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AxioDL
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boo
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Shell abstraction layer and rendering interface for 3D applications
46
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5.9
MiB
C
74.7%
C++
21.3%
Objective-C++
2.9%
CMake
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Shell
0.2%
4d1ec9f94b
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Jack Andersen
4d1ec9f94b
WinUSB API implemented!!
2015-05-03 18:28:07 -10:00
include
WinUSB API implemented!!
2015-05-03 18:28:07 -10:00
src
WinUSB API implemented!!
2015-05-03 18:28:07 -10:00
test
WinUSB API implemented!!
2015-05-03 18:28:07 -10:00
.gitmodules
removed libwdi.. too much UAC headaches..
2015-05-01 20:14:36 -10:00
InputDeviceClasses.cpp
better generic HID differentiation; smash udev working
2015-04-30 13:17:46 -10:00
libBoo.pri
initial WinUSB implementation
2015-05-02 20:40:20 -10:00
libBoo.pro
WinUSB API implemented!!
2015-05-03 18:28:07 -10:00