amuse/lib
Jack Andersen 970b7775ee Safer loop resolution for oddly-configured SAMPLESTARTs 2016-05-16 15:25:50 -10:00
..
AudioGroup.cpp Work on Sequencer 2016-05-15 11:56:23 -10:00
AudioGroupData.cpp Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00
AudioGroupPool.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
AudioGroupProject.cpp Working SongGroup player, DLS envelopes 2016-05-16 10:20:29 -10:00
AudioGroupSampleDirectory.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
BooBackend.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectBase.cpp Submix class and initial effects 2016-05-07 12:10:57 -10:00
EffectChorus.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectDelay.cpp Refactors, bug fixes, lotsa things 2016-05-13 18:46:39 -10:00
EffectReverb.cpp Fix reverb issue 2016-05-16 11:00:37 -10:00
Emitter.cpp Working SFXGroup playback 2016-05-14 12:38:37 -10:00
Engine.cpp Deallocation fixes and simplification 2016-05-16 12:13:24 -10:00
Envelope.cpp Working SongGroup player, DLS envelopes 2016-05-16 10:20:29 -10:00
Listener.cpp Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00
Sequencer.cpp Deallocation fixes and simplification 2016-05-16 12:13:24 -10:00
SoundMacroState.cpp RndNote fix 2016-05-16 14:41:44 -10:00
Submix.cpp Deallocation fixes and simplification 2016-05-16 12:13:24 -10:00
SurroundProfiles.cpp Update SurroundProfiles.cpp 2016-05-10 19:48:22 -10:00
Voice.cpp Safer loop resolution for oddly-configured SAMPLESTARTs 2016-05-16 15:25:50 -10:00
dsp.c Implement reverb effects 2016-05-12 15:46:41 -10:00