Jack Andersen
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4fb95046a8
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Add shader dump to Metal compile failure
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2017-01-29 18:14:58 -10:00 |
Jack Andersen
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80e93a8e38
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Mipmapped array textures
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2017-01-28 17:56:17 -10:00 |
Jack Andersen
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ee9f3efe61
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Hold shader data bindings through to rendering worker
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2017-01-19 17:52:40 -10:00 |
Jack Andersen
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f0e8e0a1fa
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Synchronous lifetime control of AudioQueue on macOS
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2017-01-18 10:56:26 -10:00 |
Jack Andersen
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1177d50eda
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Metal pool buffers
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2016-12-11 10:20:29 -10:00 |
Jack Andersen
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fa45c6750a
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macOS HIDPI fixes; buffer pools
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2016-12-09 16:31:50 -10:00 |
Jack Andersen
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516e5fbe0e
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Also restore Metal scissor rect
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2016-09-11 19:34:45 -10:00 |
Jack Andersen
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4cffc6e4ec
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Metal viewport restore fix
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2016-09-11 19:28:54 -10:00 |
Jack Andersen
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ac98d6eac2
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Metal resolveBindTexture viewport restore
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2016-09-02 19:17:47 -10:00 |
Jack Andersen
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3d96463db7
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Better Metal shader error handling
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2016-08-03 13:45:52 -10:00 |
Jack Andersen
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21548bada8
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Use GEQUAL compare for Metal depth compare
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2016-07-31 12:39:05 -10:00 |
Jack Andersen
|
2ec943f0b2
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Metal platform fixes
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2016-07-31 10:25:02 -10:00 |
Jack Andersen
|
5afdb62a39
|
Metal depth range
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2016-04-04 16:37:46 -10:00 |
Jack Andersen
|
4a2c32c2a9
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Metal extension shader support
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2016-04-03 20:13:11 -10:00 |
Jack Andersen
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af188afc81
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copypasta fix
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2016-04-02 20:22:03 -10:00 |
Jack Andersen
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843396095f
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Metal depth rendering, matched to D3D
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2016-04-02 20:18:30 -10:00 |
Jack Andersen
|
679ba36c4c
|
Metal lambda sync
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2016-03-30 11:07:12 -10:00 |
Jack Andersen
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6600ff208c
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Draw primitive now settable via pipeline object
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2016-03-23 22:05:19 -10:00 |
Jack Andersen
|
0dfab1fdad
|
AudioQueueServices fix
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2016-03-08 11:18:38 -10:00 |
Jack Andersen
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cf9e9d80eb
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OpenGL and Metal viewport rectangle fixes
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2016-02-26 15:38:13 -10:00 |
Jack Andersen
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483de21103
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Metal resolveBindTexture implementation
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2016-02-25 22:01:46 -10:00 |
Jack Andersen
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7bdabb5ed3
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Metal stubs for resolveBindTexture
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2016-02-24 19:06:13 -10:00 |
Jack Andersen
|
b11b727c4d
|
OS X fixes
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2016-02-24 11:07:48 -10:00 |
Jack Andersen
|
1037b37f9a
|
Major Vulkan commit
|
2016-02-20 20:27:54 -10:00 |
Jack Andersen
|
77e9492b43
|
better OpenGL mipmap configuration
|
2016-02-16 09:41:16 -10:00 |
Jack Andersen
|
9b416c6549
|
NSPtr is unnecessary with ARC enabled
|
2016-01-11 12:26:40 -10:00 |
Jack Andersen
|
ce9d877cfa
|
Additional cocoa events; Metal present fix
|
2015-12-31 10:20:38 -10:00 |
Jack Andersen
|
9f9ff269fe
|
More TextInput implementation
|
2015-12-26 18:20:07 -10:00 |
Jack Andersen
|
01ab873e06
|
OS X updates; post-frame handler event
|
2015-12-20 14:40:52 -10:00 |
Jack Andersen
|
8a33d74c13
|
OS X thread-local fixes
|
2015-12-18 11:33:53 -10:00 |
Jack Andersen
|
2983262173
|
Metal window resize fixes
|
2015-12-09 12:23:22 -10:00 |
Jack Andersen
|
3daa5df720
|
Brought Metal renderer in sync
|
2015-12-04 15:12:52 -10:00 |
Jack Andersen
|
fc4234708f
|
Brought metal in sync
|
2015-12-02 12:25:30 -10:00 |
Jack Andersen
|
c0b93f39d8
|
Instanced rendering support in Metal
|
2015-11-27 18:07:53 -10:00 |
Jack Andersen
|
d040e20096
|
OS X enum refactor fixes
|
2015-11-20 16:16:15 -10:00 |
Jack Andersen
|
62fae60042
|
HECL metal shader support
|
2015-11-18 13:55:25 -10:00 |
Jack Andersen
|
0be417f0b0
|
OS X fixes
|
2015-11-16 12:03:46 -10:00 |
Jack Andersen
|
a13758dca5
|
Metal API bug fixes
|
2015-11-08 20:45:14 -10:00 |
Jack Andersen
|
2be32d6ca4
|
Initial integration of Metal API
|
2015-11-08 16:24:45 -10:00 |
Jack Andersen
|
606e3676b1
|
OS X event fixes and prep for Metal API
|
2015-11-07 14:36:38 -10:00 |