Jack Andersen
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181a038901
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Bug fixes for HECL
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2015-11-16 10:43:27 -10:00 |
Jack Andersen
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d75c675f7a
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Updates for HECL support
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2015-11-15 18:29:31 -10:00 |
Phillip
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ddcbc102ba
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Cache include path
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2015-11-13 23:28:18 -08:00 |
Phillip
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fe061b8d0a
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Squash MSVC warnings
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2015-11-13 22:12:39 -08:00 |
Jack Andersen
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83475b4b09
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udev thread join fix
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2015-11-12 16:11:32 -10:00 |
Jack Andersen
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c9fd0fdbb5
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2015-11-11 18:32:41 -10:00 |
Jack Andersen
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a2ffab3ff5
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Proper multithreaded locking for Xlib
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2015-11-11 18:31:59 -10:00 |
Jack Andersen
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610e0882f0
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Create README.md
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2015-11-11 13:29:25 -10:00 |
Jack Andersen
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4ee3e0f7aa
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OS X build fix
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2015-11-10 21:02:46 -10:00 |
Jack Andersen
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6d3b8d3198
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Windows fixes
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2015-11-10 10:11:08 -10:00 |
Jack Andersen
|
df72fca65d
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Minor header adjustment
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2015-11-09 09:40:36 -10:00 |
Jack Andersen
|
a13758dca5
|
Metal API bug fixes
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2015-11-08 20:45:14 -10:00 |
Jack Andersen
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2be32d6ca4
|
Initial integration of Metal API
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2015-11-08 16:24:45 -10:00 |
Jack Andersen
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606e3676b1
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OS X event fixes and prep for Metal API
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2015-11-07 14:36:38 -10:00 |
Jack Andersen
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41cccf6b0d
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Fullscreen event fix
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2015-11-07 10:12:47 -10:00 |
Jack Andersen
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ff55cfd55e
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2015-11-07 10:03:55 -10:00 |
Jack Andersen
|
8fa76853c5
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Lowered D3D12 API use to heap tier1
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2015-11-07 10:03:21 -10:00 |
Phillip
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b0bdd5c337
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Remove unused variables.
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2015-11-06 23:52:27 -08:00 |
Phillip
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0f057a3713
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Implement Mouse Enter/Leave Events
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2015-11-06 23:49:53 -08:00 |
Jack Andersen
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9fc3810015
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Win 7/8 SDK fix
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2015-11-06 19:25:43 -10:00 |
Jack Andersen
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566befed81
|
Removed Win 8.1 requirement
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2015-11-06 19:15:50 -10:00 |
Jack Andersen
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c3d423e5a4
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
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2015-11-06 15:43:46 -10:00 |
Jack Andersen
|
8951008cca
|
Added Windows OpenGL support. D3D11 stability fixes
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2015-11-06 15:43:12 -10:00 |
Phillip Stephens
|
f1c95d9e61
|
Rename _NewGLES3CommandQueue
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2015-11-05 19:35:17 -08:00 |
Jack Andersen
|
0923254b39
|
Lots of D3D11 implemented
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2015-11-05 17:20:58 -10:00 |
Phillip Stephens
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1e5ae0c89b
|
Temporary close handling for Xlib (needs a proper solution)
|
2015-11-05 01:28:51 -08:00 |
Phillip Stephens
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4a92735119
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
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2015-11-04 23:31:13 -08:00 |
Phillip Stephens
|
50075a729a
|
Implement motif window styles
|
2015-11-04 23:30:40 -08:00 |
Jack Andersen
|
8e3aa4faa9
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 18:58:14 -10:00 |
Jack Andersen
|
e5ef02588f
|
D3D12 bug fixes
|
2015-11-04 18:57:48 -10:00 |
Phillip Stephens
|
86491e5585
|
Restore state checking for fullscreen toggle
|
2015-11-04 20:52:33 -08:00 |
Phillip Stephens
|
ea922183cc
|
Fix linux build
|
2015-11-04 20:36:34 -08:00 |
Phillip Stephens
|
1c3c09d05a
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 20:32:15 -08:00 |
Phillip Stephens
|
327a9dad58
|
Restore and fix old fullscreen code
|
2015-11-04 20:31:30 -08:00 |
Jack Andersen
|
22a0d55f9c
|
Updated LogVisor
|
2015-11-04 14:03:41 -10:00 |
Jack Andersen
|
5d62f6593b
|
Initial D3D window appearing
|
2015-11-04 14:00:29 -10:00 |
Jack Andersen
|
aac3d2b7cd
|
added empty imps
|
2015-11-03 17:25:27 -10:00 |
Jack Andersen
|
bc17d5aba8
|
Fixed rendering for decoupled target texture
|
2015-11-03 15:58:36 -10:00 |
Jack Andersen
|
30898c6549
|
OpenGL API sync
|
2015-11-03 15:02:05 -10:00 |
Jack Andersen
|
7367c9a952
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-03 14:27:59 -10:00 |
Jack Andersen
|
bc84471d4d
|
More D3D12 work
|
2015-11-03 14:27:32 -10:00 |
Phillip Stephens
|
3af64ddbb2
|
Re-enable backface culling flag
|
2015-11-03 14:15:37 -08:00 |
Phillip Stephens
|
5bb1198dd1
|
Fix intermittent upload failures on NVIDIA GPUs
|
2015-11-03 14:13:15 -08:00 |
Jack Andersen
|
50bca6f58e
|
Linux sync from Windows changes
|
2015-11-02 18:27:56 -10:00 |
Jack Andersen
|
facacd4e95
|
More D3D12 work
|
2015-11-02 18:19:41 -10:00 |
Phillip Stephens
|
4f650ce5f5
|
Rename classes to match their functionality/API better
|
2015-11-02 02:09:25 -08:00 |
Phillip Stephens
|
d5cd0bfb50
|
Various fixes
|
2015-11-02 01:31:06 -08:00 |
Jack Andersen
|
e54c8a7c6b
|
Initial round of D3D12 implementation
|
2015-11-01 19:41:24 -10:00 |
Jack Andersen
|
dfceab59ab
|
Brought linux in sync with OSX fixes
|
2015-10-31 14:14:32 -10:00 |
Jack Andersen
|
f796d66407
|
All kinds of fixes and updates
|
2015-10-31 14:06:56 -10:00 |