Shell abstraction layer and rendering interface for 3D applications
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Jack Andersen 0923254b39 Lots of D3D11 implemented 2015-11-05 17:20:58 -10:00
LogVisor@4c2442df2d Updated LogVisor 2015-11-04 14:03:41 -10:00
include/boo Lots of D3D11 implemented 2015-11-05 17:20:58 -10:00
lib Lots of D3D11 implemented 2015-11-05 17:20:58 -10:00
test Lots of D3D11 implemented 2015-11-05 17:20:58 -10:00
.gitmodules Added LogVisor 2015-10-29 20:26:02 -10:00
CMakeLists.txt Lots of D3D11 implemented 2015-11-05 17:20:58 -10:00
GLEW-LICENSE Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
InputDeviceClasses.cpp Merge branch 'master' of https://github.com/RetroView/libBoo into ds3 2015-08-18 16:32:19 -07:00
LICENSE Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00