mirror of https://github.com/AxioDL/boo.git
Use UTF-8 exclusively internally; update logvisor
This commit is contained in:
parent
542191fd70
commit
4265e9d801
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@ -1 +1,5 @@
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.DS_Store
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.idea/
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cmake-build-*/
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build/
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out/
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@ -2,7 +2,69 @@ cmake_minimum_required(VERSION 3.10 FATAL_ERROR) # because of c++17
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project(boo)
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cmake_policy(SET CMP0074 NEW)
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if (NOT MSVC)
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if (MSVC)
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# Shaddup MSVC
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add_compile_definitions(UNICODE=1 _UNICODE=1 __SSE__=1
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_CRT_SECURE_NO_WARNINGS=1 D_SCL_SECURE_NO_WARNINGS=1
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_SCL_SECURE_NO_DEPRECATE=1 _CRT_NONSTDC_NO_WARNINGS=1
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_ENABLE_EXTENDED_ALIGNED_STORAGE=1 NOMINMAX=1)
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add_compile_options(/IGNORE:4221
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4018>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4800>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4005>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4311>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4068>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4267>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4244>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4200>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4305>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4067>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4146>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4309>
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$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4805>
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${VS_OPTIONS})
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string(REPLACE "/GR " "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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string(REPLACE " /EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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add_compile_options(
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# Disable exceptions
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$<$<COMPILE_LANGUAGE:CXX>:/EHsc->
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# Disable RTTI
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$<$<COMPILE_LANGUAGE:CXX>:/GR->
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# Enforce various standards compliant behavior.
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$<$<COMPILE_LANGUAGE:CXX>:/permissive->
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# Enable standard volatile semantics.
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$<$<COMPILE_LANGUAGE:CXX>:/volatile:iso>
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# Reports the proper value for the __cplusplus preprocessor macro.
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$<$<COMPILE_LANGUAGE:CXX>:/Zc:__cplusplus>
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# Use latest C++ standard.
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$<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>
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)
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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# Flags for MSVC (not clang-cl)
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add_compile_options(
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# Allow constexpr variables to have explicit external linkage.
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$<$<COMPILE_LANGUAGE:CXX>:/Zc:externConstexpr>
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# Assume that new throws exceptions, allowing better code generation.
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$<$<COMPILE_LANGUAGE:CXX>:/Zc:throwingNew>
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# Link-time Code Generation for Release builds
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$<$<CONFIG:Release>:/GL>
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)
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# Link-time Code Generation for Release builds
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set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/LTCG")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/RELEASE /LTCG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
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set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/DEBUG /RELEASE /OPT:REF /OPT:ICF /INCREMENTAL:NO /DEBUGTYPE:cv,fixup")
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endif ()
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else ()
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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endif ()
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@ -14,7 +14,7 @@ class IApplication;
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struct IApplicationCallback {
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virtual int appMain(IApplication*) = 0;
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virtual void appQuitting(IApplication*) = 0;
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virtual void appFilesOpen(IApplication*, const std::vector<SystemString>&) {}
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virtual void appFilesOpen(IApplication*, const std::vector<std::string>&) {}
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};
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class IApplication {
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@ -44,28 +44,28 @@ public:
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virtual EPlatformType getPlatformType() const = 0;
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virtual int run() = 0;
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virtual SystemStringView getUniqueName() const = 0;
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virtual SystemStringView getFriendlyName() const = 0;
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virtual SystemStringView getProcessName() const = 0;
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virtual const std::vector<SystemString>& getArgs() const = 0;
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virtual std::string_view getUniqueName() const = 0;
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virtual std::string_view getFriendlyName() const = 0;
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virtual std::string_view getProcessName() const = 0;
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virtual const std::vector<std::string>& getArgs() const = 0;
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/* Constructors/initializers for sub-objects */
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virtual std::shared_ptr<IWindow> newWindow(SystemStringView title) = 0;
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virtual std::shared_ptr<IWindow> newWindow(std::string_view title) = 0;
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};
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int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
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SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
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int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, std::string_view uniqueName,
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std::string_view friendlyName, std::string_view pname, const std::vector<std::string>& args,
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std::string_view gfxApi = {}, uint32_t samples = 1, uint32_t anisotropy = 1, bool deepColor = false,
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bool singleInstance = true);
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extern IApplication* APP;
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static inline int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb,
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SystemStringView uniqueName, SystemStringView friendlyName, int argc,
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const SystemChar** argv, std::string_view gfxApi = {}, uint32_t samples = 1,
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std::string_view uniqueName, std::string_view friendlyName, int argc,
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char** argv, std::string_view gfxApi = {}, uint32_t samples = 1,
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uint32_t anisotropy = 1, bool deepColor = false, bool singleInstance = true) {
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if (APP)
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return 1;
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std::vector<SystemString> args;
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std::vector<std::string> args;
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for (int i = 1; i < argc; ++i)
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args.push_back(argv[i]);
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return ApplicationRun(platform, cb, uniqueName, friendlyName, argv[0], args, gfxApi, samples, anisotropy, deepColor,
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@ -118,6 +118,7 @@ enum class ESpecialKey {
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Up = 24,
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Down = 25,
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Tab = 26,
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MAX = 27,
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};
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enum class EModifierKey {
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@ -216,8 +217,8 @@ public:
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virtual void showWindow() = 0;
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virtual void hideWindow() = 0;
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virtual SystemString getTitle() = 0;
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virtual void setTitle(SystemStringView title) = 0;
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virtual std::string getTitle() = 0;
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virtual void setTitle(std::string_view title) = 0;
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virtual void setCursor(EMouseCursor cursor) = 0;
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virtual void setWaitCursor(bool wait) = 0;
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@ -59,22 +59,6 @@ static inline ComPtr<T>* ReferenceComPtr(ComPtr<T>& ptr) {
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namespace boo {
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#ifdef _WIN32
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using SystemString = std::wstring;
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using SystemStringView = std::wstring_view;
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using SystemChar = wchar_t;
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#ifndef _SYS_STR
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#define _SYS_STR(val) L##val
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#endif
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#else
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using SystemString = std::string;
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using SystemStringView = std::string_view;
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using SystemChar = char;
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#ifndef _SYS_STR
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#define _SYS_STR(val) val
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#endif
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#endif
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#ifndef NDEBUG
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#define __BooTraceArgs , const char *file, int line
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#define __BooTraceArgsUse , file, line
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@ -8,14 +8,14 @@ namespace boo {
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using namespace Windows::ApplicationModel::Core;
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ref struct ViewProvider sealed : IFrameworkViewSource {
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internal : ViewProvider(boo::IApplicationCallback& appCb, SystemStringView uniqueName, SystemStringView friendlyName,
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SystemStringView pname, Platform::Array<Platform::String ^> ^ params, bool singleInstance)
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internal : ViewProvider(boo::IApplicationCallback& appCb, std::string_view uniqueName, std::string_view friendlyName,
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std::string_view pname, Platform::Array<Platform::String ^> ^ params, bool singleInstance)
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: m_appCb(appCb)
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, m_uniqueName(uniqueName)
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, m_friendlyName(friendlyName)
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, m_pname(pname)
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, m_singleInstance(singleInstance) {
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SystemChar selfPath[1024];
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char selfPath[1024];
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GetModuleFileNameW(nullptr, selfPath, 1024);
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m_args.reserve(params->Length + 1);
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m_args.emplace_back(selfPath);
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@ -27,10 +27,10 @@ public:
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virtual IFrameworkView ^ CreateView();
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internal : boo::IApplicationCallback& m_appCb;
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SystemString m_uniqueName;
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SystemString m_friendlyName;
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SystemString m_pname;
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std::vector<SystemString> m_args;
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std::string m_uniqueName;
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std::string m_friendlyName;
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std::string m_pname;
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std::vector<std::string> m_args;
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bool m_singleInstance;
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};
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#endif
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@ -107,8 +107,5 @@ std::unique_ptr<IAudioVoiceEngine> NewAudioVoiceEngine();
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/** Construct WAV-rendering voice engine */
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std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const char* path, double sampleRate, int numChans);
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#if _WIN32
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std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, double sampleRate, int numChans);
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#endif
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} // namespace boo
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@ -20,7 +20,7 @@ public:
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~D3D11DataFactory() override = default;
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Platform platform() const override { return Platform::D3D11; }
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const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
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const char* platformName() const override { return "D3D11"; }
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class Context final : public IGraphicsDataFactory::Context {
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friend class D3D11DataFactoryImpl;
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@ -31,7 +31,7 @@ public:
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public:
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Platform platform() const override { return Platform::D3D11; }
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const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
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const char* platformName() const override { return "D3D11"; }
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ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
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ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
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@ -27,7 +27,7 @@ public:
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public:
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Platform platform() const override { return Platform::OpenGL; }
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const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
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const char* platformName() const override { return "OpenGL"; }
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ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count) override;
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ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count) override;
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@ -15,7 +15,7 @@ struct IGraphicsCommandQueue {
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using Platform = IGraphicsDataFactory::Platform;
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virtual Platform platform() const = 0;
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virtual const SystemChar* platformName() const = 0;
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virtual const char* platformName() const = 0;
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virtual void setShaderDataBinding(const ObjToken<IShaderDataBinding>& binding) = 0;
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virtual void setRenderTarget(const ObjToken<ITextureR>& target) = 0;
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@ -214,11 +214,11 @@ struct IGraphicsDataFactory {
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enum class Platform { Null, OpenGL, D3D11, Metal, Vulkan, GX, NX };
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virtual Platform platform() const = 0;
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virtual const SystemChar* platformName() const = 0;
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virtual const char* platformName() const = 0;
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struct Context {
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virtual Platform platform() const = 0;
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virtual const SystemChar* platformName() const = 0;
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virtual const char* platformName() const = 0;
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virtual ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride,
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size_t count) = 0;
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@ -22,7 +22,7 @@ public:
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public:
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Platform platform() const { return Platform::Metal; }
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const SystemChar* platformName() const { return _SYS_STR("Metal"); }
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const char* platformName() const { return "Metal"; }
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ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
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ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
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@ -52,7 +52,7 @@ public:
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public:
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Platform platform() const { return Platform::NX; }
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const SystemChar* platformName() const { return _SYS_STR("NX"); }
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const char* platformName() const { return "NX"; }
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boo::ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
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boo::ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
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@ -135,7 +135,7 @@ public:
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public:
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Platform platform() const { return Platform::Vulkan; }
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const SystemChar* platformName() const { return _SYS_STR("Vulkan"); }
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const char* platformName() const { return "Vulkan"; }
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boo::ObjToken<IGraphicsBufferS> newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count);
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boo::ObjToken<IGraphicsBufferD> newDynamicBuffer(BufferUse use, size_t stride, size_t count);
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@ -11,6 +11,7 @@
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#include <Functiondiscoverykeys_devpkey.h>
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#include <logvisor/logvisor.hpp>
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#include <nowide/convert.hpp>
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#include <optick.h>
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#ifdef TE_VIRTUAL_MIDI
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@ -121,7 +122,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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void _buildAudioRenderClient() {
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#if !WINDOWS_STORE
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if (!m_device) {
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if (FAILED(m_enumerator->GetDevice(MBSTWCS(m_sinkName.c_str()).c_str(), &m_device))) {
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if (FAILED(m_enumerator->GetDevice(nowide::widen(m_sinkName).c_str(), &m_device))) {
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Log.report(logvisor::Error, FMT_STRING("unable to obtain audio device {}"), m_sinkName);
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m_device.Reset();
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return;
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@ -129,7 +130,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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}
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if (FAILED(m_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, &m_audClient))) {
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Log.report(logvisor::Error, FMT_STRING(L"unable to create audio client from device"));
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Log.report(logvisor::Error, FMT_STRING("unable to create audio client from device"));
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m_device.Reset();
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return;
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}
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@ -137,7 +138,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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WAVEFORMATEXTENSIBLE* pwfx;
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if (FAILED(m_audClient->GetMixFormat((WAVEFORMATEX**)&pwfx))) {
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Log.report(logvisor::Error, FMT_STRING(L"unable to obtain audio mix format from device"));
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Log.report(logvisor::Error, FMT_STRING("unable to obtain audio mix format from device"));
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#if !WINDOWS_STORE
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m_device.Reset();
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#endif
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@ -215,7 +216,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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/* Initialize audio client */
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if (FAILED(m_audClient->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, 450000, /* 45ms */
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0, (WAVEFORMATEX*)pwfx, nullptr))) {
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Log.report(logvisor::Error, FMT_STRING(L"unable to initialize audio client"));
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Log.report(logvisor::Error, FMT_STRING("unable to initialize audio client"));
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#if !WINDOWS_STORE
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m_device.Reset();
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#endif
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@ -236,7 +237,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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m_mixInfo.m_sampleFormat = SOXR_INT32_I;
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m_mixInfo.m_bitsPerSample = 32;
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} else {
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Log.report(logvisor::Fatal, FMT_STRING(L"unsupported bits-per-sample {}"), pwfx->Format.wBitsPerSample);
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Log.report(logvisor::Fatal, FMT_STRING("unsupported bits-per-sample {}"), pwfx->Format.wBitsPerSample);
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#if !WINDOWS_STORE
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m_device.Reset();
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#endif
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@ -249,7 +250,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I;
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m_mixInfo.m_bitsPerSample = 32;
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} else {
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Log.report(logvisor::Error, FMT_STRING(L"unsupported floating-point bits-per-sample {}"), pwfx->Format.wBitsPerSample);
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Log.report(logvisor::Error, FMT_STRING("unsupported floating-point bits-per-sample {}"), pwfx->Format.wBitsPerSample);
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#if !WINDOWS_STORE
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m_device.Reset();
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#endif
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@ -261,7 +262,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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UINT32 bufferFrameCount;
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if (FAILED(m_audClient->GetBufferSize(&bufferFrameCount))) {
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Log.report(logvisor::Error, FMT_STRING(L"unable to get audio buffer frame count"));
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Log.report(logvisor::Error, FMT_STRING("unable to get audio buffer frame count"));
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#if !WINDOWS_STORE
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m_device.Reset();
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#endif
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|
@ -270,7 +271,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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m_mixInfo.m_periodFrames = bufferFrameCount;
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if (FAILED(m_audClient->GetService(IID_IAudioRenderClient, &m_renderClient))) {
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Log.report(logvisor::Error, FMT_STRING(L"unable to create audio render client"));
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Log.report(logvisor::Error, FMT_STRING("unable to create audio render client"));
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#if !WINDOWS_STORE
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m_device.Reset();
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#endif
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|
@ -347,24 +348,24 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
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/* Enumerate default audio device */
|
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if (FAILED(
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CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, &m_enumerator))) {
|
||||
Log.report(logvisor::Error, FMT_STRING(L"unable to create MMDeviceEnumerator instance"));
|
||||
Log.report(logvisor::Error, FMT_STRING("unable to create MMDeviceEnumerator instance"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (FAILED(m_enumerator->RegisterEndpointNotificationCallback(&m_notificationClient))) {
|
||||
Log.report(logvisor::Error, FMT_STRING(L"unable to register multimedia event callback"));
|
||||
Log.report(logvisor::Error, FMT_STRING("unable to register multimedia event callback"));
|
||||
m_device.Reset();
|
||||
return;
|
||||
}
|
||||
|
||||
if (FAILED(m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &m_device))) {
|
||||
Log.report(logvisor::Error, FMT_STRING(L"unable to obtain default audio device"));
|
||||
Log.report(logvisor::Error, FMT_STRING("unable to obtain default audio device"));
|
||||
m_device.Reset();
|
||||
return;
|
||||
}
|
||||
LPWSTR sinkName = nullptr;
|
||||
m_device->GetId(&sinkName);
|
||||
m_sinkName = WCSTMBS(sinkName);
|
||||
m_sinkName = nowide::narrow(sinkName);
|
||||
CoTaskMemFree(sinkName);
|
||||
|
||||
_buildAudioRenderClient();
|
||||
|
@ -386,7 +387,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
m_started = false;
|
||||
|
||||
if (m_mixInfo.m_sampleFormat != oldFmt)
|
||||
Log.report(logvisor::Fatal, FMT_STRING(L"audio device sample format changed, boo doesn't support this!!"));
|
||||
Log.report(logvisor::Fatal, FMT_STRING("audio device sample format changed, boo doesn't support this!!"));
|
||||
|
||||
_resetSampleRate();
|
||||
}
|
||||
|
@ -404,7 +405,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
int attempt = 0;
|
||||
while (true) {
|
||||
if (attempt >= 10)
|
||||
Log.report(logvisor::Fatal, FMT_STRING(L"unable to setup AudioRenderClient"));
|
||||
Log.report(logvisor::Fatal, FMT_STRING("unable to setup AudioRenderClient"));
|
||||
|
||||
if (m_rebuild) {
|
||||
m_device.Reset();
|
||||
|
@ -473,7 +474,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
|
||||
bool setCurrentAudioOutput(const char* name) override {
|
||||
ComPtr<IMMDevice> newDevice;
|
||||
if (FAILED(m_enumerator->GetDevice(MBSTWCS(name).c_str(), &newDevice))) {
|
||||
if (FAILED(m_enumerator->GetDevice(nowide::widen(name).c_str(), &newDevice))) {
|
||||
Log.report(logvisor::Error, FMT_STRING("unable to obtain audio device {}"), name);
|
||||
return false;
|
||||
}
|
||||
|
@ -488,7 +489,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
|
||||
ComPtr<IMMDeviceCollection> collection;
|
||||
if (FAILED(m_enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &collection))) {
|
||||
Log.report(logvisor::Error, FMT_STRING(L"unable to enumerate audio outputs"));
|
||||
Log.report(logvisor::Error, FMT_STRING("unable to enumerate audio outputs"));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -505,8 +506,8 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
props->GetValue(PKEY_Device_FriendlyName, &val);
|
||||
std::string friendlyName;
|
||||
if (val.vt == VT_LPWSTR)
|
||||
friendlyName = WCSTMBS(val.pwszVal);
|
||||
ret.emplace_back(WCSTMBS(devName), std::move(friendlyName));
|
||||
friendlyName = nowide::narrow(val.pwszVal);
|
||||
ret.emplace_back(nowide::narrow(devName), std::move(friendlyName));
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
@ -527,29 +528,12 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
continue;
|
||||
|
||||
#ifdef UNICODE
|
||||
ret.push_back(std::make_pair(std::move(name), WCSTMBS(caps.szPname)));
|
||||
ret.emplace_back(std::move(name), nowide::narrow(caps.szPname));
|
||||
#else
|
||||
ret.push_back(std::make_pair(std::move(name), std::string(caps.szPname)));
|
||||
ret.emplace_back(std::move(name), std::string(caps.szPname));
|
||||
#endif
|
||||
}
|
||||
|
||||
#if 0
|
||||
for (UINT i=0 ; i<numOutDevices ; ++i)
|
||||
{
|
||||
std::string name = fmt::format(FMT_STRING("out{}"), i);
|
||||
|
||||
MIDIOUTCAPS caps;
|
||||
if (FAILED(midiOutGetDevCaps(i, &caps, sizeof(caps))))
|
||||
continue;
|
||||
|
||||
#ifdef UNICODE
|
||||
ret.push_back(std::make_pair(std::move(name), WCSTMBS(caps.szPname)));
|
||||
#else
|
||||
ret.push_back(std::make_pair(std::move(name), std::string(caps.szPname)));
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -644,7 +628,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
return {};
|
||||
|
||||
#ifdef UNICODE
|
||||
return WCSTMBS(caps.szPname);
|
||||
return nowide::narrow(caps.szPname);
|
||||
#else
|
||||
return caps.szPname;
|
||||
#endif
|
||||
|
@ -684,7 +668,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
return {};
|
||||
|
||||
#ifdef UNICODE
|
||||
return WCSTMBS(caps.szPname);
|
||||
return nowide::narrow(caps.szPname);
|
||||
#else
|
||||
return caps.szPname;
|
||||
#endif
|
||||
|
@ -734,7 +718,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
return {};
|
||||
|
||||
#ifdef UNICODE
|
||||
return WCSTMBS(caps.szPname);
|
||||
return nowide::narrow(caps.szPname);
|
||||
#else
|
||||
return caps.szPname;
|
||||
#endif
|
||||
|
@ -757,7 +741,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
if (!ret)
|
||||
return {};
|
||||
|
||||
SystemString name = SystemString(APP->getFriendlyName()) + _SYS_STR(" MIDI-In");
|
||||
std::string name = std::string(APP->getFriendlyName()) + " MIDI-In";
|
||||
auto port = virtualMIDICreatePortEx2PROC(name.c_str(), LPVM_MIDI_DATA_CB(VirtualMIDIReceiveProc),
|
||||
DWORD_PTR(static_cast<IMIDIReceiver*>(ret.get())), 512,
|
||||
TE_VM_FLAGS_PARSE_RX | TE_VM_FLAGS_INSTANTIATE_RX_ONLY);
|
||||
|
@ -779,7 +763,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
if (!ret)
|
||||
return {};
|
||||
|
||||
SystemString name = SystemString(APP->getFriendlyName()) + _SYS_STR(" MIDI-Out");
|
||||
std::string name = std::string(APP->getFriendlyName()) + " MIDI-Out";
|
||||
auto port = virtualMIDICreatePortEx2PROC(name.c_str(), nullptr, 0, 512,
|
||||
TE_VM_FLAGS_PARSE_TX | TE_VM_FLAGS_INSTANTIATE_TX_ONLY);
|
||||
if (!port)
|
||||
|
@ -800,7 +784,7 @@ struct WASAPIAudioVoiceEngine : BaseAudioVoiceEngine {
|
|||
if (!ret)
|
||||
return {};
|
||||
|
||||
SystemString name = SystemString(APP->getFriendlyName()) + _SYS_STR(" MIDI-In/Out");
|
||||
std::string name = std::string(APP->getFriendlyName()) + " MIDI-In/Out";
|
||||
auto port =
|
||||
virtualMIDICreatePortEx2PROC(name.c_str(), LPVM_MIDI_DATA_CB(VirtualMIDIReceiveProc),
|
||||
DWORD_PTR(static_cast<IMIDIReceiver*>(ret.get())), 512, TE_VM_FLAGS_SUPPORTED);
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include "boo/audiodev/IAudioVoiceEngine.hpp"
|
||||
#include <logvisor/logvisor.hpp>
|
||||
#include <nowide/stackstring.hpp>
|
||||
#include <optick.h>
|
||||
|
||||
namespace boo {
|
||||
|
@ -175,16 +176,17 @@ struct WAVOutVoiceEngine : BaseAudioVoiceEngine {
|
|||
_buildAudioRenderClient();
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
WAVOutVoiceEngine(const char* path, double sampleRate, int numChans) {
|
||||
m_fp = fopen(path, "wb");
|
||||
const nowide::wstackstring wpath(path);
|
||||
m_fp = _wfopen(wpath.get(), L"wb");
|
||||
if (!m_fp)
|
||||
return;
|
||||
prepareWAV(sampleRate, numChans);
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
WAVOutVoiceEngine(const wchar_t* path, double sampleRate, int numChans) {
|
||||
m_fp = _wfopen(path, L"wb");
|
||||
#else
|
||||
WAVOutVoiceEngine(const char* path, double sampleRate, int numChans) {
|
||||
m_fp = fopen(path, "wb");
|
||||
if (!m_fp)
|
||||
return;
|
||||
prepareWAV(sampleRate, numChans);
|
||||
|
@ -243,13 +245,4 @@ std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const char* path, doub
|
|||
return ret;
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
std::unique_ptr<IAudioVoiceEngine> NewWAVAudioVoiceEngine(const wchar_t* path, double sampleRate, int numChans) {
|
||||
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<WAVOutVoiceEngine>(path, sampleRate, numChans);
|
||||
if (!static_cast<WAVOutVoiceEngine&>(*ret).m_fp)
|
||||
return {};
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace boo
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include <comdef.h>
|
||||
|
||||
#include <logvisor/logvisor.hpp>
|
||||
#include <nowide/convert.hpp>
|
||||
|
||||
#undef min
|
||||
#undef max
|
||||
|
@ -76,8 +77,8 @@ static inline void ThrowIfFailed(HRESULT hr) {
|
|||
#else
|
||||
_com_error err(hr, L"D3D11 fail");
|
||||
#endif
|
||||
LPCTSTR errMsg = err.ErrorMessage();
|
||||
Log.report(logvisor::Fatal, FMT_STRING(_SYS_STR("{}")), errMsg);
|
||||
std::string errMsg = nowide::narrow(err.ErrorMessage());
|
||||
Log.report(logvisor::Fatal, FMT_STRING("{}"), errMsg);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -972,7 +973,7 @@ struct D3D11ShaderDataBinding : public GraphicsDataNode<IShaderDataBinding> {
|
|||
|
||||
struct D3D11CommandQueue final : IGraphicsCommandQueue {
|
||||
Platform platform() const override { return IGraphicsDataFactory::Platform::D3D11; }
|
||||
const SystemChar* platformName() const override { return _SYS_STR("D3D11"); }
|
||||
const char* platformName() const override { return "D3D11"; }
|
||||
D3D11Context* m_ctx;
|
||||
D3D11Context::Window* m_windowCtx;
|
||||
IGraphicsContext* m_parent;
|
||||
|
@ -1228,7 +1229,7 @@ struct D3D11CommandQueue final : IGraphicsCommandQueue {
|
|||
#ifdef BOO_GRAPHICS_DEBUG_GROUPS
|
||||
void pushDebugGroup(const char* name, const std::array<float, 4>& color) override {
|
||||
if (m_deferredAnnot)
|
||||
m_deferredAnnot->BeginEvent(MBSTWCS(name).c_str());
|
||||
m_deferredAnnot->BeginEvent(nowide::widen(name).c_str());
|
||||
}
|
||||
|
||||
void popDebugGroup() override {
|
||||
|
|
|
@ -130,7 +130,7 @@ public:
|
|||
GLDataFactoryImpl(IGraphicsContext* parent, GLContext* glCtx) : m_parent(parent), m_glCtx(glCtx) {}
|
||||
|
||||
Platform platform() const override { return Platform::OpenGL; }
|
||||
const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
|
||||
const char* platformName() const override { return "OpenGL"; }
|
||||
void commitTransaction(const FactoryCommitFunc& trans __BooTraceArgs) override;
|
||||
ObjToken<IGraphicsBufferD> newPoolBuffer(BufferUse use, size_t stride, size_t count __BooTraceArgs) override;
|
||||
|
||||
|
@ -1166,7 +1166,7 @@ constexpr std::array<GLenum, 11> SEMANTIC_TYPE_TABLE{
|
|||
|
||||
struct GLCommandQueue final : IGraphicsCommandQueue {
|
||||
Platform platform() const override { return IGraphicsDataFactory::Platform::OpenGL; }
|
||||
const SystemChar* platformName() const override { return _SYS_STR("OpenGL"); }
|
||||
const char* platformName() const override { return "OpenGL"; }
|
||||
IGraphicsContext* m_parent = nullptr;
|
||||
GLContext* m_glCtx = nullptr;
|
||||
|
||||
|
@ -1357,11 +1357,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
|
|||
|
||||
static void RenderingWorker(GLCommandQueue* self) {
|
||||
BOO_MSAN_NO_INTERCEPT
|
||||
#if _WIN32
|
||||
std::string thrName = WCSTMBS(APP->getFriendlyName().data()) + " Render";
|
||||
#else
|
||||
std::string thrName = std::string(APP->getFriendlyName()) + " Render";
|
||||
#endif
|
||||
logvisor::RegisterThreadName(thrName.c_str());
|
||||
GLDataFactoryImpl* dataFactory = static_cast<GLDataFactoryImpl*>(self->m_parent->getDataFactory());
|
||||
{
|
||||
|
@ -1497,7 +1493,7 @@ struct GLCommandQueue final : IGraphicsCommandQueue {
|
|||
case Command::Op::DrawIndexed:
|
||||
if (cmd.baseVertex > 0) {
|
||||
Log.report(logvisor::Fatal,
|
||||
FMT_STRING(_SYS_STR("Attempted to render with baseVertex > 0 (currently unsupported in GL)")));
|
||||
FMT_STRING("Attempted to render with baseVertex > 0 (currently unsupported in GL)"));
|
||||
}
|
||||
glDrawElements(currentPrim, cmd.count, GL_UNSIGNED_INT, reinterpret_cast<void*>(cmd.start * 4));
|
||||
break;
|
||||
|
|
|
@ -127,7 +127,7 @@ public:
|
|||
~VulkanDataFactoryImpl() { assert(m_descPoolHead == nullptr && "Dangling descriptor pools detected"); }
|
||||
|
||||
Platform platform() const { return Platform::Vulkan; }
|
||||
const SystemChar* platformName() const { return _SYS_STR("Vulkan"); }
|
||||
const char* platformName() const { return "Vulkan"; }
|
||||
|
||||
boo::ObjToken<VulkanDescriptorPool> allocateDescriptorSets(VkDescriptorSet* out);
|
||||
|
||||
|
@ -2860,7 +2860,7 @@ struct VulkanShaderDataBinding : GraphicsDataNode<IShaderDataBinding> {
|
|||
|
||||
struct VulkanCommandQueue final : IGraphicsCommandQueue {
|
||||
Platform platform() const { return IGraphicsDataFactory::Platform::Vulkan; }
|
||||
const SystemChar* platformName() const { return _SYS_STR("Vulkan"); }
|
||||
const char* platformName() const { return "Vulkan"; }
|
||||
VulkanContext* m_ctx;
|
||||
VulkanContext::Window* m_windowCtx;
|
||||
IGraphicsContext* m_parent;
|
||||
|
|
|
@ -30,17 +30,17 @@ namespace boo { class ApplicationCocoa; }
|
|||
namespace boo {
|
||||
static logvisor::Module Log("boo::ApplicationCocoa");
|
||||
|
||||
std::shared_ptr<IWindow> _WindowCocoaNew(SystemStringView title, MetalContext* metalCtx);
|
||||
std::shared_ptr<IWindow> _WindowCocoaNew(std::string_view title, MetalContext* metalCtx);
|
||||
|
||||
class ApplicationCocoa : public IApplication {
|
||||
public:
|
||||
IApplicationCallback& m_callback;
|
||||
AppDelegate* m_appDelegate;
|
||||
private:
|
||||
const SystemString m_uniqueName;
|
||||
const SystemString m_friendlyName;
|
||||
const SystemString m_pname;
|
||||
const std::vector<SystemString> m_args;
|
||||
const std::string m_uniqueName;
|
||||
const std::string m_friendlyName;
|
||||
const std::string m_pname;
|
||||
const std::vector<std::string> m_args;
|
||||
|
||||
NSPanel* aboutPanel;
|
||||
|
||||
|
@ -58,10 +58,10 @@ private:
|
|||
|
||||
public:
|
||||
ApplicationCocoa(IApplicationCallback& callback,
|
||||
SystemStringView uniqueName,
|
||||
SystemStringView friendlyName,
|
||||
SystemStringView pname,
|
||||
const std::vector<SystemString>& args,
|
||||
std::string_view uniqueName,
|
||||
std::string_view friendlyName,
|
||||
std::string_view pname,
|
||||
const std::vector<std::string>& args,
|
||||
std::string_view gfxApi,
|
||||
uint32_t samples,
|
||||
uint32_t anisotropy,
|
||||
|
@ -164,19 +164,19 @@ public:
|
|||
[NSApp terminate:nil];
|
||||
}
|
||||
|
||||
SystemStringView getUniqueName() const override {
|
||||
std::string_view getUniqueName() const override {
|
||||
return m_uniqueName;
|
||||
}
|
||||
|
||||
SystemStringView getFriendlyName() const override {
|
||||
std::string_view getFriendlyName() const override {
|
||||
return m_friendlyName;
|
||||
}
|
||||
|
||||
SystemStringView getProcessName() const override {
|
||||
std::string_view getProcessName() const override {
|
||||
return m_pname;
|
||||
}
|
||||
|
||||
const std::vector<SystemString>& getArgs() const override {
|
||||
const std::vector<std::string>& getArgs() const override {
|
||||
return m_args;
|
||||
}
|
||||
|
||||
|
@ -203,10 +203,10 @@ IApplication* APP = nullptr;
|
|||
|
||||
int ApplicationRun(IApplication::EPlatformType platform,
|
||||
IApplicationCallback& cb,
|
||||
SystemStringView uniqueName,
|
||||
SystemStringView friendlyName,
|
||||
SystemStringView pname,
|
||||
const std::vector<SystemString>& args,
|
||||
std::string_view uniqueName,
|
||||
std::string_view friendlyName,
|
||||
std::string_view pname,
|
||||
const std::vector<std::string>& args,
|
||||
std::string_view gfxApi,
|
||||
uint32_t samples,
|
||||
uint32_t anisotropy,
|
||||
|
@ -269,17 +269,17 @@ int ApplicationRun(IApplication::EPlatformType platform,
|
|||
#endif
|
||||
|
||||
- (BOOL)application:(NSApplication*)sender openFile:(NSString*)filename {
|
||||
std::vector<boo::SystemString> strVec;
|
||||
strVec.push_back(boo::SystemString([filename UTF8String]));
|
||||
std::vector<std::string> strVec;
|
||||
strVec.push_back(std::string([filename UTF8String]));
|
||||
m_app->m_callback.appFilesOpen(boo::APP, strVec);
|
||||
return true;
|
||||
}
|
||||
|
||||
- (void)application:(NSApplication*)sender openFiles:(NSArray*)filenames {
|
||||
std::vector<boo::SystemString> strVec;
|
||||
std::vector<std::string> strVec;
|
||||
strVec.reserve([filenames count]);
|
||||
for (NSString* str in filenames)
|
||||
strVec.push_back(boo::SystemString([str UTF8String]));
|
||||
strVec.push_back(std::string([str UTF8String]));
|
||||
m_app->m_callback.appFilesOpen(boo::APP, strVec);
|
||||
}
|
||||
|
||||
|
|
|
@ -1524,7 +1524,7 @@ public:
|
|||
|
||||
};
|
||||
|
||||
std::shared_ptr<IWindow> _WindowCocoaNew(SystemStringView title, MetalContext* metalCtx) {
|
||||
std::shared_ptr<IWindow> _WindowCocoaNew(std::string_view title, MetalContext* metalCtx) {
|
||||
auto ret = std::make_shared<WindowCocoa>();
|
||||
ret->setup(title, metalCtx);
|
||||
return ret;
|
||||
|
|
|
@ -37,15 +37,15 @@ static bool FindBestD3DCompile() {
|
|||
namespace boo {
|
||||
static logvisor::Module Log("boo::ApplicationUWP");
|
||||
|
||||
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx);
|
||||
std::shared_ptr<IWindow> _WindowUWPNew(std::string_view title, Boo3DAppContextUWP& d3dCtx);
|
||||
|
||||
class ApplicationUWP final : public IApplication {
|
||||
friend ref class AppView;
|
||||
IApplicationCallback& m_callback;
|
||||
const SystemString m_uniqueName;
|
||||
const SystemString m_friendlyName;
|
||||
const SystemString m_pname;
|
||||
const std::vector<SystemString> m_args;
|
||||
const std::string m_uniqueName;
|
||||
const std::string m_friendlyName;
|
||||
const std::string m_pname;
|
||||
const std::vector<std::string> m_args;
|
||||
std::shared_ptr<IWindow> m_window;
|
||||
bool m_singleInstance;
|
||||
bool m_issuedWindow = false;
|
||||
|
@ -55,8 +55,8 @@ class ApplicationUWP final : public IApplication {
|
|||
void _deletedWindow(IWindow* window) override {}
|
||||
|
||||
public:
|
||||
ApplicationUWP(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
|
||||
SystemStringView pname, const std::vector<SystemString>& args, bool singleInstance)
|
||||
ApplicationUWP(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
|
||||
std::string_view pname, const std::vector<std::string>& args, bool singleInstance)
|
||||
: m_callback(callback)
|
||||
, m_uniqueName(uniqueName)
|
||||
, m_friendlyName(friendlyName)
|
||||
|
@ -67,7 +67,7 @@ public:
|
|||
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = CreateDXGIFactory1;
|
||||
|
||||
bool no12 = true;
|
||||
for (const SystemString& arg : args)
|
||||
for (const std::string& arg : args)
|
||||
if (!arg.compare(L"--d3d12"))
|
||||
no12 = false;
|
||||
|
||||
|
@ -190,7 +190,7 @@ public:
|
|||
/* Spawn client thread */
|
||||
int clientReturn = 0;
|
||||
m_clientThread = std::thread([&]() {
|
||||
std::string thrName = WCSTMBS(getFriendlyName().data()) + " Client Thread";
|
||||
std::string thrName = std::string(getFriendlyName()) + " Client Thread";
|
||||
logvisor::RegisterThreadName(thrName.c_str());
|
||||
clientReturn = m_callback.appMain(this);
|
||||
});
|
||||
|
@ -206,15 +206,15 @@ public:
|
|||
m_clientThread.join();
|
||||
}
|
||||
|
||||
SystemStringView getUniqueName() const override { return m_uniqueName; }
|
||||
std::string_view getUniqueName() const override { return m_uniqueName; }
|
||||
|
||||
SystemStringView getFriendlyName() const override { return m_friendlyName; }
|
||||
std::string_view getFriendlyName() const override { return m_friendlyName; }
|
||||
|
||||
SystemStringView getProcessName() const override { return m_pname; }
|
||||
std::string_view getProcessName() const override { return m_pname; }
|
||||
|
||||
const std::vector<SystemString>& getArgs() const override { return m_args; }
|
||||
const std::vector<std::string>& getArgs() const override { return m_args; }
|
||||
|
||||
std::shared_ptr<IWindow> newWindow(SystemStringView title, uint32_t sampleCount) override {
|
||||
std::shared_ptr<IWindow> newWindow(std::string_view title, uint32_t sampleCount) override {
|
||||
if (!m_issuedWindow) {
|
||||
m_issuedWindow = true;
|
||||
return m_window;
|
||||
|
@ -229,8 +229,8 @@ IApplication* APP = nullptr;
|
|||
ref class AppView sealed : public IFrameworkView {
|
||||
ApplicationUWP m_app;
|
||||
|
||||
internal : AppView(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
|
||||
SystemStringView pname, const std::vector<SystemString>& args, bool singleInstance)
|
||||
internal : AppView(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
|
||||
std::string_view pname, const std::vector<std::string>& args, bool singleInstance)
|
||||
: m_app(callback, uniqueName, friendlyName, pname, args, singleInstance) {
|
||||
APP = &m_app;
|
||||
}
|
||||
|
|
|
@ -77,14 +77,14 @@ namespace boo {
|
|||
static logvisor::Module Log("boo::ApplicationWin32");
|
||||
Win32Cursors WIN32_CURSORS;
|
||||
|
||||
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx);
|
||||
std::shared_ptr<IWindow> _WindowWin32New(std::string_view title, Boo3DAppContextWin32& d3dCtx);
|
||||
|
||||
class ApplicationWin32 final : public IApplication {
|
||||
IApplicationCallback& m_callback;
|
||||
const SystemString m_uniqueName;
|
||||
const SystemString m_friendlyName;
|
||||
const SystemString m_pname;
|
||||
const std::vector<SystemString> m_args;
|
||||
const std::string m_uniqueName;
|
||||
const std::string m_friendlyName;
|
||||
const std::string m_pname;
|
||||
const std::vector<std::string> m_args;
|
||||
std::unordered_map<HWND, std::weak_ptr<IWindow>> m_allWindows;
|
||||
|
||||
Boo3DAppContextWin32 m_3dCtx;
|
||||
|
@ -95,8 +95,8 @@ class ApplicationWin32 final : public IApplication {
|
|||
void _deletedWindow(IWindow* window) override { m_allWindows.erase(HWND(window->getPlatformHandle())); }
|
||||
|
||||
public:
|
||||
ApplicationWin32(IApplicationCallback& callback, SystemStringView uniqueName, SystemStringView friendlyName,
|
||||
SystemStringView pname, const std::vector<SystemString>& args, std::string_view gfxApi,
|
||||
ApplicationWin32(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
|
||||
std::string_view pname, const std::vector<std::string>& args, std::string_view gfxApi,
|
||||
uint32_t samples, uint32_t anisotropy, bool deepColor, bool singleInstance)
|
||||
: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {
|
||||
m_3dCtx.m_ctx11.m_sampleCount = samples;
|
||||
|
@ -142,17 +142,17 @@ public:
|
|||
noD3d = true;
|
||||
#endif
|
||||
}
|
||||
for (const SystemString& arg : args) {
|
||||
for (const std::string& arg : args) {
|
||||
#if BOO_HAS_VULKAN
|
||||
if (!arg.compare(L"--d3d11")) {
|
||||
if (!arg.compare("--d3d11")) {
|
||||
useVulkan = false;
|
||||
noD3d = false;
|
||||
}
|
||||
if (!arg.compare(L"--vulkan")) {
|
||||
if (!arg.compare("--vulkan")) {
|
||||
noD3d = true;
|
||||
useVulkan = true;
|
||||
}
|
||||
if (!arg.compare(L"--gl")) {
|
||||
if (!arg.compare("--gl")) {
|
||||
noD3d = true;
|
||||
useVulkan = false;
|
||||
}
|
||||
|
@ -173,7 +173,7 @@ public:
|
|||
/* Check device support for vulkan */
|
||||
if (g_VulkanContext.m_instance == VK_NULL_HANDLE) {
|
||||
auto appName = getUniqueName();
|
||||
if (g_VulkanContext.initVulkan(WCSTMBS(appName.data()).c_str(), m_getVkProc)) {
|
||||
if (g_VulkanContext.initVulkan(appName.data(), m_getVkProc)) {
|
||||
if (g_VulkanContext.enumerateDevices()) {
|
||||
/* Obtain DXGI Factory */
|
||||
HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory1), &m_3dCtx.m_vulkanDxFactory);
|
||||
|
@ -375,7 +375,7 @@ public:
|
|||
/* Spawn client thread */
|
||||
int clientReturn = 0;
|
||||
std::thread clientThread([&]() {
|
||||
std::string thrName = WCSTMBS(getFriendlyName().data()) + " Client Thread";
|
||||
std::string thrName = std::string(getFriendlyName()) + " Client Thread";
|
||||
logvisor::RegisterThreadName(thrName.c_str());
|
||||
CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
|
||||
clientReturn = m_callback.appMain(this);
|
||||
|
@ -391,7 +391,7 @@ public:
|
|||
case WM_USER: {
|
||||
/* New-window message (coalesced onto main thread) */
|
||||
std::lock_guard<std::mutex> lk(g_nwmt);
|
||||
SystemStringView* title = reinterpret_cast<SystemStringView*>(msg.wParam);
|
||||
std::string_view* title = reinterpret_cast<std::string_view*>(msg.wParam);
|
||||
m_mwret = newWindow(*title);
|
||||
g_nwcv.notify_one();
|
||||
continue;
|
||||
|
@ -441,16 +441,16 @@ public:
|
|||
w->_cleanup();
|
||||
}
|
||||
|
||||
SystemStringView getUniqueName() const override { return m_uniqueName; }
|
||||
std::string_view getUniqueName() const override { return m_uniqueName; }
|
||||
|
||||
SystemStringView getFriendlyName() const override { return m_friendlyName; }
|
||||
std::string_view getFriendlyName() const override { return m_friendlyName; }
|
||||
|
||||
SystemStringView getProcessName() const override { return m_pname; }
|
||||
std::string_view getProcessName() const override { return m_pname; }
|
||||
|
||||
const std::vector<SystemString>& getArgs() const override { return m_args; }
|
||||
const std::vector<std::string>& getArgs() const override { return m_args; }
|
||||
|
||||
std::shared_ptr<IWindow> m_mwret;
|
||||
std::shared_ptr<IWindow> newWindow(SystemStringView title) override {
|
||||
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
|
||||
if (GetCurrentThreadId() != g_mainThreadId) {
|
||||
std::unique_lock<std::mutex> lk(g_nwmt);
|
||||
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))
|
||||
|
@ -469,11 +469,11 @@ public:
|
|||
};
|
||||
|
||||
IApplication* APP = nullptr;
|
||||
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
|
||||
SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
|
||||
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, std::string_view uniqueName,
|
||||
std::string_view friendlyName, std::string_view pname, const std::vector<std::string>& args,
|
||||
std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
|
||||
bool singleInstance) {
|
||||
std::string thrName = WCSTMBS(friendlyName.data()) + " Main Thread";
|
||||
std::string thrName = std::string(friendlyName) + " Main Thread";
|
||||
logvisor::RegisterThreadName(thrName.c_str());
|
||||
if (APP)
|
||||
return 1;
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
namespace boo {
|
||||
class IWindow;
|
||||
}
|
||||
} // namespace boo
|
||||
|
||||
#if _WIN32_WINNT_WIN10
|
||||
#include <dxgi1_4.h>
|
||||
|
@ -115,17 +115,3 @@ struct Boo3DAppContext {
|
|||
win.m_needsResize = true;
|
||||
}
|
||||
};
|
||||
|
||||
inline std::string WCSTMBS(const wchar_t* wstr) {
|
||||
int sizeNeeded = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, nullptr, 0, nullptr, nullptr) - 1;
|
||||
std::string strTo(sizeNeeded, 0);
|
||||
WideCharToMultiByte(CP_UTF8, 0, wstr, -1, &strTo[0], sizeNeeded, nullptr, nullptr);
|
||||
return strTo;
|
||||
}
|
||||
|
||||
inline std::wstring MBSTWCS(const char* str) {
|
||||
int sizeNeeded = MultiByteToWideChar(CP_UTF8, 0, str, -1, nullptr, 0) - 1;
|
||||
std::wstring strTo(sizeNeeded, 0);
|
||||
MultiByteToWideChar(CP_UTF8, 0, str, -1, &strTo[0], sizeNeeded);
|
||||
return strTo;
|
||||
}
|
||||
|
|
|
@ -279,7 +279,7 @@ public:
|
|||
};
|
||||
EventReceiver ^ m_eventReceiver;
|
||||
|
||||
WindowUWP(SystemStringView title, Boo3DAppContextUWP& b3dCtx)
|
||||
WindowUWP(std::string_view title, Boo3DAppContextUWP& b3dCtx)
|
||||
: m_coreWindow(CoreWindow::GetForCurrentThread()), m_eventReceiver(ref new EventReceiver(*this)) {
|
||||
IGraphicsContext::EGraphicsAPI api = IGraphicsContext::EGraphicsAPI::D3D11;
|
||||
#if _WIN32_WINNT_WIN10
|
||||
|
@ -317,9 +317,9 @@ public:
|
|||
|
||||
void hideWindow() override {}
|
||||
|
||||
SystemString getTitle() override { return SystemString(m_appView->Title->Data()); }
|
||||
std::string getTitle() override { return std::string(m_appView->Title->Data()); }
|
||||
|
||||
void setTitle(SystemStringView title) override { m_appView->Title = ref new Platform::String(title.data()); }
|
||||
void setTitle(std::string_view title) override { m_appView->Title = ref new Platform::String(title.data()); }
|
||||
|
||||
void setCursor(EMouseCursor cursor) override {}
|
||||
|
||||
|
@ -493,7 +493,7 @@ public:
|
|||
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
|
||||
};
|
||||
|
||||
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) {
|
||||
std::shared_ptr<IWindow> _WindowUWPNew(std::string_view title, Boo3DAppContextUWP& d3dCtx) {
|
||||
return std::make_shared<WindowUWP>(title, d3dCtx);
|
||||
}
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#endif
|
||||
|
||||
#include <logvisor/logvisor.hpp>
|
||||
#include <nowide/stackstring.hpp>
|
||||
|
||||
static const int ContextAttribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 3,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
|
@ -863,7 +864,7 @@ class WindowWin32 : public IWindow {
|
|||
}
|
||||
|
||||
public:
|
||||
WindowWin32(SystemStringView title, Boo3DAppContextWin32& b3dCtx) {
|
||||
WindowWin32(std::string_view title, Boo3DAppContextWin32& b3dCtx) {
|
||||
const POINT ptZero = {0, 0};
|
||||
HMONITOR monitor = MonitorFromPoint(ptZero, MONITOR_DEFAULTTOPRIMARY);
|
||||
MONITORINFO monInfo = {};
|
||||
|
@ -874,7 +875,8 @@ public:
|
|||
RECT r = {x, y, x + w, y + h};
|
||||
AdjustWindowRect(&r, WS_OVERLAPPEDWINDOW, FALSE);
|
||||
|
||||
m_hwnd = CreateWindowW(L"BooWindow", title.data(), WS_OVERLAPPEDWINDOW, r.left, r.top, r.right - r.left,
|
||||
const nowide::wstackstring wtitle(title);
|
||||
m_hwnd = CreateWindowW(L"BooWindow", wtitle.get(), WS_OVERLAPPEDWINDOW, r.left, r.top, r.right - r.left,
|
||||
r.bottom - r.top, nullptr, nullptr, nullptr, nullptr);
|
||||
m_imc = ImmGetContext(m_hwnd);
|
||||
|
||||
|
@ -890,12 +892,12 @@ public:
|
|||
IGraphicsContext::EGraphicsAPI api = IGraphicsContext::EGraphicsAPI::D3D11;
|
||||
#if BOO_HAS_GL
|
||||
if (b3dCtx.m_ctxOgl.m_dxFactory) {
|
||||
m_gfxCtx.reset(new GraphicsContextWin32GL(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, m_hwnd, b3dCtx));
|
||||
m_gfxCtx = std::make_unique<GraphicsContextWin32GL>(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, m_hwnd, b3dCtx);
|
||||
m_openGL = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
m_gfxCtx.reset(new GraphicsContextWin32D3D(api, this, m_hwnd, b3dCtx));
|
||||
m_gfxCtx = std::make_unique<GraphicsContextWin32D3D>(api, this, m_hwnd, b3dCtx);
|
||||
}
|
||||
|
||||
void _cleanup() override { m_gfxCtx.reset(); }
|
||||
|
@ -911,13 +913,16 @@ public:
|
|||
|
||||
void hideWindow() override { ShowWindow(m_hwnd, SW_HIDE); }
|
||||
|
||||
SystemString getTitle() override {
|
||||
std::string getTitle() override {
|
||||
wchar_t title[256];
|
||||
int c = GetWindowTextW(m_hwnd, title, 256);
|
||||
return SystemString(title, c);
|
||||
return nowide::narrow(title, c);
|
||||
}
|
||||
|
||||
void setTitle(SystemStringView title) override { SetWindowTextW(m_hwnd, title.data()); }
|
||||
void setTitle(std::string_view title) override {
|
||||
const nowide::wstackstring wtitle(title);
|
||||
SetWindowTextW(m_hwnd, wtitle.get());
|
||||
}
|
||||
|
||||
static void _setCursor(HCURSOR cur) { PostThreadMessageW(g_mainThreadId, WM_USER + 2, WPARAM(cur), 0); }
|
||||
|
||||
|
@ -989,13 +994,14 @@ public:
|
|||
|
||||
float getVirtualPixelFactor() const override {
|
||||
#if _WIN32_WINNT_WINBLUE
|
||||
if (MyGetScaleFactorForMonitor) {
|
||||
DEVICE_SCALE_FACTOR Factor;
|
||||
if (MyGetScaleFactorForMonitor != nullptr) {
|
||||
DEVICE_SCALE_FACTOR Factor = DEVICE_SCALE_FACTOR_INVALID;
|
||||
HMONITOR mon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTOPRIMARY);
|
||||
MyGetScaleFactorForMonitor(mon, &Factor);
|
||||
if (Factor == 0)
|
||||
if (Factor == 0) {
|
||||
return 1.f;
|
||||
return Factor / 100.f;
|
||||
}
|
||||
return static_cast<float>(Factor) / 100.f;
|
||||
}
|
||||
#endif
|
||||
return 1.f;
|
||||
|
@ -1368,7 +1374,7 @@ public:
|
|||
IGraphicsDataFactory* getLoadContextDataFactory() override { return m_gfxCtx->getLoadContextDataFactory(); }
|
||||
};
|
||||
|
||||
std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx) {
|
||||
std::shared_ptr<IWindow> _WindowWin32New(std::string_view title, Boo3DAppContextWin32& d3dCtx) {
|
||||
return std::make_shared<WindowWin32>(title, d3dCtx);
|
||||
}
|
||||
|
||||
|
|
2
logvisor
2
logvisor
|
@ -1 +1 @@
|
|||
Subproject commit 274ad5ef07e0d658ee5281f11cc19bf168f7d4c6
|
||||
Subproject commit 139281f6677bc3e08e39ebcc8b84a894cbc5fb6e
|
|
@ -391,7 +391,7 @@ struct TestApplicationCallback : IApplicationCallback {
|
|||
}
|
||||
|
||||
int appMain(IApplication* app) override {
|
||||
mainWindow = app->newWindow(_SYS_STR("YAY!"));
|
||||
mainWindow = app->newWindow("YAY!");
|
||||
mainWindow->setCallback(&windowCallback);
|
||||
mainWindow->showWindow();
|
||||
windowCallback.m_lastRect = mainWindow->getWindowFrame();
|
||||
|
@ -457,14 +457,10 @@ struct TestApplicationCallback : IApplicationCallback {
|
|||
return 0;
|
||||
}
|
||||
void appQuitting(IApplication*) override { running = false; }
|
||||
void appFilesOpen(IApplication*, const std::vector<SystemString>& paths) override {
|
||||
void appFilesOpen(IApplication*, const std::vector<std::string>& paths) override {
|
||||
fprintf(stderr, "OPENING: ");
|
||||
for (const SystemString& path : paths) {
|
||||
#if _WIN32
|
||||
fwprintf(stderr, L"%s ", path.c_str());
|
||||
#else
|
||||
for (const std::string& path : paths) {
|
||||
fprintf(stderr, "%s ", path.c_str());
|
||||
#endif
|
||||
}
|
||||
fprintf(stderr, "\n");
|
||||
}
|
||||
|
@ -473,18 +469,12 @@ struct TestApplicationCallback : IApplicationCallback {
|
|||
} // namespace boo
|
||||
|
||||
#if !WINDOWS_STORE
|
||||
#if _WIN32
|
||||
int wmain(int argc, const boo::SystemChar** argv)
|
||||
#else
|
||||
int main(int argc, const boo::SystemChar** argv)
|
||||
#endif
|
||||
{
|
||||
int main(int argc, char** argv) {
|
||||
logvisor::RegisterStandardExceptions();
|
||||
logvisor::RegisterConsoleLogger();
|
||||
boo::TestApplicationCallback appCb;
|
||||
int ret = ApplicationRun(boo::IApplication::EPlatformType::Auto, appCb, _SYS_STR("boo"), _SYS_STR("boo"), argc, argv,
|
||||
int ret = ApplicationRun(boo::IApplication::EPlatformType::Auto, appCb, "boo", "boo", argc, argv,
|
||||
{}, 1, 1, true);
|
||||
printf("IM DYING!!\n");
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -496,26 +486,20 @@ using namespace Windows::ApplicationModel::Core;
|
|||
logvisor::RegisterConsoleLogger();
|
||||
boo::TestApplicationCallback appCb;
|
||||
boo::ViewProvider ^ viewProvider =
|
||||
ref new boo::ViewProvider(appCb, _SYS_STR("boo"), _SYS_STR("boo"), _SYS_STR("boo"), params, false);
|
||||
ref new boo::ViewProvider(appCb, "boo", "boo", "boo", params, false);
|
||||
CoreApplication::Run(viewProvider);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if _WIN32 && !WINDOWS_STORE
|
||||
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int) {
|
||||
int argc = 0;
|
||||
const boo::SystemChar** argv;
|
||||
if (lpCmdLine[0])
|
||||
argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
|
||||
static boo::SystemChar selfPath[1024];
|
||||
GetModuleFileNameW(nullptr, selfPath, 1024);
|
||||
static const boo::SystemChar* booArgv[32] = {};
|
||||
booArgv[0] = selfPath;
|
||||
for (int i = 0; i < argc; ++i)
|
||||
booArgv[i + 1] = argv[i];
|
||||
#include <nowide/args.hpp>
|
||||
|
||||
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int) {
|
||||
int argc = 0;
|
||||
char** argv = nullptr;
|
||||
nowide::args _(argc, argv);
|
||||
logvisor::CreateWin32Console();
|
||||
return wmain(argc + 1, booArgv);
|
||||
return main(argc, argv);
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue