Commit Graph

120 Commits

Author SHA1 Message Date
Jack Andersen 606e3676b1 OS X event fixes and prep for Metal API 2015-11-07 14:36:38 -10:00
Jack Andersen 8951008cca Added Windows OpenGL support. D3D11 stability fixes 2015-11-06 15:43:12 -10:00
Jack Andersen 0923254b39 Lots of D3D11 implemented 2015-11-05 17:20:58 -10:00
Jack Andersen 5d62f6593b Initial D3D window appearing 2015-11-04 14:00:29 -10:00
Jack Andersen facacd4e95 More D3D12 work 2015-11-02 18:19:41 -10:00
Phillip Stephens 4f650ce5f5 Rename classes to match their functionality/API better 2015-11-02 02:09:25 -08:00
Phillip Stephens d5cd0bfb50 Various fixes 2015-11-02 01:31:06 -08:00
Jack Andersen f796d66407 All kinds of fixes and updates 2015-10-31 14:06:56 -10:00
Jack Andersen d013f1e25c Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
Jack Andersen b73ecde4aa Added LogVisor 2015-10-29 20:26:02 -10:00
Jack Andersen 5435f01d20 lots of initial GLES3 renderer implementation 2015-10-28 18:44:38 -10:00
Phillip Stephens 55bf4bbdea Enable C++14 2015-10-19 19:23:55 -07:00
Jack Andersen 13edb3eb01 OS X fixes 2015-09-02 09:09:13 -10:00
Jack Andersen 49771b0e15 Windows refactors 2015-08-30 17:40:58 -10:00
Jack Andersen 12e5948d31 some app flow redesign 2015-08-27 14:10:46 -10:00
Jack Andersen d69e76d911 CMake fix 2015-08-24 21:04:37 -10:00
Phillip Stephens 10c14a0c39 Merge branch 'master' of https://github.com/RetroView/libBoo into ds3 2015-08-18 16:32:19 -07:00
Jack Andersen 87ab129e01 Compile fixes 2015-08-18 12:43:30 -10:00
Jack Andersen e56b8539bf Major refactor for better modularity 2015-08-18 09:40:26 -10:00
Jack Andersen 3d1e6a554a CMake integration and refactor 2015-08-18 08:00:24 -10:00