Phillip Stephens
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327a9dad58
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Restore and fix old fullscreen code
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2015-11-04 20:31:30 -08:00 |
Jack Andersen
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aac3d2b7cd
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added empty imps
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2015-11-03 17:25:27 -10:00 |
Jack Andersen
|
30898c6549
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OpenGL API sync
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2015-11-03 15:02:05 -10:00 |
Jack Andersen
|
50bca6f58e
|
Linux sync from Windows changes
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2015-11-02 18:27:56 -10:00 |
Phillip Stephens
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4f650ce5f5
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Rename classes to match their functionality/API better
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2015-11-02 02:09:25 -08:00 |
Phillip Stephens
|
d5cd0bfb50
|
Various fixes
|
2015-11-02 01:31:06 -08:00 |
Jack Andersen
|
dfceab59ab
|
Brought linux in sync with OSX fixes
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2015-10-31 14:14:32 -10:00 |
Jack Andersen
|
bb2ca27ab7
|
Ensure OGL 3.3 context is created
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2015-10-31 09:21:23 -10:00 |
Phillip Stephens
|
5fe40276a0
|
Fullscreen fix
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2015-10-30 23:39:11 -07:00 |
Phillip Stephens
|
9160423fe8
|
Fix Xlib window intialization
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2015-10-30 22:43:16 -07:00 |
Jack Andersen
|
d013f1e25c
|
Integrated GLEW; began migration to Xlib
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2015-10-30 18:28:21 -10:00 |
Jack Andersen
|
b73ecde4aa
|
Added LogVisor
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2015-10-29 20:26:02 -10:00 |
Jack Andersen
|
2814da014f
|
Further GLES3 implementation
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2015-10-29 14:00:56 -10:00 |
Jack Andersen
|
5435f01d20
|
lots of initial GLES3 renderer implementation
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2015-10-28 18:44:38 -10:00 |
Jack Andersen
|
3db5a7e211
|
GLX tweaks
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2015-10-27 15:47:55 -10:00 |
Jack Andersen
|
12e5948d31
|
some app flow redesign
|
2015-08-27 14:10:46 -10:00 |
Jack Andersen
|
2c2991d44e
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switched to unique_ptr due to expected app main use
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2015-08-18 12:50:52 -10:00 |
Jack Andersen
|
87ab129e01
|
Compile fixes
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2015-08-18 12:43:30 -10:00 |
Jack Andersen
|
e56b8539bf
|
Major refactor for better modularity
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2015-08-18 09:40:26 -10:00 |
Jack Andersen
|
3d1e6a554a
|
CMake integration and refactor
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2015-08-18 08:00:24 -10:00 |