Preparation for ResolveBindTexture test

This commit is contained in:
Jack Andersen
2016-02-24 16:53:23 -10:00
parent b11b727c4d
commit fec5218666
7 changed files with 370 additions and 197 deletions

View File

@@ -235,7 +235,7 @@ struct TestApplicationCallback : IApplicationCallback
/* Create render target */
int x, y, w, h;
self->mainWindow->getWindowFrame(x, y, w, h);
self->m_renderTarget = factory->newRenderTexture(w, h);
self->m_renderTarget = factory->newRenderTexture(w, h, false, false);
/* Make Tri-strip VBO */
struct Vert