mirror of https://github.com/AxioDL/boo.git
Vulkan backend bug fixes
This commit is contained in:
parent
9bc1193e3f
commit
e320121df6
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@ -109,11 +109,21 @@ static void SetImageLayout(VkCommandBuffer cmd, VkImage image,
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_PREINITIALIZED) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_HOST_WRITE_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_TRANSFER_READ_BIT;
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}
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if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
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/* Make sure anything that was copying from this image has completed */
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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@ -138,7 +148,7 @@ static void SetImageLayout(VkCommandBuffer cmd, VkImage image,
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if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
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imageMemoryBarrier.dstAccessMask =
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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}
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VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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@ -510,7 +520,7 @@ void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR
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}
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ThrowIfFailed(vkEndCommandBuffer(m_loadCmdBuf));
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VkFenceCreateInfo fenceInfo;
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VkFenceCreateInfo fenceInfo = {};
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fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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ThrowIfFailed(vkCreateFence(m_dev, &fenceInfo, nullptr, &m_loadFence));
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@ -576,7 +586,7 @@ class VulkanGraphicsBufferS : public IGraphicsBufferS
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: m_ctx(ctx), m_stride(stride), m_count(count), m_sz(stride * count),
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m_stagingBuf(new uint8_t[m_sz]), m_uniform(use == BufferUse::Uniform)
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{
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memcpy(m_stagingBuf.get(), data, m_sz);
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memmove(m_stagingBuf.get(), data, m_sz);
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VkBufferCreateInfo bufInfo = {};
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bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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@ -623,7 +633,7 @@ public:
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void placeForGPU(VulkanContext* ctx, VkDeviceMemory mem, uint8_t* buf)
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{
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memcpy(buf + m_bufferInfo.offset, m_stagingBuf.get(), m_sz);
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memmove(buf + m_bufferInfo.offset, m_stagingBuf.get(), m_sz);
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m_stagingBuf.reset();
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ThrowIfFailed(vkBindBufferMemory(ctx->m_dev, m_bufferInfo.buffer, mem, m_bufferInfo.offset));
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}
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@ -634,11 +644,11 @@ class VulkanGraphicsBufferD : public IGraphicsBufferD
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friend class VulkanDataFactory;
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friend struct VulkanCommandQueue;
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struct VulkanCommandQueue* m_q;
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std::unique_ptr<uint8_t[]> m_cpuBuf;
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size_t m_cpuSz;
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std::unique_ptr<uint8_t[]> m_cpuBuf;
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int m_validSlots = 0;
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VulkanGraphicsBufferD(VulkanCommandQueue* q, BufferUse use, VulkanContext* ctx, size_t stride, size_t count)
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: m_q(q), m_stride(stride), m_count(count), m_cpuSz(stride * count),
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: m_q(q), m_stride(stride), m_count(count), m_cpuSz(stride * count), m_cpuBuf(new uint8_t[m_cpuSz]),
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m_uniform(use == BufferUse::Uniform)
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{
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VkBufferCreateInfo bufInfo = {};
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@ -790,7 +800,7 @@ class VulkanTextureS : public ITextureS
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for (size_t y=0 ; y<height ; ++y)
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{
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memcpy(dstDataIt, srcDataIt, srcRowPitch);
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memmove(dstDataIt, srcDataIt, srcRowPitch);
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srcDataIt += srcRowPitch;
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dstDataIt += layout.rowPitch;
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}
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@ -1026,7 +1036,7 @@ class VulkanTextureSA : public ITextureSA
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for (size_t y=0 ; y<height ; ++y)
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{
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memcpy(dstDataIt, srcDataIt, srcRowPitch);
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memmove(dstDataIt, srcDataIt, srcRowPitch);
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srcDataIt += srcRowPitch;
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dstDataIt += layout.rowPitch;
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}
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@ -1320,6 +1330,8 @@ public:
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TextureFormat format() const {return m_fmt;}
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};
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static const VkClearValue BlackClear[2] = {{},{}};
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class VulkanTextureR : public ITextureR
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{
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friend class VulkanDataFactory;
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@ -1377,10 +1389,11 @@ class VulkanTextureR : public ITextureR
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/* depth target */
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texCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
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texCreateInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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texCreateInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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viewCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
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viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
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viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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ThrowIfFailed(vkCreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_depthTex));
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viewCreateInfo.image = m_depthTex;
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ThrowIfFailed(vkCreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_depthView));
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/* framebuffer */
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@ -1404,8 +1417,8 @@ class VulkanTextureR : public ITextureR
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m_passBeginInfo.renderArea.offset.y = 0;
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m_passBeginInfo.renderArea.extent.width = width;
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m_passBeginInfo.renderArea.extent.height = height;
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m_passBeginInfo.clearValueCount = 0;
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m_passBeginInfo.pClearValues = nullptr;
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m_passBeginInfo.clearValueCount = 2;
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m_passBeginInfo.pClearValues = BlackClear;
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/* tally total memory requirements */
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VkMemoryRequirements memReqs;
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@ -1437,6 +1450,7 @@ class VulkanTextureR : public ITextureR
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viewCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
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viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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ThrowIfFailed(vkCreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_colorBindTex));
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viewCreateInfo.image = m_colorBindTex;
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ThrowIfFailed(vkCreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_colorBindView));
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vkGetImageMemoryRequirements(ctx->m_dev, m_colorBindTex, &memReqs);
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@ -1455,8 +1469,9 @@ class VulkanTextureR : public ITextureR
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texCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
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texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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viewCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
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viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
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viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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ThrowIfFailed(vkCreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_depthBindTex));
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viewCreateInfo.image = m_depthBindTex;
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ThrowIfFailed(vkCreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_depthBindView));
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vkGetImageMemoryRequirements(ctx->m_dev, m_depthBindTex, &memReqs);
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@ -1506,14 +1521,14 @@ public:
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VkImage m_colorBindTex = VK_NULL_HANDLE;
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VkImageView m_colorBindView = VK_NULL_HANDLE;
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VkDescriptorImageInfo m_colorBindDescInfo;
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VkDescriptorImageInfo m_colorBindDescInfo = {};
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VkImage m_depthBindTex = VK_NULL_HANDLE;
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VkImageView m_depthBindView = VK_NULL_HANDLE;
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VkDescriptorImageInfo m_depthBindDescInfo;
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VkDescriptorImageInfo m_depthBindDescInfo = {};
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VkFramebuffer m_framebuffer = VK_NULL_HANDLE;
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VkRenderPassBeginInfo m_passBeginInfo;
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VkRenderPassBeginInfo m_passBeginInfo = {};
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void doDestroy();
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~VulkanTextureR();
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@ -1651,8 +1666,7 @@ class VulkanShaderPipeline : public IShaderPipeline
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bool depthTest, bool depthWrite, bool backfaceCulling)
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: m_ctx(ctx)
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{
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VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE];
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memset(dynamicStateEnables, 0, sizeof(dynamicStateEnables));
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VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE] = {};
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VkPipelineDynamicStateCreateInfo dynamicState = {};
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dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
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dynamicState.pNext = nullptr;
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@ -1940,22 +1954,15 @@ struct VulkanShaderDataBinding : IShaderDataBinding
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descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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descriptorPoolInfo.pNext = nullptr;
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descriptorPoolInfo.maxSets = 2;
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descriptorPoolInfo.poolSizeCount = 0;
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descriptorPoolInfo.poolSizeCount = 2;
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descriptorPoolInfo.pPoolSizes = poolSizes;
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if (ubufCount)
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{
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poolSizes[descriptorPoolInfo.poolSizeCount].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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poolSizes[descriptorPoolInfo.poolSizeCount].descriptorCount = ubufCount;
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++descriptorPoolInfo.poolSizeCount;
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}
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poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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poolSizes[0].descriptorCount = BOO_GLSL_MAX_UNIFORM_COUNT * 2;
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poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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poolSizes[1].descriptorCount = BOO_GLSL_MAX_TEXTURE_COUNT * 2;
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if (texCount)
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{
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poolSizes[descriptorPoolInfo.poolSizeCount].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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poolSizes[descriptorPoolInfo.poolSizeCount].descriptorCount = texCount;
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++descriptorPoolInfo.poolSizeCount;
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}
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ThrowIfFailed(vkCreateDescriptorPool(ctx->m_dev, &descriptorPoolInfo, nullptr, &m_descPool));
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VkDescriptorSetLayout layouts[] = {ctx->m_descSetLayout, ctx->m_descSetLayout};
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@ -2010,7 +2017,7 @@ struct VulkanShaderDataBinding : IShaderDataBinding
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writes[totalWrites].pNext = nullptr;
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writes[totalWrites].dstSet = m_descSets[b];
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writes[totalWrites].descriptorCount = 1;
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writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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const VkDescriptorBufferInfo* origInfo = GetBufferGPUResource(m_ubufs[i], b);
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VkDescriptorBufferInfo& modInfo = m_ubufOffs[i];
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modInfo.buffer = origInfo->buffer;
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@ -2033,7 +2040,7 @@ struct VulkanShaderDataBinding : IShaderDataBinding
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writes[totalWrites].pNext = nullptr;
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writes[totalWrites].dstSet = m_descSets[b];
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writes[totalWrites].descriptorCount = 1;
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writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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writes[totalWrites].pBufferInfo = GetBufferGPUResource(m_ubufs[i], b);
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writes[totalWrites].dstArrayElement = 0;
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writes[totalWrites].dstBinding = binding;
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@ -2078,7 +2085,14 @@ struct VulkanShaderDataBinding : IShaderDataBinding
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vkCmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline->m_pipeline);
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vkCmdBindDescriptorSets(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_ctx->m_pipelinelayout, 0, 1, &m_descSets[b], 0, nullptr);
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vkCmdBindVertexBuffers(cmdBuf, 0, 2, m_vboBufs[b], m_vboOffs[b]);
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if (m_vbuf && m_instVbuf)
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vkCmdBindVertexBuffers(cmdBuf, 0, 2, m_vboBufs[b], m_vboOffs[b]);
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else if (m_vbuf)
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vkCmdBindVertexBuffers(cmdBuf, 0, 1, m_vboBufs[b], m_vboOffs[b]);
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else if (m_instVbuf)
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vkCmdBindVertexBuffers(cmdBuf, 1, 1, &m_vboBufs[b][1], &m_vboOffs[b][1]);
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if (m_ibuf)
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vkCmdBindIndexBuffer(cmdBuf, m_iboBufs[b], m_iboOffs[b], VK_INDEX_TYPE_UINT32);
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}
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@ -2111,11 +2125,19 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
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void resetCommandBuffer()
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{
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ThrowIfFailed(vkResetCommandBuffer(m_cmdBufs[m_fillBuf], 0));
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VkCommandBufferBeginInfo cmdBufBeginInfo = {};
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cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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cmdBufBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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ThrowIfFailed(vkBeginCommandBuffer(m_cmdBufs[m_fillBuf], &cmdBufBeginInfo));
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}
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void resetDynamicCommandBuffer()
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{
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ThrowIfFailed(vkResetCommandBuffer(m_dynamicCmdBufs[m_fillBuf], 0));
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VkCommandBufferBeginInfo cmdBufBeginInfo = {};
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cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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cmdBufBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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ThrowIfFailed(vkBeginCommandBuffer(m_dynamicCmdBufs[m_fillBuf], &cmdBufBeginInfo));
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m_dynamicNeedsReset = false;
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}
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@ -2143,17 +2165,17 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
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allocInfo.commandPool = m_cmdPool;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandBufferCount = 2;
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ThrowIfFailed(vkAllocateCommandBuffers(m_ctx->m_dev, &allocInfo, m_cmdBufs));
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VkCommandBufferAllocateInfo dynAllocInfo =
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{
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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nullptr,
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m_dynamicCmdPool,
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VK_COMMAND_BUFFER_LEVEL_PRIMARY,
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2
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};
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ThrowIfFailed(vkAllocateCommandBuffers(m_ctx->m_dev, &dynAllocInfo, m_dynamicCmdBufs));
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VkCommandBufferBeginInfo cmdBufBeginInfo = {};
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cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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cmdBufBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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ThrowIfFailed(vkAllocateCommandBuffers(m_ctx->m_dev, &allocInfo, m_cmdBufs));
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ThrowIfFailed(vkBeginCommandBuffer(m_cmdBufs[0], &cmdBufBeginInfo));
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allocInfo.commandPool = m_dynamicCmdPool;
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ThrowIfFailed(vkAllocateCommandBuffers(m_ctx->m_dev, &allocInfo, m_dynamicCmdBufs));
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ThrowIfFailed(vkBeginCommandBuffer(m_dynamicCmdBufs[0], &cmdBufBeginInfo));
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VkSemaphoreCreateInfo semInfo = {};
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semInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
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@ -2201,13 +2223,13 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
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{
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SetImageLayout(cmdBuf, m_boundTarget->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
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SetImageLayout(cmdBuf, m_boundTarget->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT,
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SetImageLayout(cmdBuf, m_boundTarget->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
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}
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SetImageLayout(cmdBuf, ctarget->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
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SetImageLayout(cmdBuf, ctarget->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT,
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SetImageLayout(cmdBuf, ctarget->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 1, 1);
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vkCmdBeginRenderPass(cmdBuf, &ctarget->m_passBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
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@ -2263,7 +2285,28 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
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{
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if (!m_boundTarget)
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return;
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setRenderTarget(m_boundTarget);
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VkClearAttachment clr[2] = {};
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VkClearRect rect = {};
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rect.layerCount = 1;
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rect.rect.extent.width = m_boundTarget->m_width;
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rect.rect.extent.height = m_boundTarget->m_height;
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if (render && depth)
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{
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clr[0].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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clr[1].aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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vkCmdClearAttachments(m_cmdBufs[m_fillBuf], 2, clr, 1, &rect);
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}
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else if (render)
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{
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clr[0].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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vkCmdClearAttachments(m_cmdBufs[m_fillBuf], 1, clr, 1, &rect);
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}
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else if (depth)
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{
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clr[0].aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
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vkCmdClearAttachments(m_cmdBufs[m_fillBuf], 1, clr, 1, &rect);
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}
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}
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void draw(size_t start, size_t count)
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@ -2394,18 +2437,18 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
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if (depth && ctexture->m_enableShaderDepthBinding)
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{
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if (ctexture == m_boundTarget)
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SetImageLayout(cmdBuf, ctexture->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT,
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SetImageLayout(cmdBuf, ctexture->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
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SetImageLayout(cmdBuf, ctexture->m_depthBindTex, VK_IMAGE_ASPECT_DEPTH_BIT,
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SetImageLayout(cmdBuf, ctexture->m_depthBindTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
|
||||
|
||||
VkImageCopy copyInfo = {};
|
||||
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
copyInfo.srcSubresource.mipLevel = 0;
|
||||
copyInfo.srcSubresource.baseArrayLayer = 0;
|
||||
copyInfo.srcSubresource.layerCount = 1;
|
||||
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
copyInfo.dstSubresource.mipLevel = 0;
|
||||
copyInfo.dstSubresource.baseArrayLayer = 0;
|
||||
copyInfo.dstSubresource.layerCount = 1;
|
||||
|
@ -2424,10 +2467,10 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
|
|||
1, ©Info);
|
||||
|
||||
if (ctexture == m_boundTarget)
|
||||
SetImageLayout(cmdBuf, ctexture->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||
SetImageLayout(cmdBuf, ctexture->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 1, 1);
|
||||
|
||||
SetImageLayout(cmdBuf, ctexture->m_depthBindTex, VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||
SetImageLayout(cmdBuf, ctexture->m_depthBindTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, 1);
|
||||
}
|
||||
}
|
||||
|
@ -2454,26 +2497,56 @@ VulkanTextureD::~VulkanTextureD()
|
|||
|
||||
void VulkanTextureR::doDestroy()
|
||||
{
|
||||
vkDestroyFramebuffer(m_q->m_ctx->m_dev, m_framebuffer, nullptr);
|
||||
m_framebuffer = VK_NULL_HANDLE;
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_colorView, nullptr);
|
||||
m_colorView = VK_NULL_HANDLE;
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_colorTex, nullptr);
|
||||
m_colorTex = VK_NULL_HANDLE;
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_depthView, nullptr);
|
||||
m_depthView = VK_NULL_HANDLE;
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_depthTex, nullptr);
|
||||
m_depthTex = VK_NULL_HANDLE;
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_colorBindView, nullptr);
|
||||
m_colorBindView = VK_NULL_HANDLE;
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_colorBindTex, nullptr);
|
||||
m_colorBindTex = VK_NULL_HANDLE;
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_depthBindView, nullptr);
|
||||
m_depthBindView = VK_NULL_HANDLE;
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_depthBindTex, nullptr);
|
||||
m_depthBindTex = VK_NULL_HANDLE;
|
||||
vkFreeMemory(m_q->m_ctx->m_dev, m_gpuMem, nullptr);
|
||||
m_gpuMem = VK_NULL_HANDLE;
|
||||
if (m_framebuffer)
|
||||
{
|
||||
vkDestroyFramebuffer(m_q->m_ctx->m_dev, m_framebuffer, nullptr);
|
||||
m_framebuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_colorView)
|
||||
{
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_colorView, nullptr);
|
||||
m_colorView = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_colorTex)
|
||||
{
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_colorTex, nullptr);
|
||||
m_colorTex = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_depthView)
|
||||
{
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_depthView, nullptr);
|
||||
m_depthView = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_depthTex)
|
||||
{
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_depthTex, nullptr);
|
||||
m_depthTex = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_colorBindView)
|
||||
{
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_colorBindView, nullptr);
|
||||
m_colorBindView = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_colorBindTex)
|
||||
{
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_colorBindTex, nullptr);
|
||||
m_colorBindTex = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_depthBindView)
|
||||
{
|
||||
vkDestroyImageView(m_q->m_ctx->m_dev, m_depthBindView, nullptr);
|
||||
m_depthBindView = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_depthBindTex)
|
||||
{
|
||||
vkDestroyImage(m_q->m_ctx->m_dev, m_depthBindTex, nullptr);
|
||||
m_depthBindTex = VK_NULL_HANDLE;
|
||||
}
|
||||
if (m_gpuMem)
|
||||
{
|
||||
vkFreeMemory(m_q->m_ctx->m_dev, m_gpuMem, nullptr);
|
||||
m_gpuMem = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
VulkanTextureR::~VulkanTextureR()
|
||||
|
@ -2500,7 +2573,7 @@ void VulkanGraphicsBufferD::update(int b)
|
|||
void* ptr;
|
||||
ThrowIfFailed(vkMapMemory(m_q->m_ctx->m_dev, m_mem,
|
||||
m_bufferInfo[slot].offset, m_bufferInfo[slot].range, 0, &ptr));
|
||||
memcpy(ptr, m_cpuBuf.get(), m_cpuSz);
|
||||
memmove(ptr, m_cpuBuf.get(), m_cpuSz);
|
||||
|
||||
/* flush to gpu */
|
||||
VkMappedMemoryRange mappedRange;
|
||||
|
@ -2519,7 +2592,7 @@ void VulkanGraphicsBufferD::update(int b)
|
|||
void VulkanGraphicsBufferD::load(const void* data, size_t sz)
|
||||
{
|
||||
size_t bufSz = std::min(sz, m_cpuSz);
|
||||
memcpy(m_cpuBuf.get(), data, bufSz);
|
||||
memmove(m_cpuBuf.get(), data, bufSz);
|
||||
m_validSlots = 0;
|
||||
}
|
||||
void* VulkanGraphicsBufferD::map(size_t sz)
|
||||
|
@ -2575,7 +2648,7 @@ void VulkanTextureD::update(int b)
|
|||
|
||||
for (size_t y=0 ; y<m_height ; ++y)
|
||||
{
|
||||
memcpy(dstDataIt, srcDataIt, m_srcRowPitch);
|
||||
memmove(dstDataIt, srcDataIt, m_srcRowPitch);
|
||||
srcDataIt += m_srcRowPitch;
|
||||
dstDataIt += layout.rowPitch;
|
||||
}
|
||||
|
@ -2625,7 +2698,7 @@ void VulkanTextureD::update(int b)
|
|||
void VulkanTextureD::load(const void* data, size_t sz)
|
||||
{
|
||||
size_t bufSz = std::min(sz, m_cpuSz);
|
||||
memcpy(m_cpuBuf.get(), data, bufSz);
|
||||
memmove(m_cpuBuf.get(), data, bufSz);
|
||||
m_validSlots = 0;
|
||||
}
|
||||
void* VulkanTextureD::map(size_t sz)
|
||||
|
@ -2674,7 +2747,7 @@ VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ct
|
|||
for (int i=0 ; i<BOO_GLSL_MAX_UNIFORM_COUNT ; ++i)
|
||||
{
|
||||
layoutBindings[i].binding = i;
|
||||
layoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
||||
layoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
layoutBindings[i].descriptorCount = 1;
|
||||
layoutBindings[i].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
layoutBindings[i].pImmutableSamplers = nullptr;
|
||||
|
@ -2708,7 +2781,7 @@ VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ct
|
|||
/* color attachment */
|
||||
attachments[0].format = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
attachments[0].samples = VkSampleCountFlagBits(drawSamples);
|
||||
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
|
@ -2719,7 +2792,7 @@ VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ct
|
|||
/* depth attachment */
|
||||
attachments[1].format = VK_FORMAT_D24_UNORM_S8_UINT;
|
||||
attachments[1].samples = VkSampleCountFlagBits(drawSamples);
|
||||
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
|
@ -3089,6 +3162,7 @@ void VulkanCommandQueue::execute()
|
|||
}
|
||||
|
||||
vkCmdEndRenderPass(m_cmdBufs[m_fillBuf]);
|
||||
vkEndCommandBuffer(m_cmdBufs[m_fillBuf]);
|
||||
|
||||
m_drawBuf = m_fillBuf;
|
||||
m_fillBuf ^= 1;
|
||||
|
|
Loading…
Reference in New Issue