mirror of https://github.com/AxioDL/boo.git
Multichannel WAVOut
This commit is contained in:
parent
b624a993dd
commit
08d632a8bd
|
@ -108,9 +108,9 @@ struct IAudioVoiceEngine
|
|||
std::unique_ptr<IAudioVoiceEngine> NewAudioVoiceEngine();
|
||||
|
||||
/** Construct WAV-rendering voice engine */
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const char* path, double sampleRate);
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const char* path, double sampleRate, int numChans);
|
||||
#if _WIN32
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, double sampleRate);
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, double sampleRate, int numChans);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
@ -2,15 +2,18 @@
|
|||
#include "logvisor/logvisor.hpp"
|
||||
#include "boo/audiodev/IAudioVoiceEngine.hpp"
|
||||
|
||||
namespace boo
|
||||
{
|
||||
|
||||
static logvisor::Module Log("boo::WAVOut");
|
||||
|
||||
struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
||||
struct WAVOutVoiceEngine : BaseAudioVoiceEngine
|
||||
{
|
||||
std::vector<float> m_interleavedBuf;
|
||||
|
||||
boo::AudioChannelSet _getAvailableSet()
|
||||
AudioChannelSet _getAvailableSet()
|
||||
{
|
||||
return boo::AudioChannelSet::Stereo;
|
||||
return AudioChannelSet::Stereo;
|
||||
}
|
||||
|
||||
std::string getCurrentAudioOutput() const
|
||||
|
@ -38,11 +41,11 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
return false;
|
||||
}
|
||||
|
||||
boo::ReceiveFunctor* m_midiReceiver = nullptr;
|
||||
ReceiveFunctor* m_midiReceiver = nullptr;
|
||||
|
||||
struct MIDIIn : public boo::IMIDIIn
|
||||
struct MIDIIn : public IMIDIIn
|
||||
{
|
||||
MIDIIn(WAVOutVoiceEngine* parent, bool virt, boo::ReceiveFunctor&& receiver)
|
||||
MIDIIn(WAVOutVoiceEngine* parent, bool virt, ReceiveFunctor&& receiver)
|
||||
: IMIDIIn(parent, virt, std::move(receiver)) {}
|
||||
|
||||
std::string description() const
|
||||
|
@ -51,34 +54,34 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
}
|
||||
};
|
||||
|
||||
std::unique_ptr<boo::IMIDIIn> newVirtualMIDIIn(boo::ReceiveFunctor&& receiver)
|
||||
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver)
|
||||
{
|
||||
std::unique_ptr<boo::IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver));
|
||||
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(nullptr, true, std::move(receiver));
|
||||
m_midiReceiver = &ret->m_receiver;
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::unique_ptr<boo::IMIDIOut> newVirtualMIDIOut()
|
||||
std::unique_ptr<IMIDIOut> newVirtualMIDIOut()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<boo::IMIDIInOut> newVirtualMIDIInOut(boo::ReceiveFunctor&& receiver)
|
||||
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<boo::IMIDIIn> newRealMIDIIn(const char* name, boo::ReceiveFunctor&& receiver)
|
||||
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<boo::IMIDIOut> newRealMIDIOut(const char* name)
|
||||
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<boo::IMIDIInOut> newRealMIDIInOut(const char* name, boo::ReceiveFunctor&& receiver)
|
||||
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
@ -88,32 +91,120 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
FILE* m_fp = nullptr;
|
||||
size_t m_bytesWritten = 0;
|
||||
|
||||
void prepareWAV(double sampleRate)
|
||||
void prepareWAV(double sampleRate, int numChans)
|
||||
{
|
||||
fwrite("RIFF", 1, 4, m_fp);
|
||||
uint32_t dataSize = 0;
|
||||
uint32_t chunkSize = 36 + dataSize;
|
||||
fwrite(&chunkSize, 1, 4, m_fp);
|
||||
fwrite("WAVE", 1, 4, m_fp);
|
||||
uint32_t speakerMask = 0;
|
||||
|
||||
fwrite("fmt ", 1, 4, m_fp);
|
||||
uint32_t sixteen = 16;
|
||||
fwrite(&sixteen, 1, 4, m_fp);
|
||||
uint16_t audioFmt = 3;
|
||||
fwrite(&audioFmt, 1, 2, m_fp);
|
||||
uint16_t chCount = 2;
|
||||
fwrite(&chCount, 1, 2, m_fp);
|
||||
uint32_t sampRate = sampleRate;
|
||||
fwrite(&sampRate, 1, 4, m_fp);
|
||||
uint16_t blockAlign = 8;
|
||||
uint32_t byteRate = sampRate * blockAlign;
|
||||
fwrite(&byteRate, 1, 4, m_fp);
|
||||
fwrite(&blockAlign, 1, 2, m_fp);
|
||||
uint16_t bps = 32;
|
||||
fwrite(&bps, 1, 2, m_fp);
|
||||
switch (numChans)
|
||||
{
|
||||
default:
|
||||
case 2:
|
||||
numChans = 2;
|
||||
m_mixInfo.m_channels = AudioChannelSet::Stereo;
|
||||
m_mixInfo.m_channelMap.m_channelCount = 2;
|
||||
m_mixInfo.m_channelMap.m_channels[0] = AudioChannel::FrontLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[1] = AudioChannel::FrontRight;
|
||||
speakerMask = 0x00000001 | 0x00000002;
|
||||
break;
|
||||
case 4:
|
||||
numChans = 4;
|
||||
m_mixInfo.m_channels = AudioChannelSet::Quad;
|
||||
m_mixInfo.m_channelMap.m_channelCount = 4;
|
||||
m_mixInfo.m_channelMap.m_channels[0] = AudioChannel::FrontLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[1] = AudioChannel::FrontRight;
|
||||
m_mixInfo.m_channelMap.m_channels[2] = AudioChannel::RearLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[3] = AudioChannel::RearRight;
|
||||
speakerMask = 0x00000001 | 0x00000002 | 0x00000010 | 0x00000020;
|
||||
break;
|
||||
case 6:
|
||||
numChans = 6;
|
||||
m_mixInfo.m_channels = AudioChannelSet::Surround51;
|
||||
m_mixInfo.m_channelMap.m_channelCount = 6;
|
||||
m_mixInfo.m_channelMap.m_channels[0] = AudioChannel::FrontLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[1] = AudioChannel::FrontRight;
|
||||
m_mixInfo.m_channelMap.m_channels[2] = AudioChannel::FrontCenter;
|
||||
m_mixInfo.m_channelMap.m_channels[3] = AudioChannel::LFE;
|
||||
m_mixInfo.m_channelMap.m_channels[4] = AudioChannel::RearLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[5] = AudioChannel::RearRight;
|
||||
speakerMask = 0x00000001 | 0x00000002 | 0x00000004 | 0x00000008 | 0x00000010 | 0x00000020;
|
||||
break;
|
||||
case 8:
|
||||
numChans = 8;
|
||||
m_mixInfo.m_channels = AudioChannelSet::Surround71;
|
||||
m_mixInfo.m_channelMap.m_channelCount = 8;
|
||||
m_mixInfo.m_channelMap.m_channels[0] = AudioChannel::FrontLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[1] = AudioChannel::FrontRight;
|
||||
m_mixInfo.m_channelMap.m_channels[2] = AudioChannel::FrontCenter;
|
||||
m_mixInfo.m_channelMap.m_channels[3] = AudioChannel::LFE;
|
||||
m_mixInfo.m_channelMap.m_channels[4] = AudioChannel::RearLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[5] = AudioChannel::RearRight;
|
||||
m_mixInfo.m_channelMap.m_channels[6] = AudioChannel::SideLeft;
|
||||
m_mixInfo.m_channelMap.m_channels[7] = AudioChannel::SideRight;
|
||||
speakerMask = 0x00000001 | 0x00000002 | 0x00000004 | 0x00000008 | 0x00000010 | 0x00000020 | 0x00000200 | 0x00000400;
|
||||
break;
|
||||
}
|
||||
|
||||
fwrite("data", 1, 4, m_fp);
|
||||
fwrite(&dataSize, 1, 4, m_fp);
|
||||
if (numChans == 2)
|
||||
{
|
||||
fwrite("RIFF", 1, 4, m_fp);
|
||||
uint32_t dataSize = 0;
|
||||
uint32_t chunkSize = 36 + dataSize;
|
||||
fwrite(&chunkSize, 1, 4, m_fp);
|
||||
|
||||
fwrite("WAVE", 1, 4, m_fp);
|
||||
|
||||
fwrite("fmt ", 1, 4, m_fp);
|
||||
uint32_t sixteen = 16;
|
||||
fwrite(&sixteen, 1, 4, m_fp);
|
||||
uint16_t audioFmt = 3;
|
||||
fwrite(&audioFmt, 1, 2, m_fp);
|
||||
uint16_t chCount = numChans;
|
||||
fwrite(&chCount, 1, 2, m_fp);
|
||||
uint32_t sampRate = sampleRate;
|
||||
fwrite(&sampRate, 1, 4, m_fp);
|
||||
uint16_t blockAlign = 4 * numChans;
|
||||
uint32_t byteRate = sampRate * blockAlign;
|
||||
fwrite(&byteRate, 1, 4, m_fp);
|
||||
fwrite(&blockAlign, 1, 2, m_fp);
|
||||
uint16_t bps = 32;
|
||||
fwrite(&bps, 1, 2, m_fp);
|
||||
|
||||
fwrite("data", 1, 4, m_fp);
|
||||
fwrite(&dataSize, 1, 4, m_fp);
|
||||
}
|
||||
else
|
||||
{
|
||||
fwrite("RIFF", 1, 4, m_fp);
|
||||
uint32_t dataSize = 0;
|
||||
uint32_t chunkSize = 60 + dataSize;
|
||||
fwrite(&chunkSize, 1, 4, m_fp);
|
||||
|
||||
fwrite("WAVE", 1, 4, m_fp);
|
||||
|
||||
fwrite("fmt ", 1, 4, m_fp);
|
||||
uint32_t forty = 40;
|
||||
fwrite(&forty, 1, 4, m_fp);
|
||||
uint16_t audioFmt = 0xFFFE;
|
||||
fwrite(&audioFmt, 1, 2, m_fp);
|
||||
uint16_t chCount = numChans;
|
||||
fwrite(&chCount, 1, 2, m_fp);
|
||||
uint32_t sampRate = sampleRate;
|
||||
fwrite(&sampRate, 1, 4, m_fp);
|
||||
uint16_t blockAlign = 4 * numChans;
|
||||
uint32_t byteRate = sampRate * blockAlign;
|
||||
fwrite(&byteRate, 1, 4, m_fp);
|
||||
fwrite(&blockAlign, 1, 2, m_fp);
|
||||
uint16_t bps = 32;
|
||||
fwrite(&bps, 1, 2, m_fp);
|
||||
uint16_t extSize = 22;
|
||||
fwrite(&extSize, 1, 2, m_fp);
|
||||
fwrite(&bps, 1, 2, m_fp);
|
||||
fwrite(&speakerMask, 1, 4, m_fp);
|
||||
fwrite("\x03\x00\x00\x00\x00\x00\x10\x00\x80\x00\x00\xaa\x00\x38\x9b\x71", 1, 16, m_fp);
|
||||
|
||||
fwrite("data", 1, 4, m_fp);
|
||||
fwrite(&dataSize, 1, 4, m_fp);
|
||||
}
|
||||
|
||||
m_mixInfo.m_periodFrames = 512;
|
||||
m_mixInfo.m_sampleRate = sampleRate;
|
||||
|
@ -122,21 +213,21 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
_buildAudioRenderClient();
|
||||
}
|
||||
|
||||
WAVOutVoiceEngine(const char* path, double sampleRate)
|
||||
WAVOutVoiceEngine(const char* path, double sampleRate, int numChans)
|
||||
{
|
||||
m_fp = fopen(path, "wb");
|
||||
if (!m_fp)
|
||||
return;
|
||||
prepareWAV(sampleRate);
|
||||
prepareWAV(sampleRate, numChans);
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
WAVOutVoiceEngine(const wchar_t* path, double sampleRate)
|
||||
WAVOutVoiceEngine(const wchar_t* path, double sampleRate, int numChans)
|
||||
{
|
||||
m_fp = _wfopen(path, L"wb");
|
||||
if (!m_fp)
|
||||
return;
|
||||
prepareWAV(sampleRate);
|
||||
prepareWAV(sampleRate, numChans);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -144,12 +235,24 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
{
|
||||
uint32_t dataSize = m_bytesWritten;
|
||||
|
||||
fseek(m_fp, 4, SEEK_SET);
|
||||
uint32_t chunkSize = 36 + dataSize;
|
||||
fwrite(&chunkSize, 1, 4, m_fp);
|
||||
if (m_mixInfo.m_channelMap.m_channelCount == 2)
|
||||
{
|
||||
fseek(m_fp, 4, SEEK_SET);
|
||||
uint32_t chunkSize = 36 + dataSize;
|
||||
fwrite(&chunkSize, 1, 4, m_fp);
|
||||
|
||||
fseek(m_fp, 40, SEEK_SET);
|
||||
fwrite(&dataSize, 1, 4, m_fp);
|
||||
fseek(m_fp, 40, SEEK_SET);
|
||||
fwrite(&dataSize, 1, 4, m_fp);
|
||||
}
|
||||
else
|
||||
{
|
||||
fseek(m_fp, 4, SEEK_SET);
|
||||
uint32_t chunkSize = 60 + dataSize;
|
||||
fwrite(&chunkSize, 1, 4, m_fp);
|
||||
|
||||
fseek(m_fp, 64, SEEK_SET);
|
||||
fwrite(&dataSize, 1, 4, m_fp);
|
||||
}
|
||||
|
||||
fclose(m_fp);
|
||||
}
|
||||
|
@ -161,19 +264,8 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
|
||||
void _buildAudioRenderClient()
|
||||
{
|
||||
m_mixInfo.m_channels = _getAvailableSet();
|
||||
unsigned chCount = ChannelCount(m_mixInfo.m_channels);
|
||||
|
||||
m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000;
|
||||
m_interleavedBuf.resize(2 * m_5msFrames);
|
||||
|
||||
boo::ChannelMap& chMapOut = m_mixInfo.m_channelMap;
|
||||
chMapOut.m_channelCount = 2;
|
||||
chMapOut.m_channels[0] = boo::AudioChannel::FrontLeft;
|
||||
chMapOut.m_channels[1] = boo::AudioChannel::FrontRight;
|
||||
|
||||
while (chMapOut.m_channelCount < chCount)
|
||||
chMapOut.m_channels[chMapOut.m_channelCount++] = boo::AudioChannel::Unknown;
|
||||
m_interleavedBuf.resize(m_mixInfo.m_channelMap.m_channelCount * m_5msFrames);
|
||||
}
|
||||
|
||||
void _rebuildAudioRenderClient(double sampleRate, size_t periodFrames)
|
||||
|
@ -186,27 +278,25 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
|
|||
|
||||
void pumpAndMixVoices()
|
||||
{
|
||||
size_t frameSz = 4 * m_mixInfo.m_channelMap.m_channelCount;
|
||||
_pumpAndMixVoices(m_5msFrames, m_interleavedBuf.data());
|
||||
fwrite(m_interleavedBuf.data(), 1, m_5msFrames * 8, m_fp);
|
||||
m_bytesWritten += m_5msFrames * 8;
|
||||
fwrite(m_interleavedBuf.data(), 1, m_5msFrames * frameSz, m_fp);
|
||||
m_bytesWritten += m_5msFrames * frameSz;
|
||||
}
|
||||
};
|
||||
|
||||
namespace boo
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const char* path, double sampleRate, int numChans)
|
||||
{
|
||||
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const char* path, double sampleRate)
|
||||
{
|
||||
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<WAVOutVoiceEngine>(path, sampleRate);
|
||||
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<WAVOutVoiceEngine>(path, sampleRate, numChans);
|
||||
if (!static_cast<WAVOutVoiceEngine&>(*ret).m_fp)
|
||||
return {};
|
||||
return ret;
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, double sampleRate)
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, double sampleRate, int numChans)
|
||||
{
|
||||
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<WAVOutVoiceEngine>(path, sampleRate);
|
||||
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<WAVOutVoiceEngine>(path, sampleRate, numChans);
|
||||
if (!static_cast<WAVOutVoiceEngine&>(*ret).m_fp)
|
||||
return {};
|
||||
return ret;
|
||||
|
|
Loading…
Reference in New Issue