Jack Andersen
|
6c83991e2a
|
More vertex semantic adjustments
|
2015-11-25 14:22:05 -10:00 |
Jack Andersen
|
3bcfa99b5a
|
Updates to support instanced rendering (OpenGL only)
|
2015-11-24 16:14:30 -10:00 |
Jack Andersen
|
8682485dea
|
Added array texture factory method (OGL only right now)
|
2015-11-22 22:49:53 -10:00 |
Jack Andersen
|
84b78f2962
|
windows enum refactor fixes
|
2015-11-20 16:58:56 -10:00 |
Jack Andersen
|
d040e20096
|
OS X enum refactor fixes
|
2015-11-20 16:16:15 -10:00 |
Jack Andersen
|
c9edf8dd85
|
Major scoped-enum refactor
|
2015-11-20 15:12:22 -10:00 |
Jack Andersen
|
62fae60042
|
HECL metal shader support
|
2015-11-18 13:55:25 -10:00 |
Jack Andersen
|
b97ad76c45
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-17 20:15:43 -10:00 |
Jack Andersen
|
998255efd5
|
Working HECL shader generation on D3D11/12
|
2015-11-17 20:14:49 -10:00 |
Phillip Stephens
|
a402e34e8a
|
Generic VSync fix
|
2015-11-17 21:58:37 -08:00 |
Jack Andersen
|
742e062cf2
|
OS X fixes
|
2015-11-17 10:33:12 -10:00 |
Jack Andersen
|
9e1441c323
|
pselect atomic signal masking for Xlib (deadlocks bad)
|
2015-11-17 10:25:17 -10:00 |
Jack Andersen
|
4d133edd2c
|
Window resizing stability fixes
|
2015-11-16 20:41:32 -10:00 |
Jack Andersen
|
49da287791
|
Fixed 60Hz timing on GLX
|
2015-11-16 18:20:11 -10:00 |
Jack Andersen
|
c5db148e98
|
Fixed main thread join issue
|
2015-11-16 15:24:58 -10:00 |
Jack Andersen
|
0be417f0b0
|
OS X fixes
|
2015-11-16 12:03:46 -10:00 |
Jack Andersen
|
181a038901
|
Bug fixes for HECL
|
2015-11-16 10:43:27 -10:00 |
Jack Andersen
|
d75c675f7a
|
Updates for HECL support
|
2015-11-15 18:29:31 -10:00 |
Phillip
|
fe061b8d0a
|
Squash MSVC warnings
|
2015-11-13 22:12:39 -08:00 |
Jack Andersen
|
83475b4b09
|
udev thread join fix
|
2015-11-12 16:11:32 -10:00 |
Jack Andersen
|
a2ffab3ff5
|
Proper multithreaded locking for Xlib
|
2015-11-11 18:31:59 -10:00 |
Jack Andersen
|
6d3b8d3198
|
Windows fixes
|
2015-11-10 10:11:08 -10:00 |
Jack Andersen
|
df72fca65d
|
Minor header adjustment
|
2015-11-09 09:40:36 -10:00 |
Jack Andersen
|
a13758dca5
|
Metal API bug fixes
|
2015-11-08 20:45:14 -10:00 |
Jack Andersen
|
2be32d6ca4
|
Initial integration of Metal API
|
2015-11-08 16:24:45 -10:00 |
Jack Andersen
|
606e3676b1
|
OS X event fixes and prep for Metal API
|
2015-11-07 14:36:38 -10:00 |
Jack Andersen
|
41cccf6b0d
|
Fullscreen event fix
|
2015-11-07 10:12:47 -10:00 |
Jack Andersen
|
ff55cfd55e
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-07 10:03:55 -10:00 |
Jack Andersen
|
8fa76853c5
|
Lowered D3D12 API use to heap tier1
|
2015-11-07 10:03:21 -10:00 |
Phillip
|
b0bdd5c337
|
Remove unused variables.
|
2015-11-06 23:52:27 -08:00 |
Phillip
|
0f057a3713
|
Implement Mouse Enter/Leave Events
|
2015-11-06 23:49:53 -08:00 |
Jack Andersen
|
9fc3810015
|
Win 7/8 SDK fix
|
2015-11-06 19:25:43 -10:00 |
Jack Andersen
|
566befed81
|
Removed Win 8.1 requirement
|
2015-11-06 19:15:50 -10:00 |
Jack Andersen
|
c3d423e5a4
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-06 15:43:46 -10:00 |
Jack Andersen
|
8951008cca
|
Added Windows OpenGL support. D3D11 stability fixes
|
2015-11-06 15:43:12 -10:00 |
Phillip Stephens
|
f1c95d9e61
|
Rename _NewGLES3CommandQueue
|
2015-11-05 19:35:17 -08:00 |
Jack Andersen
|
0923254b39
|
Lots of D3D11 implemented
|
2015-11-05 17:20:58 -10:00 |
Phillip Stephens
|
1e5ae0c89b
|
Temporary close handling for Xlib (needs a proper solution)
|
2015-11-05 01:28:51 -08:00 |
Phillip Stephens
|
4a92735119
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 23:31:13 -08:00 |
Phillip Stephens
|
50075a729a
|
Implement motif window styles
|
2015-11-04 23:30:40 -08:00 |
Jack Andersen
|
8e3aa4faa9
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 18:58:14 -10:00 |
Jack Andersen
|
e5ef02588f
|
D3D12 bug fixes
|
2015-11-04 18:57:48 -10:00 |
Phillip Stephens
|
86491e5585
|
Restore state checking for fullscreen toggle
|
2015-11-04 20:52:33 -08:00 |
Phillip Stephens
|
1c3c09d05a
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 20:32:15 -08:00 |
Phillip Stephens
|
327a9dad58
|
Restore and fix old fullscreen code
|
2015-11-04 20:31:30 -08:00 |
Jack Andersen
|
5d62f6593b
|
Initial D3D window appearing
|
2015-11-04 14:00:29 -10:00 |
Jack Andersen
|
aac3d2b7cd
|
added empty imps
|
2015-11-03 17:25:27 -10:00 |
Jack Andersen
|
bc17d5aba8
|
Fixed rendering for decoupled target texture
|
2015-11-03 15:58:36 -10:00 |
Jack Andersen
|
30898c6549
|
OpenGL API sync
|
2015-11-03 15:02:05 -10:00 |
Jack Andersen
|
7367c9a952
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-03 14:27:59 -10:00 |