 -10:00
Jack Andersen
fec074ad30
Studio setup window and volume LUT
2018-08-15 20:26:44 -10:00
Jack Andersen
5e89954094
More undo commands and pitch/mod coding fix
2018-08-13 22:36:02 -10:00
Jack Andersen
d24e06f101
All editors implemented
2018-08-09 20:19:23 -10:00
Jack Andersen
32deea8341
Implement LayersEditor
2018-08-06 21:12:30 -10:00
Jack Andersen
6f0a26a86c
Work on SampleEditor
2018-07-30 22:04:43 -10:00
Jack Andersen
16745c9bf8
ObjToken refactor and Sample nodes
2018-07-28 17:37:06 -10:00
Jack Andersen
321c2d9a3c
Finish SoundMacro command introspection. Initial work on SoundMacro
...
editor
2018-07-19 20:38:09 -10:00
Jack Andersen
7a38fd0676
Work on project file reading
2018-07-15 21:41:15 -10:00
Jack Andersen
26cfa07f77
More athena refactoring
2018-07-14 20:10:50 -10:00
Jack Andersen
4c884d019d
Lots of foundational work for Amuse editor
2018-07-13 20:06:33 -10:00
Jack Andersen
77c7daa67c
Windows build fixes and warning avoidance
2018-05-24 20:37:27 -10:00
Jack Andersen
1fefba66e7
Implement VIBRATO
2018-05-18 19:15:12 -10:00
Jack Andersen
985994a291
Huge compile performance refactor
2017-12-28 21:57:22 -10:00
Jack Andersen
89233e98b5
Use sqrt() in pan law
2017-11-28 00:05:59 -10:00
Jack Andersen
c6781df90a
Implement listener, emitter, and -3dB pan law
2017-09-18 17:59:20 -10:00
Tom M
4e7c31849d
Minor fixes ( #6 )
...
* cmake: require c++14
* correctly clip samples
by using numeric_limits rather than C macros
* oops, implicit type conversion of template causes overflow
* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Jack Andersen
2dcb9dd1c7
Working Studio implementation
2016-07-13 18:54:46 -10:00
Jack Andersen
d3d5595422
Initial multiple-referencing submix refactor
2016-07-12 17:04:55 -10:00
Jack Andersen
52cba61f76
Refactored audio supply dispatch across two passes
2016-07-04 15:08:00 -10:00
Jack Andersen
3bc47baa1d
N64 SNG fixes
2016-06-19 22:08:32 -10:00
Jack Andersen
ee29fb4b1e
Initial N64 SNG support; pitch-wheel fix
2016-06-19 17:35:57 -10:00
Jack Andersen
e8c6418633
Default volume and pan CC values, MIDI controller ADSR mode
2016-06-08 15:22:18 -10:00
Jack Andersen
8930e005df
Integrate relevant evaluators into Voice state
2016-06-01 16:28:48 -10:00
Jack Andersen
a047b1f6c8
Add Channel-Portamento support
2016-06-01 11:17:16 -10:00
Jack Andersen
16c105fadb
Commit to test list iterator against STL with better asserts
2016-05-31 10:40:51 -10:00
Jack Andersen
d5b50e3633
Fix HQ reverb, better submix/sequencer allocation
2016-05-30 19:15:20 -10:00
Jack Andersen
80cc9f7c94
MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
2016-05-28 18:31:58 -10:00
Jack Andersen
5a9fd66dff
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
2016-05-27 16:28:59 -10:00
Jack Andersen
3f0ea233bb
More reliable voice management in Sequencer
2016-05-22 13:08:28 -10:00
Jack Andersen
654eccf82d
Several CPU usage optimizations
2016-05-21 22:35:55 -10:00
Jack Andersen
d551b2b1c6
Add pan/span control to Voice backend
2016-05-21 11:40:03 -10:00
Jack Andersen
3a8a9f0ef2
Various engine bug fixes
2016-05-19 01:03:38 -10:00
Jack Andersen
b2fa66b738
Working soxr pitch-slewing
2016-05-16 17:47:12 -10:00
Jack Andersen
51892eccc1
Voice state fixes
2016-05-16 17:23:35 -10:00
Jack Andersen
e9213ab179
Working SongGroup player, DLS envelopes
2016-05-16 10:20:29 -10:00
Jack Andersen
44bb7a155b
Bug fixes in sequencer and SoundMacro event trapping
2016-05-15 16:40:18 -10:00
Jack Andersen
2c3c9d3885
Work on Sequencer
2016-05-15 11:56:23 -10:00
Jack Andersen
18f3ce6f44
Work on Sequencer
2016-05-14 20:48:26 -10:00
Jack Andersen
1382a1e946
Working SFXGroup playback
2016-05-14 12:38:37 -10:00
Jack Andersen
2341b6b7d0
More fixes, better lifetime management
2016-05-13 20:33:21 -10:00
Jack Andersen
bee8719d4e
Refactors, bug fixes, lotsa things
2016-05-13 18:46:39 -10:00
Jack Andersen
e510a0ad84
Work on Voice state
2016-05-11 11:30:45 -10:00
Jack Andersen
1102d50f8f
Work on Voice state and SurroundProfiles
2016-05-10 18:48:08 -10:00
Jack Andersen
3cce975977
Submix class and initial effects
2016-05-07 12:10:57 -10:00
Jack Andersen
708662c23e
All relevant SoundMacros implemented, voice and engine tweaks
2016-05-06 11:22:39 -10:00
Jack Andersen
9860e3859c
Lots of SoundMacro implementations
2016-05-05 19:19:19 -10:00
Jack Andersen
fa66632b7c
Add AudioGroup pool reading
2016-05-04 20:39:18 -10:00
Jack Andersen
338df76711
Some SoundMacro command implementations
2016-05-02 19:16:37 -10:00
Jack Andersen
fa8d9038df
Initial stubs and basic Engine implementation
2016-05-02 15:16:26 -10:00