Commit Graph

58 Commits

Author SHA1 Message Date
Jack Andersen 721d10919b Huge Vulkan refactor 2018-05-21 21:48:13 -10:00
Jack Andersen edf2c1e34d Add PulseAudio backend. Various Xlib fixes 2018-05-06 12:44:31 -10:00
Jack Andersen 4580196f6d Fix setWindowFrameDefault() for windows 2018-02-06 15:37:25 -10:00
Jack Andersen 93c787dcd4 Gamma correction for Vulkan, D3D, OpenGL 2018-01-21 12:01:52 -10:00
Jack Andersen 2df85e8f8b More fixes 2018-01-19 19:50:01 -10:00
Jack Andersen 337c276ccb WTF 2018-01-19 17:02:29 -10:00
Jack Andersen 4257fc0b10 MSAA and Anisotropic filtering variables 2018-01-09 20:15:18 -10:00
Jack Andersen 1dc69c3468 Work on MSAA support 2018-01-06 19:17:14 -10:00
Jack Andersen b23da43f05 Windows and Vulkan fixes 2017-11-24 16:49:20 -10:00
Jack Andersen b7646f7f9a Windows fixes 2017-11-13 17:32:44 -10:00
Jack Andersen cb5d22eed6 string_view refactor 2017-11-12 20:13:32 -10:00
Jack Andersen 165314b817 Windows and Vulkan fixes for AMD GPU 2017-11-08 22:10:43 -10:00
Jack Andersen d1b980b529 Windows fixes; experimental UWP framework (not working) 2017-10-23 17:09:50 -10:00
Jack Andersen 1aa499ec34 Use smart pointers for Win32 windows 2017-07-16 18:01:13 -10:00
Jack Andersen a547eb9dbb Runtime shader cache fixes 2017-03-05 12:59:58 -10:00
Jack Andersen 03f155fcf5 Move xxhash to boo; cached shader components 2017-03-04 21:54:58 -10:00
Jack Andersen e6b3530681 Fix break derp 2017-02-15 19:46:03 -10:00
Jack Andersen 71593afe50 More Vulkan fixes 2017-02-15 18:47:31 -10:00
Jack Andersen 3197142d1f Vulkan window resize fixes 2017-02-15 17:17:18 -10:00
Jack Andersen bfd912b0a9 Merge branch 'master' of https://github.com/AxioDL/boo 2017-02-15 13:13:27 -10:00
Jack Andersen f9ed2ba5b8 Make resized() lock platform-dependent 2017-02-15 13:13:05 -10:00
Jack Andersen 9af8ec3d23 Vulkan Win32 fixes 2017-02-15 13:10:30 -10:00
Jack Andersen fef663a5e3 Allow audio AQS buffering to occur during frame idle 2017-02-14 20:00:10 -10:00
Jack Andersen 48491e3250 Fix for #14 2017-02-12 08:20:52 -10:00
Jack Andersen 25fadc7348 Windows sync 2016-12-10 15:50:26 -10:00
Phillip Stephens cf26e39259 Windows fixes 2016-07-23 23:33:23 -07:00
Jack Andersen 66c64cde08 Fallback flow for graphics APIs 2016-07-20 07:14:18 -10:00
Jack Andersen 3076c0525d Add preliminary Win32 Vulkan support 2016-07-17 11:15:57 -10:00
Jack Andersen 295d100ca3 Initial vulkan rendering within URDE 2016-06-30 16:30:29 -10:00
Jack Andersen 8ac929d140 Humungous refactor 2016-03-04 13:02:18 -10:00
Jack Andersen d657f3c8f8 Windows fixes 2016-02-24 10:52:31 -10:00
Jack Andersen 056eef542b Add horizonal mousewheel scrolling 2016-01-14 20:51:30 -10:00
Jack Andersen f20c1bcfc2 Add crosshairs mouse cursor 2016-01-09 20:42:00 -10:00
Jack Andersen bcfff2bf7f Fix Win32 repeat key test 2016-01-01 18:15:41 -10:00
Jack Andersen 53ad4df63d D3D Scissor fix and Scroll events 2015-12-30 20:34:26 -10:00
Jack Andersen 30fd4c0709 Win32 Text input in sync 2015-12-27 14:02:16 -10:00
Jack Andersen 52692b0459 Xlib in sync with new text system 2015-12-27 13:23:17 -10:00
Jack Andersen 92c47a5e77 Win32 IM and clipboard support 2015-12-24 15:08:46 -10:00
Jack Andersen 886ae22e08 [Win32] Proper handling of character case for keyboard events 2015-12-20 12:52:48 -10:00
Jack Andersen 916002f9da Thread safety updates for D3D 2015-12-14 09:19:29 -10:00
Jack Andersen 36c05662b8 signed window coordinates for Win32 2015-12-03 15:54:48 -10:00
Jack Andersen c34b93f00f Windows bug fixes 2015-11-30 14:33:14 -10:00
Jack Andersen 84b78f2962 windows enum refactor fixes 2015-11-20 16:58:56 -10:00
Jack Andersen 998255efd5 Working HECL shader generation on D3D11/12 2015-11-17 20:14:49 -10:00
Phillip fe061b8d0a Squash MSVC warnings 2015-11-13 22:12:39 -08:00
Jack Andersen 6d3b8d3198 Windows fixes 2015-11-10 10:11:08 -10:00
Jack Andersen 41cccf6b0d Fullscreen event fix 2015-11-07 10:12:47 -10:00
Phillip b0bdd5c337 Remove unused variables. 2015-11-06 23:52:27 -08:00
Phillip 0f057a3713 Implement Mouse Enter/Leave Events 2015-11-06 23:49:53 -08:00
Jack Andersen 9fc3810015 Win 7/8 SDK fix 2015-11-06 19:25:43 -10:00