Lioncash
baff71cdc3
General: Tidy up includes
...
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00
Jack Andersen
deefc8e995
Massive fmtlib refactor
2019-07-19 18:22:36 -10:00
Jack Andersen
29a67b9ea8
Inhibit screensaver using dbus or xdg-screensaver
2019-06-11 15:55:58 -10:00
Jack Andersen
c1d3d040bf
Add True and False tests for bitwise enums
2019-04-02 18:28:39 -10:00
Jack Andersen
058ea23a00
New code style refactor
2018-12-07 19:17:51 -10:00
Jack Andersen
c29d837ab5
Huge shader infrastructure refactor
2018-10-06 16:49:22 -10:00
Jack Andersen
fa8989bed3
Huge compile performance refactor
2017-12-28 21:54:26 -10:00
Phillip Stephens
867665cc78
Fix L/R Trigger hypersensitivity
2017-12-21 18:15:30 -08:00
Jack Andersen
02dc5a2a97
GameCube controller calibration fix
2017-12-19 20:04:11 -10:00
Jack Andersen
e0aa15610b
macOS IOKit interface fixes; callback-change mutex for controllers
2017-12-15 13:35:54 -10:00
Phillip Stephens
ee60772b39
Revert "fix" for DolphinSmashAdapter (incorrect, problem lies elsewhere)
2017-02-10 20:20:41 -08:00
Phillip Stephens
a2e0692285
Fix Inverted left/right stick axes
2017-01-26 23:41:45 -08:00
Jack Andersen
c9edf8dd85
Major scoped-enum refactor
2015-11-20 15:12:22 -10:00
Jack Andersen
f9c4ed0761
Dolphin controller updates
2015-08-28 15:30:21 -10:00
Phillip Stephens
10c14a0c39
Merge branch 'master' of https://github.com/RetroView/libBoo into ds3
2015-08-18 16:32:19 -07:00
Jack Andersen
87ab129e01
Compile fixes
2015-08-18 12:43:30 -10:00
Jack Andersen
e56b8539bf
Major refactor for better modularity
2015-08-18 09:40:26 -10:00
Jack Andersen
3007714b5a
Merge branch 'gl' of ../../libBoo
2015-08-18 08:02:21 -10:00
Jack Andersen
3d1e6a554a
CMake integration and refactor
2015-08-18 08:00:24 -10:00