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AudioGroup.cpp
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
AudioGroupData.cpp
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
AudioGroupPool.cpp
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
AudioGroupProject.cpp
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
AudioGroupSampleDirectory.cpp
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ADPCM parameter copy fix
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2016-05-29 12:57:02 -10:00 |
BooBackend.cpp
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Add pan/span control to Voice backend
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2016-05-21 11:40:03 -10:00 |
ContainerRegistry.cpp
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
DSPCodec.c
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
EffectBase.cpp
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Submix class and initial effects
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2016-05-07 12:10:57 -10:00 |
EffectChorus.cpp
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Refactors, bug fixes, lotsa things
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2016-05-13 18:46:39 -10:00 |
EffectDelay.cpp
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Refactors, bug fixes, lotsa things
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2016-05-13 18:46:39 -10:00 |
EffectReverb.cpp
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Fix reverb issue
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2016-05-16 11:00:37 -10:00 |
Emitter.cpp
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Working SFXGroup playback
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2016-05-14 12:38:37 -10:00 |
Engine.cpp
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
Envelope.cpp
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Several CPU usage optimizations
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2016-05-21 22:35:55 -10:00 |
Listener.cpp
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Initial stubs and basic Engine implementation
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2016-05-02 15:16:26 -10:00 |
N64MusyXCodec.c
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MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
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2016-05-28 18:31:58 -10:00 |
Sequencer.cpp
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
SongState.cpp
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Use -10dB RMS formula for amplitude computation
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2016-05-21 13:41:45 -10:00 |
SoundMacroState.cpp
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
Submix.cpp
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Timing fixes for SON playback
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2016-05-18 19:27:39 -10:00 |
SurroundProfiles.cpp
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Windows compile fixes
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2016-05-20 20:10:39 -07:00 |
Voice.cpp
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MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
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2016-05-28 18:31:58 -10:00 |
VolumeLUT.cpp
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Several CPU usage optimizations
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2016-05-21 22:35:55 -10:00 |