mirror of https://github.com/AxioDL/boo.git
WASAPI VoiceEngine implementation
This commit is contained in:
parent
1eb46301c0
commit
290d40641d
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@ -28,12 +28,6 @@ void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, float* dataOut)
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vox->pumpAndMix(m_mixInfo, frames, dataOut);
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}
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BaseAudioVoiceEngine::BaseAudioVoiceEngine
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(const std::function<AudioVoiceEngineMixInfo()>& getEngineMixInfo)
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{
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m_mixInfo = getEngineMixInfo();
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}
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std::unique_ptr<IAudioVoice>
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BaseAudioVoiceEngine::allocateNewMonoVoice(double sampleRate,
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IAudioVoiceCallback* cb,
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@ -31,8 +31,6 @@ protected:
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void _pumpAndMixVoices(size_t frames, float* dataOut);
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public:
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BaseAudioVoiceEngine(const std::function<AudioVoiceEngineMixInfo()>& getEngineMixInfo);
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std::unique_ptr<IAudioVoice> allocateNewMonoVoice(double sampleRate,
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IAudioVoiceCallback* cb,
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bool dynamicPitch=false);
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@ -1,5 +1,5 @@
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#include "../win/Win32Common.hpp"
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#include "boo/audiodev/IAudioVoiceAllocator.hpp"
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#include "AudioVoiceEngine.hpp"
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#include "logvisor/logvisor.hpp"
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#include <Mmdeviceapi.h>
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@ -14,177 +14,16 @@ namespace boo
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{
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static logvisor::Module Log("boo::WASAPI");
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struct WASAPIAudioVoice : IAudioVoice
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{
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struct WASAPIAudioVoiceAllocator& m_parent;
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std::list<WASAPIAudioVoice*>::iterator m_parentIt;
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ChannelMap m_map;
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IAudioVoiceCallback* m_cb;
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ComPtr<IAudioClient> m_audClient;
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ComPtr<IAudioRenderClient> m_renderClient;
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UINT32 m_bufferFrames = 1024;
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size_t m_frameSize;
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const ChannelMap& channelMap() const {return m_map;}
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WASAPIAudioVoice(WASAPIAudioVoiceAllocator& parent, IMMDevice* dev, AudioChannelSet set,
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unsigned sampleRate, IAudioVoiceCallback* cb)
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: m_parent(parent), m_cb(cb)
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{
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unsigned chCount = ChannelCount(set);
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WAVEFORMATEX desc = {};
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desc.wFormatTag = WAVE_FORMAT_PCM;
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desc.nChannels = chCount;
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desc.nSamplesPerSec = sampleRate;
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desc.wBitsPerSample = 16;
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desc.nBlockAlign = desc.nChannels * desc.wBitsPerSample / 8;
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desc.nAvgBytesPerSec = desc.nSamplesPerSec * desc.nBlockAlign;
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if (FAILED(dev->Activate(IID_IAudioClient, CLSCTX_ALL,
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nullptr, &m_audClient)))
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{
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Log.report(logvisor::Fatal, "unable to create audio client");
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return;
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}
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WAVEFORMATEX* works;
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m_audClient->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, &desc, &works);
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HRESULT hr = m_audClient->Initialize(AUDCLNT_SHAREMODE_SHARED, 0,
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1000000, 0, &desc, nullptr);
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if (FAILED(hr))
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{
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Log.report(logvisor::Fatal, "unable to initialize audio client");
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return;
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}
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if (FAILED(m_audClient->GetBufferSize(&m_bufferFrames)))
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{
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Log.report(logvisor::Fatal, "unable to obtain audio buffer size");
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return;
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}
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if (FAILED(m_audClient->GetService(IID_IAudioRenderClient, &m_renderClient)))
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{
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Log.report(logvisor::Fatal, "unable to create audio render client");
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return;
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}
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switch (chCount)
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{
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case 2:
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m_map.m_channelCount = 2;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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break;
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case 4:
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m_map.m_channelCount = 4;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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m_map.m_channels[2] = AudioChannel::RearLeft;
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m_map.m_channels[3] = AudioChannel::RearRight;
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break;
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case 5:
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m_map.m_channelCount = 5;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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m_map.m_channels[2] = AudioChannel::FrontCenter;
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m_map.m_channels[3] = AudioChannel::RearLeft;
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m_map.m_channels[4] = AudioChannel::RearRight;
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break;
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case 6:
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m_map.m_channelCount = 6;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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m_map.m_channels[2] = AudioChannel::FrontCenter;
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m_map.m_channels[3] = AudioChannel::LFE;
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m_map.m_channels[4] = AudioChannel::RearLeft;
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m_map.m_channels[5] = AudioChannel::RearRight;
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break;
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case 8:
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m_map.m_channelCount = 8;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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m_map.m_channels[2] = AudioChannel::FrontCenter;
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m_map.m_channels[3] = AudioChannel::LFE;
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m_map.m_channels[4] = AudioChannel::RearLeft;
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m_map.m_channels[5] = AudioChannel::RearRight;
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m_map.m_channels[6] = AudioChannel::SideLeft;
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m_map.m_channels[7] = AudioChannel::SideRight;
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break;
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default:
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Log.report(logvisor::Error, "unknown channel layout %u; using stereo", chCount);
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m_map.m_channelCount = 2;
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m_map.m_channels[0] = AudioChannel::FrontLeft;
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m_map.m_channels[1] = AudioChannel::FrontRight;
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break;
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}
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while (m_map.m_channelCount < chCount)
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m_map.m_channels[m_map.m_channelCount++] = AudioChannel::Unknown;
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m_frameSize = chCount * 2;
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for (unsigned i=0 ; i<3 ; ++i)
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m_cb->needsNextBuffer(*this, m_bufferFrames);
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}
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void bufferSampleData(const int16_t* data, size_t frames)
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{
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BYTE* dataOut;
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if (FAILED(m_renderClient->GetBuffer(frames, &dataOut)))
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{
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Log.report(logvisor::Fatal, L"unable to obtain audio buffer");
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return;
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}
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memcpy(dataOut, data, frames * m_frameSize);
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if (FAILED(m_renderClient->ReleaseBuffer(frames, 0)))
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{
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Log.report(logvisor::Fatal, L"unable to release audio buffer");
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return;
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}
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}
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void start()
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{
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m_audClient->Start();
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}
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void stop()
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{
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m_audClient->Stop();
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}
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void pump()
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{
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UINT32 padding;
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if (FAILED(m_audClient->GetCurrentPadding(&padding)))
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{
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Log.report(logvisor::Fatal, L"unable to obtain audio buffer padding");
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return;
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}
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INT32 available = m_bufferFrames - padding;
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m_cb->needsNextBuffer(*this, available);
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}
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~WASAPIAudioVoice();
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};
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struct WASAPIAudioVoiceAllocator : IAudioVoiceAllocator
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struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine
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{
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ComPtr<IMMDevice> m_device;
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AudioChannelSet m_maxSet = AudioChannelSet::Unknown;
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std::list<WASAPIAudioVoice*> m_allocatedVoices;
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ComPtr<IAudioClient> m_audClient;
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ComPtr<IAudioRenderClient> m_renderClient;
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WASAPIAudioVoiceAllocator()
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WASAPIAudioVoiceEngine()
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{
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/* Enumerate default audio device */
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ComPtr<IMMDeviceEnumerator> pEnumerator;
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if (FAILED(CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr,
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CLSCTX_ALL, IID_IMMDeviceEnumerator,
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&pEnumerator)))
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@ -196,79 +35,229 @@ struct WASAPIAudioVoiceAllocator : IAudioVoiceAllocator
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if (FAILED(pEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &m_device)))
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{
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Log.report(logvisor::Fatal, L"unable to obtain default audio device");
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m_device.Reset();
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return;
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}
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ComPtr<IAudioClient> pAudioClient;
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if (FAILED(m_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, &pAudioClient)))
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if (FAILED(m_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, &m_audClient)))
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{
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Log.report(logvisor::Fatal, L"unable to create audio client from device");
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m_device.Reset();
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return;
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}
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WAVEFORMATEXTENSIBLE* pwfx;
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if (FAILED(pAudioClient->GetMixFormat((WAVEFORMATEX**)&pwfx)))
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if (FAILED(m_audClient->GetMixFormat((WAVEFORMATEX**)&pwfx)))
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{
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Log.report(logvisor::Fatal, L"unable to obtain audio mix format from device");
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m_device.Reset();
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return;
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}
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/* Get channel information */
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if ((pwfx->dwChannelMask & (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT)) == (SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT))
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{
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m_maxSet = AudioChannelSet::Stereo;
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m_mixInfo.m_channels = AudioChannelSet::Stereo;
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if ((pwfx->dwChannelMask & (SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT)) == (SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT))
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{
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m_maxSet = AudioChannelSet::Quad;
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m_mixInfo.m_channels = AudioChannelSet::Quad;
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if ((pwfx->dwChannelMask & (SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY)) == (SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY))
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{
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m_maxSet = AudioChannelSet::Surround51;
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m_mixInfo.m_channels = AudioChannelSet::Surround51;
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if ((pwfx->dwChannelMask & (SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT)) == (SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT))
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{
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m_maxSet = AudioChannelSet::Surround71;
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m_mixInfo.m_channels = AudioChannelSet::Surround71;
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}
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}
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}
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}
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ChannelMap& chMapOut = m_mixInfo.m_channelMap;
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switch (pwfx->Format.nChannels)
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{
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case 2:
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chMapOut.m_channelCount = 2;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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break;
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case 4:
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chMapOut.m_channelCount = 4;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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chMapOut.m_channels[2] = AudioChannel::RearLeft;
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chMapOut.m_channels[3] = AudioChannel::RearRight;
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break;
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case 5:
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chMapOut.m_channelCount = 5;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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chMapOut.m_channels[2] = AudioChannel::FrontCenter;
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chMapOut.m_channels[3] = AudioChannel::RearLeft;
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chMapOut.m_channels[4] = AudioChannel::RearRight;
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break;
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case 6:
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chMapOut.m_channelCount = 6;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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chMapOut.m_channels[2] = AudioChannel::FrontCenter;
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chMapOut.m_channels[3] = AudioChannel::LFE;
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chMapOut.m_channels[4] = AudioChannel::RearLeft;
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chMapOut.m_channels[5] = AudioChannel::RearRight;
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break;
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case 8:
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chMapOut.m_channelCount = 8;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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chMapOut.m_channels[2] = AudioChannel::FrontCenter;
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chMapOut.m_channels[3] = AudioChannel::LFE;
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chMapOut.m_channels[4] = AudioChannel::RearLeft;
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chMapOut.m_channels[5] = AudioChannel::RearRight;
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chMapOut.m_channels[6] = AudioChannel::SideLeft;
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chMapOut.m_channels[7] = AudioChannel::SideRight;
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break;
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default:
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Log.report(logvisor::Warning, "unknown channel layout %u; using stereo", pwfx->Format.nChannels);
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chMapOut.m_channelCount = 2;
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chMapOut.m_channels[0] = AudioChannel::FrontLeft;
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chMapOut.m_channels[1] = AudioChannel::FrontRight;
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break;
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}
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/* Initialize audio client */
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if (FAILED(m_audClient->Initialize(
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AUDCLNT_SHAREMODE_SHARED,
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0,
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1000000,
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0,
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(WAVEFORMATEX*)pwfx,
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nullptr)))
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{
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Log.report(logvisor::Fatal, L"unable to initialize audio client");
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m_device.Reset();
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CoTaskMemFree(pwfx);
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return;
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}
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m_mixInfo.m_sampleRate = pwfx->Format.nSamplesPerSec;
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if (pwfx->Format.wFormatTag == WAVE_FORMAT_PCM ||
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(pwfx->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE && pwfx->SubFormat == KSDATAFORMAT_SUBTYPE_PCM))
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{
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if (pwfx->Format.wBitsPerSample == 16)
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{
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m_mixInfo.m_sampleFormat = SOXR_INT16_I;
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m_mixInfo.m_bitsPerSample = 16;
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}
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else if (pwfx->Format.wBitsPerSample == 32)
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{
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m_mixInfo.m_sampleFormat = SOXR_INT32_I;
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m_mixInfo.m_bitsPerSample = 32;
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}
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else
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{
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Log.report(logvisor::Fatal, L"unsupported bits-per-sample %d", pwfx->Format.wBitsPerSample);
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m_device.Reset();
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return;
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}
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}
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else if (pwfx->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
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(pwfx->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE && pwfx->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))
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{
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if (pwfx->Format.wBitsPerSample == 32)
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{
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m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I;
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m_mixInfo.m_bitsPerSample = 32;
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}
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else
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{
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Log.report(logvisor::Fatal, L"unsupported floating-point bits-per-sample %d", pwfx->Format.wBitsPerSample);
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m_device.Reset();
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return;
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}
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}
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CoTaskMemFree(pwfx);
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UINT32 bufferFrameCount;
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if (FAILED(m_audClient->GetBufferSize(&bufferFrameCount)))
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{
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Log.report(logvisor::Fatal, L"unable to get audio buffer frame count");
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m_device.Reset();
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return;
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}
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m_mixInfo.m_periodFrames = bufferFrameCount;
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if (FAILED(m_audClient->GetService(IID_IAudioRenderClient, &m_renderClient)))
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{
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Log.report(logvisor::Fatal, L"unable to create audio render client");
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m_device.Reset();
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return;
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}
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}
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~WASAPIAudioVoiceAllocator()
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{
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}
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bool m_started = false;
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AudioChannelSet getAvailableSet()
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void pumpAndMixVoices()
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{
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return m_maxSet;
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}
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UINT32 numFramesPadding;
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if (FAILED(m_audClient->GetCurrentPadding(&numFramesPadding)))
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{
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Log.report(logvisor::Fatal, L"unable to get available buffer frames");
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return;
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}
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std::unique_ptr<IAudioVoice> allocateNewVoice(AudioChannelSet layoutOut,
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unsigned sampleRate,
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IAudioVoiceCallback* cb)
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{
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WASAPIAudioVoice* newVoice = new WASAPIAudioVoice(*this, m_device.Get(), layoutOut, sampleRate, cb);
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newVoice->m_parentIt = m_allocatedVoices.insert(m_allocatedVoices.end(), newVoice);
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std::unique_ptr<IAudioVoice> ret(newVoice);
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if (!newVoice->m_audClient)
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return {};
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return ret;
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}
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size_t frames = m_mixInfo.m_periodFrames - numFramesPadding;
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if (frames <= 0)
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return;
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void pumpVoices()
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{
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for (WASAPIAudioVoice* vox : m_allocatedVoices)
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vox->pump();
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BYTE* bufOut;
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if (FAILED(m_renderClient->GetBuffer(frames, &bufOut)))
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{
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Log.report(logvisor::Fatal, L"unable to map audio buffer");
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return;
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}
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DWORD flags = 0;
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switch (m_mixInfo.m_sampleFormat)
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{
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case SOXR_INT16_I:
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_pumpAndMixVoices(frames, reinterpret_cast<int16_t*>(bufOut));
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break;
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case SOXR_INT32_I:
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_pumpAndMixVoices(frames, reinterpret_cast<int32_t*>(bufOut));
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break;
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case SOXR_FLOAT32_I:
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_pumpAndMixVoices(frames, reinterpret_cast<float*>(bufOut));
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break;
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default:
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flags = AUDCLNT_BUFFERFLAGS_SILENT;
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break;
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}
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if (FAILED(m_renderClient->ReleaseBuffer(frames, flags)))
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{
|
||||
Log.report(logvisor::Fatal, L"unable to unmap audio buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_started)
|
||||
{
|
||||
if (FAILED(m_audClient->Start()))
|
||||
{
|
||||
Log.report(logvisor::Fatal, L"unable to start audio client");
|
||||
m_device.Reset();
|
||||
return;
|
||||
}
|
||||
m_started = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
WASAPIAudioVoice::~WASAPIAudioVoice()
|
||||
std::unique_ptr<IAudioVoiceEngine> NewAudioVoiceEngine()
|
||||
{
|
||||
m_parent.m_allocatedVoices.erase(m_parentIt);
|
||||
}
|
||||
|
||||
std::unique_ptr<IAudioVoiceAllocator> NewAudioVoiceAllocator()
|
||||
{
|
||||
return std::make_unique<WASAPIAudioVoiceAllocator>();
|
||||
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<WASAPIAudioVoiceEngine>();
|
||||
if (!static_cast<WASAPIAudioVoiceEngine&>(*ret).m_device)
|
||||
return {};
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue