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Windows compile fix
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@@ -113,7 +113,7 @@ struct WAVOutVoiceEngine : boo::BaseAudioVoiceEngine
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#if _WIN32
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#if _WIN32
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WAVOutVoiceEngine(const wchar_t* path, double sampleRate)
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WAVOutVoiceEngine(const wchar_t* path, double sampleRate)
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{
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{
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m_fp = _wfopen(path, "wb");
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m_fp = _wfopen(path, L"wb");
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if (!m_fp)
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if (!m_fp)
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return;
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return;
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prepareWAV(sampleRate);
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prepareWAV(sampleRate);
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