Commit Graph

179 Commits

Author SHA1 Message Date
Jack Andersen f69af0e9af Audio buffering bug fix 2016-06-14 17:51:56 -10:00
Jack Andersen 3521d94d1c VST bug fixes, still having some odd discontinuity issues 2016-06-14 14:36:25 -10:00
Jack Andersen 7659371cb6 VST state save/restore 2016-06-13 22:04:37 -10:00
Jack Andersen e7c7e5ffd3 VST UI logic complete, needs some audio output debugging 2016-06-13 15:54:24 -10:00
Jack Andersen fa3007b65c wchar_t support for key path handling functions on Windows 2016-06-12 19:47:07 -10:00
Jack Andersen e4ae1f1f88 Initial VST FilePresenter implementation 2016-06-11 18:52:40 -10:00
Jack Andersen 6f538dc19c Additional VST UI work 2016-06-10 20:40:23 -10:00
Jack Andersen 6f7a7405d7 Initial work on VST editor UI 2016-06-10 14:47:02 -10:00
Jack Andersen fd0dd8922a Initial VST plugin implementation 2016-06-09 11:33:26 -10:00
Jack Andersen 57bb631f9b Minor variable fix 2016-06-08 15:26:29 -10:00
Jack Andersen ad784966e9 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-06-08 15:25:42 -10:00
Jack Andersen e8c6418633 Default volume and pan CC values, MIDI controller ADSR mode 2016-06-08 15:22:18 -10:00
Jack Andersen 117d7046dd Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Jack Andersen f260019b89 More AudioUnit integration 2016-06-06 17:42:51 -10:00
Jack Andersen 85b6f406f1 Add Sample and SFX tables 2016-06-05 12:37:49 -10:00
Jack Andersen 168c4d3cfd Container loading bug fixes, drag-n-drop support 2016-06-04 17:11:24 -10:00
Jack Andersen 62ece61cb2 More UI bindings, metadata management 2016-06-04 12:38:55 -10:00
Jack Andersen 9ae92313e3 Work on AudioUnit data UI 2016-06-03 16:34:35 -10:00
Jack Andersen 81bd897ec1 Work on AudioUnit 2016-06-02 16:53:52 -10:00
Jack Andersen 8930e005df Integrate relevant evaluators into Voice state 2016-06-01 16:28:48 -10:00
Jack Andersen e932539ec4 Properly advertise Sequencer tempo to voice SoundMacros 2016-06-01 11:32:48 -10:00
Jack Andersen a047b1f6c8 Add Channel-Portamento support 2016-06-01 11:17:16 -10:00
Jack Andersen d132b1be34 Support for effect sample-rate changes 2016-05-31 18:49:35 -10:00
Jack Andersen 44204d7b08 Add conditional song prompt 2016-05-31 17:05:13 -10:00
Phillip Stephens 08de4873f4 Merge commit '40e808e' 2016-05-31 15:41:16 -07:00
Phillip Stephens 40e808e134 Add failsafe and .song extension 2016-05-31 15:40:09 -07:00
Jack Andersen 4b102388f1 Windows fixes 2016-05-31 12:25:05 -10:00
Jack Andersen b140b245d7 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-05-31 12:16:46 -10:00
Jack Andersen 8edf43ad6e Add Win32 backtrace generator for temporary deployment-debugging 2016-05-31 12:09:38 -10:00
Jack Andersen 56f1bf7bff Minor engine lifetime fix 2016-05-31 11:40:24 -10:00
Jack Andersen b26ad4c446 Object lifetime fixes 2016-05-31 11:07:46 -10:00
Jack Andersen 16c105fadb Commit to test list iterator against STL with better asserts 2016-05-31 10:40:51 -10:00
Jack Andersen 0c8d8f571c Envelope command fixes, 20ms default envelope 2016-05-31 00:16:52 -10:00
Jack Andersen d5b50e3633 Fix HQ reverb, better submix/sequencer allocation 2016-05-30 19:15:20 -10:00
Jack Andersen c216f3d721 Fix support for loading RAW .son files 2016-05-30 12:50:00 -10:00
Jack Andersen 127aa283e9 Support for loading songs directly out of game containers 2016-05-30 12:46:43 -10:00
Jack Andersen 13a55764a0 Merge branch 'master' of https://github.com/AxioDL/amuse 2016-05-30 10:25:46 -10:00
Jack Andersen ef6c6cf6a9 Fix SON argument 2016-05-30 10:25:28 -10:00
Jack Andersen d26a550ef8 ADPCM parameter copy fix 2016-05-29 12:57:02 -10:00
Jack Andersen 2fda4c0a51 Update README.md 2016-05-29 11:43:26 -10:00
Jack Andersen c287173bab Windows fixes 2016-05-29 08:45:31 -10:00
Jack Andersen 494a39e76a Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
Jack Andersen 3056426afc Update AudioGroupData.cpp 2016-05-28 20:53:45 -10:00
Jack Andersen 80cc9f7c94 MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed 2016-05-28 18:31:58 -10:00
Jack Andersen 3ba25fd06a Linux build sync 2016-05-27 21:15:59 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 5bee3361b7 Fix in Rogue Squadron 3 detection 2016-05-26 19:44:41 -10:00
Jack Andersen 917e607df5 Refactor container loading in amuseplay 2016-05-26 19:30:43 -10:00
Jack Andersen 276b7823c2 Add unified ContainerRegistry class for detecting/loading game containers 2016-05-26 14:56:18 -10:00
Jack Andersen 51b3e24cfb Initial UI files for AudioUnit container 2016-05-25 15:28:50 -10:00