mirror of https://github.com/AxioDL/boo.git
use hash table for pool buffers
This commit is contained in:
parent
25fadc7348
commit
c057068e64
|
@ -26,6 +26,7 @@ class GLDataFactory : public IGraphicsDataFactory
|
|||
void destroyPool(IGraphicsBufferPool*);
|
||||
IGraphicsBufferD* newPoolBuffer(IGraphicsBufferPool* pool, BufferUse use,
|
||||
size_t stride, size_t count);
|
||||
void deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf);
|
||||
public:
|
||||
GLDataFactory(IGraphicsContext* parent, uint32_t drawSamples);
|
||||
~GLDataFactory() {destroyAllData();}
|
||||
|
|
|
@ -266,6 +266,7 @@ private:
|
|||
virtual void destroyPool(IGraphicsBufferPool*)=0;
|
||||
virtual IGraphicsBufferD* newPoolBuffer(IGraphicsBufferPool* pool, BufferUse use,
|
||||
size_t stride, size_t count)=0;
|
||||
virtual void deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf)=0;
|
||||
};
|
||||
|
||||
using FactoryCommitFunc = std::function<bool(IGraphicsDataFactory::Context& ctx)>;
|
||||
|
@ -368,6 +369,11 @@ public:
|
|||
{
|
||||
return m_factory->newPoolBuffer(m_pool, use, stride, count);
|
||||
}
|
||||
|
||||
void deletePoolBuffer(IGraphicsBufferD* buf)
|
||||
{
|
||||
m_factory->deletePoolBuffer(m_pool, buf);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -97,6 +97,7 @@ class VulkanDataFactory : public IGraphicsDataFactory
|
|||
void destroyAllData();
|
||||
IGraphicsBufferD* newPoolBuffer(IGraphicsBufferPool *pool, BufferUse use,
|
||||
size_t stride, size_t count);
|
||||
void deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf);
|
||||
public:
|
||||
VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ctx, uint32_t drawSamples);
|
||||
~VulkanDataFactory() {destroyAllData();}
|
||||
|
|
|
@ -59,22 +59,37 @@ struct D3D11Data : IGraphicsData
|
|||
}
|
||||
};
|
||||
|
||||
class D3D11GraphicsBufferD;
|
||||
|
||||
struct D3D11Pool : IGraphicsBufferPool
|
||||
{
|
||||
size_t m_deleteCountdown = 4;
|
||||
std::vector<std::unique_ptr<class D3D11GraphicsBufferD>> m_DBufs;
|
||||
|
||||
bool decref()
|
||||
struct Buffer
|
||||
{
|
||||
if (!m_deleteCountdown)
|
||||
Log.report(logvisor::Fatal, "Can't decrement 0-data");
|
||||
--m_deleteCountdown;
|
||||
if (!m_deleteCountdown)
|
||||
size_t m_deleteCountdown = 4;
|
||||
std::unique_ptr<D3D11GraphicsBufferD> m_buf;
|
||||
Buffer(D3D11GraphicsBufferD* buf) : m_buf(buf) {}
|
||||
|
||||
bool decref()
|
||||
{
|
||||
delete this;
|
||||
return true;
|
||||
if (!m_deleteCountdown)
|
||||
Log.report(logvisor::Fatal, "Can't decrement 0-data");
|
||||
--m_deleteCountdown;
|
||||
if (!m_deleteCountdown)
|
||||
{
|
||||
delete this;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
std::unordered_map<D3D11GraphicsBufferD*, Buffer*> m_DBufs;
|
||||
|
||||
void destroyPool(std::unordered_set<D3D11Pool::Buffer*>& delsOut)
|
||||
{
|
||||
for (auto& b : m_DBufs)
|
||||
delsOut.emplace(b.second);
|
||||
m_DBufs.clear();
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -1060,9 +1075,11 @@ void D3D11GraphicsBufferD::update(ID3D11DeviceContext* ctx, int b)
|
|||
{
|
||||
ID3D11Buffer* res = m_bufs[b].Get();
|
||||
D3D11_MAPPED_SUBRESOURCE d;
|
||||
ctx->Map(res, 0, D3D11_MAP_WRITE_DISCARD, 0, &d);
|
||||
memcpy(d.pData, m_cpuBuf.get(), m_cpuSz);
|
||||
ctx->Unmap(res, 0);
|
||||
if (SUCCEEDED(ctx->Map(res, 0, D3D11_MAP_WRITE_DISCARD, 0, &d)))
|
||||
{
|
||||
memcpy(d.pData, m_cpuBuf.get(), m_cpuSz);
|
||||
ctx->Unmap(res, 0);
|
||||
}
|
||||
m_validSlots |= slot;
|
||||
}
|
||||
}
|
||||
|
@ -1129,7 +1146,7 @@ class D3D11DataFactory : public ID3DDataFactory
|
|||
std::unordered_set<D3D11Pool*> m_committedPools;
|
||||
std::mutex m_committedMutex;
|
||||
std::unordered_set<D3D11Data*> m_deletedData;
|
||||
std::unordered_set<D3D11Pool*> m_deletedPools;
|
||||
std::unordered_set<D3D11Pool::Buffer*> m_deletedPoolBufs;
|
||||
uint32_t m_sampleCount;
|
||||
|
||||
void destroyData(IGraphicsData* d)
|
||||
|
@ -1146,7 +1163,7 @@ class D3D11DataFactory : public ID3DDataFactory
|
|||
for (IGraphicsData* data : m_committedData)
|
||||
m_deletedData.insert(static_cast<D3D11Data*>(data));
|
||||
for (IGraphicsBufferPool* pool : m_committedPools)
|
||||
m_deletedPools.insert(static_cast<D3D11Pool*>(pool));
|
||||
static_cast<D3D11Pool*>(pool)->destroyPool(m_deletedPoolBufs);
|
||||
m_committedData.clear();
|
||||
m_committedPools.clear();
|
||||
}
|
||||
|
@ -1156,7 +1173,7 @@ class D3D11DataFactory : public ID3DDataFactory
|
|||
std::unique_lock<std::mutex> lk(m_committedMutex);
|
||||
D3D11Pool* pool = static_cast<D3D11Pool*>(p);
|
||||
m_committedPools.erase(pool);
|
||||
m_deletedPools.insert(pool);
|
||||
pool->destroyPool(m_deletedPoolBufs);
|
||||
}
|
||||
|
||||
void procDeletes()
|
||||
|
@ -1171,12 +1188,12 @@ class D3D11DataFactory : public ID3DDataFactory
|
|||
}
|
||||
++it;
|
||||
}
|
||||
for (auto it = m_deletedPools.begin(); it != m_deletedPools.end();)
|
||||
for (auto it = m_deletedPoolBufs.begin(); it != m_deletedPoolBufs.end();)
|
||||
{
|
||||
D3D11Pool* cpool = static_cast<D3D11Pool*>(*it);
|
||||
D3D11Pool::Buffer* cpool = *it;
|
||||
if (cpool->decref())
|
||||
{
|
||||
it = m_deletedPools.erase(it);
|
||||
it = m_deletedPoolBufs.erase(it);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
|
@ -1189,10 +1206,21 @@ class D3D11DataFactory : public ID3DDataFactory
|
|||
D3D11CommandQueue* q = static_cast<D3D11CommandQueue*>(m_parent->getCommandQueue());
|
||||
D3D11Pool* pool = static_cast<D3D11Pool*>(p);
|
||||
D3D11GraphicsBufferD* retval = new D3D11GraphicsBufferD(q, use, m_ctx, stride, count);
|
||||
pool->m_DBufs.emplace_back(retval);
|
||||
pool->m_DBufs.emplace(std::make_pair(retval, new D3D11Pool::Buffer(retval)));
|
||||
return retval;
|
||||
}
|
||||
|
||||
void deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf)
|
||||
{
|
||||
D3D11Pool* pool = static_cast<D3D11Pool*>(p);
|
||||
auto search = pool->m_DBufs.find(static_cast<D3D11GraphicsBufferD*>(buf));
|
||||
if (search != pool->m_DBufs.end())
|
||||
{
|
||||
m_deletedPoolBufs.emplace(search->second);
|
||||
pool->m_DBufs.erase(search);
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
D3D11DataFactory(IGraphicsContext* parent, D3D11Context* ctx, uint32_t sampleCount)
|
||||
: m_parent(parent), m_ctx(ctx), m_sampleCount(sampleCount)
|
||||
|
@ -1404,8 +1432,8 @@ void D3D11CommandQueue::ProcessDynamicLoads(ID3D11DeviceContext* ctx)
|
|||
}
|
||||
for (D3D11Pool* p : gfxF->m_committedPools)
|
||||
{
|
||||
for (std::unique_ptr<D3D11GraphicsBufferD>& b : p->m_DBufs)
|
||||
b->update(ctx, m_drawBuf);
|
||||
for (auto& b : p->m_DBufs)
|
||||
b.second->m_buf->update(ctx, m_drawBuf);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -64,7 +64,7 @@ struct D3D12Pool : IGraphicsBufferPool
|
|||
Buffer(ComPtr<ID3D12Heap>&& heap, class D3D12GraphicsBufferD* buf)
|
||||
: m_bufHeap(std::move(heap)), m_buf(buf) {}
|
||||
};
|
||||
std::vector<Buffer> m_DBufs;
|
||||
std::unordered_map<class D3D12GraphicsBufferD*, Buffer> m_DBufs;
|
||||
};
|
||||
|
||||
static const D3D12_RESOURCE_STATES USE_TABLE[] =
|
||||
|
@ -1586,10 +1586,16 @@ class D3D12DataFactory : public ID3DDataFactory
|
|||
/* Place resources */
|
||||
PlaceBufferForGPU(retval, m_ctx, bufHeap.Get(), 0);
|
||||
|
||||
pool->m_DBufs.emplace_back(std::move(bufHeap), retval);
|
||||
pool->m_DBufs.emplace(std::make_pair(retval, D3D12Pool::Buffer{std::move(bufHeap), retval}));
|
||||
return retval;
|
||||
}
|
||||
|
||||
void deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf)
|
||||
{
|
||||
D3D12Pool* pool = static_cast<D3D12Pool*>(p);
|
||||
pool->m_DBufs.erase(static_cast<D3D12GraphicsBufferD*>(buf));
|
||||
}
|
||||
|
||||
public:
|
||||
D3D12DataFactory(IGraphicsContext* parent, D3D12Context* ctx, uint32_t sampleCount)
|
||||
: m_parent(parent), m_ctx(ctx), m_sampleCount(sampleCount)
|
||||
|
@ -1893,8 +1899,8 @@ void D3D12CommandQueue::execute()
|
|||
}
|
||||
for (D3D12Pool* p : gfxF->m_committedPools)
|
||||
{
|
||||
for (D3D12Pool::Buffer& b : p->m_DBufs)
|
||||
b.m_buf->update(m_fillBuf);
|
||||
for (auto& b : p->m_DBufs)
|
||||
b.second.m_buf->update(m_fillBuf);
|
||||
}
|
||||
datalk.unlock();
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <array>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "logvisor/logvisor.hpp"
|
||||
|
||||
|
@ -32,7 +33,7 @@ struct GLData : IGraphicsData
|
|||
|
||||
struct GLPool : IGraphicsBufferPool
|
||||
{
|
||||
std::vector<std::unique_ptr<class GLGraphicsBufferD>> m_DBufs;
|
||||
std::unordered_map<class GLGraphicsBufferD*, std::unique_ptr<class GLGraphicsBufferD>> m_DBufs;
|
||||
};
|
||||
|
||||
static const GLenum USE_TABLE[] =
|
||||
|
@ -738,10 +739,16 @@ IGraphicsBufferD* GLDataFactory::newPoolBuffer(IGraphicsBufferPool* p, BufferUse
|
|||
{
|
||||
GLPool* pool = static_cast<GLPool*>(p);
|
||||
GLGraphicsBufferD* retval = new GLGraphicsBufferD(use, stride * count);
|
||||
pool->m_DBufs.emplace_back(retval);
|
||||
pool->m_DBufs.emplace(std::make_pair(retval, retval));
|
||||
return retval;
|
||||
}
|
||||
|
||||
void GLDataFactory::deletePoolBuffer(IGraphicsBufferPool *p, IGraphicsBufferD *buf)
|
||||
{
|
||||
GLPool* pool = static_cast<GLPool*>(p);
|
||||
pool->m_DBufs.erase(static_cast<GLGraphicsBufferD*>(buf));
|
||||
}
|
||||
|
||||
static const GLint SEMANTIC_COUNT_TABLE[] =
|
||||
{
|
||||
0,
|
||||
|
@ -1297,8 +1304,8 @@ struct GLCommandQueue : IGraphicsCommandQueue
|
|||
}
|
||||
for (GLPool* p : gfxF->m_committedPools)
|
||||
{
|
||||
for (std::unique_ptr<GLGraphicsBufferD>& b : p->m_DBufs)
|
||||
b->update(m_completeBuf);
|
||||
for (auto& b : p->m_DBufs)
|
||||
b.second->update(m_completeBuf);
|
||||
}
|
||||
datalk.unlock();
|
||||
glFlush();
|
||||
|
|
|
@ -687,14 +687,14 @@ struct VulkanPool : IGraphicsBufferPool
|
|||
Buffer(VkDeviceMemory mem, class VulkanGraphicsBufferD* buf)
|
||||
: m_bufMem(mem), m_buffer(buf) {}
|
||||
};
|
||||
std::vector<Buffer> m_DBufs;
|
||||
std::unordered_map<class VulkanGraphicsBufferD*, Buffer> m_DBufs;
|
||||
bool m_dead = false;
|
||||
VulkanPool(VulkanContext* ctx) : m_ctx(ctx) {}
|
||||
~VulkanPool()
|
||||
{
|
||||
for (Buffer& buf : m_DBufs)
|
||||
if (buf.m_bufMem)
|
||||
vk::FreeMemory(m_ctx->m_dev, buf.m_bufMem, nullptr);
|
||||
for (auto& buf : m_DBufs)
|
||||
if (buf.second.m_bufMem)
|
||||
vk::FreeMemory(m_ctx->m_dev, buf.second.m_bufMem, nullptr);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -3221,10 +3221,16 @@ IGraphicsBufferD* VulkanDataFactory::newPoolBuffer(IGraphicsBufferPool* p, Buffe
|
|||
retval->placeForGPU(m_ctx, bufMem);
|
||||
}
|
||||
|
||||
pool->m_DBufs.emplace_back(bufMem, retval);
|
||||
pool->m_DBufs.emplace(std::make_pair(retval, VulkanPool::Buffer{bufMem, retval}));
|
||||
return retval;
|
||||
}
|
||||
|
||||
void VulkanDataFactory::deletePoolBuffer(IGraphicsBufferPool* p, IGraphicsBufferD* buf)
|
||||
{
|
||||
VulkanPool* pool = static_cast<VulkanPool*>(p);
|
||||
pool->m_DBufs.erase(static_cast<VulkanGraphicsBufferD*>(buf));
|
||||
}
|
||||
|
||||
GraphicsBufferPoolToken VulkanDataFactory::newBufferPool()
|
||||
{
|
||||
std::unique_lock<std::mutex> lk(m_committedMutex);
|
||||
|
@ -3252,8 +3258,8 @@ void VulkanCommandQueue::execute()
|
|||
}
|
||||
for (VulkanPool* p : gfxF->m_committedPools)
|
||||
{
|
||||
for (VulkanPool::Buffer& b : p->m_DBufs)
|
||||
b.m_buffer->update(m_fillBuf);
|
||||
for (auto& b : p->m_DBufs)
|
||||
b.second.m_buffer->update(m_fillBuf);
|
||||
}
|
||||
datalk.unlock();
|
||||
|
||||
|
|
|
@ -165,15 +165,32 @@ public:
|
|||
if (!MyD3D12CreateDevice)
|
||||
Log.report(logvisor::Fatal, "unable to find D3D12CreateDevice in D3D12.dll");
|
||||
|
||||
/* Obtain DXGI Factory */
|
||||
HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory2), &m_3dCtx.m_ctx12.m_dxFactory);
|
||||
if (FAILED(hr))
|
||||
Log.report(logvisor::Fatal, "unable to create DXGI factory");
|
||||
|
||||
/* Adapter */
|
||||
ComPtr<IDXGIAdapter1> ppAdapter;
|
||||
for (UINT adapterIndex = 0; ; ++adapterIndex)
|
||||
{
|
||||
ComPtr<IDXGIAdapter1> pAdapter;
|
||||
if (DXGI_ERROR_NOT_FOUND == m_3dCtx.m_ctx12.m_dxFactory->EnumAdapters1(adapterIndex, &pAdapter))
|
||||
break;
|
||||
|
||||
// Check to see if the adapter supports Direct3D 12, but don't create the
|
||||
// actual device yet.
|
||||
if (SUCCEEDED(MyD3D12CreateDevice(pAdapter.Get(), D3D_FEATURE_LEVEL_11_0, _uuidof(ID3D12Device), nullptr)))
|
||||
{
|
||||
ppAdapter = std::move(pAdapter);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Create device */
|
||||
HRESULT hr = MyD3D12CreateDevice(nullptr, D3D_FEATURE_LEVEL_11_0, __uuidof(ID3D12Device), &m_3dCtx.m_ctx12.m_dev);
|
||||
hr = ppAdapter ? MyD3D12CreateDevice(ppAdapter.Get(), D3D_FEATURE_LEVEL_11_0, __uuidof(ID3D12Device), &m_3dCtx.m_ctx12.m_dev) : E_FAIL;
|
||||
if (!FAILED(hr))
|
||||
{
|
||||
/* Obtain DXGI Factory */
|
||||
hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory2), &m_3dCtx.m_ctx12.m_dxFactory);
|
||||
if (FAILED(hr))
|
||||
Log.report(logvisor::Fatal, "unable to create DXGI factory");
|
||||
|
||||
/* Establish loader objects */
|
||||
if (FAILED(m_3dCtx.m_ctx12.m_dev->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT,
|
||||
__uuidof(ID3D12CommandAllocator), &m_3dCtx.m_ctx12.m_loadqalloc)))
|
||||
|
@ -204,6 +221,7 @@ public:
|
|||
{
|
||||
/* Some Win10 client HW doesn't support D3D12 (despite being supposedly HW-agnostic) */
|
||||
m_3dCtx.m_ctx12.m_dev.Reset();
|
||||
m_3dCtx.m_ctx12.m_dxFactory.Reset();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue