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Add gfxApi argument for X11; Win32 gfxApi logic fix
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@@ -68,10 +68,10 @@ int ApplicationRun(IApplication::EPlatformType platform,
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if (APP)
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return 1;
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if (platform == IApplication::EPlatformType::Wayland)
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APP = new ApplicationWayland(cb, uniqueName, friendlyName, pname, args, samples, anisotropy, singleInstance);
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APP = new ApplicationWayland(cb, uniqueName, friendlyName, pname, args, gfxApi, samples, anisotropy, singleInstance);
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else if (platform == IApplication::EPlatformType::Xlib ||
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platform == IApplication::EPlatformType::Auto)
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APP = new ApplicationXlib(cb, uniqueName, friendlyName, pname, args, samples, anisotropy, singleInstance);
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APP = new ApplicationXlib(cb, uniqueName, friendlyName, pname, args, gfxApi, samples, anisotropy, singleInstance);
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else
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return 1;
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return APP->run();
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@@ -32,6 +32,7 @@ public:
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std::string_view friendlyName,
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std::string_view pname,
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const std::vector<std::string>& args,
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std::string_view gfxApi,
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uint32_t samples,
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uint32_t anisotropy,
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bool singleInstance)
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@@ -225,6 +225,7 @@ public:
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std::string_view friendlyName,
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std::string_view pname,
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const std::vector<std::string>& args,
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std::string_view gfxApi,
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uint32_t samples,
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uint32_t anisotropy,
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bool singleInstance)
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@@ -240,6 +241,8 @@ public:
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#if BOO_HAS_VULKAN
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/* Check for Vulkan presence and preference */
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bool tryVulkan = true;
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if (!gfxApi.compare("OpenGL"))
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tryVulkan = false;
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for (const std::string& arg : args)
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{
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if (!arg.compare("--gl"))
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