Jack Andersen
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e99dbc7e0a
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Initialization fix in SongConverter as indicated by valgrind
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2016-06-30 09:30:13 -10:00 |
Jack Andersen
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d6b9d4fca1
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PC SNG decoder fixes
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2016-06-27 12:43:04 -10:00 |
Jack Andersen
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c7f093c5ee
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Minor adjustments to test PC SNG data extract
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2016-06-27 11:02:10 -10:00 |
Jack Andersen
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22a8534887
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Support for N64 SNG Control and Program Change encoding
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2016-06-22 14:28:02 -10:00 |
Jack Andersen
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0c606fa9b7
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Windows Fixes
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2016-06-22 12:15:53 -10:00 |
Jack Andersen
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a0241574ba
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Plenty of SongConverter bug fixes
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2016-06-22 11:43:45 -10:00 |
Jack Andersen
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bd10015024
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Work on MIDI-to-SNG conversion
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2016-06-21 18:18:28 -10:00 |
Jack Andersen
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a0bb35433a
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Initial amuseconv implementation with SNG extraction
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2016-06-20 20:40:13 -10:00 |
Jack Andersen
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3bc47baa1d
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N64 SNG fixes
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2016-06-19 22:08:32 -10:00 |
Jack Andersen
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7666b51c50
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Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-06-19 17:36:32 -10:00 |
Jack Andersen
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ee29fb4b1e
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Initial N64 SNG support; pitch-wheel fix
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2016-06-19 17:35:57 -10:00 |
Jack Andersen
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ad23f9d0c4
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Symbol pollution is bad for your health
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2016-06-19 09:19:16 -10:00 |
Jack Andersen
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7b9c7a4eb6
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Page selection bug fixes; working drum pages
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2016-06-16 12:18:17 -10:00 |
Jack Andersen
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3521d94d1c
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VST bug fixes, still having some odd discontinuity issues
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2016-06-14 14:36:25 -10:00 |
Jack Andersen
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fa3007b65c
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wchar_t support for key path handling functions on Windows
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2016-06-12 19:47:07 -10:00 |
Jack Andersen
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6f7a7405d7
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Initial work on VST editor UI
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2016-06-10 14:47:02 -10:00 |
Jack Andersen
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57bb631f9b
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Minor variable fix
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2016-06-08 15:26:29 -10:00 |
Jack Andersen
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ad784966e9
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Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-06-08 15:25:42 -10:00 |
Jack Andersen
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e8c6418633
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Default volume and pan CC values, MIDI controller ADSR mode
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2016-06-08 15:22:18 -10:00 |
Jack Andersen
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117d7046dd
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Initial working AudioUnit integration
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2016-06-07 18:33:15 -10:00 |
Jack Andersen
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f260019b89
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More AudioUnit integration
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2016-06-06 17:42:51 -10:00 |
Jack Andersen
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85b6f406f1
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Add Sample and SFX tables
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2016-06-05 12:37:49 -10:00 |
Jack Andersen
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168c4d3cfd
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Container loading bug fixes, drag-n-drop support
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2016-06-04 17:11:24 -10:00 |
Jack Andersen
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9ae92313e3
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Work on AudioUnit data UI
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2016-06-03 16:34:35 -10:00 |
Jack Andersen
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81bd897ec1
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Work on AudioUnit
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2016-06-02 16:53:52 -10:00 |
Jack Andersen
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8930e005df
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Integrate relevant evaluators into Voice state
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2016-06-01 16:28:48 -10:00 |
Jack Andersen
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e932539ec4
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Properly advertise Sequencer tempo to voice SoundMacros
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2016-06-01 11:32:48 -10:00 |
Jack Andersen
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a047b1f6c8
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Add Channel-Portamento support
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2016-06-01 11:17:16 -10:00 |
Jack Andersen
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d132b1be34
|
Support for effect sample-rate changes
|
2016-05-31 18:49:35 -10:00 |
Phillip Stephens
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08de4873f4
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Merge commit '40e808e'
|
2016-05-31 15:41:16 -07:00 |
Phillip Stephens
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40e808e134
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Add failsafe and .song extension
|
2016-05-31 15:40:09 -07:00 |
Jack Andersen
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4b102388f1
|
Windows fixes
|
2016-05-31 12:25:05 -10:00 |
Jack Andersen
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b140b245d7
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Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-05-31 12:16:46 -10:00 |
Jack Andersen
|
8edf43ad6e
|
Add Win32 backtrace generator for temporary deployment-debugging
|
2016-05-31 12:09:38 -10:00 |
Jack Andersen
|
56f1bf7bff
|
Minor engine lifetime fix
|
2016-05-31 11:40:24 -10:00 |
Jack Andersen
|
b26ad4c446
|
Object lifetime fixes
|
2016-05-31 11:07:46 -10:00 |
Jack Andersen
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16c105fadb
|
Commit to test list iterator against STL with better asserts
|
2016-05-31 10:40:51 -10:00 |
Jack Andersen
|
0c8d8f571c
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Envelope command fixes, 20ms default envelope
|
2016-05-31 00:16:52 -10:00 |
Jack Andersen
|
d5b50e3633
|
Fix HQ reverb, better submix/sequencer allocation
|
2016-05-30 19:15:20 -10:00 |
Jack Andersen
|
127aa283e9
|
Support for loading songs directly out of game containers
|
2016-05-30 12:46:43 -10:00 |
Jack Andersen
|
d26a550ef8
|
ADPCM parameter copy fix
|
2016-05-29 12:57:02 -10:00 |
Jack Andersen
|
494a39e76a
|
Support for absolute PROJ offsets introduced in Battle for Naboo
|
2016-05-29 08:22:20 -10:00 |
Jack Andersen
|
3056426afc
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Update AudioGroupData.cpp
|
2016-05-28 20:53:45 -10:00 |
Jack Andersen
|
80cc9f7c94
|
MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
|
2016-05-28 18:31:58 -10:00 |
Jack Andersen
|
3ba25fd06a
|
Linux build sync
|
2016-05-27 21:15:59 -10:00 |
Jack Andersen
|
5a9fd66dff
|
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
|
2016-05-27 16:28:59 -10:00 |
Jack Andersen
|
5bee3361b7
|
Fix in Rogue Squadron 3 detection
|
2016-05-26 19:44:41 -10:00 |
Jack Andersen
|
917e607df5
|
Refactor container loading in amuseplay
|
2016-05-26 19:30:43 -10:00 |
Jack Andersen
|
276b7823c2
|
Add unified ContainerRegistry class for detecting/loading game containers
|
2016-05-26 14:56:18 -10:00 |
Jack Andersen
|
3f0ea233bb
|
More reliable voice management in Sequencer
|
2016-05-22 13:08:28 -10:00 |