boo/lib/audiodev/AudioMatrix.hpp

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#ifndef BOO_AUDIOMATRIX_HPP
#define BOO_AUDIOMATRIX_HPP
#include "boo/audiodev/IAudioVoice.hpp"
#include <vector>
#include <stdint.h>
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#include <limits.h>
namespace boo
{
struct AudioVoiceEngineMixInfo;
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static inline int16_t Clamp16(float in)
{
if (in < SHRT_MIN)
return SHRT_MIN;
else if (in > SHRT_MAX)
return SHRT_MAX;
return in;
}
static inline int32_t Clamp32(float in)
{
if (in < INT_MIN)
return INT_MIN;
else if (in > INT_MAX)
return INT_MAX;
return in;
}
static inline float ClampFlt(float in)
{
if (in < -1.f)
return -1.f;
else if (in > 1.f)
return 1.f;
return in;
}
class AudioMatrixMono
{
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float m_coefs[8] = {};
float m_oldCoefs[8] = {};
size_t m_slewFrames = 0;
size_t m_curSlewFrame = 0;
public:
AudioMatrixMono() {setDefaultMatrixCoefficients(AudioChannelSet::Stereo);}
void setDefaultMatrixCoefficients(AudioChannelSet acSet);
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void setMatrixCoefficients(const float coefs[8], size_t slewFrames=0)
{
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m_slewFrames = slewFrames;
m_curSlewFrame = 0;
for (int i=0 ; i<8 ; ++i)
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{
if (m_curSlewFrame == m_slewFrames)
m_oldCoefs[i] = m_coefs[i];
m_coefs[i] = coefs[i];
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}
}
int16_t* mixMonoSampleData(const AudioVoiceEngineMixInfo& info,
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const int16_t* dataIn, int16_t* dataOut, size_t samples);
int32_t* mixMonoSampleData(const AudioVoiceEngineMixInfo& info,
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const int32_t* dataIn, int32_t* dataOut, size_t samples);
float* mixMonoSampleData(const AudioVoiceEngineMixInfo& info,
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const float* dataIn, float* dataOut, size_t samples);
};
class AudioMatrixStereo
{
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float m_coefs[8][2] = {};
float m_oldCoefs[8][2] = {};
size_t m_slewFrames = 0;
size_t m_curSlewFrame = 0;
public:
AudioMatrixStereo() {setDefaultMatrixCoefficients(AudioChannelSet::Stereo);}
void setDefaultMatrixCoefficients(AudioChannelSet acSet);
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void setMatrixCoefficients(const float coefs[8][2], size_t slewFrames=0)
{
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m_slewFrames = slewFrames;
m_curSlewFrame = 0;
for (int i=0 ; i<8 ; ++i)
{
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if (m_curSlewFrame == m_slewFrames)
{
m_oldCoefs[i][0] = m_coefs[i][0];
m_oldCoefs[i][1] = m_coefs[i][1];
}
m_coefs[i][0] = coefs[i][0];
m_coefs[i][1] = coefs[i][1];
}
}
int16_t* mixStereoSampleData(const AudioVoiceEngineMixInfo& info,
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const int16_t* dataIn, int16_t* dataOut, size_t frames);
int32_t* mixStereoSampleData(const AudioVoiceEngineMixInfo& info,
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const int32_t* dataIn, int32_t* dataOut, size_t frames);
float* mixStereoSampleData(const AudioVoiceEngineMixInfo& info,
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const float* dataIn, float* dataOut, size_t frames);
};
}
#endif // BOO_AUDIOMATRIX_HPP