Commit Graph

19 Commits

Author SHA1 Message Date
Phillip Stephens e3c936648b Fix compiling of amuserender/play 2018-05-20 08:29:27 -07:00
Jack Andersen 3833c137f6 Linux amuseplay crash fixes 2018-05-06 12:47:03 -10:00
Jack Andersen f37296d560 Updated boo API 2018-01-09 20:18:15 -10:00
Phillip Stephens fd292491c7 Build fix 2018-01-07 01:27:58 -08:00
Jack Andersen 380381c7d1 Update for boo API change 2018-01-06 19:18:31 -10:00
Jack Andersen 6f7d09ce45 Fix amuseplay build 2017-12-06 18:34:45 -10:00
Jack Andersen e18c0a62de Update amuseplay for boo changes 2017-11-04 20:16:06 -10:00
Jack Andersen fdf07d6c33 Update amuseplay for new texture API 2017-09-30 18:30:12 -10:00
Jack Andersen 4b2b86f420 Emitter bug fixes and test macro for amuseplay 2017-09-19 23:22:46 -10:00
Jack Andersen aef2b2a707 Update amuseplay for boo changes 2017-07-16 16:55:14 -10:00
Jack Andersen a23af16349 Add sequencer fade times 2017-02-26 19:24:58 -10:00
Jack Andersen 5c8fa2e8ab New engine event interface 2017-02-14 20:01:39 -10:00
Jack Andersen 3fd3f3edc5 Construct sequencer for playing back SFX groups 2016-10-08 15:39:04 -10:00
Jack Andersen bfe6668d0c Windows fixes 2016-09-10 15:25:32 -10:00
Jack Andersen d602fbacd3 Added master volume API for entire engine 2016-07-13 20:16:00 -10:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen fe78a675d7 Change default volume to 80% to fill newfound headroom 2016-07-03 17:35:37 -10:00
Jack Andersen 3427515960 Add Starfox Adventures midi.wad support 2016-07-03 12:41:31 -10:00
Jack Andersen a0bb35433a Initial amuseconv implementation with SNG extraction 2016-06-20 20:40:13 -10:00