sRGB mapping working on Intel; other platforms need testing

This commit is contained in:
Jack Andersen 2016-07-01 19:19:28 -10:00
parent 0c99623aa9
commit f4dc3626e5
2 changed files with 32 additions and 792 deletions

View File

@ -2,8 +2,6 @@
#define GDEV_VULKAN_HPP
#if BOO_HAS_VULKAN
#define SRGB_HACK 0
#include "IGraphicsDataFactory.hpp"
#include "IGraphicsCommandQueue.hpp"
#include "boo/IGraphicsContext.hpp"
@ -45,26 +43,7 @@ struct VulkanContext
VkCommandPool m_loadPool;
VkCommandBuffer m_loadCmdBuf;
VkSampler m_linearSampler;
#if SRGB_HACK
/* Dedicated objects for performing shader-based sRGB conversion */
VkDescriptorSetLayout m_srgbDescSetLayout;
VkDescriptorPool m_srgbDescPool;
VkDescriptorSet m_srgbDescSet;
VkPipelineLayout m_srgbPipelinelayout;
VkRenderPass m_srgbPass;
VkPipelineCache m_srgbPipelineCache;
VkBuffer m_srgbVertBuf;
VkDeviceMemory m_srgbVertBufMem;
VkShaderModule m_srgbVert;
VkShaderModule m_srgbFrag;
VkPipeline m_srgbPipeline;
VkPipeline m_srgbPipelinePreResize = VK_NULL_HANDLE;
VkBuffer m_srgbRampTextureBuf;
VkDeviceMemory m_srgbRampTextureMem;
VkImage m_srgbRampTexture;
VkImageView m_srgbRampTextureView;
#endif
VkFormat m_displayFormat;
struct Window
{
@ -75,10 +54,6 @@ struct VulkanContext
struct Buffer
{
VkImage m_image = VK_NULL_HANDLE;
#if SRGB_HACK
VkImageView m_view;
VkFramebuffer m_framebuffer;
#endif
VkImageLayout m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
};
std::vector<Buffer> m_bufs;
@ -88,13 +63,6 @@ struct VulkanContext
m_bufs.clear();
if (m_swapChain)
{
#if SRGB_HACK
for (Buffer& buf : m_bufs)
{
vk::DestroyFramebuffer(dev, buf.m_framebuffer, nullptr);
vk::DestroyImageView(dev, buf.m_view, nullptr);
}
#endif
vk::DestroySwapchainKHR(dev, m_swapChain, nullptr);
m_swapChain = VK_NULL_HANDLE;
}

View File

@ -19,41 +19,6 @@ namespace boo
static logvisor::Module Log("boo::Vulkan");
VulkanContext g_VulkanContext;
static const char* LinToSrgbVS =
"#version 330\n"
BOO_GLSL_BINDING_HEAD
"layout(location=0) in vec3 inPos;\n"
"layout(location=1) in vec2 inUv;\n"
"struct VertToFrag\n"
"{\n"
" vec4 uv;\n"
"};\n"
"SBINDING(0) out VertToFrag vtf;\n"
"void main()\n"
"{\n"
" gl_Position = vec4(inPos, 1.0);\n"
" vtf.uv.xy = inUv;\n"
"}\n";
static const char* LinToSrgbFS =
"#version 330\n"
BOO_GLSL_BINDING_HEAD
"struct VertToFrag\n"
"{\n"
" vec4 uv;\n"
"};\n"
"layout(binding=0) uniform sampler2D sceneTex;\n"
"layout(binding=1) uniform sampler1D rampTex;\n"
"SBINDING(0) in VertToFrag vtf;\n"
"layout(location=0) out vec4 outColor;\n"
"void main()\n"
"{\n"
" outColor = texture(sceneTex, vtf.uv.xy);\n"
" outColor.r = texture(rampTex, outColor.r).r;\n"
" outColor.g = texture(rampTex, outColor.g).r;\n"
" outColor.b = texture(rampTex, outColor.b).r;\n"
"}\n";
static inline void ThrowIfFailed(VkResult res)
{
if (res != VK_SUCCESS)
@ -306,7 +271,7 @@ void VulkanContext::initVulkan(const char* appName)
m_layerNames.push_back("VK_LAYER_LUNARG_device_limits");
m_layerNames.push_back("VK_LAYER_LUNARG_image");
m_layerNames.push_back("VK_LAYER_LUNARG_parameter_validation");
//m_layerNames.push_back("VK_LAYER_LUNARG_swapchain");
m_layerNames.push_back("VK_LAYER_LUNARG_swapchain");
m_layerNames.push_back("VK_LAYER_GOOGLE_threading");
#endif
@ -414,6 +379,7 @@ void VulkanContext::initDevice()
void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR surface, VkFormat format, VkColorSpaceKHR colorspace)
{
m_displayFormat = VK_FORMAT_B8G8R8A8_UNORM;
VkSurfaceCapabilitiesKHR surfCapabilities;
ThrowIfFailed(vk::GetPhysicalDeviceSurfaceCapabilitiesKHR(m_gpus[0], surface, &surfCapabilities));
@ -479,7 +445,7 @@ void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR
swapChainInfo.pNext = nullptr;
swapChainInfo.surface = surface;
swapChainInfo.minImageCount = desiredNumberOfSwapChainImages;
swapChainInfo.imageFormat = VK_FORMAT_B8G8R8A8_UNORM;
swapChainInfo.imageFormat = format;
swapChainInfo.imageExtent.width = swapChainExtent.width;
swapChainInfo.imageExtent.height = swapChainExtent.height;
swapChainInfo.preTransform = preTransform;
@ -489,11 +455,7 @@ void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR
swapChainInfo.oldSwapchain = nullptr;
swapChainInfo.clipped = true;
swapChainInfo.imageColorSpace = colorspace;
#if SRGB_HACK
swapChainInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
#else
swapChainInfo.imageUsage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
#endif
swapChainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
swapChainInfo.queueFamilyIndexCount = 0;
swapChainInfo.pQueueFamilyIndices = nullptr;
@ -548,459 +510,12 @@ void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
ThrowIfFailed(vk::CreateSampler(m_dev, &samplerInfo, nullptr, &m_linearSampler));
#if SRGB_HACK
/* Construct sRGB conversion objects */
struct Vert
{
float pos[3];
float uv[2];
};
static const Vert quad[4] =
{
{{1.0,1.0},{1.0,1.0}},
{{-1.0,1.0},{0.0,1.0}},
{{1.0,-1.0},{1.0,0.0}},
{{-1.0,-1.0},{0.0,0.0}}
};
VkBufferCreateInfo bufInfo = {};
bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufInfo.pNext = nullptr;
bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
bufInfo.size = sizeof(quad);
bufInfo.queueFamilyIndexCount = 0;
bufInfo.pQueueFamilyIndices = nullptr;
bufInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
bufInfo.flags = 0;
ThrowIfFailed(vk::CreateBuffer(m_dev, &bufInfo, nullptr, &m_srgbVertBuf));
VkMemoryAllocateInfo memAlloc = {};
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
memAlloc.allocationSize = 256;
uint32_t memTypeBits = ~0;
VkMemoryRequirements memReqs;
vk::GetBufferMemoryRequirements(m_dev, m_srgbVertBuf, &memReqs);
memTypeBits &= memReqs.memoryTypeBits;
ThrowIfFalse(MemoryTypeFromProperties(this, memTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&memAlloc.memoryTypeIndex));
ThrowIfFailed(vk::AllocateMemory(m_dev, &memAlloc, nullptr, &m_srgbVertBufMem));
uint8_t* mappedData;
ThrowIfFailed(vk::MapMemory(m_dev, m_srgbVertBufMem, 0, memReqs.size, 0, reinterpret_cast<void**>(&mappedData)));
memmove(mappedData, &quad, sizeof(quad));
vk::UnmapMemory(m_dev, m_srgbVertBufMem);
ThrowIfFailed(vk::BindBufferMemory(m_dev, m_srgbVertBuf, m_srgbVertBufMem, 0));
bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufInfo.pNext = nullptr;
bufInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
bufInfo.size = 256 * 4;
bufInfo.queueFamilyIndexCount = 0;
bufInfo.pQueueFamilyIndices = nullptr;
bufInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
bufInfo.flags = 0;
ThrowIfFailed(vk::CreateBuffer(m_dev, &bufInfo, nullptr, &m_srgbRampTextureBuf));
memAlloc.allocationSize = 256 * 4;
memTypeBits = ~0;
vk::GetBufferMemoryRequirements(m_dev, m_srgbRampTextureBuf, &memReqs);
memTypeBits &= memReqs.memoryTypeBits;
ThrowIfFalse(MemoryTypeFromProperties(this, memTypeBits,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&memAlloc.memoryTypeIndex));
ThrowIfFailed(vk::AllocateMemory(m_dev, &memAlloc, nullptr, &m_srgbRampTextureMem));
float* mappedTexData;
ThrowIfFailed(vk::MapMemory(m_dev, m_srgbRampTextureMem, 0, memReqs.size, 0, reinterpret_cast<void**>(&mappedTexData)));
for (int i=0 ; i<256 ; ++i)
{
float val = i / 255.f;
if (val <= 0.0031308f)
mappedTexData[i] = val * 12.92f;
else
mappedTexData[i] = 1.055f * std::pow(val, 1.f/2.4f) - 0.055f;
}
vk::UnmapMemory(m_dev, m_srgbRampTextureMem);
ThrowIfFailed(vk::BindBufferMemory(m_dev, m_srgbRampTextureBuf, m_srgbRampTextureMem, 0));
VkImageCreateInfo texCreateInfo = {};
texCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
texCreateInfo.imageType = VK_IMAGE_TYPE_1D;
texCreateInfo.format = VK_FORMAT_R32_SFLOAT;
texCreateInfo.mipLevels = 1;
texCreateInfo.arrayLayers = 1;
texCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
texCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
texCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
texCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
texCreateInfo.extent = { 256, 1, 1 };
texCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
ThrowIfFailed(vk::CreateImage(m_dev, &texCreateInfo, nullptr, &m_srgbRampTexture));
memAlloc.allocationSize = 256;
memTypeBits = ~0;
vk::GetImageMemoryRequirements(m_dev, m_srgbRampTexture, &memReqs);
memTypeBits &= memReqs.memoryTypeBits;
ThrowIfFalse(MemoryTypeFromProperties(this, memTypeBits, 0,
&memAlloc.memoryTypeIndex));
ThrowIfFailed(vk::AllocateMemory(m_dev, &memAlloc, nullptr, &m_srgbRampTextureMem));
//ThrowIfFailed(vk::MapMemory(m_dev, m_srgbRampTextureMem, 0, memAlloc.allocationSize, 0, reinterpret_cast<void**>(&mappedData)));
//memset(mappedData, 0, memAlloc.allocationSize);
//vk::UnmapMemory(m_dev, m_srgbRampTextureMem);
ThrowIfFailed(vk::BindImageMemory(m_dev, m_srgbRampTexture, m_srgbRampTextureMem, 0));
/* Put the copy command into the command buffer */
VkBufferImageCopy copyRegion = {};
copyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copyRegion.imageSubresource.mipLevel = 0;
copyRegion.imageSubresource.baseArrayLayer = 0;
copyRegion.imageSubresource.layerCount = 1;
copyRegion.imageExtent.width = 256;
copyRegion.imageExtent.height = 1;
copyRegion.imageExtent.depth = 1;
copyRegion.bufferOffset = 0;
SetImageLayout(m_loadCmdBuf, m_srgbRampTexture, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
vk::CmdCopyBufferToImage(m_loadCmdBuf,
m_srgbRampTextureBuf,
m_srgbRampTexture,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1,
&copyRegion);
SetImageLayout(m_loadCmdBuf, m_srgbRampTexture, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, 1);
VkImageViewCreateInfo viewInfo = {};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.image = m_srgbRampTexture;
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_1D;
viewInfo.format = VK_FORMAT_R32_SFLOAT;
viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = 1;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = 1;
ThrowIfFailed(vk::CreateImageView(m_dev, &viewInfo, nullptr, &m_srgbRampTextureView));
VkDescriptorSetLayoutBinding textureBindings[2] = {};
textureBindings[0].binding = 0;
textureBindings[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
textureBindings[0].descriptorCount = 1;
textureBindings[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
textureBindings[0].pImmutableSamplers = &m_linearSampler;
textureBindings[1].binding = 1;
textureBindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
textureBindings[1].descriptorCount = 1;
textureBindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
textureBindings[1].pImmutableSamplers = &m_linearSampler;
VkDescriptorSetLayoutCreateInfo descriptorLayout = {};
descriptorLayout.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
descriptorLayout.pNext = nullptr;
descriptorLayout.bindingCount = 2;
descriptorLayout.pBindings = textureBindings;
ThrowIfFailed(vk::CreateDescriptorSetLayout(m_dev, &descriptorLayout, nullptr,
&m_srgbDescSetLayout));
VkDescriptorPoolSize poolSizes[1] = {};
VkDescriptorPoolCreateInfo descriptorPoolInfo = {};
descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
descriptorPoolInfo.pNext = nullptr;
descriptorPoolInfo.maxSets = 1;
descriptorPoolInfo.poolSizeCount = 1;
descriptorPoolInfo.pPoolSizes = poolSizes;
poolSizes[0].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
poolSizes[0].descriptorCount = 2;
ThrowIfFailed(vk::CreateDescriptorPool(m_dev, &descriptorPoolInfo, nullptr, &m_srgbDescPool));
VkDescriptorSetAllocateInfo descAllocInfo;
descAllocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
descAllocInfo.pNext = nullptr;
descAllocInfo.descriptorPool = m_srgbDescPool;
descAllocInfo.descriptorSetCount = 1;
descAllocInfo.pSetLayouts = &m_srgbDescSetLayout;
ThrowIfFailed(vk::AllocateDescriptorSets(m_dev, &descAllocInfo, &m_srgbDescSet));
VkDescriptorImageInfo imageInfo = {};
imageInfo.sampler = m_linearSampler;
imageInfo.imageView = m_srgbRampTextureView;
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkWriteDescriptorSet writes[1] = {};
writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writes[0].pNext = nullptr;
writes[0].dstSet = m_srgbDescSet;
writes[0].descriptorCount = 1;
writes[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writes[0].pImageInfo = &imageInfo;
writes[0].dstArrayElement = 0;
writes[0].dstBinding = 1;
vk::UpdateDescriptorSets(m_dev, 1, writes, 0, nullptr);
VkPipelineLayoutCreateInfo pipelineLayout = {};
pipelineLayout.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayout.setLayoutCount = 1;
pipelineLayout.pSetLayouts = &m_srgbDescSetLayout;
ThrowIfFailed(vk::CreatePipelineLayout(m_dev, &pipelineLayout, nullptr, &m_srgbPipelinelayout));
VkAttachmentDescription attachments[1] = {};
/* color attachment */
attachments[0].format = format;
attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
attachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference colorAttachmentRef = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
/* render subpass */
VkSubpassDescription subpass = {};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
subpass.pDepthStencilAttachment = nullptr;
/* render pass */
VkRenderPassCreateInfo renderPass = {};
renderPass.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPass.attachmentCount = 1;
renderPass.pAttachments = attachments;
renderPass.subpassCount = 1;
renderPass.pSubpasses = &subpass;
ThrowIfFailed(vk::CreateRenderPass(m_dev, &renderPass, nullptr, &m_srgbPass));
/* pipeline cache */
VkPipelineCacheCreateInfo cacheDataInfo = {};
cacheDataInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
ThrowIfFailed(vk::CreatePipelineCache(m_dev, &cacheDataInfo, nullptr, &m_srgbPipelineCache));
/* shaders */
const EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
glslang::TShader vs(EShLangVertex);
vs.setStrings(&LinToSrgbVS, 1);
if (!vs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
Log.report(logvisor::Fatal, "unable to compile vertex shader\n%s", vs.getInfoLog());
return;
}
glslang::TShader fs(EShLangFragment);
fs.setStrings(&LinToSrgbFS, 1);
if (!fs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
Log.report(logvisor::Fatal, "unable to compile fragment shader\n%s", fs.getInfoLog());
return;
}
glslang::TProgram prog;
prog.addShader(&vs);
prog.addShader(&fs);
if (!prog.link(messages))
{
Log.report(logvisor::Fatal, "unable to link shader program\n%s", prog.getInfoLog());
return;
}
std::vector<unsigned int> vertBlobOut;
std::vector<unsigned int> fragBlobOut;
glslang::GlslangToSpv(*prog.getIntermediate(EShLangVertex), vertBlobOut);
glslang::GlslangToSpv(*prog.getIntermediate(EShLangFragment), fragBlobOut);
VkShaderModuleCreateInfo smCreateInfo = {};
smCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
smCreateInfo.pNext = nullptr;
smCreateInfo.flags = 0;
smCreateInfo.codeSize = vertBlobOut.size() * sizeof(unsigned int);
smCreateInfo.pCode = vertBlobOut.data();
ThrowIfFailed(vk::CreateShaderModule(m_dev, &smCreateInfo, nullptr, &m_srgbVert));
smCreateInfo.codeSize = fragBlobOut.size() * sizeof(unsigned int);
smCreateInfo.pCode = fragBlobOut.data();
ThrowIfFailed(vk::CreateShaderModule(m_dev, &smCreateInfo, nullptr, &m_srgbFrag));
/* pipeline */
VkPipelineShaderStageCreateInfo stages[2] = {};
stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stages[0].pNext = nullptr;
stages[0].flags = 0;
stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
stages[0].module = m_srgbVert;
stages[0].pName = "main";
stages[0].pSpecializationInfo = nullptr;
stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stages[1].pNext = nullptr;
stages[1].flags = 0;
stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
stages[1].module = m_srgbFrag;
stages[1].pName = "main";
stages[1].pSpecializationInfo = nullptr;
VkVertexInputBindingDescription vertexBinding = {};
vertexBinding.binding = 0;
vertexBinding.stride = 20;
vertexBinding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
VkVertexInputAttributeDescription vertexAttrs[2] = {};
vertexAttrs[0].location = 0;
vertexAttrs[0].binding = 0;
vertexAttrs[0].format = VK_FORMAT_R32G32B32_SFLOAT;
vertexAttrs[0].offset = 0;
vertexAttrs[1].location = 1;
vertexAttrs[1].binding = 0;
vertexAttrs[1].format = VK_FORMAT_R32G32_SFLOAT;
vertexAttrs[1].offset = 12;
VkPipelineVertexInputStateCreateInfo vertexInput = {};
vertexInput.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInput.pNext = nullptr;
vertexInput.vertexBindingDescriptionCount = 1;
vertexInput.pVertexBindingDescriptions = &vertexBinding;
vertexInput.vertexAttributeDescriptionCount = 2;
vertexInput.pVertexAttributeDescriptions = vertexAttrs;
VkPipelineInputAssemblyStateCreateInfo assemblyInfo = {};
assemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
assemblyInfo.pNext = nullptr;
assemblyInfo.flags = 0;
assemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
assemblyInfo.primitiveRestartEnable = VK_FALSE;
VkViewport viewport = {};
viewport.width = swapChainExtent.width;
viewport.height = swapChainExtent.height;
viewport.maxDepth = 1.f;
VkRect2D scissor = {};
scissor.extent = swapChainExtent;
VkPipelineViewportStateCreateInfo viewportInfo = {};
viewportInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportInfo.pNext = nullptr;
viewportInfo.flags = 0;
viewportInfo.viewportCount = 1;
viewportInfo.pViewports = &viewport;
viewportInfo.scissorCount = 1;
viewportInfo.pScissors = &scissor;
VkPipelineRasterizationStateCreateInfo rasterizationInfo = {};
rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizationInfo.pNext = nullptr;
rasterizationInfo.flags = 0;
rasterizationInfo.depthClampEnable = VK_TRUE;
rasterizationInfo.rasterizerDiscardEnable = VK_FALSE;
rasterizationInfo.polygonMode = VK_POLYGON_MODE_FILL;
rasterizationInfo.cullMode = VK_CULL_MODE_NONE;
rasterizationInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterizationInfo.depthBiasEnable = VK_FALSE;
rasterizationInfo.lineWidth = 1.f;
VkPipelineMultisampleStateCreateInfo multisampleInfo = {};
multisampleInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampleInfo.pNext = nullptr;
multisampleInfo.flags = 0;
multisampleInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineDepthStencilStateCreateInfo depthStencilInfo = {};
depthStencilInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
depthStencilInfo.pNext = nullptr;
depthStencilInfo.flags = 0;
depthStencilInfo.depthTestEnable = VK_FALSE;
depthStencilInfo.depthWriteEnable = VK_FALSE;
depthStencilInfo.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
depthStencilInfo.front.compareOp = VK_COMPARE_OP_ALWAYS;
depthStencilInfo.back.compareOp = VK_COMPARE_OP_ALWAYS;
VkPipelineColorBlendAttachmentState colorAttachment = {};
colorAttachment.blendEnable = 0;
colorAttachment.colorWriteMask = 0xf;
VkPipelineColorBlendStateCreateInfo colorBlendInfo = {};
colorBlendInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendInfo.pNext = nullptr;
colorBlendInfo.flags = 0;
colorBlendInfo.logicOpEnable = VK_FALSE;
colorBlendInfo.attachmentCount = 1;
colorBlendInfo.pAttachments = &colorAttachment;
VkGraphicsPipelineCreateInfo pipelineCreateInfo = {};
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineCreateInfo.pNext = nullptr;
pipelineCreateInfo.flags = 0;
pipelineCreateInfo.stageCount = 2;
pipelineCreateInfo.pStages = stages;
pipelineCreateInfo.pVertexInputState = &vertexInput;
pipelineCreateInfo.pInputAssemblyState = &assemblyInfo;
pipelineCreateInfo.pViewportState = &viewportInfo;
pipelineCreateInfo.pRasterizationState = &rasterizationInfo;
pipelineCreateInfo.pMultisampleState = &multisampleInfo;
pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
pipelineCreateInfo.pColorBlendState = &colorBlendInfo;
pipelineCreateInfo.pDynamicState = nullptr;
pipelineCreateInfo.layout = m_srgbPipelinelayout;
pipelineCreateInfo.renderPass = m_srgbPass;
ThrowIfFailed(vk::CreateGraphicsPipelines(m_dev, m_srgbPipelineCache, 1, &pipelineCreateInfo,
nullptr, &m_srgbPipeline));
#endif
/* framebuffers */
/* images */
sc.m_bufs.resize(swapchainImageCount);
for (uint32_t i=0 ; i<swapchainImageCount ; ++i)
{
Window::SwapChain::Buffer& buf = sc.m_bufs[i];
buf.m_image = swapchainImages[i];
#if SRGB_HACK
VkImageViewCreateInfo viewInfo = {};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.image = buf.m_image;
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
viewInfo.format = format;
viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = 1;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = 1;
ThrowIfFailed(vk::CreateImageView(m_dev, &viewInfo, nullptr, &buf.m_view));
VkFramebufferCreateInfo fbCreateInfo = {};
fbCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbCreateInfo.pNext = nullptr;
fbCreateInfo.renderPass = m_srgbPass;
fbCreateInfo.attachmentCount = 1;
fbCreateInfo.width = swapChainExtent.width;
fbCreateInfo.height = swapChainExtent.height;
fbCreateInfo.layers = 1;
VkImageView attachments[1] = {buf.m_view};
fbCreateInfo.pAttachments = attachments;
ThrowIfFailed(vk::CreateFramebuffer(m_dev, &fbCreateInfo, nullptr, &buf.m_framebuffer));
#endif
}
free(swapchainImages);
@ -1084,11 +599,7 @@ void VulkanContext::resizeSwapChain(VulkanContext::Window& windowCtx, VkSurfaceK
swapChainInfo.oldSwapchain = nullptr;
swapChainInfo.clipped = true;
swapChainInfo.imageColorSpace = colorspace;
#if SRGB_HACK
swapChainInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
#else
swapChainInfo.imageUsage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
#endif
swapChainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
swapChainInfo.queueFamilyIndexCount = 0;
swapChainInfo.pQueueFamilyIndices = nullptr;
@ -1104,171 +615,12 @@ void VulkanContext::resizeSwapChain(VulkanContext::Window& windowCtx, VkSurfaceK
VkImage* swapchainImages = (VkImage*)malloc(swapchainImageCount * sizeof(VkImage));
ThrowIfFailed(vk::GetSwapchainImagesKHR(m_dev, sc.m_swapChain, &swapchainImageCount, swapchainImages));
#if SRGB_HACK
/* recreate srgb pipeline */
VkPipelineShaderStageCreateInfo stages[2] = {};
stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stages[0].pNext = nullptr;
stages[0].flags = 0;
stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
stages[0].module = m_srgbVert;
stages[0].pName = "main";
stages[0].pSpecializationInfo = nullptr;
stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stages[1].pNext = nullptr;
stages[1].flags = 0;
stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
stages[1].module = m_srgbFrag;
stages[1].pName = "main";
stages[1].pSpecializationInfo = nullptr;
VkVertexInputBindingDescription vertexBinding = {};
vertexBinding.binding = 0;
vertexBinding.stride = 20;
vertexBinding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
VkVertexInputAttributeDescription vertexAttrs[2] = {};
vertexAttrs[0].location = 0;
vertexAttrs[0].binding = 0;
vertexAttrs[0].format = VK_FORMAT_R32G32B32_SFLOAT;
vertexAttrs[0].offset = 0;
vertexAttrs[1].location = 1;
vertexAttrs[1].binding = 0;
vertexAttrs[1].format = VK_FORMAT_R32G32_SFLOAT;
vertexAttrs[1].offset = 12;
VkPipelineVertexInputStateCreateInfo vertexInput = {};
vertexInput.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInput.pNext = nullptr;
vertexInput.vertexBindingDescriptionCount = 1;
vertexInput.pVertexBindingDescriptions = &vertexBinding;
vertexInput.vertexAttributeDescriptionCount = 2;
vertexInput.pVertexAttributeDescriptions = vertexAttrs;
VkPipelineInputAssemblyStateCreateInfo assemblyInfo = {};
assemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
assemblyInfo.pNext = nullptr;
assemblyInfo.flags = 0;
assemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
assemblyInfo.primitiveRestartEnable = VK_FALSE;
VkViewport viewport = {};
viewport.width = swapChainExtent.width;
viewport.height = swapChainExtent.height;
viewport.maxDepth = 1.f;
VkPipelineViewportStateCreateInfo viewportInfo = {};
viewportInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportInfo.pNext = nullptr;
viewportInfo.flags = 0;
viewportInfo.viewportCount = 1;
viewportInfo.pViewports = &viewport;
viewportInfo.scissorCount = 0;
viewportInfo.pScissors = nullptr;
VkPipelineRasterizationStateCreateInfo rasterizationInfo = {};
rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizationInfo.pNext = nullptr;
rasterizationInfo.flags = 0;
rasterizationInfo.depthClampEnable = VK_TRUE;
rasterizationInfo.rasterizerDiscardEnable = VK_FALSE;
rasterizationInfo.polygonMode = VK_POLYGON_MODE_FILL;
rasterizationInfo.cullMode = VK_CULL_MODE_NONE;
rasterizationInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterizationInfo.depthBiasEnable = VK_FALSE;
rasterizationInfo.lineWidth = 1.f;
VkPipelineMultisampleStateCreateInfo multisampleInfo = {};
multisampleInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampleInfo.pNext = nullptr;
multisampleInfo.flags = 0;
multisampleInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineDepthStencilStateCreateInfo depthStencilInfo = {};
depthStencilInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
depthStencilInfo.pNext = nullptr;
depthStencilInfo.flags = 0;
depthStencilInfo.depthTestEnable = VK_FALSE;
depthStencilInfo.depthWriteEnable = VK_FALSE;
depthStencilInfo.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
depthStencilInfo.front.compareOp = VK_COMPARE_OP_ALWAYS;
depthStencilInfo.back.compareOp = VK_COMPARE_OP_ALWAYS;
VkPipelineColorBlendAttachmentState colorAttachment = {};
colorAttachment.blendEnable = 0;
colorAttachment.colorWriteMask = 0xf;
VkPipelineColorBlendStateCreateInfo colorBlendInfo = {};
colorBlendInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlendInfo.pNext = nullptr;
colorBlendInfo.flags = 0;
colorBlendInfo.logicOpEnable = VK_FALSE;
colorBlendInfo.attachmentCount = 1;
colorBlendInfo.pAttachments = &colorAttachment;
VkGraphicsPipelineCreateInfo pipelineCreateInfo = {};
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineCreateInfo.pNext = nullptr;
pipelineCreateInfo.flags = 0;
pipelineCreateInfo.stageCount = 2;
pipelineCreateInfo.pStages = stages;
pipelineCreateInfo.pVertexInputState = &vertexInput;
pipelineCreateInfo.pInputAssemblyState = &assemblyInfo;
pipelineCreateInfo.pViewportState = &viewportInfo;
pipelineCreateInfo.pRasterizationState = &rasterizationInfo;
pipelineCreateInfo.pMultisampleState = &multisampleInfo;
pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
pipelineCreateInfo.pColorBlendState = &colorBlendInfo;
pipelineCreateInfo.pDynamicState = nullptr;
pipelineCreateInfo.layout = m_srgbPipelinelayout;
pipelineCreateInfo.renderPass = m_srgbPass;
if (m_srgbPipelinePreResize)
vk::DestroyPipeline(m_dev, m_srgbPipelinePreResize, nullptr);
ThrowIfFailed(vk::CreateGraphicsPipelines(m_dev, m_srgbPipelineCache, 1, &pipelineCreateInfo,
nullptr, &m_srgbPipelinePreResize));
#endif
/* framebuffers */
/* images */
sc.m_bufs.resize(swapchainImageCount);
for (uint32_t i=0 ; i<swapchainImageCount ; ++i)
{
Window::SwapChain::Buffer& buf = sc.m_bufs[i];
buf.m_image = swapchainImages[i];
#if SRGB_HACK
VkImageViewCreateInfo viewInfo = {};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.image = buf.m_image;
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
viewInfo.format = format;
viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = 1;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = 1;
ThrowIfFailed(vk::CreateImageView(m_dev, &viewInfo, nullptr, &buf.m_view));
VkFramebufferCreateInfo fbCreateInfo = {};
fbCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbCreateInfo.pNext = nullptr;
fbCreateInfo.renderPass = m_srgbPass;
fbCreateInfo.attachmentCount = 1;
fbCreateInfo.width = swapChainExtent.width;
fbCreateInfo.height = swapChainExtent.height;
fbCreateInfo.layers = 1;
VkImageView attachments[1] = {buf.m_view};
fbCreateInfo.pAttachments = attachments;
ThrowIfFailed(vk::CreateFramebuffer(m_dev, &fbCreateInfo, nullptr, &buf.m_framebuffer));
#endif
}
free(swapchainImages);
@ -2011,7 +1363,7 @@ class VulkanTextureR : public ITextureR
texCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
texCreateInfo.pNext = nullptr;
texCreateInfo.imageType = VK_IMAGE_TYPE_2D;
texCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
texCreateInfo.format = ctx->m_displayFormat;
texCreateInfo.extent.width = width;
texCreateInfo.extent.height = height;
texCreateInfo.extent.depth = 1;
@ -2057,7 +1409,7 @@ class VulkanTextureR : public ITextureR
if (enableShaderColorBinding)
{
texCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
texCreateInfo.format = ctx->m_displayFormat;
texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_colorBindTex));
@ -2107,7 +1459,7 @@ class VulkanTextureR : public ITextureR
viewCreateInfo.pNext = nullptr;
viewCreateInfo.image = m_colorTex;
viewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
viewCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
viewCreateInfo.format = ctx->m_displayFormat;
viewCreateInfo.components.r = VK_COMPONENT_SWIZZLE_R;
viewCreateInfo.components.g = VK_COMPONENT_SWIZZLE_G;
viewCreateInfo.components.b = VK_COMPONENT_SWIZZLE_B;
@ -2128,7 +1480,7 @@ class VulkanTextureR : public ITextureR
{
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_colorBindTex, m_gpuMem, gpuOffsets[2]));
viewCreateInfo.image = m_colorBindTex;
viewCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
viewCreateInfo.format = ctx->m_displayFormat;
viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_colorBindView));
m_colorBindDescInfo.imageView = m_colorBindView;
@ -3034,22 +2386,12 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
ThrowIfFailed(vk::AcquireNextImageKHR(m_ctx->m_dev, sc.m_swapChain, UINT64_MAX,
m_swapChainReadySem, nullptr, &sc.m_backBuf));
VulkanContext::Window::SwapChain::Buffer& dest = sc.m_bufs[sc.m_backBuf];
#if SRGB_HACK
SetImageLayout(cmdBuf, dest.m_image, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
#else
SetImageLayout(cmdBuf, dest.m_image, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
#endif
if (m_resolveDispSource == m_boundTarget)
#if SRGB_HACK
SetImageLayout(cmdBuf, csource->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, 1);
#else
SetImageLayout(cmdBuf, csource->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
#endif
if (csource->m_samples > 1)
{
@ -3072,98 +2414,31 @@ struct VulkanCommandQueue : IGraphicsCommandQueue
}
else
{
#if SRGB_HACK
VkDescriptorImageInfo imageInfo = {};
imageInfo.sampler = m_ctx->m_linearSampler;
imageInfo.imageView = csource->m_colorView;
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkWriteDescriptorSet writes[1] = {};
writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writes[0].pNext = nullptr;
writes[0].dstSet = m_ctx->m_srgbDescSet;
writes[0].descriptorCount = 1;
writes[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writes[0].pImageInfo = &imageInfo;
writes[0].dstArrayElement = 0;
writes[0].dstBinding = 0;
vk::UpdateDescriptorSets(m_ctx->m_dev, 1, writes, 0, nullptr);
VkRenderPassBeginInfo passInfo = {};
passInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
passInfo.pNext = nullptr;
passInfo.renderPass = m_ctx->m_srgbPass;
passInfo.framebuffer = dest.m_framebuffer;
passInfo.renderArea.offset.x = 0;
passInfo.renderArea.offset.y = 0;
passInfo.renderArea.extent.width = csource->m_width;
passInfo.renderArea.extent.height = csource->m_height;
passInfo.clearValueCount = 0;
passInfo.pClearValues = nullptr;
vk::CmdBeginRenderPass(cmdBuf, &passInfo, VK_SUBPASS_CONTENTS_INLINE);
VkDeviceSize offset = 0;
vk::CmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_ctx->m_srgbPipeline);
vk::CmdBindDescriptorSets(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_ctx->m_srgbPipelinelayout, 0, 1, &m_ctx->m_srgbDescSet, 0, nullptr);
vk::CmdBindVertexBuffers(cmdBuf, 0, 1, &m_ctx->m_srgbVertBuf, &offset);
vk::CmdDraw(cmdBuf, 4, 1, 0, 0);
vk::CmdEndRenderPass(cmdBuf);
#else
if (sc.m_format == VK_FORMAT_B8G8R8A8_SRGB)
{
VkImageCopy copyInfo = {};
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copyInfo.srcSubresource.mipLevel = 0;
copyInfo.srcSubresource.baseArrayLayer = 0;
copyInfo.srcSubresource.layerCount = 1;
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copyInfo.dstSubresource.mipLevel = 0;
copyInfo.dstSubresource.baseArrayLayer = 0;
copyInfo.dstSubresource.layerCount = 1;
copyInfo.extent.width = csource->m_width;
copyInfo.extent.height = csource->m_height;
copyInfo.extent.depth = 1;
vk::CmdCopyImage(cmdBuf,
csource->m_colorTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
dest.m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &copyInfo);
}
else
{
VkImageBlit blitInfo = {};
blitInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blitInfo.srcSubresource.layerCount = 1;
blitInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blitInfo.dstSubresource.layerCount = 1;
blitInfo.dstOffsets[1].x = csource->m_width;
blitInfo.dstOffsets[1].y = csource->m_height;
blitInfo.srcOffsets[1].x = csource->m_width;
blitInfo.srcOffsets[1].y = csource->m_height;
vk::CmdBlitImage(cmdBuf,
csource->m_colorTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
dest.m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &blitInfo, VK_FILTER_NEAREST);
}
#endif
VkImageCopy copyInfo = {};
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copyInfo.srcSubresource.mipLevel = 0;
copyInfo.srcSubresource.baseArrayLayer = 0;
copyInfo.srcSubresource.layerCount = 1;
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copyInfo.dstSubresource.mipLevel = 0;
copyInfo.dstSubresource.baseArrayLayer = 0;
copyInfo.dstSubresource.layerCount = 1;
copyInfo.extent.width = csource->m_width;
copyInfo.extent.height = csource->m_height;
copyInfo.extent.depth = 1;
vk::CmdCopyImage(cmdBuf,
csource->m_colorTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
dest.m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &copyInfo);
}
#if SRGB_HACK
SetImageLayout(cmdBuf, dest.m_image, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, 1, 1);
#else
SetImageLayout(cmdBuf, dest.m_image, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, 1, 1);
#endif
dest.m_layout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
if (m_resolveDispSource == m_boundTarget)
#if SRGB_HACK
SetImageLayout(cmdBuf, csource->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
#else
SetImageLayout(cmdBuf, csource->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
#endif
m_resolveDispSource = nullptr;
return true;
@ -3497,7 +2772,7 @@ VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ct
VkAttachmentDescription attachments[2] = {};
/* color attachment */
attachments[0].format = VK_FORMAT_R8G8B8A8_UNORM;
attachments[0].format = ctx->m_displayFormat;
attachments[0].samples = VkSampleCountFlagBits(drawSamples);
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
@ -3546,10 +2821,14 @@ IShaderPipeline* VulkanDataFactory::Context::newShaderPipeline
{
const EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
//printf("%s\n", vertSource);
//printf("%s\n", fragSource);
glslang::TShader vs(EShLangVertex);
vs.setStrings(&vertSource, 1);
if (!vs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
printf("%s\n", vertSource);
Log.report(logvisor::Fatal, "unable to compile vertex shader\n%s", vs.getInfoLog());
return nullptr;
}
@ -3558,6 +2837,7 @@ IShaderPipeline* VulkanDataFactory::Context::newShaderPipeline
fs.setStrings(&fragSource, 1);
if (!fs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
{
printf("%s\n", fragSource);
Log.report(logvisor::Fatal, "unable to compile fragment shader\n%s", fs.getInfoLog());
return nullptr;
}
@ -3902,14 +3182,6 @@ void VulkanCommandQueue::execute()
VulkanContext::Window::SwapChain& thisSc = m_windowCtx->m_swapChains[m_windowCtx->m_activeSwapChain];
thisSc.destroy(m_ctx->m_dev);
m_windowCtx->m_activeSwapChain ^= 1;
#if SRGB_HACK
if (m_ctx->m_srgbPipelinePreResize)
{
vk::DestroyPipeline(m_ctx->m_dev, m_ctx->m_srgbPipeline, nullptr);
m_ctx->m_srgbPipeline = m_ctx->m_srgbPipelinePreResize;
m_ctx->m_srgbPipelinePreResize = VK_NULL_HANDLE;
}
#endif
}
return;
}