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AxioDL
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boo
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Shell abstraction layer and rendering interface for 3D applications
58
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5.9
MiB
C
74.7%
C++
21.3%
Objective-C++
2.9%
CMake
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Shell
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6ce2472b27
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Jack Andersen
6ce2472b27
refactor of graphic system; initial HECL
2015-05-14 13:22:42 -10:00
include
refactor of graphic system; initial HECL
2015-05-14 13:22:42 -10:00
src
refactor of graphic system; initial HECL
2015-05-14 13:22:42 -10:00
test
working dbus instancing
2015-05-13 12:21:13 -10:00
.gitmodules
removed libwdi.. too much UAC headaches..
2015-05-01 20:14:36 -10:00
InputDeviceClasses.cpp
better generic HID differentiation; smash udev working
2015-04-30 13:17:46 -10:00
libBoo.pri
refactor of graphic system; initial HECL
2015-05-14 13:22:42 -10:00
libBoo.pro
working dbus instancing
2015-05-13 12:21:13 -10:00