mirror of https://github.com/AxioDL/boo.git
92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
#ifndef BOO_SYSTEM_HPP
|
|
#define BOO_SYSTEM_HPP
|
|
|
|
#ifdef _WIN32
|
|
#include <winapifamily.h>
|
|
#if defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
|
|
#define WINDOWS_STORE 1
|
|
#else
|
|
#define WINDOWS_STORE 0
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
#include <D3Dcommon.h>
|
|
#include <wrl/client.h>
|
|
template <class T>
|
|
using ComPtr = Microsoft::WRL::ComPtr<T>;
|
|
template <class T>
|
|
static inline ComPtr<T>* ReferenceComPtr(ComPtr<T>& ptr)
|
|
{ return reinterpret_cast<ComPtr<T>*>(ptr.GetAddressOf()); }
|
|
#endif
|
|
|
|
#include <string>
|
|
#include <string_view>
|
|
|
|
#ifndef ENABLE_BITWISE_ENUM
|
|
#define ENABLE_BITWISE_ENUM(type)\
|
|
constexpr type operator|(type a, type b)\
|
|
{\
|
|
using T = std::underlying_type_t<type>;\
|
|
return type(static_cast<T>(a) | static_cast<T>(b));\
|
|
}\
|
|
constexpr type operator&(type a, type b)\
|
|
{\
|
|
using T = std::underlying_type_t<type>;\
|
|
return type(static_cast<T>(a) & static_cast<T>(b));\
|
|
}\
|
|
inline type& operator|=(type& a, const type& b)\
|
|
{\
|
|
using T = std::underlying_type_t<type>;\
|
|
a = type(static_cast<T>(a) | static_cast<T>(b));\
|
|
return a;\
|
|
}\
|
|
inline type& operator&=(type& a, const type& b)\
|
|
{\
|
|
using T = std::underlying_type_t<type>;\
|
|
a = type(static_cast<T>(a) & static_cast<T>(b));\
|
|
return a;\
|
|
}\
|
|
inline type operator~(const type& key)\
|
|
{\
|
|
using T = std::underlying_type_t<type>;\
|
|
return type(~static_cast<T>(key));\
|
|
}
|
|
#endif
|
|
|
|
namespace boo
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
using SystemString = std::wstring;
|
|
using SystemStringView = std::wstring_view;
|
|
using SystemChar = wchar_t;
|
|
# ifndef _S
|
|
# define _S(val) L ## val
|
|
# endif
|
|
#else
|
|
using SystemString = std::string;
|
|
using SystemStringView = std::string_view;
|
|
using SystemChar = char;
|
|
# ifndef _S
|
|
# define _S(val) val
|
|
# endif
|
|
#endif
|
|
|
|
#ifndef NDEBUG
|
|
#define __BooTraceArgs , const char* file, int line
|
|
#define __BooTraceArgsUse , file, line
|
|
#define __BooTraceInitializer , m_file(file), m_line(line)
|
|
#define __BooTraceFields const char* m_file; int m_line;
|
|
#define BooTrace , __FILE__, __LINE__
|
|
#else
|
|
#define __BooTraceArgs
|
|
#define __BooTraceArgsUse
|
|
#define __BooTraceInitializer
|
|
#define __BooTraceFields
|
|
#define BooTrace
|
|
#endif
|
|
|
|
}
|
|
|
|
#endif
|