Merge branch 'master' of https://github.com/RetroView/libBoo into ds3

This commit is contained in:
Phillip Stephens 2015-08-18 16:32:19 -07:00
commit 10c14a0c39
73 changed files with 3748 additions and 943 deletions

101
CMakeLists.txt Normal file
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@ -0,0 +1,101 @@
cmake_minimum_required(VERSION 3.0)
project(libBoo)
if (NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
endif()
if(WIN32)
list(APPEND PLAT_SRCS
lib/win/ApplicationWin32.cpp
lib/win/WindowWin32.cpp
lib/win/GraphicsContextWin32.cpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp)
elseif(APPLE)
list(APPEND PLAT_SRCS
lib/mac/ApplicationCocoa.mm
lib/mac/WindowCocoa.mm
lib/mac/GLViewCocoa.mm
lib/mac/GraphicsContextCocoa.cpp
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp)
else()
list(APPEND PLAT_SRCS
lib/x11/ApplicationUnix.cpp
lib/x11/ApplicationXCB.hpp
lib/x11/ApplicationWayland.hpp
lib/x11/WindowXCB.cpp
lib/x11/WindowWayland.cpp
lib/x11/GraphicsContextXCB.cpp
lib/x11/GraphicsContextWayland.cpp
lib/inputdev/HIDListenerUdev.cpp
lib/inputdev/HIDDeviceUdev.cpp)
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(dbus_pkg QUIET libdbus dbus-1)
endif()
find_path(DBUS_INCLUDE_DIR
NAMES
dbus/dbus.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATH_SUFFIXES
include/
include/dbus-1.0/
dbus-1.0/)
find_path(DBUS_ARCH_INCLUDE_DIR
NAMES
dbus/dbus-arch-deps.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATHS
# TODO use CMAKE_SYSTEM_PROCESSOR or similar?
/usr/lib/dbus-1.0/include
PATH_SUFFIXES
dbus-1.0/include/)
find_library(DBUS_LIBRARY
NAMES
dbus dbus-1
HINTS
${dbus_pkg_LIBRARY_DIRS}
PATH_SUFFIXES
lib
lib32
lib64)
if(DBUS_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of libBoo requires dbus")
endif()
include_directories(${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR})
list(APPEND BOO_SYS_LIBS xcb xcb-glx xcb-xinput xcb-xkb xcb-keysyms xkbcommon xkbcommon-x11 ${DBUS_LIBRARY} udev pthread)
endif()
set(BOO_SYS_LIBS ${BOO_SYS_LIBS} CACHE PATH "Boo System Libraries" FORCE)
include_directories(include)
add_library(Boo
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
include/boo/inputdev/IHIDListener.hpp
lib/inputdev/IHIDDevice.hpp
include/boo/IGraphicsContext.hpp
include/boo/IWindow.hpp
include/boo/IApplication.hpp
include/boo/boo.hpp
InputDeviceClasses.cpp
${PLAT_SRCS})
add_subdirectory(test)

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@ -1,14 +1,14 @@
#include "inputdev/SDeviceSignature.hpp"
#include "inputdev/CDolphinSmashAdapter.hpp"
#include "inputdev/CDualshockPad.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
#include "boo/inputdev/DolphinSmashAdapter.hpp"
#include "boo/inputdev/DualshockPad.hpp"
namespace boo
{
const SDeviceSignature BOO_DEVICE_SIGS[] =
const DeviceSignature BOO_DEVICE_SIGS[] =
{
DEVICE_SIG(CDolphinSmashAdapter, 0x57e, 0x337),
DEVICE_SIG(CDualshockController, 0x54c, 0x268),
DEVICE_SIG(DolphinSmashAdapter, 0x57e, 0x337),
DEVICE_SIG(DualshockPad, 0x54c, 0x268),
DEVICE_SIG_SENTINEL()
};

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@ -1,11 +0,0 @@
#ifndef CINPUTDEFERREDRELAY_HPP
#define CINPUTDEFERREDRELAY_HPP
#include "IInputWaiter.hpp"
namespace boo
{
}
#endif // CINPUTDEFERREDRELAY_HPP

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@ -1,16 +0,0 @@
#ifndef CINPUTRELAY_HPP
#define CINPUTRELAY_HPP
#include "IInputWaiter.hpp"
namespace boo
{
class CInputRelay : IInputWaiter
{
};
}
#endif // CINPUTRELAY_HPP

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@ -1,36 +0,0 @@
#ifndef CQTOPENGLWINDOW_HPP
#define CQTOPENGLWINDOW_HPP
#include <QWindow>
#include <QOpenGLFunctions>
#include <ISurface.hpp>
class CQtOpenGLWindow : public QWindow, ISurface
{
Q_OBJECT
public:
explicit CQtOpenGLWindow(QWindow *parent = 0);
CQtOpenGLWindow();
virtual void render();
virtual void initialize();
public slots:
void renderLater();
void renderNow();
protected:
bool event(QEvent *event) Q_DECL_OVERRIDE;
void exposeEvent(QExposeEvent *event) Q_DECL_OVERRIDE;
private:
bool m_update_pending;
bool m_animating;
QOpenGLContext *m_context;
};
#endif // CQTOPENGLWINDOW_HPP

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@ -1,14 +0,0 @@
#ifndef CSURFACE_HPP
#define CSURFACE_HPP
#include "ISurface.hpp"
namespace boo
{
ISurface* CSurfaceNewWindow();
ISurface* CSurfaceNewQWidget();
}
#endif // CSURFACE_HPP

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@ -1,27 +0,0 @@
#ifndef IGRAPHICSCONTEXT_HPP
#define IGRAPHICSCONTEXT_HPP
#include <string>
namespace boo
{
class IGraphicsContext
{
public:
virtual ~IGraphicsContext() {}
virtual void setMinVersion (const int& min)=0;
virtual void setMajorVersion(const int& maj)=0;
virtual bool create()=0;
virtual const std::string version() const=0;
virtual const std::string name() const=0;
virtual int depthSize() const=0;
virtual int redDepth() const=0;
virtual int greenDepth() const=0;
virtual int blueDepth() const=0;
};
}
#endif // IGRAPHICSCONTEXT_HPP

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@ -1,14 +0,0 @@
#ifndef IINPUTWAITER_HPP
#define IINPUTWAITER_HPP
namespace boo
{
class IInputWaiter
{
};
}
#endif // IINPUTWAITER_HPP

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@ -1,14 +0,0 @@
#ifndef IRETRACEWAITER_HPP
#define IRETRACEWAITER_HPP
namespace boo
{
class IRetraceWaiter
{
};
}
#endif // IRETRACEWAITER_HPP

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@ -1,15 +0,0 @@
#ifndef ISURFACE_HPP
#define ISURFACE_HPP
namespace boo
{
class ISurface
{
public:
};
}
#endif // CSURFACE_HPP

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@ -1,23 +0,0 @@
#ifndef BOO_HPP
#define BOO_HPP
#if defined(_WIN32)
#include "win/CWGLContext.hpp"
namespace boo {typedef CWGLContext CGraphicsContext;}
#elif defined(__APPLE__)
#include "mac/CCGLContext.hpp"
namespace boo {typedef CCGLContext CGraphicsContext;}
#elif defined(__GNUC__) || defined(__clang__)
#include "x11/CGLXContext.hpp"
namespace boo {typedef CGLXContext CGraphicsContext;}
#endif
#include "IGraphicsContext.hpp"
#include "inputdev/CDeviceFinder.hpp"
#include "inputdev/CDolphinSmashAdapter.hpp"
#include "inputdev/CDualshockPad.hpp"
#endif // BOO_HPP

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@ -0,0 +1,87 @@
#ifndef IRUNLOOP_HPP
#define IRUNLOOP_HPP
#include <memory>
#include <string>
#include <vector>
#include "IWindow.hpp"
#include "inputdev/DeviceFinder.hpp"
namespace boo
{
class IApplication;
struct IApplicationCallback
{
virtual void appLaunched(IApplication* app) {(void)app;}
virtual void appQuitting(IApplication* app) {(void)app;}
virtual void appFilesOpen(IApplication* app, const std::vector<std::string>& paths) {(void)app;(void)paths;}
};
class IApplication
{
friend class WindowCocoa;
friend class WindowWayland;
friend class WindowXCB;
friend class WindowWin32;
virtual void _deletedWindow(IWindow* window)=0;
public:
virtual ~IApplication() {}
enum EPlatformType
{
PLAT_AUTO = 0,
PLAT_WAYLAND = 1,
PLAT_XCB = 2,
PLAT_ANDROID = 3,
PLAT_COCOA = 4,
PLAT_COCOA_TOUCH = 5,
PLAT_WIN32 = 6,
PLAT_WINRT = 7,
PLAT_REVOLUTION = 8,
PLAT_CAFE = 9
};
virtual EPlatformType getPlatformType() const=0;
virtual void run()=0;
virtual void quit()=0;
virtual const std::string& getUniqueName() const=0;
virtual const std::string& getFriendlyName() const=0;
virtual const std::string& getProcessName() const=0;
virtual const std::vector<std::string>& getArgs() const=0;
/* Constructors/initializers for sub-objects */
virtual IWindow* newWindow(const std::string& title)=0;
};
std::unique_ptr<IApplication>
ApplicationBootstrap(IApplication::EPlatformType platform,
IApplicationCallback& cb,
const std::string& uniqueName,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args,
bool singleInstance=true);
extern IApplication* APP;
static inline std::unique_ptr<IApplication>
ApplicationBootstrap(IApplication::EPlatformType platform,
IApplicationCallback& cb,
const std::string& uniqueName,
const std::string& friendlyName,
int argc, const char** argv,
bool singleInstance=true)
{
if (APP)
return std::unique_ptr<IApplication>();
std::vector<std::string> args;
for (int i=1 ; i<argc ; ++i)
args.push_back(argv[i]);
return ApplicationBootstrap(platform, cb, uniqueName, friendlyName, argv[0], args, singleInstance);
}
}
#endif // IRUNLOOP_HPP

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@ -0,0 +1,48 @@
#ifndef IGFXCONTEXT_HPP
#define IGFXCONTEXT_HPP
namespace boo
{
class IGraphicsContext
{
friend class CWindowCocoa;
friend class CWindowXCB;
virtual void _setCallback(class IWindowCallback* cb) {(void)cb;}
public:
enum EGraphicsAPI
{
API_NONE = 0,
API_OPENGL_3_3 = 1,
API_OPENGL_4_2 = 2,
API_OPENGLES_3 = 3,
API_VULKAN = 4,
API_D3D11 = 5,
API_METAL = 6,
API_GX = 7,
API_GX2 = 8
};
enum EPixelFormat
{
PF_NONE = 0,
PF_RGBA8 = 1, /* Default */
PF_RGBA8_Z24 = 2,
PF_RGBAF32 = 3,
PF_RGBAF32_Z24 = 4
};
virtual ~IGraphicsContext() {}
virtual EGraphicsAPI getAPI() const=0;
virtual EPixelFormat getPixelFormat() const=0;
virtual void setPixelFormat(EPixelFormat pf)=0;
virtual void initializeContext()=0;
};
}
#endif // IGFXCONTEXT_HPP

146
include/boo/IWindow.hpp Normal file
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@ -0,0 +1,146 @@
#ifndef IWINDOW_HPP
#define IWINDOW_HPP
#include <string>
namespace boo
{
class IWindowCallback
{
public:
enum EMouseButton
{
BUTTON_NONE = 0,
BUTTON_PRIMARY = 1,
BUTTON_SECONDARY = 2,
BUTTON_MIDDLE = 3,
BUTTON_AUX1 = 4,
BUTTON_AUX2 = 5
};
struct SWindowCoord
{
unsigned pixel[2];
unsigned virtualPixel[2];
float norm[2];
};
struct STouchCoord
{
double coord[2];
};
struct SScrollDelta
{
double delta[2];
bool isFine; /* Use system-scale fine-scroll (for scrollable-trackpads) */
};
enum ESpecialKey
{
KEY_NONE = 0,
KEY_F1 = 1,
KEY_F2 = 2,
KEY_F3 = 3,
KEY_F4 = 4,
KEY_F5 = 5,
KEY_F6 = 6,
KEY_F7 = 7,
KEY_F8 = 8,
KEY_F9 = 9,
KEY_F10 = 10,
KEY_F11 = 11,
KEY_F12 = 12,
KEY_ESC = 13,
KEY_ENTER = 14,
KEY_BACKSPACE = 15,
KEY_INSERT = 16,
KEY_DELETE = 17,
KEY_HOME = 18,
KEY_END = 19,
KEY_PGUP = 20,
KEY_PGDOWN = 21,
KEY_LEFT = 22,
KEY_RIGHT = 23,
KEY_UP = 24,
KEY_DOWN = 25
};
enum EModifierKey
{
MKEY_NONE = 0,
MKEY_CTRL = 1<<0,
MKEY_ALT = 1<<2,
MKEY_SHIFT = 1<<3,
MKEY_COMMAND = 1<<4
};
virtual void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{(void)coord;(void)button;(void)mods;}
virtual void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{(void)coord;(void)button;(void)mods;}
virtual void mouseMove(const SWindowCoord& coord)
{(void)coord;}
virtual void scroll(const SWindowCoord& coord, const SScrollDelta& scroll)
{(void)coord;(void)scroll;}
virtual void touchDown(const STouchCoord& coord, uintptr_t tid)
{(void)coord;(void)tid;}
virtual void touchUp(const STouchCoord& coord, uintptr_t tid)
{(void)coord;(void)tid;}
virtual void touchMove(const STouchCoord& coord, uintptr_t tid)
{(void)coord;(void)tid;}
virtual void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat)
{(void)charCode;(void)mods;(void)isRepeat;}
virtual void charKeyUp(unsigned long charCode, EModifierKey mods)
{(void)charCode;(void)mods;}
virtual void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat)
{(void)key;(void)mods;(void)isRepeat;}
virtual void specialKeyUp(ESpecialKey key, EModifierKey mods)
{(void)key;(void)mods;}
virtual void modKeyDown(EModifierKey mod, bool isRepeat)
{(void)mod;(void)isRepeat;}
virtual void modKeyUp(EModifierKey mod) {(void)mod;}
};
class IWindow
{
public:
virtual ~IWindow() {}
virtual void setCallback(IWindowCallback* cb)=0;
virtual void showWindow()=0;
virtual void hideWindow()=0;
virtual std::string getTitle()=0;
virtual void setTitle(const std::string& title)=0;
virtual void setWindowFrameDefault()=0;
virtual void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const=0;
virtual void setWindowFrame(float x, float y, float w, float h)=0;
virtual float getVirtualPixelFactor() const=0;
virtual bool isFullscreen() const=0;
virtual void setFullscreen(bool fs)=0;
virtual uintptr_t getPlatformHandle() const=0;
virtual void _incomingEvent(void* event) {(void)event;}
enum ETouchType
{
TOUCH_NONE = 0,
TOUCH_DISPLAY = 1,
TOUCH_TRACKPAD = 2
};
virtual ETouchType getTouchType() const=0;
};
}
#endif // IWINDOW_HPP

10
include/boo/boo.hpp Normal file
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@ -0,0 +1,10 @@
#ifndef BOO_HPP
#define BOO_HPP
#include "IApplication.hpp"
#include "IWindow.hpp"
#include "inputdev/DeviceFinder.hpp"
#include "inputdev/DolphinSmashAdapter.hpp"
#include "inputdev/DualshockPad.hpp"
#endif // BOO_HPP

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@ -8,27 +8,27 @@
namespace boo
{
class CDeviceBase
class DeviceBase
{
friend class CDeviceToken;
friend class CHIDDeviceIOKit;
friend class CHIDDeviceUdev;
friend class CHIDDeviceWinUSB;
friend class DeviceToken;
friend class HIDDeviceIOKit;
friend class HIDDeviceUdev;
friend class HIDDeviceWinUSB;
class CDeviceToken* m_token;
class DeviceToken* m_token;
class IHIDDevice* m_hidDev;
void _deviceDisconnected();
public:
CDeviceBase(CDeviceToken* token);
virtual ~CDeviceBase();
DeviceBase(DeviceToken* token);
virtual ~DeviceBase();
void closeDevice();
virtual void deviceDisconnected()=0;
virtual void deviceError(const char* error, ...);
/* Low-Level API */
bool sendUSBInterruptTransfer(uint8_t pipe, const uint8_t* data, size_t length);
size_t receiveUSBInterruptTransfer(uint8_t pipe, uint8_t* data, size_t length);
bool sendUSBInterruptTransfer(const uint8_t* data, size_t length);
size_t receiveUSBInterruptTransfer(uint8_t* data, size_t length);
virtual void initialCycle() {}
virtual void transferCycle() {}
virtual void finalCycle() {}

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@ -1,13 +1,14 @@
#ifndef CDEVICEFINDER_HPP
#define CDEVICEFINDER_HPP
#include <set>
#include <unordered_set>
#include <typeindex>
#include <mutex>
#include <stdexcept>
#include "CDeviceToken.hpp"
#include "DeviceToken.hpp"
#include "IHIDListener.hpp"
#include "SDeviceSignature.hpp"
#include "DeviceSignature.hpp"
#include <string.h>
#include <stdio.h>
#ifdef _WIN32
#define _WIN32_LEAN_AND_MEAN 1
@ -18,20 +19,20 @@
namespace boo
{
static class CDeviceFinder* skDevFinder = NULL;
static class DeviceFinder* skDevFinder = NULL;
class CDeviceFinder
class DeviceFinder
{
public:
friend class CHIDListenerIOKit;
friend class CHIDListenerUdev;
friend class CHIDListenerWinUSB;
static inline CDeviceFinder* instance() {return skDevFinder;}
friend class HIDListenerIOKit;
friend class HIDListenerUdev;
friend class HIDListenerWinUSB;
static inline DeviceFinder* instance() {return skDevFinder;}
private:
/* Types this finder is interested in (immutable) */
SDeviceSignature::TDeviceSignatureSet m_types;
DeviceSignature::TDeviceSignatureSet m_types;
/* Platform-specific USB event registration
* (for auto-scanning, NULL if not registered) */
@ -50,9 +51,9 @@ private:
return true;
return false;
}
inline bool _insertToken(CDeviceToken&& token)
inline bool _insertToken(DeviceToken&& token)
{
if (SDeviceSignature::DeviceMatchToken(token, m_types)) {
if (DeviceSignature::DeviceMatchToken(token, m_types)) {
m_tokensLock.lock();
TInsertedDeviceToken inseredTok =
m_tokens.insert(std::make_pair(token.getDevicePath(), std::move(token)));
@ -67,8 +68,8 @@ private:
auto preCheck = m_tokens.find(path);
if (preCheck != m_tokens.end())
{
CDeviceToken& tok = preCheck->second;
CDeviceBase* dev = tok.m_connectedDev;
DeviceToken& tok = preCheck->second;
DeviceBase* dev = tok.m_connectedDev;
tok._deviceClose();
deviceDisconnected(tok, dev);
m_tokensLock.lock();
@ -81,9 +82,9 @@ public:
class CDeviceTokensHandle
{
CDeviceFinder& m_finder;
DeviceFinder& m_finder;
public:
inline CDeviceTokensHandle(CDeviceFinder& finder) : m_finder(finder)
inline CDeviceTokensHandle(DeviceFinder& finder) : m_finder(finder)
{m_finder.m_tokensLock.lock();}
inline ~CDeviceTokensHandle() {m_finder.m_tokensLock.unlock();}
inline TDeviceTokens::iterator begin() {return m_finder.m_tokens.begin();}
@ -91,24 +92,27 @@ public:
};
/* Application must specify its interested device-types */
CDeviceFinder(std::vector<const char*> types)
DeviceFinder(std::unordered_set<std::type_index> types)
: m_listener(NULL)
{
if (skDevFinder)
throw std::runtime_error("only one instance of CDeviceFinder may be constructed");
skDevFinder = this;
for (const char* typeName : types)
{
const SDeviceSignature* sigIter = BOO_DEVICE_SIGS;
fprintf(stderr, "only one instance of CDeviceFinder may be constructed");
abort();
}
skDevFinder = this;
for (const std::type_index& typeIdx : types)
{
const DeviceSignature* sigIter = BOO_DEVICE_SIGS;
while (sigIter->m_name)
{
if (!strcmp(sigIter->m_name, typeName))
if (sigIter->m_typeIdx == typeIdx)
m_types.push_back(sigIter);
++sigIter;
}
}
}
~CDeviceFinder()
~DeviceFinder()
{
if (m_listener)
m_listener->stopScanning();
@ -117,7 +121,7 @@ public:
}
/* Get interested device-type mask */
inline const SDeviceSignature::TDeviceSignatureSet& getTypes() const {return m_types;}
inline const DeviceSignature::TDeviceSignatureSet& getTypes() const {return m_types;}
/* Iterable set of tokens */
inline CDeviceTokensHandle getTokens() {return CDeviceTokensHandle(*this);}
@ -150,8 +154,8 @@ public:
return false;
}
virtual void deviceConnected(CDeviceToken&) {}
virtual void deviceDisconnected(CDeviceToken&, CDeviceBase*) {}
virtual void deviceConnected(DeviceToken&) {}
virtual void deviceDisconnected(DeviceToken&, DeviceBase*) {}
#if _WIN32
/* Windows-specific WM_DEVICECHANGED handler */

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@ -0,0 +1,38 @@
#ifndef SDeviceSignature_HPP
#define SDeviceSignature_HPP
#include <vector>
#include <functional>
#include <typeindex>
namespace boo
{
class DeviceToken;
class DeviceBase;
struct DeviceSignature
{
typedef std::vector<const DeviceSignature*> TDeviceSignatureSet;
typedef std::function<DeviceBase*(DeviceToken*)> TFactoryLambda;
const char* m_name;
std::type_index m_typeIdx;
unsigned m_vid, m_pid;
TFactoryLambda m_factory;
DeviceSignature() : m_name(NULL), m_typeIdx(typeid(DeviceSignature)) {} /* Sentinel constructor */
DeviceSignature(const char* name, std::type_index&& typeIdx, unsigned vid, unsigned pid, TFactoryLambda&& factory)
: m_name(name), m_typeIdx(typeIdx), m_vid(vid), m_pid(pid), m_factory(factory) {}
static bool DeviceMatchToken(const DeviceToken& token, const TDeviceSignatureSet& sigSet);
static DeviceBase* DeviceNew(DeviceToken& token);
};
#define DEVICE_SIG(name, vid, pid) \
DeviceSignature(#name, typeid(name), vid, pid, [](DeviceToken* tok) -> DeviceBase* {return new name(tok);})
#define DEVICE_SIG_SENTINEL() DeviceSignature()
extern const DeviceSignature BOO_DEVICE_SIGS[];
}
#endif // SDeviceSignature_HPP

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@ -2,13 +2,13 @@
#define CDEVICETOKEN
#include <string>
#include "CDeviceBase.hpp"
#include "SDeviceSignature.hpp"
#include "DeviceBase.hpp"
#include "DeviceSignature.hpp"
namespace boo
{
class CDeviceToken
class DeviceToken
{
public:
enum TDeviceType
@ -27,10 +27,10 @@ private:
std::string m_productName;
std::string m_devPath;
friend class CDeviceBase;
CDeviceBase* m_connectedDev;
friend class DeviceBase;
DeviceBase* m_connectedDev;
friend class CDeviceFinder;
friend class DeviceFinder;
inline void _deviceClose()
{
if (m_connectedDev)
@ -40,8 +40,8 @@ private:
public:
CDeviceToken(const CDeviceToken&) = delete;
CDeviceToken(const CDeviceToken&& other)
DeviceToken(const DeviceToken&) = delete;
DeviceToken(const DeviceToken&& other)
: m_devType(other.m_devType),
m_vendorId(other.m_vendorId),
m_productId(other.m_productId),
@ -50,7 +50,7 @@ public:
m_devPath(other.m_devPath),
m_connectedDev(other.m_connectedDev)
{}
inline CDeviceToken(enum TDeviceType devType, unsigned vid, unsigned pid, const char* vname, const char* pname, const char* path)
inline DeviceToken(enum TDeviceType devType, unsigned vid, unsigned pid, const char* vname, const char* pname, const char* path)
: m_devType(devType),
m_vendorId(vid),
m_productId(pid),
@ -70,16 +70,16 @@ public:
inline const std::string& getProductName() const {return m_productName;}
inline const std::string& getDevicePath() const {return m_devPath;}
inline bool isDeviceOpen() const {return (m_connectedDev != NULL);}
inline CDeviceBase* openAndGetDevice()
inline DeviceBase* openAndGetDevice()
{
if (!m_connectedDev)
m_connectedDev = SDeviceSignature::DeviceNew(*this);
m_connectedDev = DeviceSignature::DeviceNew(*this);
return m_connectedDev;
}
inline bool operator ==(const CDeviceToken& rhs) const
inline bool operator ==(const DeviceToken& rhs) const
{return m_devPath == rhs.m_devPath;}
inline bool operator <(const CDeviceToken& rhs) const
inline bool operator <(const DeviceToken& rhs) const
{return m_devPath < rhs.m_devPath;}
};

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@ -2,7 +2,7 @@
#define CDOLPHINSMASHADAPTER_HPP
#include <stdint.h>
#include "CDeviceBase.hpp"
#include "DeviceBase.hpp"
namespace boo
{
@ -29,7 +29,8 @@ enum EDolphinControllerButtons
DOL_DOWN = 1<<14,
DOL_UP = 1<<15
};
struct SDolphinControllerState
struct DolphinControllerState
{
uint8_t m_leftStick[2];
uint8_t m_rightStick[2];
@ -39,13 +40,13 @@ struct SDolphinControllerState
struct IDolphinSmashAdapterCallback
{
virtual void controllerConnected(unsigned idx, EDolphinControllerType type) {}
virtual void controllerDisconnected(unsigned idx, EDolphinControllerType type) {}
virtual void controllerConnected(unsigned idx, EDolphinControllerType type) {(void)idx;(void)type;}
virtual void controllerDisconnected(unsigned idx, EDolphinControllerType type) {(void)idx;(void)type;}
virtual void controllerUpdate(unsigned idx, EDolphinControllerType type,
const SDolphinControllerState& state) {}
const DolphinControllerState& state) {(void)idx;(void)type;(void)state;}
};
class CDolphinSmashAdapter final : public CDeviceBase
class DolphinSmashAdapter final : public DeviceBase
{
IDolphinSmashAdapterCallback* m_callback;
uint8_t m_knownControllers;
@ -56,8 +57,8 @@ class CDolphinSmashAdapter final : public CDeviceBase
void transferCycle();
void finalCycle();
public:
CDolphinSmashAdapter(CDeviceToken* token);
~CDolphinSmashAdapter();
DolphinSmashAdapter(DeviceToken* token);
~DolphinSmashAdapter();
inline void setCallback(IDolphinSmashAdapterCallback* cb)
{m_callback = cb; m_knownControllers = 0;}

View File

@ -1,13 +1,12 @@
#ifndef CDUALSHOCKPAD_HPP
#define CDUALSHOCKPAD_HPP
#include <stdint.h>
#include "CDeviceBase.hpp"
#include "DeviceBase.hpp"
namespace boo
{
struct SDualshockLED
struct DualshockLED
{
uint8_t timeEnabled;
uint8_t dutyLength;
@ -16,7 +15,7 @@ struct SDualshockLED
uint8_t dutyOn;
};
struct SDualshockRumble
struct DualshockRumble
{
uint8_t rightDuration;
bool rightOn;
@ -24,23 +23,23 @@ struct SDualshockRumble
uint8_t leftForce;
};
union SDualshockOutReport
union DualshockOutReport
{
struct
{
uint8_t reportId;
SDualshockRumble rumble;
DualshockRumble rumble;
uint8_t gyro1;
uint8_t gyro2;
uint8_t padding[2];
uint8_t leds;
SDualshockLED led[4];
SDualshockLED reserved;
DualshockLED led[4];
DualshockLED reserved;
};
uint8_t buf[36];
};
enum EDualshockControllerButtons
enum EDualshockPadButtons
{
DS3_SELECT = 1<< 0,
DS3_L3 = 1<< 1,
@ -75,7 +74,7 @@ enum EDualshockLED
DS3_LED_4 = 1<<4
};
struct SDualshockControllerState
struct DualshockPadState
{
uint8_t m_reportType;
uint8_t m_reserved1;
@ -110,33 +109,33 @@ struct SDualshockControllerState
float gyroZ;
};
class CDualshockController;
struct IDualshockControllerCallback
class DualshockPad;
struct IDualshockPadCallback
{
CDualshockController* ctrl = nullptr;
DualshockPad* ctrl = nullptr;
virtual void controllerDisconnected() {}
virtual void controllerUpdate(const SDualshockControllerState&) {}
virtual void controllerUpdate(const DualshockPadState&) {}
};
class CDualshockController final : public CDeviceBase
class DualshockPad final : public DeviceBase
{
IDualshockControllerCallback* m_callback;
IDualshockPadCallback* m_callback;
uint8_t m_rumbleRequest;
uint8_t m_rumbleState;
uint8_t m_rumbleDuration[2];
uint8_t m_rumbleIntensity[2];
uint8_t m_led;
SDualshockOutReport m_report;
DualshockOutReport m_report;
uint8_t m_btAddress[6];
void deviceDisconnected();
void initialCycle();
void transferCycle();
void finalCycle();
public:
CDualshockController(CDeviceToken* token);
~CDualshockController();
DualshockPad(DeviceToken* token);
~DualshockPad();
inline void setCallback(IDualshockControllerCallback* cb)
inline void setCallback(IDualshockPadCallback* cb)
{ m_callback = cb; if (m_callback) m_callback->ctrl = this; }
inline void startRumble(int motor, uint8_t duration = 254, uint8_t intensity=255)

View File

@ -1,16 +1,16 @@
#ifndef CGENERICPAD_HPP
#define CGENERICPAD_HPP
#include "CDeviceBase.hpp"
#include "DeviceBase.hpp"
namespace boo
{
class CGenericPad final : public CDeviceBase
class GenericPad final : public DeviceBase
{
public:
CGenericPad(CDeviceToken* token);
~CGenericPad();
GenericPad(DeviceToken* token);
~GenericPad();
void deviceDisconnected();
};

View File

@ -3,14 +3,14 @@
#include <unordered_map>
#include <mutex>
#include "CDeviceToken.hpp"
#include "DeviceToken.hpp"
namespace boo
{
typedef std::unordered_map<std::string, CDeviceToken> TDeviceTokens;
typedef std::unordered_map<std::string, DeviceToken> TDeviceTokens;
typedef std::pair<TDeviceTokens::iterator, bool> TInsertedDeviceToken;
class CDeviceFinder;
class DeviceFinder;
class IHIDListener
{
@ -33,7 +33,7 @@ public:
};
/* Platform-specific constructor */
IHIDListener* IHIDListenerNew(CDeviceFinder& finder);
IHIDListener* IHIDListenerNew(DeviceFinder& finder);
}

View File

@ -1,36 +0,0 @@
#ifndef SDeviceSignature_HPP
#define SDeviceSignature_HPP
#include <vector>
#include <functional>
namespace boo
{
class CDeviceToken;
class CDeviceBase;
struct SDeviceSignature
{
typedef std::vector<const SDeviceSignature*> TDeviceSignatureSet;
typedef std::function<CDeviceBase*(CDeviceToken*)> TFactoryLambda;
const char* m_name;
unsigned m_vid, m_pid;
TFactoryLambda m_factory;
SDeviceSignature() : m_name(NULL) {} /* Sentinel constructor */
SDeviceSignature(const char* name, unsigned vid, unsigned pid, TFactoryLambda&& factory)
: m_name(name), m_vid(vid), m_pid(pid), m_factory(factory) {}
static bool DeviceMatchToken(const CDeviceToken& token, const TDeviceSignatureSet& sigSet);
static CDeviceBase* DeviceNew(CDeviceToken& token);
};
#define DEVICE_SIG(name, vid, pid) \
SDeviceSignature(#name, vid, pid, [](CDeviceToken* tok) -> CDeviceBase* {return new name(tok);})
#define DEVICE_SIG_SENTINEL() SDeviceSignature()
extern const SDeviceSignature BOO_DEVICE_SIGS[];
}
#endif // SDeviceSignature_HPP

View File

@ -1,34 +0,0 @@
#ifndef CCGLCONTEXT_HPP
#define CCGLCONTEXT_HPP
#ifdef __APPLE__
#include "IGraphicsContext.hpp"
#include <OpenGL/OpenGL.h>
namespace boo
{
class CCGLContext final : public IGraphicsContext
{
public:
CCGLContext();
virtual ~CCGLContext();
bool create();
void setMinVersion (const int& min) override;
void setMajorVersion(const int& maj) override;
const std::string version() const override;
const std::string name() const override;
int depthSize() const override;
int redDepth() const override;
int greenDepth() const override;
int blueDepth() const override;
private:
int m_minVersion;
int m_majVersion;
};
}
#endif // __APPLE__
#endif // CCGLCONTEXT_HPP

View File

@ -1,19 +0,0 @@
#ifndef CWGLCONTEXT_HPP
#define CWGLCONTEXT_HPP
#ifdef _WIN32
#include "IGraphicsContext.hpp"
namespace boo
{
class CWGLContext : public IGraphicsContext
{
};
}
#endif // _WIN32
#endif // CWGLCONTEXT_HPP

View File

@ -1,36 +0,0 @@
#ifndef CGLXCONTEXT_HPP
#define CGLXCONTEXT_HPP
#if !defined(__APPLE__) && (defined(__linux__) || defined(BSD))
#include <GL/glx.h>
#include "IGraphicsContext.hpp"
namespace boo
{
class CGLXContext final : public IGraphicsContext
{
public:
CGLXContext();
virtual ~CGLXContext() {}
bool create();
void setMajorVersion(const int& maj) override;
void setMinVersion(const int& min) override;
const std::string version() const override;
const std::string name() const override;
int depthSize() const override;
int redDepth() const override;
int greenDepth() const override;
int blueDepth() const override;
private:
int m_majVersion;
int m_minVersion;
Display* m_display;
};
}
#endif // !defined(__APPLE__) && (defined(__linux__) || defined(BSD))
#endif // CGLXCONTEXT_HPP

View File

@ -0,0 +1 @@
#include "boo/inputdev/CafeProPad.hpp"

View File

@ -0,0 +1,73 @@
#include "boo/inputdev/DeviceBase.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "IHIDDevice.hpp"
#include <cstdarg>
namespace boo
{
DeviceBase::DeviceBase(DeviceToken* token)
: m_token(token), m_hidDev(NULL)
{
}
DeviceBase::~DeviceBase()
{
delete m_hidDev;
}
void DeviceBase::_deviceDisconnected()
{
deviceDisconnected();
m_token = NULL;
if (m_hidDev)
{
m_hidDev->_deviceDisconnected();
delete m_hidDev;
m_hidDev = NULL;
}
}
void DeviceBase::closeDevice()
{
if (m_token)
m_token->_deviceClose();
}
void DeviceBase::deviceError(const char* error, ...)
{
va_list vl;
va_start(vl, error);
vfprintf(stderr, error, vl);
va_end(vl);
}
bool DeviceBase::sendUSBInterruptTransfer(const uint8_t* data, size_t length)
{
if (m_hidDev)
return m_hidDev->_sendUSBInterruptTransfer(data, length);
return false;
}
size_t DeviceBase::receiveUSBInterruptTransfer(uint8_t* data, size_t length)
{
if (m_hidDev)
return m_hidDev->_receiveUSBInterruptTransfer(data, length);
return false;
}
bool DeviceBase::sendHIDReport(const uint8_t* data, size_t length, uint16_t message)
{
if (m_hidDev)
return m_hidDev->_sendHIDReport(data, length, message);
return false;
}
size_t DeviceBase::receiveReport(uint8_t* data, size_t length, uint16_t message)
{
if (m_hidDev)
return m_hidDev->_recieveReport(data, length, message);
return false;
}
}

View File

@ -1,19 +1,19 @@
#include "inputdev/SDeviceSignature.hpp"
#include "inputdev/CDeviceToken.hpp"
#include "inputdev/CGenericPad.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/GenericPad.hpp"
#include "IHIDDevice.hpp"
namespace boo
{
extern const SDeviceSignature BOO_DEVICE_SIGS[];
extern const DeviceSignature BOO_DEVICE_SIGS[];
bool SDeviceSignature::DeviceMatchToken(const CDeviceToken& token, const TDeviceSignatureSet& sigSet)
bool DeviceSignature::DeviceMatchToken(const DeviceToken& token, const TDeviceSignatureSet& sigSet)
{
if (token.getDeviceType() == CDeviceToken::DEVTYPE_GENERICHID)
if (token.getDeviceType() == DeviceToken::DEVTYPE_GENERICHID)
return true;
for (const SDeviceSignature* sig : sigSet)
for (const DeviceSignature* sig : sigSet)
{
if (sig->m_vid == token.getVendorId() && sig->m_pid == token.getProductId())
return true;
@ -21,15 +21,15 @@ bool SDeviceSignature::DeviceMatchToken(const CDeviceToken& token, const TDevice
return false;
}
IHIDDevice* IHIDDeviceNew(CDeviceToken& token, CDeviceBase& devImp);
CDeviceBase* SDeviceSignature::DeviceNew(CDeviceToken& token)
IHIDDevice* IHIDDeviceNew(DeviceToken& token, DeviceBase& devImp);
DeviceBase* DeviceSignature::DeviceNew(DeviceToken& token)
{
CDeviceBase* retval = NULL;
DeviceBase* retval = NULL;
/* Early-return for generic HID devices */
if (token.getDeviceType() == CDeviceToken::DEVTYPE_GENERICHID)
if (token.getDeviceType() == DeviceToken::DEVTYPE_GENERICHID)
{
retval = new CGenericPad(&token);
retval = new GenericPad(&token);
if (!retval)
return NULL;
@ -44,8 +44,8 @@ CDeviceBase* SDeviceSignature::DeviceNew(CDeviceToken& token)
}
/* Otherwise perform signature-matching to find the appropriate device-factory */
const SDeviceSignature* foundSig = NULL;
const SDeviceSignature* sigIter = BOO_DEVICE_SIGS;
const DeviceSignature* foundSig = NULL;
const DeviceSignature* sigIter = BOO_DEVICE_SIGS;
unsigned targetVid = token.getVendorId();
unsigned targetPid = token.getProductId();
while (sigIter->m_name)

View File

@ -1,4 +1,4 @@
#include "inputdev/CDolphinSmashAdapter.hpp"
#include "boo/inputdev/DolphinSmashAdapter.hpp"
#include <stdio.h>
#include <string.h>
@ -9,8 +9,8 @@ namespace boo
* Reference: https://github.com/ToadKing/wii-u-gc-adapter/blob/master/wii-u-gc-adapter.c
*/
CDolphinSmashAdapter::CDolphinSmashAdapter(CDeviceToken* token)
: CDeviceBase(token),
DolphinSmashAdapter::DolphinSmashAdapter(DeviceToken* token)
: DeviceBase(token),
m_callback(NULL),
m_knownControllers(0),
m_rumbleRequest(0),
@ -18,7 +18,7 @@ CDolphinSmashAdapter::CDolphinSmashAdapter(CDeviceToken* token)
{
}
CDolphinSmashAdapter::~CDolphinSmashAdapter()
DolphinSmashAdapter::~DolphinSmashAdapter()
{
}
@ -36,9 +36,9 @@ static inline EDolphinControllerType parseType(unsigned char status)
}
static inline EDolphinControllerType
parseState(SDolphinControllerState* stateOut, uint8_t* payload, bool& rumble)
parseState(DolphinControllerState* stateOut, uint8_t* payload, bool& rumble)
{
memset(stateOut, 0, sizeof(SDolphinControllerState));
memset(stateOut, 0, sizeof(DolphinControllerState));
unsigned char status = payload[0];
EDolphinControllerType type = parseType(status);
@ -56,16 +56,16 @@ parseState(SDolphinControllerState* stateOut, uint8_t* payload, bool& rumble)
return type;
}
void CDolphinSmashAdapter::initialCycle()
void DolphinSmashAdapter::initialCycle()
{
uint8_t handshakePayload[] = {0x13};
sendUSBInterruptTransfer(0, handshakePayload, sizeof(handshakePayload));
sendUSBInterruptTransfer(handshakePayload, sizeof(handshakePayload));
}
void CDolphinSmashAdapter::transferCycle()
void DolphinSmashAdapter::transferCycle()
{
uint8_t payload[37];
size_t recvSz = receiveUSBInterruptTransfer(0, payload, sizeof(payload));
size_t recvSz = receiveUSBInterruptTransfer(payload, sizeof(payload));
if (recvSz != 37 || payload[0] != 0x21)
return;
//printf("RECEIVED DATA %zu %02X\n", recvSz, payload[0]);
@ -78,7 +78,7 @@ void CDolphinSmashAdapter::transferCycle()
uint8_t rumbleMask = 0;
for (int i=0 ; i<4 ; i++, controller += 9)
{
SDolphinControllerState state;
DolphinControllerState state;
bool rumble = false;
EDolphinControllerType type = parseState(&state, controller, rumble);
if (type && !(m_knownControllers & 1<<i))
@ -104,18 +104,18 @@ void CDolphinSmashAdapter::transferCycle()
for (int i=0 ; i<4 ; ++i)
rumbleMessage[i+1] = (rumbleReq & 1<<i);
sendUSBInterruptTransfer(0, rumbleMessage, sizeof(rumbleMessage));
sendUSBInterruptTransfer(rumbleMessage, sizeof(rumbleMessage));
m_rumbleState = rumbleReq;
}
}
void CDolphinSmashAdapter::finalCycle()
void DolphinSmashAdapter::finalCycle()
{
uint8_t rumbleMessage[5] = {0x11, 0, 0, 0, 0};
sendUSBInterruptTransfer(0, rumbleMessage, sizeof(rumbleMessage));
sendUSBInterruptTransfer(rumbleMessage, sizeof(rumbleMessage));
}
void CDolphinSmashAdapter::deviceDisconnected()
void DolphinSmashAdapter::deviceDisconnected()
{
}

View File

@ -1,4 +1,4 @@
#include "inputdev/CDualshockPad.hpp"
#include "boo/inputdev/DualshockPad.hpp"
#include <math.h>
#include <iostream>
#include <stdio.h>
@ -38,8 +38,8 @@ static const uint8_t defaultReport[35] = {
0x00, 0x00, 0x00, 0x00, 0x00
};
CDualshockController::CDualshockController(CDeviceToken* token)
: CDeviceBase(token),
DualshockPad::DualshockPad(DeviceToken* token)
: DeviceBase(token),
m_callback(nullptr),
m_rumbleRequest(0),
m_rumbleState(0)
@ -47,18 +47,18 @@ CDualshockController::CDualshockController(CDeviceToken* token)
memcpy(m_report.buf, defaultReport, 35);
}
CDualshockController::~CDualshockController()
DualshockPad::~DualshockPad()
{
}
void CDualshockController::deviceDisconnected()
void DualshockPad::deviceDisconnected()
{
if (m_callback)
m_callback->controllerDisconnected();
}
void CDualshockController::initialCycle()
void DualshockPad::initialCycle()
{
uint8_t setupCommand[4] = {0x42, 0x0c, 0x00, 0x00}; //Tells controller to start sending changes on in pipe
if (!sendHIDReport(setupCommand, sizeof(setupCommand), 0x03F4))
@ -72,14 +72,12 @@ void CDualshockController::initialCycle()
m_btAddress[5 - i] = btAddr[i + 2]; // Copy into buffer reversed, so it is LSB first
}
void CDualshockController::transferCycle()
void DualshockPad::transferCycle()
{
SDualshockControllerState state;
size_t recvSz = receiveUSBInterruptTransfer(0, (uint8_t*)&state, 49);
DualshockControllerState state;
size_t recvSz = receiveUSBInterruptTransfer((uint8_t*)&state, 49);
if (recvSz != 49)
return;
printf("\x1B[2J\x1B[H");
hexdump(&state, 49);
for (int i = 0; i < 3; i++)
state.m_accelerometer[i] = be16toh(state.m_accelerometer[i]);
@ -132,7 +130,7 @@ void CDualshockController::transferCycle()
}
void CDualshockController::finalCycle()
void DualshockPad::finalCycle()
{
}

View File

@ -0,0 +1,23 @@
#include "boo/inputdev/GenericPad.hpp"
#include "boo/inputdev/DeviceToken.hpp"
namespace boo
{
GenericPad::GenericPad(DeviceToken* token)
: DeviceBase(token)
{
}
GenericPad::~GenericPad()
{
}
void GenericPad::deviceDisconnected()
{
}
}

View File

@ -24,7 +24,7 @@ class CHIDDeviceIOKit final : public IHIDDevice
std::condition_variable m_initCond;
std::thread* m_thread;
bool _sendUSBInterruptTransfer(uint8_t pipe, const uint8_t* data, size_t length)
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length)
{
if (m_usbIntf)
{
@ -34,7 +34,7 @@ class CHIDDeviceIOKit final : public IHIDDevice
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t pipe, uint8_t* data, size_t length)
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length)
{
if (m_usbIntf)
{

View File

@ -1,10 +1,11 @@
#include "IHIDDevice.hpp"
#include "inputdev/CDeviceToken.hpp"
#include "inputdev/CDeviceBase.hpp"
#include "boo/inputdev/DeviceToken.hpp"
#include "boo/inputdev/DeviceBase.hpp"
#include <thread>
#include <mutex>
#include <condition_variable>
#include <stdio.h>
#include <libudev.h>
#include <stropts.h>
#include <linux/usb/ch9.h>
@ -23,10 +24,10 @@ udev* GetUdev();
* Reference: http://tali.admingilde.org/linux-docbook/usb/ch07s06.html
*/
class CHIDDeviceUdev final : public IHIDDevice
class HIDDeviceUdev final : public IHIDDevice
{
CDeviceToken& m_token;
CDeviceBase& m_devImp;
DeviceToken& m_token;
DeviceBase& m_devImp;
int m_devFd = 0;
unsigned m_usbIntfInPipe = 0;
@ -38,7 +39,7 @@ class CHIDDeviceUdev final : public IHIDDevice
std::condition_variable m_initCond;
std::thread* m_thread;
bool _sendUSBInterruptTransfer(uint8_t pipe, const uint8_t* data, size_t length)
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length)
{
if (m_devFd)
{
@ -57,7 +58,7 @@ class CHIDDeviceUdev final : public IHIDDevice
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t pipe, uint8_t* data, size_t length)
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length)
{
if (m_devFd)
{
@ -73,7 +74,7 @@ class CHIDDeviceUdev final : public IHIDDevice
return 0;
}
static void _threadProcUSBLL(CHIDDeviceUdev* device)
static void _threadProcUSBLL(HIDDeviceUdev* device)
{
unsigned i;
char errStr[256];
@ -93,22 +94,22 @@ class CHIDDeviceUdev final : public IHIDDevice
udev_device_unref(udevDev);
return;
}
usb_device_descriptor devDesc = {0};
usb_device_descriptor devDesc = {};
read(device->m_devFd, &devDesc, 1);
read(device->m_devFd, &devDesc.bDescriptorType, devDesc.bLength-1);
if (devDesc.bNumConfigurations)
{
usb_config_descriptor confDesc = {0};
usb_config_descriptor confDesc = {};
read(device->m_devFd, &confDesc, 1);
read(device->m_devFd, &confDesc.bDescriptorType, confDesc.bLength-1);
if (confDesc.bNumInterfaces)
{
usb_interface_descriptor intfDesc = {0};
usb_interface_descriptor intfDesc = {};
read(device->m_devFd, &intfDesc, 1);
read(device->m_devFd, &intfDesc.bDescriptorType, intfDesc.bLength-1);
for (i=0 ; i<intfDesc.bNumEndpoints+1 ; ++i)
{
usb_endpoint_descriptor endpDesc = {0};
usb_endpoint_descriptor endpDesc = {};
read(device->m_devFd, &endpDesc, 1);
read(device->m_devFd, &endpDesc.bDescriptorType, endpDesc.bLength-1);
if ((endpDesc.bmAttributes & USB_ENDPOINT_XFERTYPE_MASK) == USB_ENDPOINT_XFER_INT)
@ -148,7 +149,7 @@ class CHIDDeviceUdev final : public IHIDDevice
}
static void _threadProcBTLL(CHIDDeviceUdev* device)
static void _threadProcBTLL(HIDDeviceUdev* device)
{
std::unique_lock<std::mutex> lk(device->m_initMutex);
udev_device* udevDev = udev_device_new_from_syspath(GetUdev(), device->m_devPath.c_str());
@ -167,7 +168,7 @@ class CHIDDeviceUdev final : public IHIDDevice
udev_device_unref(udevDev);
}
static void _threadProcHID(CHIDDeviceUdev* device)
static void _threadProcHID(HIDDeviceUdev* device)
{
std::unique_lock<std::mutex> lk(device->m_initMutex);
udev_device* udevDev = udev_device_new_from_syspath(GetUdev(), device->m_devPath.c_str());
@ -234,26 +235,29 @@ class CHIDDeviceUdev final : public IHIDDevice
public:
CHIDDeviceUdev(CDeviceToken& token, CDeviceBase& devImp)
HIDDeviceUdev(DeviceToken& token, DeviceBase& devImp)
: m_token(token),
m_devImp(devImp),
m_devPath(token.getDevicePath())
{
devImp.m_hidDev = this;
std::unique_lock<std::mutex> lk(m_initMutex);
CDeviceToken::TDeviceType dType = token.getDeviceType();
if (dType == CDeviceToken::DEVTYPE_USB)
DeviceToken::TDeviceType dType = token.getDeviceType();
if (dType == DeviceToken::DEVTYPE_USB)
m_thread = new std::thread(_threadProcUSBLL, this);
else if (dType == CDeviceToken::DEVTYPE_BLUETOOTH)
else if (dType == DeviceToken::DEVTYPE_BLUETOOTH)
m_thread = new std::thread(_threadProcBTLL, this);
else if (dType == CDeviceToken::DEVTYPE_GENERICHID)
else if (dType == DeviceToken::DEVTYPE_GENERICHID)
m_thread = new std::thread(_threadProcHID, this);
else
throw std::runtime_error("invalid token supplied to device constructor");
{
fprintf(stderr, "invalid token supplied to device constructor");
abort();
}
m_initCond.wait(lk);
}
~CHIDDeviceUdev()
~HIDDeviceUdev()
{
m_runningTransferLoop = false;
m_thread->join();
@ -263,9 +267,9 @@ public:
};
IHIDDevice* IHIDDeviceNew(CDeviceToken& token, CDeviceBase& devImp)
IHIDDevice* IHIDDeviceNew(DeviceToken& token, DeviceBase& devImp)
{
return new CHIDDeviceUdev(token, devImp);
return new HIDDeviceUdev(token, devImp);
}
}

View File

@ -33,7 +33,7 @@ class CHIDDeviceWinUSB final : public IHIDDevice
std::condition_variable m_initCond;
std::thread* m_thread;
bool _sendUSBInterruptTransfer(uint8_t pipe, const uint8_t* data, size_t length)
bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length)
{
if (m_usbHandle)
{
@ -47,7 +47,7 @@ class CHIDDeviceWinUSB final : public IHIDDevice
return false;
}
size_t _receiveUSBInterruptTransfer(uint8_t pipe, uint8_t* data, size_t length)
size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length)
{
if (m_usbHandle)
{

View File

@ -1,7 +1,9 @@
#include "inputdev/IHIDListener.hpp"
#include "inputdev/CDeviceFinder.hpp"
#include "boo/inputdev/IHIDListener.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include <libudev.h>
#include <string.h>
#include <stdio.h>
#include <signal.h>
#include <thread>
namespace boo
@ -15,16 +17,16 @@ udev* GetUdev()
return UDEV_INST;
}
class CHIDListenerUdev final : public IHIDListener
class HIDListenerUdev final : public IHIDListener
{
CDeviceFinder& m_finder;
DeviceFinder& m_finder;
udev_monitor* m_udevMon;
std::thread* m_udevThread;
bool m_udevRunning;
bool m_scanningEnabled;
static void deviceConnected(CHIDListenerUdev* listener,
static void deviceConnected(HIDListenerUdev* listener,
udev_device* device)
{
if (!listener->m_scanningEnabled)
@ -32,11 +34,11 @@ class CHIDListenerUdev final : public IHIDListener
/* Filter to USB/BT */
const char* dt = udev_device_get_devtype(device);
CDeviceToken::TDeviceType type;
DeviceToken::TDeviceType type;
if (!strcmp(dt, "usb_device"))
type = CDeviceToken::DEVTYPE_USB;
type = DeviceToken::DEVTYPE_USB;
else if (!strcmp(dt, "bluetooth_device"))
type = CDeviceToken::DEVTYPE_BLUETOOTH;
type = DeviceToken::DEVTYPE_BLUETOOTH;
else
return;
@ -47,7 +49,7 @@ class CHIDListenerUdev final : public IHIDListener
int vid = 0, pid = 0;
udev_list_entry* attrs = udev_device_get_properties_list_entry(device);
#if 1
#if 0
udev_list_entry* att = NULL;
udev_list_entry_foreach(att, attrs)
{
@ -76,13 +78,13 @@ class CHIDListenerUdev final : public IHIDListener
if (producte)
product = udev_list_entry_get_value(producte);
if (!listener->m_finder._insertToken(CDeviceToken(type, vid, pid, manuf, product, devPath)))
if (!listener->m_finder._insertToken(DeviceToken(type, vid, pid, manuf, product, devPath)))
{
/* Matched-insertion failed; see if generic HID interface is available */
udev_list_entry* devInterfaces = NULL;
if (type == CDeviceToken::DEVTYPE_USB)
if (type == DeviceToken::DEVTYPE_USB)
devInterfaces = udev_list_entry_get_by_name(attrs, "ID_USB_INTERFACES");
else if (type == CDeviceToken::DEVTYPE_BLUETOOTH)
else if (type == DeviceToken::DEVTYPE_BLUETOOTH)
devInterfaces = udev_list_entry_get_by_name(attrs, "ID_BLUETOOTH_INTERFACES");
if (devInterfaces)
{
@ -100,7 +102,7 @@ class CHIDListenerUdev final : public IHIDListener
{
const char* hidPath = udev_list_entry_get_name(hidEnt);
if (!listener->m_finder._hasToken(hidPath))
listener->m_finder._insertToken(CDeviceToken(CDeviceToken::DEVTYPE_GENERICHID,
listener->m_finder._insertToken(DeviceToken(DeviceToken::DEVTYPE_GENERICHID,
vid, pid, manuf, product, hidPath));
}
udev_enumerate_unref(hidEnum);
@ -109,14 +111,14 @@ class CHIDListenerUdev final : public IHIDListener
}
}
static void deviceDisconnected(CHIDListenerUdev* listener,
static void deviceDisconnected(HIDListenerUdev* listener,
udev_device* device)
{
const char* devPath = udev_device_get_syspath(device);
listener->m_finder._removeToken(devPath);
}
static void _udevProc(CHIDListenerUdev* listener)
static void _udevProc(HIDListenerUdev* listener)
{
udev_monitor_enable_receiving(listener->m_udevMon);
int fd = udev_monitor_get_fd(listener->m_udevMon);
@ -140,14 +142,17 @@ class CHIDListenerUdev final : public IHIDListener
}
public:
CHIDListenerUdev(CDeviceFinder& finder)
HIDListenerUdev(DeviceFinder& finder)
: m_finder(finder)
{
/* Setup hotplug events */
m_udevMon = udev_monitor_new_from_netlink(GetUdev(), "udev");
if (!m_udevMon)
throw std::runtime_error("unable to init udev_monitor");
{
fprintf(stderr, "unable to init udev_monitor");
abort();
}
udev_monitor_filter_add_match_subsystem_devtype(m_udevMon, "usb", "usb_device");
udev_monitor_filter_add_match_subsystem_devtype(m_udevMon, "bluetooth", "bluetooth_device");
udev_monitor_filter_update(m_udevMon);
@ -163,9 +168,10 @@ public:
}
~CHIDListenerUdev()
~HIDListenerUdev()
{
m_udevRunning = false;
pthread_kill(m_udevThread->native_handle(), SIGINT);
m_udevThread->join();
delete m_udevThread;
udev_monitor_unref(m_udevMon);
@ -208,9 +214,9 @@ public:
};
IHIDListener* IHIDListenerNew(CDeviceFinder& finder)
IHIDListener* IHIDListenerNew(DeviceFinder& finder)
{
return new CHIDListenerUdev(finder);
return new HIDListenerUdev(finder);
}
}

View File

@ -1,17 +1,17 @@
#ifndef IHIDDEVICE_HPP
#define IHIDDEVICE_HPP
#include "inputdev/CDeviceToken.hpp"
#include "boo/inputdev/DeviceToken.hpp"
namespace boo
{
class IHIDDevice
{
friend class CDeviceBase;
friend class DeviceBase;
virtual void _deviceDisconnected()=0;
virtual bool _sendUSBInterruptTransfer(uint8_t pipe, const uint8_t* data, size_t length)=0;
virtual size_t _receiveUSBInterruptTransfer(uint8_t pipe, uint8_t* data, size_t length)=0;
virtual bool _sendUSBInterruptTransfer(const uint8_t* data, size_t length)=0;
virtual size_t _receiveUSBInterruptTransfer(uint8_t* data, size_t length)=0;
virtual bool _sendHIDReport(const uint8_t* data, size_t length, uint16_t message)=0;
virtual size_t _recieveReport(const uint8_t* data, size_t length, uint16_t message){}
public:

View File

@ -0,0 +1 @@
#include "boo/inputdev/RevolutionPad.hpp"

182
lib/mac/ApplicationCocoa.mm Normal file
View File

@ -0,0 +1,182 @@
#include <AppKit/AppKit.h>
#include "IApplication.hpp"
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
boo::IApplicationCallback* callback;
@public
NSPanel* aboutPanel;
}
- (id)initWithCallback:(boo::IApplicationCallback*)cb;
@end
@implementation AppDelegate
- (id)initWithCallback:(boo::IApplicationCallback*)cb
{
self = [super init];
callback = cb;
return self;
}
- (void)applicationDidFinishLaunching:(NSNotification*)notification
{
(void)notification;
callback->appLaunched(boo::IApplicationInstance());
}
- (void)applicationWillTerminate:(NSNotification*)notification
{
(void)notification;
callback->appQuitting(boo::IApplicationInstance());
}
- (BOOL)application:(NSApplication*)sender openFile:(NSString*)filename
{
(void)sender;
return callback->appFileOpen(boo::IApplicationInstance(), [filename UTF8String]);
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender {
(void)sender;
return YES;
}
- (IBAction)aboutApp:(id)sender
{
(void)sender;
NSRect screenFrame = [[aboutPanel screen] frame];
CGFloat xPos = NSWidth(screenFrame)/2 - 300/2;
CGFloat yPos = NSHeight(screenFrame)/2 - 220/2;
NSRect aboutCr = NSMakeRect(xPos, yPos, 300, 220);
[aboutPanel setFrame:aboutCr display:NO];
[aboutPanel makeKeyAndOrderFront:self];
}
- (IBAction)toggleFs:(id)sender
{
(void)sender;
[[NSApp keyWindow] toggleFullScreen:nil];
}
- (IBAction)quitApp:(id)sender
{
(void)sender;
[NSApp terminate:nil];
}
@end
namespace boo
{
IWindow* _CWindowCocoaNew(const std::string& title);
class CApplicationCocoa final : public IApplication
{
IApplicationCallback& m_callback;
const std::string m_friendlyName;
const std::string m_pname;
const std::vector<std::string> m_args;
NSPanel* aboutPanel;
void _deletedWindow(IWindow* window)
{
(void)window;
}
public:
CApplicationCocoa(IApplicationCallback& callback,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args)
: m_callback(callback),
m_friendlyName(friendlyName),
m_pname(pname),
m_args(args)
{}
EPlatformType getPlatformType() const
{
return PLAT_COCOA;
}
void run()
{
@autoreleasepool
{
NSApplication* app = [NSApplication sharedApplication];
[app setActivationPolicy:NSApplicationActivationPolicyRegular];
/* Delegate (OS X callbacks) */
AppDelegate* appDelegate = [[AppDelegate alloc] initWithCallback:&m_callback];
[app setDelegate:appDelegate];
/* App menu */
NSMenu* appMenu = [[NSMenu alloc] initWithTitle:@"main"];
NSMenu* rwkMenu = [[NSMenu alloc] initWithTitle:[[NSString stringWithUTF8String:m_friendlyName.c_str()] autorelease]];
[rwkMenu addItemWithTitle:[[NSString stringWithFormat:@"About %s", m_friendlyName.c_str()] autorelease]
action:@selector(aboutApp:)
keyEquivalent:@""];
NSMenuItem* fsItem = [rwkMenu addItemWithTitle:@"Toggle Full Screen"
action:@selector(toggleFs:)
keyEquivalent:@"f"];
[fsItem setKeyEquivalentModifierMask:NSCommandKeyMask];
[rwkMenu addItem:[NSMenuItem separatorItem]];
NSMenuItem* quit_item = [rwkMenu addItemWithTitle:[[NSString stringWithFormat:@"Quit %s", m_friendlyName.c_str()] autorelease]
action:@selector(quitApp:)
keyEquivalent:@"q"];
[quit_item setKeyEquivalentModifierMask:NSCommandKeyMask];
[[appMenu addItemWithTitle:[[NSString stringWithUTF8String:m_friendlyName.c_str()] autorelease]
action:nil keyEquivalent:@""] setSubmenu:rwkMenu];
[[NSApplication sharedApplication] setMainMenu:appMenu];
/* About panel */
NSRect aboutCr = NSMakeRect(0, 0, 300, 220);
aboutPanel = [[NSPanel alloc] initWithContentRect:aboutCr
styleMask:NSUtilityWindowMask|NSTitledWindowMask|NSClosableWindowMask
backing:NSBackingStoreBuffered defer:YES];
[aboutPanel setTitle:[[NSString stringWithFormat:@"About %s", m_friendlyName.c_str()] autorelease]];
NSText* aboutText = [[NSText alloc] initWithFrame:aboutCr];
[aboutText setEditable:NO];
[aboutText setAlignment:NSCenterTextAlignment];
[aboutText setString:@"\nRWK Authors\n\nJackoalan\nAntidote\n"];
[aboutPanel setContentView:aboutText];
appDelegate->aboutPanel = aboutPanel;
[app run];
}
}
void quit()
{
[NSApp terminate:nil];
}
const std::string& getProcessName() const
{
return m_pname;
}
const std::vector<std::string>& getArgs() const
{
return m_args;
}
IWindow* newWindow(const std::string& title)
{
return _CWindowCocoaNew(title);
}
};
IApplication* APP = NULL;
IApplication* IApplicationBootstrap(IApplication::EPlatformType platform,
IApplicationCallback& cb,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args)
{
if (!APP)
{
if (platform != IApplication::PLAT_COCOA &&
platform != IApplication::PLAT_AUTO)
return NULL;
APP = new CApplicationCocoa(cb, friendlyName, pname, args);
}
return APP;
}
}

View File

@ -0,0 +1,639 @@
#import <AppKit/AppKit.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl3.h>
#include "windowsys/IGraphicsContext.hpp"
#include "windowsys/IWindow.hpp"
/* AppKit applies OpenGL much differently than other platforms
* the NSOpenGLView class composes together all necessary
* OGL context members and provides the necessary event hooks
* for KB/Mouse/Touch events
*/
static const NSOpenGLPixelFormatAttribute PF_RGBA8_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
};
static const NSOpenGLPixelFormatAttribute PF_RGBA8_Z24_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADepthSize, 24,
};
static const NSOpenGLPixelFormatAttribute PF_RGBAF32_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorFloat,
NSOpenGLPFAColorSize, 96,
NSOpenGLPFAAlphaSize, 32,
};
static const NSOpenGLPixelFormatAttribute PF_RGBAF32_Z24_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorFloat,
NSOpenGLPFAColorSize, 96,
NSOpenGLPFAAlphaSize, 32,
NSOpenGLPFADepthSize, 24,
};
static const NSOpenGLPixelFormatAttribute* PF_TABLE[] =
{
NULL,
PF_RGBA8_ATTRS,
PF_RGBA8_Z24_ATTRS,
PF_RGBAF32_ATTRS,
PF_RGBAF32_Z24_ATTRS
};
namespace boo {class CGraphicsContextCocoa;}
@interface CGraphicsContextCocoaInternal : NSOpenGLView
{
NSUInteger lastModifiers;
boo::CGraphicsContextCocoa* booContext;
}
- (id)initWithBooContext:(boo::CGraphicsContextCocoa*)bctx;
@end
namespace boo
{
class CGraphicsContextCocoa final : public IGraphicsContext
{
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
CGraphicsContextCocoaInternal* m_nsContext;
NSOpenGLContext* m_nsShareContext;
public:
IWindowCallback* m_callback;
CGraphicsContextCocoa(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api),
m_pf(PF_RGBA8),
m_parentWindow(parentWindow),
m_nsContext(NULL),
m_nsShareContext(NULL),
m_callback(NULL)
{}
~CGraphicsContextCocoa()
{
[m_nsContext release];
[m_nsShareContext release];
}
void _setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > PF_RGBAF32_Z24)
return;
m_pf = pf;
}
void initializeContext()
{
if (m_nsShareContext)
return;
m_nsContext = [[CGraphicsContextCocoaInternal alloc] initWithBooContext:this];
[(NSWindow*)m_parentWindow->getPlatformHandle() setContentView:m_nsContext];
}
IGraphicsContext* makeShareContext() const
{
NSOpenGLContext* nsctx;
if (m_nsContext)
{
nsctx = [[NSOpenGLContext alloc] initWithFormat:[m_nsContext pixelFormat]
shareContext:[m_nsContext openGLContext]];
}
else if (m_nsShareContext)
{
nsctx = [[NSOpenGLContext alloc] initWithFormat:[m_nsShareContext pixelFormat]
shareContext:m_nsShareContext];
}
else
return NULL;
if (!nsctx)
return NULL;
CGraphicsContextCocoa* newCtx = new CGraphicsContextCocoa(m_api, NULL);
newCtx->m_nsShareContext = nsctx;
return newCtx;
}
void makeCurrent()
{
if (m_nsContext)
[[m_nsContext openGLContext] makeCurrentContext];
else if (m_nsShareContext)
[m_nsShareContext makeCurrentContext];
}
void clearCurrent()
{
[NSOpenGLContext clearCurrentContext];
}
void swapBuffer()
{
[[m_nsContext openGLContext] flushBuffer];
}
};
IGraphicsContext* _CGraphicsContextCocoaNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow)
{
if (api != IGraphicsContext::API_OPENGL_3_3 && api != IGraphicsContext::API_OPENGL_4_2)
return NULL;
/* Create temporary context to query GL version */
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS];
if (!nspf)
return NULL;
NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil];
[nspf release];
if (!nsctx)
return NULL;
[nsctx makeCurrentContext];
const char* glVersion = (char*)glGetString(GL_VERSION);
unsigned major = 0;
unsigned minor = 0;
if (glVersion)
{
major = glVersion[0] - '0';
minor = glVersion[2] - '0';
}
[NSOpenGLContext clearCurrentContext];
[nsctx release];
if (!glVersion)
return NULL;
if (major > 4 || (major == 4 && minor >= 2))
api = IGraphicsContext::API_OPENGL_4_2;
else if (major == 3 && minor >= 3)
if (api == IGraphicsContext::API_OPENGL_4_2)
return NULL;
return new CGraphicsContextCocoa(api, parentWindow);
}
}
@implementation CGraphicsContextCocoaInternal
- (id)initWithBooContext:(boo::CGraphicsContextCocoa*)bctx
{
lastModifiers = 0;
booContext = bctx;
boo::IGraphicsContext::EPixelFormat pf = bctx->getPixelFormat();
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[pf]];
self = [self initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:nspf];
[nspf release];
return self;
}
- (BOOL)acceptsTouchEvents
{
return YES;
}
static inline boo::IWindowCallback::EModifierKey getMod(NSEventModifierFlags flags)
{
int ret = boo::IWindowCallback::MKEY_NONE;
if (flags & NSControlKeyMask)
ret |= boo::IWindowCallback::MKEY_CTRL;
if (flags & NSAlternateKeyMask)
ret |= boo::IWindowCallback::MKEY_ALT;
if (flags & NSShiftKeyMask)
ret |= boo::IWindowCallback::MKEY_SHIFT;
if (flags & NSCommandKeyMask)
ret |= boo::IWindowCallback::MKEY_COMMAND;
return static_cast<boo::IWindowCallback::EModifierKey>(ret);
}
static inline boo::IWindowCallback::EMouseButton getButton(NSEvent* event)
{
NSInteger buttonNumber = event.buttonNumber;
if (buttonNumber == 3)
return boo::IWindowCallback::BUTTON_MIDDLE;
else if (buttonNumber == 4)
return boo::IWindowCallback::BUTTON_AUX1;
else if (buttonNumber == 5)
return boo::IWindowCallback::BUTTON_AUX2;
return boo::IWindowCallback::BUTTON_NONE;
}
- (void)mouseDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, boo::IWindowCallback::BUTTON_PRIMARY,
getMod([theEvent modifierFlags]));
}
- (void)mouseUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, boo::IWindowCallback::BUTTON_PRIMARY,
getMod([theEvent modifierFlags]));
}
- (void)rightMouseDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, boo::IWindowCallback::BUTTON_SECONDARY,
getMod([theEvent modifierFlags]));
}
- (void)rightMouseUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, boo::IWindowCallback::BUTTON_SECONDARY,
getMod([theEvent modifierFlags]));
}
- (void)otherMouseDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
boo::IWindowCallback::EMouseButton button = getButton(theEvent);
if (!button)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, button, getMod([theEvent modifierFlags]));
}
- (void)otherMouseUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
boo::IWindowCallback::EMouseButton button = getButton(theEvent);
if (!button)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, button, getMod([theEvent modifierFlags]));
}
- (void)mouseMoved:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseMove(coord);
}
- (void)mouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)rightMouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)otherMouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)scrollWheel:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
boo::IWindowCallback::SScrollDelta scroll =
{
{(float)[theEvent scrollingDeltaX], (float)[theEvent scrollingDeltaY]},
(bool)[theEvent hasPreciseScrollingDeltas]
};
booContext->m_callback->scroll(scroll);
}
- (void)touchesBeganWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchDown(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesEndedWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesMovedWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchMove(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesCancelledWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseCancelled inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
}
}
/* keycodes for keys that are independent of keyboard layout*/
enum
{
kVK_Return = 0x24,
kVK_Tab = 0x30,
kVK_Space = 0x31,
kVK_Delete = 0x33,
kVK_Escape = 0x35,
kVK_Command = 0x37,
kVK_Shift = 0x38,
kVK_CapsLock = 0x39,
kVK_Option = 0x3A,
kVK_Control = 0x3B,
kVK_RightShift = 0x3C,
kVK_RightOption = 0x3D,
kVK_RightControl = 0x3E,
kVK_Function = 0x3F,
kVK_F17 = 0x40,
kVK_VolumeUp = 0x48,
kVK_VolumeDown = 0x49,
kVK_Mute = 0x4A,
kVK_F18 = 0x4F,
kVK_F19 = 0x50,
kVK_F20 = 0x5A,
kVK_F5 = 0x60,
kVK_F6 = 0x61,
kVK_F7 = 0x62,
kVK_F3 = 0x63,
kVK_F8 = 0x64,
kVK_F9 = 0x65,
kVK_F11 = 0x67,
kVK_F13 = 0x69,
kVK_F16 = 0x6A,
kVK_F14 = 0x6B,
kVK_F10 = 0x6D,
kVK_F12 = 0x6F,
kVK_F15 = 0x71,
kVK_Help = 0x72,
kVK_Home = 0x73,
kVK_PageUp = 0x74,
kVK_ForwardDelete = 0x75,
kVK_F4 = 0x76,
kVK_End = 0x77,
kVK_F2 = 0x78,
kVK_PageDown = 0x79,
kVK_F1 = 0x7A,
kVK_LeftArrow = 0x7B,
kVK_RightArrow = 0x7C,
kVK_DownArrow = 0x7D,
kVK_UpArrow = 0x7E
};
static boo::IWindowCallback::ESpecialKey translateKeycode(short code)
{
switch (code) {
case kVK_F1:
return boo::IWindowCallback::KEY_F1;
case kVK_F2:
return boo::IWindowCallback::KEY_F2;
case kVK_F3:
return boo::IWindowCallback::KEY_F3;
case kVK_F4:
return boo::IWindowCallback::KEY_F4;
case kVK_F5:
return boo::IWindowCallback::KEY_F5;
case kVK_F6:
return boo::IWindowCallback::KEY_F6;
case kVK_F7:
return boo::IWindowCallback::KEY_F7;
case kVK_F8:
return boo::IWindowCallback::KEY_F8;
case kVK_F9:
return boo::IWindowCallback::KEY_F9;
case kVK_F10:
return boo::IWindowCallback::KEY_F10;
case kVK_F11:
return boo::IWindowCallback::KEY_F11;
case kVK_F12:
return boo::IWindowCallback::KEY_F12;
case kVK_Escape:
return boo::IWindowCallback::KEY_ESC;
case kVK_Return:
return boo::IWindowCallback::KEY_ENTER;
case kVK_Delete:
return boo::IWindowCallback::KEY_BACKSPACE;
case kVK_ForwardDelete:
return boo::IWindowCallback::KEY_DELETE;
case kVK_Home:
return boo::IWindowCallback::KEY_HOME;
case kVK_End:
return boo::IWindowCallback::KEY_END;
case kVK_PageUp:
return boo::IWindowCallback::KEY_PGUP;
case kVK_PageDown:
return boo::IWindowCallback::KEY_PGDOWN;
case kVK_LeftArrow:
return boo::IWindowCallback::KEY_LEFT;
case kVK_RightArrow:
return boo::IWindowCallback::KEY_RIGHT;
case kVK_UpArrow:
return boo::IWindowCallback::KEY_UP;
case kVK_DownArrow:
return boo::IWindowCallback::KEY_DOWN;
default:
return boo::IWindowCallback::KEY_NONE;
}
}
- (void)keyDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSString* chars = theEvent.characters;
if ([chars length] == 0)
booContext->m_callback->specialKeyDown(translateKeycode(theEvent.keyCode),
getMod(theEvent.modifierFlags),
theEvent.isARepeat);
else
booContext->m_callback->charKeyDown([chars characterAtIndex:0],
getMod(theEvent.modifierFlags),
theEvent.isARepeat);
}
- (void)keyUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSString* chars = theEvent.characters;
if ([chars length] == 0)
booContext->m_callback->specialKeyUp(translateKeycode(theEvent.keyCode),
getMod(theEvent.modifierFlags));
else
booContext->m_callback->charKeyUp([chars characterAtIndex:0],
getMod(theEvent.modifierFlags));
}
- (void)flagsChanged:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSUInteger modFlags = theEvent.modifierFlags;
bool isRepeat = theEvent.isARepeat;
if (modFlags != lastModifiers)
{
NSUInteger changedFlags = modFlags ^ lastModifiers;
NSUInteger downFlags = changedFlags & modFlags;
if (downFlags & NSControlKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_CTRL, isRepeat);
if (downFlags & NSAlternateKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_ALT, isRepeat);
if (downFlags & NSShiftKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_SHIFT, isRepeat);
if (downFlags & NSCommandKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_COMMAND, isRepeat);
NSUInteger upFlags = changedFlags & ~modFlags;
if (upFlags & NSControlKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_CTRL);
if (upFlags & NSAlternateKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_ALT);
if (upFlags & NSShiftKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_SHIFT);
if (upFlags & NSCommandKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_COMMAND);
lastModifiers = modFlags;
}
}
@end

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#import <AppKit/AppKit.h>
#include "IApplication.hpp"
#include "windowsys/IWindow.hpp"
#include "windowsys/IGraphicsContext.hpp"
namespace boo {class CWindowCocoa;}
@interface CWindowCocoaInternal : NSWindow
{
boo::CWindowCocoa* booWindow;
}
- (id)initWithBooWindow:(boo::CWindowCocoa*)bw title:(const std::string&)title;
- (void)setFrameDefault;
- (NSRect)genFrameDefault;
@end
namespace boo
{
IGraphicsContext* _CGraphicsContextCocoaNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow);
class CWindowCocoa final : public IWindow
{
CWindowCocoaInternal* m_nsWindow;
IGraphicsContext* m_gfxCtx;
public:
CWindowCocoa(const std::string& title)
{
m_nsWindow = [[CWindowCocoaInternal alloc] initWithBooWindow:this title:title];
m_gfxCtx = _CGraphicsContextCocoaNew(IGraphicsContext::API_OPENGL_3_3, this);
m_gfxCtx->initializeContext();
}
void _clearWindow()
{
m_nsWindow = NULL;
}
~CWindowCocoa()
{
[m_nsWindow orderOut:nil];
[m_nsWindow release];
delete m_gfxCtx;
IApplicationInstance()->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb)
{
m_gfxCtx->_setCallback(cb);
}
void showWindow()
{
[m_nsWindow makeKeyAndOrderFront:nil];
}
void hideWindow()
{
[m_nsWindow orderOut:nil];
}
std::string getTitle()
{
return [[m_nsWindow title] UTF8String];
}
void setTitle(const std::string& title)
{
[m_nsWindow setTitle:[[NSString stringWithUTF8String:title.c_str()] autorelease]];
}
void setWindowFrameDefault()
{
NSScreen* mainScreen = [NSScreen mainScreen];
NSRect scrFrame = mainScreen.frame;
float x_off = scrFrame.size.width / 3.0;
float y_off = scrFrame.size.height / 3.0;
[m_nsWindow setFrame:NSMakeRect(x_off, y_off, x_off * 2.0, y_off * 2.0) display:NO];
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
{
NSRect wFrame = m_nsWindow.frame;
xOut = wFrame.origin.x;
yOut = wFrame.origin.y;
wOut = wFrame.size.width;
hOut = wFrame.size.height;
}
void setWindowFrame(float x, float y, float w, float h)
{
NSRect wFrame = NSMakeRect(x, y, w, h);
[m_nsWindow setFrame:wFrame display:NO];
}
float getVirtualPixelFactor() const
{
return [m_nsWindow backingScaleFactor];
}
bool isFullscreen() const
{
return ([m_nsWindow styleMask] & NSFullScreenWindowMask) == NSFullScreenWindowMask;
}
void setFullscreen(bool fs)
{
if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
[m_nsWindow toggleFullScreen:nil];
}
ETouchType getTouchType() const
{
return TOUCH_TRACKPAD;
}
uintptr_t getPlatformHandle() const
{
return (uintptr_t)m_nsWindow;
}
};
IWindow* _CWindowCocoaNew(const std::string& title)
{
return new CWindowCocoa(title);
}
}
@implementation CWindowCocoaInternal
- (id)initWithBooWindow:(boo::CWindowCocoa *)bw title:(const std::string&)title
{
self = [self initWithContentRect:[self genFrameDefault]
styleMask:NSTitledWindowMask|
NSClosableWindowMask|
NSMiniaturizableWindowMask|
NSResizableWindowMask
backing:NSBackingStoreBuffered
defer:YES];
self.title = [[NSString stringWithUTF8String:title.c_str()] autorelease];
booWindow = bw;
return self;
}
- (void)setFrameDefault
{
[self setFrame:[self genFrameDefault] display:NO];
}
- (NSRect)genFrameDefault
{
NSScreen* mainScreen = [NSScreen mainScreen];
NSRect scrFrame = mainScreen.frame;
float width = scrFrame.size.width * 2.0 / 3.0;
float height = scrFrame.size.height * 2.0 / 3.0;
return NSMakeRect((scrFrame.size.width - width) / 2.0,
(scrFrame.size.height - height) / 2.0,
width, height);
}
- (void)close
{
booWindow->_clearWindow();
[super close];
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)acceptsMouseMovedEvents
{
return YES;
}
- (NSWindowCollectionBehavior)collectionBehavior
{
return NSWindowCollectionBehaviorFullScreenPrimary;
}
@end

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#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#define _WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#include <initguid.h>
#include <Usbiodef.h>
#include <unordered_map>
#include "IRunLoop.hpp"
#include "inputdev/CDeviceFinder.hpp"
namespace boo
{
IWindow* _CWindowWin32New(const std::string& title);
class CApplicationWin32 final : public IApplication
{
const IApplicationCallback& m_callback;
const std::string m_friendlyName;
const std::string m_pname;
const std::vector<std::string> m_args;
std::unordered_map<HWND, IWindow*> m_allWindows;
bool m_singleInstance;
void _deletedWindow(IWindow* window)
{
m_allWindows.erase(window);
}
public:
CApplicationWin32(const IApplicationCallback& callback,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args,
bool singleInstance)
: m_callback(callback),
m_friendlyName(friendlyName),
m_pname(pname),
m_args(args),
m_singleInstance(singleInstance)
{}
EPlatformType getPlatformType() const
{
return PLAT_WIN32;
}
LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
/* Lookup boo window instance */
IWindow* window = m_allWindows[hwnd];
switch (uMsg)
{
case WM_CREATE:
return 0;
case WM_DEVICECHANGE:
return CDeviceFinder::winDevChangedHandler(wParam, lParam);
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
void run()
{
/* Pump messages */
MSG msg = {0};
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
const std::string& getProcessName() const
{
return m_pname;
}
const std::vector<std::string>& getArgs() const
{
return m_args;
}
IWindow* newWindow(const std::string& title)
{
IWindow* window = _CWindowWin32New(title);
HWND hwnd = window->getPlatformHandle();
m_allWindows[hwnd] = window;
}
};
IApplication* APP = NULL;
IApplication* IApplicationBootstrap(IApplication::EPlatformType platform,
IApplicationCallback& cb,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args,
bool singleInstance)
{
if (!APP)
{
if (platform != IApplication::PLAT_WIN32 &&
platform != IApplication::PLAT_AUTO)
return NULL;
APP = new CApplicationWin32(cb, friendlyName, pname, args, singleInstance);
}
return APP;
}
}
static const DEV_BROADCAST_DEVICEINTERFACE_A HOTPLUG_CONF =
{
sizeof(DEV_BROADCAST_DEVICEINTERFACE_A),
DBT_DEVTYP_DEVICEINTERFACE,
0,
GUID_DEVINTERFACE_USB_DEVICE
};
static bool HOTPLUG_REGISTERED = false;
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (!HOTPLUG_REGISTERED && hwnd == WM_CREATE)
{
/* Register hotplug notification with windows */
RegisterDeviceNotificationA(hwnd, (LPVOID)&HOTPLUG_CONF, DEVICE_NOTIFY_WINDOW_HANDLE);
HOTPLUG_REGISTERED = true;
}
return IRunLoopInstance()->winHwndHandler(hwnd, uMsg, wParam, lParam);
}
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPCWSTR lpCmdLine, int)
{
#if DEBUG
/* Debug console */
AllocConsole();
freopen("CONOUT$", "w", stdout);
#endif
/* One class for *all* boo windows */
WNDCLASS wndClass =
{
0,
WindowProc,
0,
0,
hInstance,
0,
0,
0,
0,
L"BooWindow"
};
RegisterClassW(&wndClass);
int argc = 0;
LPWSTR* argv = CommandLineToArgvW(lpCmdLine, &argc);
/* Call into the 'proper' entry point */
return main(argc, argv);
}

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#include "windowsys/IGraphicsContext.hpp"
#include "windowsys/IWindow.hpp"
namespace boo
{
class CGraphicsContextWin32 final : public IGraphicsContext
{
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
public:
IWindowCallback* m_callback;
CGraphicsContextWin32(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api),
m_pf(PF_RGBA8),
m_parentWindow(parentWindow)
{}
~CGraphicsContextWin32()
{
}
void _setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > PF_RGBAF32_Z24)
return;
m_pf = pf;
}
void initializeContext()
{
}
IGraphicsContext* makeShareContext() const
{
}
void makeCurrent()
{
}
void clearCurrent()
{
}
void swapBuffer()
{
}
};
IGraphicsContext* _CGraphicsContextWin32New(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow)
{
}
}

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#include "windowsys/IWindow.hpp"
#include "windowsys/IGraphicsContext.hpp"
namespace boo
{
IGraphicsContext* _CGraphicsContextWin32New(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow);
class CWindowWin32 final : public IWindow
{
HWND m_hwnd;
public:
CWindowWin32(const std::string& title)
{
m_hwnd = CreateWindowW(L"BooWindow", L"BooTest", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL);
}
~CWindowWin32()
{
}
void setCallback(IWindowCallback* cb)
{
}
void showWindow()
{
}
void hideWindow()
{
}
std::string getTitle()
{
}
void setTitle(const std::string& title)
{
}
void setWindowFrameDefault()
{
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
{
}
void setWindowFrame(float x, float y, float w, float h)
{
}
float getVirtualPixelFactor() const
{
}
bool isFullscreen() const
{
}
void setFullscreen(bool fs)
{
}
ETouchType getTouchType() const
{
}
};
IWindow* _CWindowWin32New(const std::string& title)
{
return new CWindowWin32(title);
}
}

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/* Meta-implementation for dynamically-constructing user's preferred
* platform interface
*/
#define APPLICATION_UNIX_CPP
#include "ApplicationXCB.hpp"
#include "ApplicationWayland.hpp"
#include <memory>
#include <dbus/dbus.h>
#include <stdio.h>
DBusConnection* registerDBus(const char* appName, bool& isFirst)
{
isFirst = true;
DBusError err = {};
dbus_error_init(&err);
/* connect to the bus and check for errors */
DBusConnection* conn = dbus_bus_get(DBUS_BUS_SESSION, &err);
if (dbus_error_is_set(&err))
{
fprintf(stderr, "DBus Connection Error (%s)\n", err.message);
dbus_error_free(&err);
}
if (NULL == conn)
return NULL;
/* request our name on the bus and check for errors */
char busName[256];
snprintf(busName, 256, "boo.%s.unique", appName);
int ret = dbus_bus_request_name(conn, busName, DBUS_NAME_FLAG_DO_NOT_QUEUE , &err);
if (dbus_error_is_set(&err))
{
fprintf(stderr, "DBus Name Error (%s)\n", err.message);
dbus_error_free(&err);
dbus_connection_close(conn);
return NULL;
}
if (DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER != ret)
isFirst = false;
return conn;
}
namespace boo
{
IApplication* APP = NULL;
std::unique_ptr<IApplication> ApplicationBootstrap(IApplication::EPlatformType platform,
IApplicationCallback& cb,
const std::string& uniqueName,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args,
bool singleInstance)
{
if (APP)
return std::unique_ptr<IApplication>();
if (platform == IApplication::PLAT_WAYLAND)
APP = new ApplicationWayland(cb, uniqueName, friendlyName, pname, args, singleInstance);
else if (platform == IApplication::PLAT_XCB ||
platform == IApplication::PLAT_AUTO)
APP = new ApplicationXCB(cb, uniqueName, friendlyName, pname, args, singleInstance);
else
return std::unique_ptr<IApplication>();
return std::unique_ptr<IApplication>(APP);
}
}

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#ifndef APPLICATION_UNIX_CPP
#error This file may only be included from CApplicationUnix.cpp
#endif
#include "boo/IApplication.hpp"
#include <dbus/dbus.h>
DBusConnection* registerDBus(const char* appName, bool& isFirst);
namespace boo
{
IWindow* _CWindowWaylandNew(const std::string& title);
class ApplicationWayland final : public IApplication
{
IApplicationCallback& m_callback;
const std::string m_uniqueName;
const std::string m_friendlyName;
const std::string m_pname;
const std::vector<std::string> m_args;
bool m_singleInstance;
void _deletedWindow(IWindow* window)
{
(void)window;
}
public:
ApplicationWayland(IApplicationCallback& callback,
const std::string& uniqueName,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args,
bool singleInstance)
: m_callback(callback),
m_uniqueName(uniqueName),
m_friendlyName(friendlyName),
m_pname(pname),
m_args(args),
m_singleInstance(singleInstance)
{}
EPlatformType getPlatformType() const
{
return PLAT_WAYLAND;
}
void run()
{
}
void quit()
{
}
const std::string& getUniqueName() const
{
return m_uniqueName;
}
const std::string& getFriendlyName() const
{
return m_friendlyName;
}
const std::string& getProcessName() const
{
return m_pname;
}
const std::vector<std::string>& getArgs() const
{
return m_args;
}
IWindow* newWindow(const std::string& title)
{
return _CWindowWaylandNew(title);
}
};
}

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#ifndef APPLICATION_UNIX_CPP
#error This file may only be included from CApplicationUnix.cpp
#endif
#include "boo/IApplication.hpp"
#define explicit explicit_c
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
#include <xkbcommon/xkbcommon-x11.h>
#include <xcb/xkb.h>
#include <xcb/xinput.h>
#undef explicit
#include <dbus/dbus.h>
DBusConnection* registerDBus(const char* appName, bool& isFirst);
#include <sys/param.h>
namespace boo
{
int XINPUT_OPCODE = 0;
static xcb_window_t getWindowOfEvent(xcb_generic_event_t* event, bool& windowEvent)
{
switch (XCB_EVENT_RESPONSE_TYPE(event))
{
case XCB_CLIENT_MESSAGE:
{
xcb_client_message_event_t* ev = (xcb_client_message_event_t*)event;
windowEvent = true;
return ev->window;
}
case XCB_EXPOSE:
{
xcb_expose_event_t* ev = (xcb_expose_event_t*)event;
windowEvent = true;
return ev->window;
}
case XCB_CONFIGURE_NOTIFY:
{
xcb_configure_notify_event_t* ev = (xcb_configure_notify_event_t*)event;
windowEvent = true;
return ev->window;
}
case XCB_KEY_PRESS:
{
xcb_key_press_event_t* ev = (xcb_key_press_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_KEY_RELEASE:
{
xcb_key_release_event_t* ev = (xcb_key_release_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_BUTTON_PRESS:
{
xcb_button_press_event_t* ev = (xcb_button_press_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_BUTTON_RELEASE:
{
xcb_button_release_event_t* ev = (xcb_button_release_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_MOTION_NOTIFY:
{
xcb_motion_notify_event_t* ev = (xcb_motion_notify_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_GE_GENERIC:
{
xcb_ge_event_t* gev = (xcb_ge_event_t*)event;
if (gev->pad0 == XINPUT_OPCODE)
{
switch (gev->event_type)
{
case XCB_INPUT_MOTION:
{
xcb_input_motion_event_t* ev = (xcb_input_motion_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_INPUT_TOUCH_BEGIN:
{
xcb_input_touch_begin_event_t* ev = (xcb_input_touch_begin_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_INPUT_TOUCH_UPDATE:
{
xcb_input_touch_update_event_t* ev = (xcb_input_touch_update_event_t*)event;
windowEvent = true;
return ev->event;
}
case XCB_INPUT_TOUCH_END:
{
xcb_input_touch_end_event_t* ev = (xcb_input_touch_end_event_t*)event;
windowEvent = true;
return ev->event;
}
}
}
}
}
windowEvent = false;
return 0;
}
IWindow* _CWindowXCBNew(const std::string& title, xcb_connection_t* conn);
class ApplicationXCB final : public IApplication
{
IApplicationCallback& m_callback;
const std::string m_uniqueName;
const std::string m_friendlyName;
const std::string m_pname;
const std::vector<std::string> m_args;
/* DBus single-instance */
bool m_singleInstance;
DBusConnection* m_dbus = NULL;
/* All windows */
std::unordered_map<xcb_window_t, IWindow*> m_windows;
xcb_connection_t* m_xcbConn = NULL;
bool m_running;
void _deletedWindow(IWindow* window)
{
m_windows.erase((xcb_window_t)window->getPlatformHandle());
}
public:
ApplicationXCB(IApplicationCallback& callback,
const std::string& uniqueName,
const std::string& friendlyName,
const std::string& pname,
const std::vector<std::string>& args,
bool singleInstance)
: m_callback(callback),
m_uniqueName(uniqueName),
m_friendlyName(friendlyName),
m_pname(pname),
m_args(args),
m_singleInstance(singleInstance)
{
/* DBus single instance registration */
bool isFirst;
m_dbus = registerDBus(uniqueName.c_str(), isFirst);
if (m_singleInstance)
{
if (!isFirst)
{
/* This is a duplicate instance, send signal and return */
if (args.size())
{
/* create a signal & check for errors */
DBusMessage*
msg = dbus_message_new_signal("/boo/signal/FileHandler",
"boo.signal.FileHandling",
"Open");
/* append arguments onto signal */
DBusMessageIter argsIter;
dbus_message_iter_init_append(msg, &argsIter);
for (const std::string& arg : args)
{
const char* sigvalue = arg.c_str();
dbus_message_iter_append_basic(&argsIter, DBUS_TYPE_STRING, &sigvalue);
}
/* send the message and flush the connection */
dbus_uint32_t serial;
dbus_connection_send(m_dbus, msg, &serial);
dbus_connection_flush(m_dbus);
dbus_message_unref(msg);
}
return;
}
else
{
/* This is the first instance, register for signal */
// add a rule for which messages we want to see
DBusError err = {};
dbus_bus_add_match(m_dbus, "type='signal',interface='boo.signal.FileHandling'", &err);
dbus_connection_flush(m_dbus);
}
}
/* Open X connection */
m_xcbConn = xcb_connect(NULL, NULL);
/* The xkb extension requests that the X server does not
* send repeated keydown events when a key is held */
xkb_x11_setup_xkb_extension(m_xcbConn,
XKB_X11_MIN_MAJOR_XKB_VERSION,
XKB_X11_MIN_MINOR_XKB_VERSION,
XKB_X11_SETUP_XKB_EXTENSION_NO_FLAGS,
NULL, NULL, NULL, NULL);
xcb_xkb_per_client_flags(m_xcbConn, XCB_XKB_ID_USE_CORE_KBD,
XCB_XKB_PER_CLIENT_FLAG_DETECTABLE_AUTO_REPEAT,
XCB_XKB_PER_CLIENT_FLAG_DETECTABLE_AUTO_REPEAT, 0, 0, 0);
/* Xinput major opcode */
const xcb_query_extension_reply_t* xiReply =
xcb_get_extension_data(m_xcbConn, &xcb_input_id);
if (xiReply)
XINPUT_OPCODE = xiReply->major_opcode;
}
~ApplicationXCB()
{
xcb_disconnect(m_xcbConn);
}
EPlatformType getPlatformType() const
{
return PLAT_XCB;
}
void run()
{
if (!m_xcbConn)
return;
xcb_generic_event_t* event;
m_running = true;
m_callback.appLaunched(this);
xcb_flush(m_xcbConn);
int xcbFd = xcb_get_file_descriptor(m_xcbConn);
int dbusFd;
dbus_connection_get_unix_fd(m_dbus, &dbusFd);
int maxFd = MAX(xcbFd, dbusFd);
while (m_running)
{
fd_set fds;
FD_ZERO(&fds);
FD_SET(xcbFd, &fds);
FD_SET(dbusFd, &fds);
select(maxFd+1, &fds, NULL, NULL, NULL);
if (FD_ISSET(xcbFd, &fds))
{
event = xcb_poll_for_event(m_xcbConn);
if (!event)
break;
bool windowEvent;
xcb_window_t evWindow = getWindowOfEvent(event, windowEvent);
//fprintf(stderr, "EVENT %d\n", XCB_EVENT_RESPONSE_TYPE(event));
if (windowEvent)
{
auto window = m_windows.find(evWindow);
if (window != m_windows.end())
window->second->_incomingEvent(event);
}
free(event);
}
if (FD_ISSET(dbusFd, &fds))
{
DBusMessage* msg;
dbus_connection_read_write(m_dbus, 0);
while ((msg = dbus_connection_pop_message(m_dbus)))
{
/* check if the message is a signal from the correct interface and with the correct name */
if (dbus_message_is_signal(msg, "boo.signal.FileHandling", "Open"))
{
/* read the parameters */
std::vector<std::string> paths;
DBusMessageIter iter;
dbus_message_iter_init(msg, &iter);
while (dbus_message_iter_get_arg_type(&iter) != DBUS_TYPE_INVALID)
{
const char* argVal;
dbus_message_iter_get_basic(&iter, &argVal);
paths.push_back(argVal);
dbus_message_iter_next(&iter);
}
m_callback.appFilesOpen(this, paths);
}
dbus_message_unref(msg);
}
}
}
m_callback.appQuitting(this);
}
void quit()
{
m_running = false;
}
const std::string& getUniqueName() const
{
return m_uniqueName;
}
const std::string& getFriendlyName() const
{
return m_friendlyName;
}
const std::string& getProcessName() const
{
return m_pname;
}
const std::vector<std::string>& getArgs() const
{
return m_args;
}
IWindow* newWindow(const std::string& title)
{
IWindow* newWindow = _CWindowXCBNew(title, m_xcbConn);
m_windows[(xcb_window_t)newWindow->getPlatformHandle()] = newWindow;
return newWindow;
}
};
}

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#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
namespace boo
{
struct GraphicsContextWayland : IGraphicsContext
{
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
public:
IWindowCallback* m_callback;
GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
: m_api(api),
m_pf(PF_RGBA8),
m_parentWindow(parentWindow)
{}
~GraphicsContextWayland()
{
}
void _setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > PF_RGBAF32_Z24)
return;
m_pf = pf;
}
void initializeContext()
{
}
};
IGraphicsContext* _GraphicsContextWaylandNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow)
{
return new GraphicsContextWayland(api, parentWindow);
}
}

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#include "boo/IGraphicsContext.hpp"
#include "boo/IWindow.hpp"
#include <xcb/xcb.h>
#include <xcb/glx.h>
#include <GL/glx.h>
#include <GL/glcorearb.h>
#include <stdio.h>
#include <stdlib.h>
#include <thread>
namespace boo
{
struct GraphicsContextXCB : IGraphicsContext
{
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
xcb_connection_t* m_xcbConn;
xcb_glx_fbconfig_t m_fbconfig = 0;
xcb_visualid_t m_visualid = 0;
xcb_glx_window_t m_glxWindow = 0;
xcb_glx_context_t m_glxCtx = 0;
xcb_glx_context_tag_t m_glxCtxTag = 0;
std::thread* m_commandThread = NULL;
public:
IWindowCallback* m_callback;
GraphicsContextXCB(EGraphicsAPI api, IWindow* parentWindow, xcb_connection_t* conn, uint32_t& visualIdOut)
: m_api(api),
m_pf(PF_RGBA8),
m_parentWindow(parentWindow),
m_xcbConn(conn)
{
/* WTF freedesktop?? Fix this awful API and your nonexistant docs */
xcb_glx_get_fb_configs_reply_t* fbconfigs =
xcb_glx_get_fb_configs_reply(m_xcbConn, xcb_glx_get_fb_configs(m_xcbConn, 0), NULL);
struct conf_prop
{
uint32_t key;
uint32_t val;
}* props = (struct conf_prop*)xcb_glx_get_fb_configs_property_list(fbconfigs);
for (uint32_t i=0 ; i<fbconfigs->num_FB_configs ; ++i)
{
struct conf_prop* configProps = &props[fbconfigs->num_properties * i];
uint32_t fbconfId, visualId, depthSize, colorSize, doubleBuffer;
for (uint32_t j=0 ; j<fbconfigs->num_properties ; ++j)
{
struct conf_prop* prop = &configProps[j];
if (prop->key == GLX_FBCONFIG_ID)
fbconfId = prop->val;
if (prop->key == GLX_VISUAL_ID)
visualId = prop->val;
else if (prop->key == GLX_DEPTH_SIZE)
depthSize = prop->val;
else if (prop->key == GLX_BUFFER_SIZE)
colorSize = prop->val;
else if (prop->key == GLX_DOUBLEBUFFER)
doubleBuffer = prop->val;
}
/* Double-buffer only */
if (!doubleBuffer)
continue;
if (m_pf == PF_RGBA8 && colorSize >= 32)
{
m_fbconfig = fbconfId;
m_visualid = visualId;
break;
}
else if (m_pf == PF_RGBA8_Z24 && colorSize >= 32 && depthSize >= 24)
{
m_fbconfig = fbconfId;
m_visualid = visualId;
break;
}
else if (m_pf == PF_RGBAF32 && colorSize >= 128)
{
m_fbconfig = fbconfId;
m_visualid = visualId;
break;
}
else if (m_pf == PF_RGBAF32_Z24 && colorSize >= 128 && depthSize >= 24)
{
m_fbconfig = fbconfId;
m_visualid = visualId;
break;
}
}
free(fbconfigs);
if (!m_fbconfig)
{
fprintf(stderr, "unable to find suitable pixel format");
return;
}
visualIdOut = m_visualid;
}
~GraphicsContextXCB()
{
}
void _setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > PF_RGBAF32_Z24)
return;
m_pf = pf;
}
void initializeContext()
{
m_glxWindow = xcb_generate_id(m_xcbConn);
xcb_glx_create_window(m_xcbConn, 0, m_fbconfig,
m_parentWindow->getPlatformHandle(),
m_glxWindow, 0, NULL);
}
};
IGraphicsContext* _GraphicsContextXCBNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow, xcb_connection_t* conn,
uint32_t& visualIdOut)
{
return new GraphicsContextXCB(api, parentWindow, conn, visualIdOut);
}
}

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lib/x11/WindowWayland.cpp Normal file
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#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
namespace boo
{
IGraphicsContext* _CGraphicsContextWaylandNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow);
struct WindowWayland : IWindow
{
WindowWayland(const std::string& title)
{
}
~WindowWayland()
{
}
void setCallback(IWindowCallback* cb)
{
}
void showWindow()
{
}
void hideWindow()
{
}
std::string getTitle()
{
}
void setTitle(const std::string& title)
{
}
void setWindowFrameDefault()
{
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
{
}
void setWindowFrame(float x, float y, float w, float h)
{
}
float getVirtualPixelFactor() const
{
}
bool isFullscreen() const
{
}
void setFullscreen(bool fs)
{
}
uintptr_t getPlatformHandle() const
{
}
ETouchType getTouchType() const
{
}
};
IWindow* _CWindowWaylandNew(const std::string& title)
{
return new WindowWayland(title);
}
}

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#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IApplication.hpp"
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
#include <xcb/xproto.h>
#include <xcb/xcb_keysyms.h>
#include <xkbcommon/xkbcommon.h>
#include <xcb/xinput.h>
#include <limits.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#define XK_MISCELLANY
#define XK_XKB_KEYS
#define XK_LATIN1
#include <X11/keysymdef.h>
#define REF_DPMM 3.7824 /* 96 DPI */
#define FS_ATOM "_NET_WM_STATE_FULLSCREEN"
namespace boo
{
extern int XINPUT_OPCODE;
static inline double fp3232val(xcb_input_fp3232_t* val)
{
return val->integral + val->frac / (double)UINT_MAX;
}
static uint32_t translateKeysym(xcb_keysym_t sym, int& specialSym, int& modifierSym)
{
specialSym = IWindowCallback::KEY_NONE;
modifierSym = IWindowCallback::MKEY_NONE;
if (sym >= XK_F1 && sym <= XK_F12)
specialSym = IWindowCallback::KEY_F1 + sym - XK_F1;
else if (sym == XK_Escape)
specialSym = IWindowCallback::KEY_ESC;
else if (sym == XK_Return)
specialSym = IWindowCallback::KEY_ENTER;
else if (sym == XK_BackSpace)
specialSym = IWindowCallback::KEY_BACKSPACE;
else if (sym == XK_Insert)
specialSym = IWindowCallback::KEY_INSERT;
else if (sym == XK_Delete)
specialSym = IWindowCallback::KEY_DELETE;
else if (sym == XK_Home)
specialSym = IWindowCallback::KEY_HOME;
else if (sym == XK_End)
specialSym = IWindowCallback::KEY_END;
else if (sym == XK_Page_Up)
specialSym = IWindowCallback::KEY_PGUP;
else if (sym == XK_Page_Down)
specialSym = IWindowCallback::KEY_PGDOWN;
else if (sym == XK_Left)
specialSym = IWindowCallback::KEY_LEFT;
else if (sym == XK_Right)
specialSym = IWindowCallback::KEY_RIGHT;
else if (sym == XK_Up)
specialSym = IWindowCallback::KEY_UP;
else if (sym == XK_Down)
specialSym = IWindowCallback::KEY_DOWN;
else if (sym == XK_Shift_L || sym == XK_Shift_R)
modifierSym = IWindowCallback::MKEY_SHIFT;
else if (sym == XK_Control_L || sym == XK_Control_R)
modifierSym = IWindowCallback::MKEY_CTRL;
else if (sym == XK_Alt_L || sym == XK_Alt_R)
modifierSym = IWindowCallback::MKEY_ALT;
else
return xkb_keysym_to_utf32(sym);
return 0;
}
static int translateModifiers(unsigned state)
{
int retval = 0;
if (state & XCB_MOD_MASK_SHIFT)
retval |= IWindowCallback::MKEY_SHIFT;
if (state & XCB_MOD_MASK_CONTROL)
retval |= IWindowCallback::MKEY_CTRL;
if (state & XCB_MOD_MASK_1)
retval |= IWindowCallback::MKEY_ALT;
return retval;
}
static int translateButton(unsigned detail)
{
int retval = 0;
if (detail == 1)
retval = IWindowCallback::BUTTON_PRIMARY;
else if (detail == 3)
retval = IWindowCallback::BUTTON_SECONDARY;
else if (detail == 2)
retval = IWindowCallback::BUTTON_MIDDLE;
else if (detail == 8)
retval = IWindowCallback::BUTTON_AUX1;
else if (detail == 9)
retval =
IWindowCallback::BUTTON_AUX2;
return retval;
}
#define INTERN_ATOM(var, conn, name, if_exists) \
do {\
xcb_intern_atom_cookie_t cookie = \
xcb_intern_atom(conn, if_exists, sizeof(#name), #name); \
xcb_intern_atom_reply_t* reply = \
xcb_intern_atom_reply(conn, cookie, NULL); \
var = reply->atom; \
free(reply); \
} while(0)
struct XCBAtoms
{
xcb_atom_t m_wmProtocols = 0;
xcb_atom_t m_wmDeleteWindow = 0;
xcb_atom_t m_netwmState = 0;
xcb_atom_t m_netwmStateFullscreen = 0;
xcb_atom_t m_netwmStateAdd = 0;
xcb_atom_t m_netwmStateRemove = 0;
xcb_key_symbols_t* m_keySyms = NULL;
XCBAtoms(xcb_connection_t* conn)
{
INTERN_ATOM(m_wmProtocols, conn, WM_PROTOCOLS, 1);
INTERN_ATOM(m_wmDeleteWindow, conn, WM_DELETE_WINDOW, 1);
INTERN_ATOM(m_netwmState, conn, _NET_WM_STATE, 0);
INTERN_ATOM(m_netwmStateFullscreen, conn, _NET_WM_STATE_FULLSCREEN, 0);
INTERN_ATOM(m_netwmStateAdd, conn, _NET_WM_STATE_ADD, 0);
INTERN_ATOM(m_netwmStateRemove, conn, _NET_WM_STATE_REMOVE, 0);
m_keySyms = xcb_key_symbols_alloc(conn);
}
};
static XCBAtoms* S_ATOMS = NULL;
static void genFrameDefault(xcb_screen_t* screen, int* xOut, int* yOut, int* wOut, int* hOut)
{
float width = screen->width_in_pixels * 2.0 / 3.0;
float height = screen->height_in_pixels * 2.0 / 3.0;
*xOut = (screen->width_in_pixels - width) / 2.0;
*yOut = (screen->height_in_pixels - height) / 2.0;
*wOut = width;
*hOut = height;
}
IGraphicsContext* _GraphicsContextXCBNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow, xcb_connection_t* conn,
uint32_t& visualIdOut);
struct WindowXCB : IWindow
{
xcb_connection_t* m_xcbConn;
xcb_window_t m_windowId;
IGraphicsContext* m_gfxCtx;
IWindowCallback* m_callback;
/* Last known input device id (0xffff if not yet set) */
xcb_input_device_id_t m_lastInputID = 0xffff;
ETouchType m_touchType = TOUCH_NONE;
/* Scroll valuators */
int m_hScrollValuator = -1;
int m_vScrollValuator = -1;
double m_hScrollLast = 0.0;
double m_vScrollLast = 0.0;
/* Cached window rectangle (to avoid repeated X queries) */
int m_wx, m_wy, m_ww, m_wh;
float m_pixelFactor;
public:
WindowXCB(const std::string& title, xcb_connection_t* conn)
: m_xcbConn(conn), m_callback(NULL)
{
if (!S_ATOMS)
S_ATOMS = new XCBAtoms(conn);
/* Default screen */
xcb_screen_t* screen = xcb_setup_roots_iterator(xcb_get_setup(m_xcbConn)).data;
m_pixelFactor = screen->width_in_pixels / (float)screen->width_in_millimeters / REF_DPMM;
/* Construct graphics context */
uint32_t visualId;
m_gfxCtx = _GraphicsContextXCBNew(IGraphicsContext::API_OPENGL_3_3, this, m_xcbConn, visualId);
/* Create colormap */
xcb_colormap_t colormap = xcb_generate_id(m_xcbConn);
xcb_create_colormap(m_xcbConn, XCB_COLORMAP_ALLOC_NONE,
colormap, screen->root, visualId);
/* Create window */
int x, y, w, h;
genFrameDefault(screen, &x, &y, &w, &h);
uint32_t valueMasks[] =
{
XCB_NONE,
XCB_EVENT_MASK_KEY_PRESS | XCB_EVENT_MASK_KEY_RELEASE |
XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE |
XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_EXPOSURE |
XCB_EVENT_MASK_STRUCTURE_NOTIFY,
colormap,
XCB_NONE
};
m_windowId = xcb_generate_id(conn);
xcb_create_window(m_xcbConn, XCB_COPY_FROM_PARENT, m_windowId, screen->root,
x, y, w, h, 10,
XCB_WINDOW_CLASS_INPUT_OUTPUT, visualId,
XCB_CW_BORDER_PIXEL | XCB_CW_EVENT_MASK | XCB_CW_COLORMAP,
valueMasks);
/* The XInput 2.1 extension enables per-pixel smooth scrolling trackpads */
xcb_generic_error_t* xiErr = NULL;
xcb_input_xi_query_version_reply_t* xiReply =
xcb_input_xi_query_version_reply(m_xcbConn,
xcb_input_xi_query_version(m_xcbConn, 2, 1), &xiErr);
if (!xiErr)
{
struct
{
xcb_input_event_mask_t mask;
uint32_t maskVal;
} masks =
{
{XCB_INPUT_DEVICE_ALL_MASTER, 1},
XCB_INPUT_XI_EVENT_MASK_MOTION |
XCB_INPUT_XI_EVENT_MASK_TOUCH_BEGIN |
XCB_INPUT_XI_EVENT_MASK_TOUCH_UPDATE |
XCB_INPUT_XI_EVENT_MASK_TOUCH_END
};
xcb_input_xi_select_events(m_xcbConn, m_windowId, 1, &masks.mask);
}
free(xiReply);
/* Register netwm extension atom for window closing */
#if 0
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId, S_ATOMS->m_wmProtocols,
XCB_ATOM_ATOM, 32, 1, &S_ATOMS->m_wmDeleteWindow);
const xcb_atom_t wm_protocols[1] = {
S_ATOMS->m_wmDeleteWindow,
};
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId,
S_ATOMS->m_wmProtocols, 4,
32, 1, wm_protocols);
#endif
/* Set the title of the window */
const char* c_title = title.c_str();
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId,
XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8,
strlen(c_title), c_title);
/* Set the title of the window icon */
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId,
XCB_ATOM_WM_ICON_NAME, XCB_ATOM_STRING, 8,
strlen(c_title), c_title);
/* Initialize context */
xcb_map_window(m_xcbConn, m_windowId);
xcb_flush(m_xcbConn);
m_gfxCtx->initializeContext();
}
~WindowXCB()
{
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
void showWindow()
{
xcb_map_window(m_xcbConn, m_windowId);
xcb_flush(m_xcbConn);
}
void hideWindow()
{
xcb_unmap_window(m_xcbConn, m_windowId);
xcb_flush(m_xcbConn);
}
std::string getTitle()
{
xcb_get_property_cookie_t cookie =
xcb_get_property(m_xcbConn, 0, m_windowId, XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 0, 64);
xcb_get_property_reply_t* reply =
xcb_get_property_reply(m_xcbConn, cookie, NULL);
std::string retval((const char*)xcb_get_property_value(reply));
free(reply);
return retval;
}
void setTitle(const std::string& title)
{
const char* c_title = title.c_str();
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId,
XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8,
strlen(c_title), c_title);
}
void setWindowFrameDefault()
{
int x, y, w, h;
xcb_screen_t* screen = xcb_setup_roots_iterator(xcb_get_setup(m_xcbConn)).data;
genFrameDefault(screen, &x, &y, &w, &h);
uint32_t values[] = {(uint32_t)x, (uint32_t)y, (uint32_t)w, (uint32_t)h};
xcb_configure_window(m_xcbConn, m_windowId,
XCB_CONFIG_WINDOW_X |
XCB_CONFIG_WINDOW_Y |
XCB_CONFIG_WINDOW_WIDTH |
XCB_CONFIG_WINDOW_HEIGHT,
values);
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
{
xOut = m_wx;
yOut = m_wy;
wOut = m_ww;
hOut = m_wh;
}
void setWindowFrame(float x, float y, float w, float h)
{
uint32_t values[] = {(uint32_t)x, (uint32_t)y, (uint32_t)w, (uint32_t)h};
xcb_configure_window(m_xcbConn, m_windowId,
XCB_CONFIG_WINDOW_X |
XCB_CONFIG_WINDOW_Y |
XCB_CONFIG_WINDOW_WIDTH |
XCB_CONFIG_WINDOW_HEIGHT,
values);
}
float getVirtualPixelFactor() const
{
return m_pixelFactor;
}
bool isFullscreen() const
{
xcb_get_property_cookie_t cookie =
xcb_get_property(m_xcbConn, 0, m_windowId, S_ATOMS->m_netwmState, XCB_ATOM_ATOM, 0, 32);
xcb_get_property_reply_t* reply =
xcb_get_property_reply(m_xcbConn, cookie, NULL);
char* props = (char*)xcb_get_property_value(reply);
char fullscreen = false;
for (unsigned i=0 ; i<reply->length/4 ; ++i)
{
if ((xcb_atom_t)props[i] == S_ATOMS->m_netwmStateFullscreen)
{
fullscreen = true;
break;
}
}
free(reply);
return fullscreen;
}
void setFullscreen(bool fs)
{
xcb_client_message_event_t fsEvent =
{
XCB_CLIENT_MESSAGE,
32,
0,
m_windowId,
S_ATOMS->m_netwmState,
{}
};
fsEvent.data.data32[0] = fs ? S_ATOMS->m_netwmStateAdd : S_ATOMS->m_netwmStateRemove;
fsEvent.data.data32[1] = S_ATOMS->m_netwmStateFullscreen;
xcb_send_event(m_xcbConn, 0, m_windowId,
XCB_EVENT_MASK_STRUCTURE_NOTIFY |
XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT,
(const char*)&fsEvent);
}
uintptr_t getPlatformHandle() const
{
return (uintptr_t)m_windowId;
}
void _pointingDeviceChanged(xcb_input_device_id_t deviceId)
{
xcb_input_xi_query_device_reply_t* reply =
xcb_input_xi_query_device_reply(m_xcbConn, xcb_input_xi_query_device(m_xcbConn, deviceId), NULL);
xcb_input_xi_device_info_iterator_t infoIter = xcb_input_xi_query_device_infos_iterator(reply);
while (infoIter.rem)
{
/* First iterate classes for scrollables */
xcb_input_device_class_iterator_t classIter =
xcb_input_xi_device_info_classes_iterator(infoIter.data);
int hScroll = -1;
int vScroll = -1;
m_hScrollLast = 0.0;
m_vScrollLast = 0.0;
m_hScrollValuator = -1;
m_vScrollValuator = -1;
while (classIter.rem)
{
if (classIter.data->type == XCB_INPUT_DEVICE_CLASS_TYPE_SCROLL)
{
xcb_input_scroll_class_t* scrollClass = (xcb_input_scroll_class_t*)classIter.data;
if (scrollClass->scroll_type == XCB_INPUT_SCROLL_TYPE_VERTICAL)
vScroll = scrollClass->number;
else if (scrollClass->scroll_type == XCB_INPUT_SCROLL_TYPE_HORIZONTAL)
hScroll = scrollClass->number;
}
xcb_input_device_class_next(&classIter);
}
/* Next iterate for touch and scroll valuators */
classIter = xcb_input_xi_device_info_classes_iterator(infoIter.data);
while (classIter.rem)
{
if (classIter.data->type == XCB_INPUT_DEVICE_CLASS_TYPE_VALUATOR)
{
xcb_input_valuator_class_t* valClass = (xcb_input_valuator_class_t*)classIter.data;
if (valClass->number == vScroll)
{
m_vScrollLast = fp3232val(&valClass->value);
m_vScrollValuator = vScroll;
}
else if (valClass->number == hScroll)
{
m_hScrollLast = fp3232val(&valClass->value);
m_hScrollValuator = hScroll;
}
}
else if (classIter.data->type == XCB_INPUT_DEVICE_CLASS_TYPE_TOUCH)
{
xcb_input_touch_class_t* touchClass = (xcb_input_touch_class_t*)classIter.data;
if (touchClass->mode == XCB_INPUT_TOUCH_MODE_DIRECT)
m_touchType = TOUCH_DISPLAY;
else if (touchClass->mode == XCB_INPUT_TOUCH_MODE_DEPENDENT)
m_touchType = TOUCH_TRACKPAD;
else
m_touchType = TOUCH_NONE;
}
xcb_input_device_class_next(&classIter);
}
xcb_input_xi_device_info_next(&infoIter);
}
free(reply);
m_lastInputID = deviceId;
}
void _incomingEvent(void* e)
{
xcb_generic_event_t* event = (xcb_generic_event_t*)e;
switch (XCB_EVENT_RESPONSE_TYPE(event))
{
case XCB_EXPOSE:
{
xcb_expose_event_t* ev = (xcb_expose_event_t*)event;
m_wx = ev->x;
m_wy = ev->y;
m_ww = ev->width;
m_wh = ev->height;
return;
}
case XCB_CONFIGURE_NOTIFY:
{
xcb_configure_notify_event_t* ev = (xcb_configure_notify_event_t*)event;
if (ev->width && ev->height)
{
m_wx = ev->x;
m_wy = ev->y;
m_ww = ev->width;
m_wh = ev->height;
}
return;
}
case XCB_KEY_PRESS:
{
xcb_key_press_event_t* ev = (xcb_key_press_event_t*)event;
if (m_callback)
{
int specialKey;
int modifierKey;
wchar_t charCode = translateKeysym(xcb_key_press_lookup_keysym(S_ATOMS->m_keySyms, ev, 0),
specialKey, modifierKey);
int modifierMask = translateModifiers(ev->state);
if (charCode)
m_callback->charKeyDown(charCode,
(IWindowCallback::EModifierKey)modifierMask, false);
else if (specialKey)
m_callback->specialKeyDown((IWindowCallback::ESpecialKey)specialKey,
(IWindowCallback::EModifierKey)modifierMask, false);
else if (modifierKey)
m_callback->modKeyDown((IWindowCallback::EModifierKey)modifierKey, false);
}
return;
}
case XCB_KEY_RELEASE:
{
xcb_key_release_event_t* ev = (xcb_key_release_event_t*)event;
if (m_callback)
{
int specialKey;
int modifierKey;
wchar_t charCode = translateKeysym(xcb_key_release_lookup_keysym(S_ATOMS->m_keySyms, ev, 0),
specialKey, modifierKey);
int modifierMask = translateModifiers(ev->state);
if (charCode)
m_callback->charKeyUp(charCode,
(IWindowCallback::EModifierKey)modifierMask);
else if (specialKey)
m_callback->specialKeyUp((IWindowCallback::ESpecialKey)specialKey,
(IWindowCallback::EModifierKey)modifierMask);
else if (modifierKey)
m_callback->modKeyUp((IWindowCallback::EModifierKey)modifierKey);
}
return;
}
case XCB_BUTTON_PRESS:
{
xcb_button_press_event_t* ev = (xcb_button_press_event_t*)event;
if (m_callback)
{
int button = translateButton(ev->detail);
if (button)
{
int modifierMask = translateModifiers(ev->state);
IWindowCallback::SWindowCoord coord =
{
{(unsigned)ev->event_x, (unsigned)ev->event_y},
{(unsigned)(ev->event_x / m_pixelFactor), (unsigned)(ev->event_y / m_pixelFactor)},
{ev->event_x / (float)m_ww, ev->event_y / (float)m_wh}
};
m_callback->mouseDown(coord, (IWindowCallback::EMouseButton)button,
(IWindowCallback::EModifierKey)modifierMask);
}
/* Also handle legacy scroll events here */
if (ev->detail >= 4 && ev->detail <= 7 &&
m_hScrollValuator == -1 && m_vScrollValuator == -1)
{
IWindowCallback::SWindowCoord coord =
{
{(unsigned)ev->event_x, (unsigned)ev->event_y},
{(unsigned)(ev->event_x / m_pixelFactor), (unsigned)(ev->event_y / m_pixelFactor)},
{ev->event_x / (float)m_ww, ev->event_y / (float)m_wh}
};
IWindowCallback::SScrollDelta scrollDelta =
{
{0.0, 0.0},
false
};
if (ev->detail == 4)
scrollDelta.delta[1] = 1.0;
else if (ev->detail == 5)
scrollDelta.delta[1] = -1.0;
else if (ev->detail == 6)
scrollDelta.delta[0] = 1.0;
else if (ev->detail == 7)
scrollDelta.delta[0] = -1.0;
m_callback->scroll(coord, scrollDelta);
}
}
return;
}
case XCB_BUTTON_RELEASE:
{
xcb_button_release_event_t* ev = (xcb_button_release_event_t*)event;
if (m_callback)
{
int button = translateButton(ev->detail);
if (button)
{
int modifierMask = translateModifiers(ev->state);
IWindowCallback::SWindowCoord coord =
{
{(unsigned)ev->event_x, (unsigned)ev->event_y},
{(unsigned)(ev->event_x / m_pixelFactor), (unsigned)(ev->event_y / m_pixelFactor)},
{ev->event_x / (float)m_ww, ev->event_y / (float)m_wh}
};
m_callback->mouseUp(coord, (IWindowCallback::EMouseButton)button,
(IWindowCallback::EModifierKey)modifierMask);
}
}
return;
}
case XCB_MOTION_NOTIFY:
{
xcb_motion_notify_event_t* ev = (xcb_motion_notify_event_t*)event;
if (m_callback)
{
IWindowCallback::SWindowCoord coord =
{
{(unsigned)ev->event_x, (unsigned)ev->event_y},
{(unsigned)(ev->event_x / m_pixelFactor), (unsigned)(ev->event_y / m_pixelFactor)},
{ev->event_x / (float)m_ww, ev->event_y / (float)m_wh}
};
m_callback->mouseMove(coord);
}
return;
}
case XCB_GE_GENERIC:
{
xcb_ge_event_t* gev = (xcb_ge_event_t*)event;
if (gev->pad0 == XINPUT_OPCODE)
{
switch (gev->event_type)
{
case XCB_INPUT_MOTION:
{
xcb_input_motion_event_t* ev = (xcb_input_motion_event_t*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
uint32_t* valuators = (uint32_t*)(((char*)ev) + sizeof(xcb_input_motion_event_t) + sizeof(uint32_t) * ev->buttons_len);
xcb_input_fp3232_t* valuatorVals = (xcb_input_fp3232_t*)(((char*)valuators) + sizeof(uint32_t) * ev->valuators_len);
int cv = 0;
double newScroll[2] = {m_hScrollLast, m_vScrollLast};
bool didScroll = false;
for (int i=0 ; i<32 ; ++i)
{
if (valuators[0] & (1<<i))
{
if (i == m_hScrollValuator)
{
newScroll[0] = fp3232val(&valuatorVals[cv]);
didScroll = true;
}
else if (i == m_vScrollValuator)
{
newScroll[1] = fp3232val(&valuatorVals[cv]);
didScroll = true;
}
++cv;
}
}
IWindowCallback::SScrollDelta scrollDelta =
{
{newScroll[0] - m_hScrollLast, newScroll[1] - m_vScrollLast},
true
};
m_hScrollLast = newScroll[0];
m_vScrollLast = newScroll[1];
if (m_callback && didScroll)
{
unsigned event_x = ev->event_x >> 16;
unsigned event_y = ev->event_y >> 16;
IWindowCallback::SWindowCoord coord =
{
{event_x, event_y},
{(unsigned)(event_x / m_pixelFactor), (unsigned)(event_y / m_pixelFactor)},
{event_x / (float)m_ww, event_y / (float)m_wh}
};
m_callback->scroll(coord, scrollDelta);
}
return;
}
case XCB_INPUT_TOUCH_BEGIN:
{
xcb_input_touch_begin_event_t* ev = (xcb_input_touch_begin_event_t*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
uint32_t* valuators = (uint32_t*)(((char*)ev) + sizeof(xcb_input_motion_event_t) + sizeof(uint32_t) * ev->buttons_len);
xcb_input_fp3232_t* valuatorVals = (xcb_input_fp3232_t*)(((char*)valuators) + sizeof(uint32_t) * ev->valuators_len);
int cv = 0;
double vals[32] = {};
for (int i=0 ; i<32 ; ++i)
{
if (valuators[0] & (1<<i))
{
vals[i] = fp3232val(&valuatorVals[cv]);
++cv;
}
}
IWindowCallback::STouchCoord coord =
{
{vals[0], vals[1]}
};
if (m_callback)
m_callback->touchDown(coord, ev->detail);
return;
}
case XCB_INPUT_TOUCH_UPDATE:
{
xcb_input_touch_update_event_t* ev = (xcb_input_touch_update_event_t*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
uint32_t* valuators = (uint32_t*)(((char*)ev) + sizeof(xcb_input_motion_event_t) + sizeof(uint32_t) * ev->buttons_len);
xcb_input_fp3232_t* valuatorVals = (xcb_input_fp3232_t*)(((char*)valuators) + sizeof(uint32_t) * ev->valuators_len);
int cv = 0;
double vals[32] = {};
for (int i=0 ; i<32 ; ++i)
{
if (valuators[0] & (1<<i))
{
vals[i] = fp3232val(&valuatorVals[cv]);
++cv;
}
}
IWindowCallback::STouchCoord coord =
{
{vals[0], vals[1]}
};
if (m_callback)
m_callback->touchMove(coord, ev->detail);
return;
}
case XCB_INPUT_TOUCH_END:
{
xcb_input_touch_end_event_t* ev = (xcb_input_touch_end_event_t*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
uint32_t* valuators = (uint32_t*)(((char*)ev) + sizeof(xcb_input_motion_event_t) + sizeof(uint32_t) * ev->buttons_len);
xcb_input_fp3232_t* valuatorVals = (xcb_input_fp3232_t*)(((char*)valuators) + sizeof(uint32_t) * ev->valuators_len);
int cv = 0;
double vals[32] = {};
for (int i=0 ; i<32 ; ++i)
{
if (valuators[0] & (1<<i))
{
vals[i] = fp3232val(&valuatorVals[cv]);
++cv;
}
}
IWindowCallback::STouchCoord coord =
{
{vals[0], vals[1]}
};
if (m_callback)
m_callback->touchUp(coord, ev->detail);
return;
}
}
}
}
}
}
ETouchType getTouchType() const
{
return m_touchType;
}
};
IWindow* _CWindowXCBNew(const std::string& title, xcb_connection_t* conn)
{
return new WindowXCB(title, conn);
}
}

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@ -1,75 +0,0 @@
HEADERS += \
$$PWD/include/boo.hpp \
$$PWD/include/IGraphicsContext.hpp \
$$PWD/include/ISurface.hpp \
$$PWD/include/CSurface.hpp \
$$PWD/include/IRetraceWaiter.hpp \
$$PWD/include/IInputWaiter.hpp \
$$PWD/include/CInputRelay.hpp \
$$PWD/include/CInputDeferredRelay.hpp \
$$PWD/include/inputdev/CDolphinSmashAdapter.hpp \
$$PWD/include/inputdev/CRevolutionPad.hpp \
$$PWD/include/inputdev/CCafeProPad.hpp \
$$PWD/include/inputdev/CDualshockPad.hpp \
$$PWD/include/inputdev/CGenericPad.hpp \
$$PWD/include/inputdev/CDeviceFinder.hpp \
$$PWD/include/inputdev/CDeviceToken.hpp \
$$PWD/include/inputdev/CDeviceBase.hpp \
$$PWD/include/inputdev/IHIDListener.hpp \
$$PWD/src/inputdev/IHIDDevice.hpp \
$$PWD/include/inputdev/SDeviceSignature.hpp
SOURCES += \
$$PWD/InputDeviceClasses.cpp \
$$PWD/src/CSurface.cpp \
$$PWD/src/CRetraceWaiter.cpp \
$$PWD/src/CInputRelay.cpp \
$$PWD/src/CInputDeferredRelay.cpp \
$$PWD/src/inputdev/CDolphinSmashAdapter.cpp \
$$PWD/src/inputdev/CRevolutionPad.cpp \
$$PWD/src/inputdev/CCafeProPad.cpp \
$$PWD/src/inputdev/CDualshockPad.cpp \
$$PWD/src/inputdev/CGenericPad.cpp \
$$PWD/src/inputdev/CDeviceBase.cpp \
$$PWD/src/inputdev/SDeviceSignature.cpp
unix:!macx {
HEADERS += \
$$PWD/include/x11/CGLXContext.hpp
SOURCES += \
$$PWD/src/x11/CGLXContext.cpp
}
linux {
SOURCES += \
$$PWD/src/inputdev/CHIDListenerUdev.cpp \
$$PWD/src/inputdev/CHIDDeviceUdev.cpp
LIBS += -ludev
}
macx {
HEADERS += \
$$PWD/include/mac/CCGLContext.hpp
SOURCES += \
$$PWD/src/mac/CCGLContext.cpp \
$$PWD/src/inputdev/CHIDDeviceIOKit.cpp \
$$PWD/src/inputdev/CHIDListenerIOKit.cpp
OBJECTIVE_SOURCES += \
$$PWD/src/mac/CCGLCocoaView.mm
}
win32 {
HEADERS += \
$$PWD/include/win/CWGLContext.hpp
SOURCES += \
$$PWD/src/win/CWGLContext.cpp \
$$PWD/src/inputdev/CHIDListenerWinUSB.cpp \
$$PWD/src/inputdev/CHIDDeviceWinUSB.cpp
}
INCLUDEPATH += $$PWD/include

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@ -1 +0,0 @@
#include "CInputDeferredRelay.hpp"

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@ -1 +0,0 @@
#include "CInputRelay.hpp"

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@ -1,3 +0,0 @@
#include "CQtOpenGLWindow.hpp"

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@ -1 +0,0 @@
#include "IRetraceWaiter.hpp"

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@ -1,16 +0,0 @@
#include "CSurface.hpp"
namespace boo
{
ISurface* CSurfaceNewWindow()
{
return nullptr;
}
ISurface* CSurfaceNewQWidget()
{
return nullptr;
}
}

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@ -1 +0,0 @@
#include "inputdev/CCafeProPad.hpp"

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@ -1,73 +0,0 @@
#include "inputdev/CDeviceBase.hpp"
#include "inputdev/CDeviceToken.hpp"
#include "IHIDDevice.hpp"
#include <cstdarg>
namespace boo
{
CDeviceBase::CDeviceBase(CDeviceToken* token)
: m_token(token), m_hidDev(NULL)
{
}
CDeviceBase::~CDeviceBase()
{
delete m_hidDev;
}
void CDeviceBase::_deviceDisconnected()
{
deviceDisconnected();
m_token = NULL;
if (m_hidDev)
{
m_hidDev->_deviceDisconnected();
delete m_hidDev;
m_hidDev = NULL;
}
}
void CDeviceBase::closeDevice()
{
if (m_token)
m_token->_deviceClose();
}
void CDeviceBase::deviceError(const char* error, ...)
{
va_list vl;
va_start(vl, error);
vfprintf(stderr, error, vl);
va_end(vl);
}
bool CDeviceBase::sendUSBInterruptTransfer(uint8_t pipe, const uint8_t* data, size_t length)
{
if (m_hidDev)
return m_hidDev->_sendUSBInterruptTransfer(pipe, data, length);
return false;
}
size_t CDeviceBase::receiveUSBInterruptTransfer(uint8_t pipe, uint8_t* data, size_t length)
{
if (m_hidDev)
return m_hidDev->_receiveUSBInterruptTransfer(pipe, data, length);
return false;
}
bool CDeviceBase::sendHIDReport(const uint8_t* data, size_t length, uint16_t message)
{
if (m_hidDev)
return m_hidDev->_sendHIDReport(data, length, message);
return false;
}
size_t CDeviceBase::receiveReport(uint8_t* data, size_t length, uint16_t message)
{
if (m_hidDev)
return m_hidDev->_recieveReport(data, length, message);
return false;
}
}

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@ -1,23 +0,0 @@
#include "inputdev/CGenericPad.hpp"
#include "inputdev/CDeviceToken.hpp"
namespace boo
{
CGenericPad::CGenericPad(CDeviceToken* token)
: CDeviceBase(token)
{
}
CGenericPad::~CGenericPad()
{
}
void CGenericPad::deviceDisconnected()
{
}
}

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@ -1 +0,0 @@
#include "inputdev/CRevolutionPad.hpp"

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@ -1,67 +0,0 @@
#ifdef __APPLE__
#include "CCGLContext.hpp"
#include <iostream>
namespace boo
{
CCGLContext::CCGLContext()
: m_minVersion(3),
m_majVersion(3)
{
std::cout << "Hello from CGL" << std::endl;
}
CCGLContext::~CCGLContext()
{
}
bool CCGLContext::create()
{
return true;
}
void CCGLContext::setMinVersion(const int& min)
{
m_minVersion = min;
}
void CCGLContext::setMajorVersion(const int& maj)
{
m_majVersion = maj;
}
const std::string CCGLContext::version() const
{
return "Invalid version";
}
const std::string CCGLContext::name() const
{
return "GLX Context";
}
int CCGLContext::depthSize() const
{
return -1;
}
int CCGLContext::redDepth() const
{
return -1;
}
int CCGLContext::greenDepth() const
{
return -1;
}
int CCGLContext::blueDepth() const
{
return -1;
}
}
#endif

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@ -1,4 +0,0 @@
#ifdef _WIN32
#include "win/CWGLContext.hpp"
#endif

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@ -1,63 +0,0 @@
#if !defined(__APPLE__) && (defined(__linux__) || defined(BSD))
#include "x11/CGLXContext.hpp"
#include <iostream>
namespace boo
{
CGLXContext::CGLXContext()
: m_majVersion(3),
m_minVersion(3),
m_display(nullptr)
{
std::cout << "Hello from GLX" << std::endl;
}
bool CGLXContext::create()
{
return true;
}
void CGLXContext::setMinVersion(const int& min)
{
m_minVersion = min;
}
void CGLXContext::setMajorVersion(const int& maj)
{
m_majVersion = maj;
}
const std::string CGLXContext::version() const
{
return "Invalid version";
}
const std::string CGLXContext::name() const
{
return "GLX Context";
}
int CGLXContext::depthSize() const
{
return -1;
}
int CGLXContext::redDepth() const
{
return -1;
}
int CGLXContext::greenDepth() const
{
return -1;
}
int CGLXContext::blueDepth() const
{
return -1;
}
}
#endif // !defined(__APPLE__) && (defined(__linux__) || defined(BSD))

2
test/CMakeLists.txt Normal file
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@ -0,0 +1,2 @@
add_executable(booTest main.cpp)
target_link_libraries(booTest Boo ${BOO_SYS_LIBS})

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@ -1,49 +1,34 @@
#define _CRT_SECURE_NO_WARNINGS 1
#if __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#else
#endif
#include <stdio.h>
#include <iostream>
#include <boo.hpp>
#if _WIN32
#define _WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#include <initguid.h>
#include <Usbiodef.h>
#else
#include <unistd.h>
#endif
#include <boo/boo.hpp>
namespace boo
{
class CDolphinSmashAdapterCallback : public IDolphinSmashAdapterCallback
class DolphinSmashAdapterCallback : public IDolphinSmashAdapterCallback
{
void controllerConnected(unsigned idx, EDolphinControllerType type)
void controllerConnected(unsigned idx, EDolphinControllerType)
{
printf("CONTROLLER %u CONNECTED\n", idx);
}
void controllerDisconnected(unsigned idx, EDolphinControllerType type)
void controllerDisconnected(unsigned idx, EDolphinControllerType)
{
printf("CONTROLLER %u DISCONNECTED\n", idx);
}
void controllerUpdate(unsigned idx, EDolphinControllerType type,
const SDolphinControllerState& state)
void controllerUpdate(unsigned idx, EDolphinControllerType,
const DolphinControllerState& state)
{
printf("CONTROLLER %u UPDATE %d %d\n", idx, state.m_leftStick[0], state.m_leftStick[1]);
printf(" %d %d\n", state.m_rightStick[0], state.m_rightStick[1]);
}
};
class CDualshockControllerCallback : public IDualshockControllerCallback
class DualshockPadCallback : public IDualshockControllerCallback
{
void controllerDisconnected()
{
printf("CONTROLLER DISCONNECTED\n");
}
void controllerUpdate(const SDualshockControllerState& state)
void controllerUpdate(const DualshockControllerState& state)
{
static time_t timeTotal;
static time_t lastTime = 0;
@ -64,7 +49,6 @@ class CDualshockControllerCallback : public IDualshockControllerCallback
{
if (timeDif >= 1) // wait 30 seconds before issuing another rumble event
{
std::cout << "RUMBLE" << std::endl;
ctrl->startRumble(DS3_MOTOR_LEFT);
ctrl->startRumble(DS3_MOTOR_RIGHT, 100);
lastTime = timeTotal;
@ -80,34 +64,34 @@ class CDualshockControllerCallback : public IDualshockControllerCallback
}
};
class CTestDeviceFinder : public CDeviceFinder
class TestDeviceFinder : public DeviceFinder
{
CDolphinSmashAdapter* smashAdapter = NULL;
CDualshockController* ds3 = nullptr;
CDolphinSmashAdapterCallback m_cb;
CDualshockControllerCallback m_ds3CB;
DolphinSmashAdapter* smashAdapter = NULL;
DualshockPad* ds3 = nullptr;
DolphinSmashAdapterCallback m_cb;
DualshockPadCallback m_ds3CB;
public:
CTestDeviceFinder()
: CDeviceFinder({"CDolphinSmashAdapter",
"CDualshockController"})
TestDeviceFinder()
: DeviceFinder({typeid(DolphinSmashAdapter)})
{}
void deviceConnected(CDeviceToken& tok)
void deviceConnected(DeviceToken& tok)
{
smashAdapter = dynamic_cast<CDolphinSmashAdapter*>(tok.openAndGetDevice());
smashAdapter = dynamic_cast<DolphinSmashAdapter*>(tok.openAndGetDevice());
if (smashAdapter)
{
smashAdapter->setCallback(&m_cb);
smashAdapter->startRumble(0);
return;
}
ds3 = dynamic_cast<CDualshockController*>(tok.openAndGetDevice());
ds3 = dynamic_cast<DualshockPad*>(tok.openAndGetDevice());
if (ds3)
{
ds3->setCallback(&m_ds3CB);
ds3->setLED(DS3_LED_1);
}
}
void deviceDisconnected(CDeviceToken&, CDeviceBase* device)
void deviceDisconnected(DeviceToken&, DeviceBase* device)
{
if (smashAdapter == device)
{
@ -122,111 +106,102 @@ public:
}
};
}
#if _WIN32
/* This simple 'test' console app needs a full windows
* message loop for receiving device connection events
*/
static const DEV_BROADCAST_DEVICEINTERFACE_A HOTPLUG_CONF =
struct CTestWindowCallback : IWindowCallback
{
sizeof(DEV_BROADCAST_DEVICEINTERFACE_A),
DBT_DEVTYP_DEVICEINTERFACE,
0,
GUID_DEVINTERFACE_USB_DEVICE
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{
fprintf(stderr, "Mouse Down %d (%f,%f)\n", button, coord.norm[0], coord.norm[1]);
}
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{
fprintf(stderr, "Mouse Up %d (%f,%f)\n", button, coord.norm[0], coord.norm[1]);
}
void mouseMove(const SWindowCoord& coord)
{
//fprintf(stderr, "Mouse Move (%f,%f)\n", coord.norm[0], coord.norm[1]);
}
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll)
{
fprintf(stderr, "Mouse Scroll (%f,%f) (%f,%f)\n", coord.norm[0], coord.norm[1], scroll.delta[0], scroll.delta[1]);
}
void touchDown(const STouchCoord& coord, uintptr_t tid)
{
//fprintf(stderr, "Touch Down %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
}
void touchUp(const STouchCoord& coord, uintptr_t tid)
{
//fprintf(stderr, "Touch Up %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
}
void touchMove(const STouchCoord& coord, uintptr_t tid)
{
//fprintf(stderr, "Touch Move %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
}
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat)
{
}
void charKeyUp(unsigned long charCode, EModifierKey mods)
{
}
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat)
{
}
void specialKeyUp(ESpecialKey key, EModifierKey mods)
{
}
void modKeyDown(EModifierKey mod, bool isRepeat)
{
}
void modKeyUp(EModifierKey mod)
{
}
};
LRESULT CALLBACK WindowProc(
_In_ HWND hwnd,
_In_ UINT uMsg,
_In_ WPARAM wParam,
_In_ LPARAM lParam
)
struct TestApplicationCallback : IApplicationCallback
{
switch (uMsg)
IWindow* mainWindow = NULL;
boo::TestDeviceFinder devFinder;
CTestWindowCallback windowCallback;
void appLaunched(IApplication* app)
{
case WM_CREATE:
/* Register hotplug notification with windows */
RegisterDeviceNotificationA(hwnd, (LPVOID)&HOTPLUG_CONF, DEVICE_NOTIFY_WINDOW_HANDLE);
return 0;
case WM_DEVICECHANGE:
return boo::CDeviceFinder::winDevChangedHandler(wParam, lParam);
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
mainWindow = app->newWindow("YAY!");
mainWindow->setCallback(&windowCallback);
mainWindow->showWindow();
devFinder.startScanning();
}
}
int APIENTRY wWinMain(
_In_ HINSTANCE hInstance,
_In_ HINSTANCE,
_In_ LPTSTR,
_In_ int
)
{
AllocConsole();
freopen("CONOUT$", "w", stdout);
WNDCLASS wndClass =
void appQuitting(IApplication*)
{
0,
WindowProc,
0,
0,
hInstance,
0,
0,
0,
0,
L"BooTestWindow"
};
RegisterClassW(&wndClass);
boo::CTestDeviceFinder finder;
finder.startScanning();
HWND hwnd = CreateWindowW(L"BooTestWindow", L"BooTest", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL);
/* Pump messages */
MSG msg = {0};
while (GetMessage(&msg, hwnd, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
delete mainWindow;
}
void appFilesOpen(IApplication*, const std::vector<std::string>& paths)
{
fprintf(stderr, "OPENING: ");
for (const std::string& path : paths)
fprintf(stderr, "%s ", path.c_str());
fprintf(stderr, "\n");
}
};
}
#else
int main(int argc, char** argv)
int main(int argc, const char** argv)
{
boo::CTestDeviceFinder finder;
finder.startScanning();
#if 0
boo::IGraphicsContext* ctx = new boo::CGraphicsContext;
if (ctx->create())
{
}
#endif
#if __APPLE__
CFRunLoopRun();
#endif
while(1)
{
}
//delete ctx;
boo::TestApplicationCallback appCb;
std::unique_ptr<boo::IApplication> app =
ApplicationBootstrap(boo::IApplication::PLAT_AUTO,
appCb, "rwk", "RWK", argc, argv);
app->run();
printf("IM DYING!!\n");
return 0;
}
#endif

View File

@ -1,4 +0,0 @@
SOURCES += \
$$PWD/main.cpp
win32:SOURCES +=