Huge shader infrastructure refactor

This commit is contained in:
Jack Andersen
2018-10-06 16:49:22 -10:00
parent 08d632a8bd
commit c29d837ab5
55 changed files with 10392 additions and 1472 deletions

View File

@@ -0,0 +1,25 @@
#include "boo/inputdev/IHIDListener.hpp"
namespace boo
{
class HIDListenerNX : public IHIDListener
{
DeviceFinder& m_finder;
public:
HIDListenerNX(DeviceFinder& finder)
: m_finder(finder)
{}
bool startScanning() { return false; }
bool stopScanning() { return false; }
bool scanNow() { return false; }
};
std::unique_ptr<IHIDListener> IHIDListenerNew(DeviceFinder& finder)
{
return std::make_unique<HIDListenerNX>(finder);
}
}