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AxioDL
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boo
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boo
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lib
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graphicsdev
History
Jack Andersen
2f254dc955
D3D11/12 mipmapping fixes
2016-01-19 10:30:51 -10:00
..
d3dx12.h
D3D Crash fix for large array textures
2015-12-08 13:57:16 -10:00
D3D11.cpp
D3D11/12 mipmapping fixes
2016-01-19 10:30:51 -10:00
D3D12.cpp
D3D11/12 mipmapping fixes
2016-01-19 10:30:51 -10:00
GL.cpp
OpenGL storage reuse with glBufferSubData
2016-01-07 14:04:37 -10:00
glew.c
Updates for HECL support
2015-11-15 18:29:31 -10:00
GLX.cpp
Fixed 60Hz timing on GLX
2015-11-16 18:20:11 -10:00
Metal.mm
NSPtr is unnecessary with ARC enabled
2016-01-11 12:26:40 -10:00
Vulkan.cpp
Preliminary Vulkan shader pipeline factory
2016-01-14 12:46:05 -10:00