Commit Graph

77 Commits

Author SHA1 Message Date
Luke Street 78028c6237 More EMouseCursor options 2021-05-25 09:23:50 -04:00
Luke Street d13fbda0c0 Add baseVertex to drawIndexed; add ESpecialKey::Tab 2021-05-24 17:24:02 -04:00
Luke Street bd5ea36659 WindowWin32: Add missing override specifier 2020-06-13 17:19:51 -04:00
Luke Street 42cedb77f0 Update glslang; fix BOO_HAS_GL on Windows 2020-04-17 20:25:08 -04:00
Jack Andersen c36895a109 Update fmtlib 2020-04-11 12:46:05 -10:00
Lioncash 0c5f0e0d26 WindowWin32: Move variable into ifdef
Avoids the need to have a separate ifdef path to silence an unused
variable warning.
2019-09-09 21:54:46 -04:00
Lioncash bfd042f156 ApplicationWin32/WindowWin32: Get/SetWindowLong -> Get/SetWindowLongPtr
Get/SetWindowLong is superseded on 64-bit Windows platform with
Get/SetWindowLongPtr. These are trivial to migrate over and have been
available since Windows 2000 Professional, so there's no need to worry
about breaking meaningful platform support
2019-09-06 07:13:27 -04:00
Lioncash f1ad7e5ef0 General: Correct fmt specifiers
Corrects a few fmt calls to use fmt's specifiers. This also converts
instances of printf over to fmt::print
2019-08-24 17:12:49 -04:00
Lioncash baff71cdc3 General: Tidy up includes
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00
Lioncash 78ce16aa9f General: Make use of nullptr where applicable 2019-08-16 18:27:23 -07:00
Lioncash d4cd2b4dce General: Make use of override where applicable
Continues the override modernizations, but now targeting boo.
2019-08-12 22:44:45 -04:00
Jack Andersen deefc8e995 Massive fmtlib refactor 2019-07-19 18:22:36 -10:00
Jack Andersen 45db327fb3 Remove vsync thread from X11 backend 2019-02-11 21:18:35 -10:00
Jack Andersen 058ea23a00 New code style refactor 2018-12-07 19:17:51 -10:00
Jack Andersen 592ffa1372 Windows sync for API changes 2018-10-14 09:59:19 -10:00
Jack Andersen 70b2518751 Window API changes 2018-08-27 19:41:15 -10:00
Jack Andersen fb91482282 Do fullscreen set on main thread 2018-05-28 17:40:44 -10:00
Jack Andersen 6ff4229f9b Windows deallocation fixes 2018-05-28 10:23:20 -10:00
Jack Andersen 84df8af28c Windows build fixes and cleanups 2018-05-24 20:30:42 -10:00
Jack Andersen 721d10919b Huge Vulkan refactor 2018-05-21 21:48:13 -10:00
Jack Andersen edf2c1e34d Add PulseAudio backend. Various Xlib fixes 2018-05-06 12:44:31 -10:00
Jack Andersen 4580196f6d Fix setWindowFrameDefault() for windows 2018-02-06 15:37:25 -10:00
Jack Andersen 93c787dcd4 Gamma correction for Vulkan, D3D, OpenGL 2018-01-21 12:01:52 -10:00
Jack Andersen 2df85e8f8b More fixes 2018-01-19 19:50:01 -10:00
Jack Andersen 337c276ccb WTF 2018-01-19 17:02:29 -10:00
Jack Andersen 4257fc0b10 MSAA and Anisotropic filtering variables 2018-01-09 20:15:18 -10:00
Jack Andersen 1dc69c3468 Work on MSAA support 2018-01-06 19:17:14 -10:00
Jack Andersen b23da43f05 Windows and Vulkan fixes 2017-11-24 16:49:20 -10:00
Jack Andersen b7646f7f9a Windows fixes 2017-11-13 17:32:44 -10:00
Jack Andersen cb5d22eed6 string_view refactor 2017-11-12 20:13:32 -10:00
Jack Andersen 165314b817 Windows and Vulkan fixes for AMD GPU 2017-11-08 22:10:43 -10:00
Jack Andersen d1b980b529 Windows fixes; experimental UWP framework (not working) 2017-10-23 17:09:50 -10:00
Jack Andersen 1aa499ec34 Use smart pointers for Win32 windows 2017-07-16 18:01:13 -10:00
Jack Andersen a547eb9dbb Runtime shader cache fixes 2017-03-05 12:59:58 -10:00
Jack Andersen 03f155fcf5 Move xxhash to boo; cached shader components 2017-03-04 21:54:58 -10:00
Jack Andersen e6b3530681 Fix break derp 2017-02-15 19:46:03 -10:00
Jack Andersen 71593afe50 More Vulkan fixes 2017-02-15 18:47:31 -10:00
Jack Andersen 3197142d1f Vulkan window resize fixes 2017-02-15 17:17:18 -10:00
Jack Andersen bfd912b0a9 Merge branch 'master' of https://github.com/AxioDL/boo 2017-02-15 13:13:27 -10:00
Jack Andersen f9ed2ba5b8 Make resized() lock platform-dependent 2017-02-15 13:13:05 -10:00
Jack Andersen 9af8ec3d23 Vulkan Win32 fixes 2017-02-15 13:10:30 -10:00
Jack Andersen fef663a5e3 Allow audio AQS buffering to occur during frame idle 2017-02-14 20:00:10 -10:00
Jack Andersen 48491e3250 Fix for #14 2017-02-12 08:20:52 -10:00
Jack Andersen 25fadc7348 Windows sync 2016-12-10 15:50:26 -10:00
Phillip Stephens cf26e39259 Windows fixes 2016-07-23 23:33:23 -07:00
Jack Andersen 66c64cde08 Fallback flow for graphics APIs 2016-07-20 07:14:18 -10:00
Jack Andersen 3076c0525d Add preliminary Win32 Vulkan support 2016-07-17 11:15:57 -10:00
Jack Andersen 295d100ca3 Initial vulkan rendering within URDE 2016-06-30 16:30:29 -10:00
Jack Andersen 8ac929d140 Humungous refactor 2016-03-04 13:02:18 -10:00
Jack Andersen d657f3c8f8 Windows fixes 2016-02-24 10:52:31 -10:00