Add gfxApi argument for X11; Win32 gfxApi logic fix

This commit is contained in:
Jack Andersen
2018-01-11 16:29:30 -10:00
parent cbfd4ddad0
commit 68de1b5041
4 changed files with 23 additions and 3 deletions

View File

@@ -225,6 +225,7 @@ public:
std::string_view friendlyName,
std::string_view pname,
const std::vector<std::string>& args,
std::string_view gfxApi,
uint32_t samples,
uint32_t anisotropy,
bool singleInstance)
@@ -240,6 +241,8 @@ public:
#if BOO_HAS_VULKAN
/* Check for Vulkan presence and preference */
bool tryVulkan = true;
if (!gfxApi.compare("OpenGL"))
tryVulkan = false;
for (const std::string& arg : args)
{
if (!arg.compare("--gl"))