ClampToEdge mode for textures; cocoa termination exception fix

This commit is contained in:
Jack Andersen
2017-11-16 22:55:51 -10:00
parent bffdf43f9e
commit a99bddc905
10 changed files with 129 additions and 11 deletions

View File

@@ -51,7 +51,7 @@ struct D3D11Context
ComPtr<IDXGIFactory2> m_dxFactory;
ComPtr<ID3D11Device1> m_dev;
ComPtr<ID3D11DeviceContext1> m_devCtx;
ComPtr<ID3D11SamplerState> m_ss[2];
ComPtr<ID3D11SamplerState> m_ss[3];
struct Window
{
ComPtr<IDXGISwapChain1> m_swapChain;