mirror of https://github.com/AxioDL/boo.git
OpenGL storage reuse with glBufferSubData
This commit is contained in:
parent
45fb66540f
commit
5485e7d2b1
|
@ -66,16 +66,20 @@ class GLGraphicsBufferD : public IGraphicsBufferD
|
|||
{
|
||||
friend class GLDataFactory;
|
||||
friend struct GLCommandQueue;
|
||||
struct GLCommandQueue* m_q;
|
||||
GLuint m_bufs[3];
|
||||
GLenum m_target;
|
||||
std::unique_ptr<uint8_t[]> m_cpuBuf;
|
||||
size_t m_cpuSz = 0;
|
||||
int m_validMask = 0;
|
||||
GLGraphicsBufferD(GLCommandQueue* q, BufferUse use, size_t sz)
|
||||
: m_q(q), m_target(USE_TABLE[int(use)]), m_cpuBuf(new uint8_t[sz]), m_cpuSz(sz)
|
||||
GLGraphicsBufferD(BufferUse use, size_t sz)
|
||||
: m_target(USE_TABLE[int(use)]), m_cpuBuf(new uint8_t[sz]), m_cpuSz(sz)
|
||||
{
|
||||
glGenBuffers(3, m_bufs);
|
||||
for (int i=0 ; i<3 ; ++i)
|
||||
{
|
||||
glBindBuffer(m_target, m_bufs[i]);
|
||||
glBufferData(m_target, m_cpuSz, nullptr, GL_STREAM_DRAW);
|
||||
}
|
||||
}
|
||||
void update(int b);
|
||||
public:
|
||||
|
@ -193,7 +197,6 @@ class GLTextureD : public ITextureD
|
|||
{
|
||||
friend class GLDataFactory;
|
||||
friend struct GLCommandQueue;
|
||||
struct GLCommandQueue* m_q;
|
||||
GLuint m_texs[3];
|
||||
std::unique_ptr<uint8_t[]> m_cpuBuf;
|
||||
size_t m_cpuSz = 0;
|
||||
|
@ -201,7 +204,7 @@ class GLTextureD : public ITextureD
|
|||
size_t m_width = 0;
|
||||
size_t m_height = 0;
|
||||
int m_validMask = 0;
|
||||
GLTextureD(GLCommandQueue* q, size_t width, size_t height, TextureFormat fmt);
|
||||
GLTextureD(size_t width, size_t height, TextureFormat fmt);
|
||||
void update(int b);
|
||||
public:
|
||||
~GLTextureD();
|
||||
|
@ -223,6 +226,7 @@ class GLTextureR : public ITextureR
|
|||
size_t m_width = 0;
|
||||
size_t m_height = 0;
|
||||
size_t m_samples = 0;
|
||||
GLenum m_target;
|
||||
GLTextureR(GLCommandQueue* q, size_t width, size_t height, size_t samples);
|
||||
public:
|
||||
~GLTextureR();
|
||||
|
@ -230,18 +234,29 @@ public:
|
|||
void bind(size_t idx) const
|
||||
{
|
||||
glActiveTexture(GL_TEXTURE0 + idx);
|
||||
glBindTexture(GL_TEXTURE_2D, m_texs[0]);
|
||||
glBindTexture(m_target, m_texs[0]);
|
||||
}
|
||||
|
||||
void resize(size_t width, size_t height)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
|
||||
if (m_samples > 1)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, m_texs[0]);
|
||||
glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, m_samples, GL_RGBA, width, height, GL_FALSE);
|
||||
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, m_texs[1]);
|
||||
glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, m_samples, GL_DEPTH_COMPONENT24, width, height, GL_FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, m_texs[0]);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
|
||||
glBindTexture(GL_TEXTURE_2D, m_texs[1]);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, width, height, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, nullptr);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
ITextureS*
|
||||
|
@ -1142,7 +1157,7 @@ void GLGraphicsBufferD::update(int b)
|
|||
if ((slot & m_validMask) == 0)
|
||||
{
|
||||
glBindBuffer(m_target, m_bufs[b]);
|
||||
glBufferData(m_target, m_cpuSz, m_cpuBuf.get(), GL_DYNAMIC_DRAW);
|
||||
glBufferSubData(m_target, 0, m_cpuSz, m_cpuBuf.get());
|
||||
m_validMask |= slot;
|
||||
}
|
||||
}
|
||||
|
@ -1173,18 +1188,17 @@ void GLGraphicsBufferD::bindUniform(size_t idx, int b)
|
|||
IGraphicsBufferD*
|
||||
GLDataFactory::newDynamicBuffer(BufferUse use, size_t stride, size_t count)
|
||||
{
|
||||
GLCommandQueue* q = static_cast<GLCommandQueue*>(m_parent->getCommandQueue());
|
||||
GLGraphicsBufferD* retval = new GLGraphicsBufferD(q, use, stride * count);
|
||||
GLGraphicsBufferD* retval = new GLGraphicsBufferD(use, stride * count);
|
||||
if (!m_deferredData.get())
|
||||
m_deferredData.reset(new struct GLData());
|
||||
m_deferredData->m_DBufs.emplace_back(retval);
|
||||
return retval;
|
||||
}
|
||||
|
||||
GLTextureD::GLTextureD(GLCommandQueue* q, size_t width, size_t height, TextureFormat fmt)
|
||||
: m_q(q), m_width(width), m_height(height)
|
||||
GLTextureD::GLTextureD(size_t width, size_t height, TextureFormat fmt)
|
||||
: m_width(width), m_height(height)
|
||||
{
|
||||
int pxPitch;
|
||||
int pxPitch = 4;
|
||||
switch (fmt)
|
||||
{
|
||||
case TextureFormat::RGBA8:
|
||||
|
@ -1250,8 +1264,7 @@ void GLTextureD::bind(size_t idx, int b)
|
|||
ITextureD*
|
||||
GLDataFactory::newDynamicTexture(size_t width, size_t height, TextureFormat fmt)
|
||||
{
|
||||
GLCommandQueue* q = static_cast<GLCommandQueue*>(m_parent->getCommandQueue());
|
||||
GLTextureD* retval = new GLTextureD(q, width, height, fmt);
|
||||
GLTextureD* retval = new GLTextureD(width, height, fmt);
|
||||
if (!m_deferredData.get())
|
||||
m_deferredData.reset(new struct GLData());
|
||||
m_deferredData->m_DTexs.emplace_back(retval);
|
||||
|
@ -1262,10 +1275,22 @@ GLTextureR::GLTextureR(GLCommandQueue* q, size_t width, size_t height, size_t sa
|
|||
: m_q(q), m_width(width), m_height(height), m_samples(samples)
|
||||
{
|
||||
glGenTextures(2, m_texs);
|
||||
if (samples > 1)
|
||||
{
|
||||
m_target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, m_texs[0]);
|
||||
glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, GL_RGBA, width, height, GL_FALSE);
|
||||
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, m_texs[1]);
|
||||
glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, GL_DEPTH_COMPONENT24, width, height, GL_FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_target = GL_TEXTURE_2D;
|
||||
glBindTexture(GL_TEXTURE_2D, m_texs[0]);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
|
||||
glBindTexture(GL_TEXTURE_2D, m_texs[1]);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, width, height, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, nullptr);
|
||||
}
|
||||
m_q->addFBO(this);
|
||||
}
|
||||
GLTextureR::~GLTextureR() {glDeleteTextures(2, m_texs); m_q->delFBO(this);}
|
||||
|
|
|
@ -16,7 +16,6 @@ namespace boo {class ApplicationCocoa;}
|
|||
{
|
||||
boo::ApplicationCocoa* m_app;
|
||||
@public
|
||||
NSPanel* aboutPanel;
|
||||
}
|
||||
- (id)initWithApp:(boo::ApplicationCocoa*)app;
|
||||
@end
|
||||
|
@ -69,36 +68,20 @@ public:
|
|||
[[NSApplication sharedApplication] setDelegate:m_appDelegate];
|
||||
|
||||
/* App menu */
|
||||
NSMenu* appMenu = [[NSMenu alloc] initWithTitle:@"main"];
|
||||
NSMenu* rwkMenu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]];
|
||||
[rwkMenu addItemWithTitle:[NSString stringWithFormat:@"About %s", m_friendlyName.c_str()]
|
||||
action:@selector(aboutApp:)
|
||||
keyEquivalent:@""];
|
||||
NSMenuItem* fsItem = [rwkMenu addItemWithTitle:@"Toggle Full Screen"
|
||||
NSMenu* rootMenu = [[NSMenu alloc] initWithTitle:@"main"];
|
||||
NSMenu* appMenu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]];
|
||||
NSMenuItem* fsItem = [appMenu addItemWithTitle:@"Toggle Full Screen"
|
||||
action:@selector(toggleFs:)
|
||||
keyEquivalent:@"f"];
|
||||
[fsItem setKeyEquivalentModifierMask:NSCommandKeyMask];
|
||||
[rwkMenu addItem:[NSMenuItem separatorItem]];
|
||||
NSMenuItem* quit_item = [rwkMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %s", m_friendlyName.c_str()]
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
NSMenuItem* quit_item = [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %s", m_friendlyName.c_str()]
|
||||
action:@selector(quitApp:)
|
||||
keyEquivalent:@"q"];
|
||||
[quit_item setKeyEquivalentModifierMask:NSCommandKeyMask];
|
||||
[[appMenu addItemWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]
|
||||
action:nil keyEquivalent:@""] setSubmenu:rwkMenu];
|
||||
[[NSApplication sharedApplication] setMainMenu:appMenu];
|
||||
|
||||
/* About panel */
|
||||
NSRect aboutCr = NSMakeRect(0, 0, 300, 220);
|
||||
aboutPanel = [[NSPanel alloc] initWithContentRect:aboutCr
|
||||
styleMask:NSUtilityWindowMask|NSTitledWindowMask|NSClosableWindowMask
|
||||
backing:NSBackingStoreBuffered defer:YES];
|
||||
[aboutPanel setTitle:[NSString stringWithFormat:@"About %s", m_friendlyName.c_str()]];
|
||||
NSText* aboutText = [[NSText alloc] initWithFrame:aboutCr];
|
||||
[aboutText setEditable:NO];
|
||||
[aboutText setAlignment:NSCenterTextAlignment];
|
||||
[aboutText setString:@"\nBoo Authors\n\nJackoalan\nAntidote\n"];
|
||||
[aboutPanel setContentView:aboutText];
|
||||
m_appDelegate->aboutPanel = aboutPanel;
|
||||
[[rootMenu addItemWithTitle:[NSString stringWithUTF8String:m_friendlyName.c_str()]
|
||||
action:nil keyEquivalent:@""] setSubmenu:appMenu];
|
||||
[[NSApplication sharedApplication] setMainMenu:rootMenu];
|
||||
|
||||
/* Determine which graphics API to use */
|
||||
#if BOO_HAS_METAL
|
||||
|
@ -245,16 +228,6 @@ int ApplicationRun(IApplication::EPlatformType platform,
|
|||
(void)sender;
|
||||
return YES;
|
||||
}
|
||||
- (IBAction)aboutApp:(id)sender
|
||||
{
|
||||
(void)sender;
|
||||
NSRect screenFrame = [[aboutPanel screen] frame];
|
||||
CGFloat xPos = NSWidth(screenFrame)/2 - 300/2;
|
||||
CGFloat yPos = NSHeight(screenFrame)/2 - 220/2;
|
||||
NSRect aboutCr = NSMakeRect(xPos, yPos, 300, 220);
|
||||
[aboutPanel setFrame:aboutCr display:NO];
|
||||
[aboutPanel makeKeyAndOrderFront:self];
|
||||
}
|
||||
- (IBAction)toggleFs:(id)sender
|
||||
{
|
||||
(void)sender;
|
||||
|
|
Loading…
Reference in New Issue