Commit Graph

46 Commits

Author SHA1 Message Date
Jack Andersen 9a7cadce3a Minor Metal backend change 2017-03-19 19:08:19 -10:00
Jack Andersen 05c26a535b OpenGL and metal rendering interface upgrades 2017-03-13 21:02:53 -10:00
Jack Andersen 73891af56a Add frontface culling support to Metal 2017-03-10 11:07:29 -10:00
Jack Andersen ca20aea834 Add front-face culling support 2017-03-10 10:38:00 -10:00
Jack Andersen 3b7a5781f5 OpenGL and Metal fixes 2017-03-05 13:34:24 -10:00
Jack Andersen 03f155fcf5 Move xxhash to boo; cached shader components 2017-03-04 21:54:58 -10:00
Jack Andersen 4fb95046a8 Add shader dump to Metal compile failure 2017-01-29 18:14:58 -10:00
Jack Andersen 80e93a8e38 Mipmapped array textures 2017-01-28 17:56:17 -10:00
Jack Andersen ee9f3efe61 Hold shader data bindings through to rendering worker 2017-01-19 17:52:40 -10:00
Jack Andersen f0e8e0a1fa Synchronous lifetime control of AudioQueue on macOS 2017-01-18 10:56:26 -10:00
Jack Andersen 1177d50eda Metal pool buffers 2016-12-11 10:20:29 -10:00
Jack Andersen fa45c6750a macOS HIDPI fixes; buffer pools 2016-12-09 16:31:50 -10:00
Jack Andersen 516e5fbe0e Also restore Metal scissor rect 2016-09-11 19:34:45 -10:00
Jack Andersen 4cffc6e4ec Metal viewport restore fix 2016-09-11 19:28:54 -10:00
Jack Andersen ac98d6eac2 Metal resolveBindTexture viewport restore 2016-09-02 19:17:47 -10:00
Jack Andersen 3d96463db7 Better Metal shader error handling 2016-08-03 13:45:52 -10:00
Jack Andersen 21548bada8 Use GEQUAL compare for Metal depth compare 2016-07-31 12:39:05 -10:00
Jack Andersen 2ec943f0b2 Metal platform fixes 2016-07-31 10:25:02 -10:00
Jack Andersen 5afdb62a39 Metal depth range 2016-04-04 16:37:46 -10:00
Jack Andersen 4a2c32c2a9 Metal extension shader support 2016-04-03 20:13:11 -10:00
Jack Andersen af188afc81 copypasta fix 2016-04-02 20:22:03 -10:00
Jack Andersen 843396095f Metal depth rendering, matched to D3D 2016-04-02 20:18:30 -10:00
Jack Andersen 679ba36c4c Metal lambda sync 2016-03-30 11:07:12 -10:00
Jack Andersen 6600ff208c Draw primitive now settable via pipeline object 2016-03-23 22:05:19 -10:00
Jack Andersen 0dfab1fdad AudioQueueServices fix 2016-03-08 11:18:38 -10:00
Jack Andersen cf9e9d80eb OpenGL and Metal viewport rectangle fixes 2016-02-26 15:38:13 -10:00
Jack Andersen 483de21103 Metal resolveBindTexture implementation 2016-02-25 22:01:46 -10:00
Jack Andersen 7bdabb5ed3 Metal stubs for resolveBindTexture 2016-02-24 19:06:13 -10:00
Jack Andersen b11b727c4d OS X fixes 2016-02-24 11:07:48 -10:00
Jack Andersen 1037b37f9a Major Vulkan commit 2016-02-20 20:27:54 -10:00
Jack Andersen 77e9492b43 better OpenGL mipmap configuration 2016-02-16 09:41:16 -10:00
Jack Andersen 9b416c6549 NSPtr is unnecessary with ARC enabled 2016-01-11 12:26:40 -10:00
Jack Andersen ce9d877cfa Additional cocoa events; Metal present fix 2015-12-31 10:20:38 -10:00
Jack Andersen 9f9ff269fe More TextInput implementation 2015-12-26 18:20:07 -10:00
Jack Andersen 01ab873e06 OS X updates; post-frame handler event 2015-12-20 14:40:52 -10:00
Jack Andersen 8a33d74c13 OS X thread-local fixes 2015-12-18 11:33:53 -10:00
Jack Andersen 2983262173 Metal window resize fixes 2015-12-09 12:23:22 -10:00
Jack Andersen 3daa5df720 Brought Metal renderer in sync 2015-12-04 15:12:52 -10:00
Jack Andersen fc4234708f Brought metal in sync 2015-12-02 12:25:30 -10:00
Jack Andersen c0b93f39d8 Instanced rendering support in Metal 2015-11-27 18:07:53 -10:00
Jack Andersen d040e20096 OS X enum refactor fixes 2015-11-20 16:16:15 -10:00
Jack Andersen 62fae60042 HECL metal shader support 2015-11-18 13:55:25 -10:00
Jack Andersen 0be417f0b0 OS X fixes 2015-11-16 12:03:46 -10:00
Jack Andersen a13758dca5 Metal API bug fixes 2015-11-08 20:45:14 -10:00
Jack Andersen 2be32d6ca4 Initial integration of Metal API 2015-11-08 16:24:45 -10:00
Jack Andersen 606e3676b1 OS X event fixes and prep for Metal API 2015-11-07 14:36:38 -10:00