D3D11.cpp
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D3D11 Buffer update fix
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2016-01-02 11:16:50 -10:00 |
D3D12.cpp
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D3D Scissor fix and Scroll events
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2015-12-30 20:34:26 -10:00 |
GL.cpp
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OpenGL storage reuse with glBufferSubData
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2016-01-07 14:04:37 -10:00 |
GLX.cpp
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Fixed 60Hz timing on GLX
|
2015-11-16 18:20:11 -10:00 |
Metal.mm
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NSPtr is unnecessary with ARC enabled
|
2016-01-11 12:26:40 -10:00 |
d3dx12.h
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D3D Crash fix for large array textures
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2015-12-08 13:57:16 -10:00 |
glew.c
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Updates for HECL support
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2015-11-15 18:29:31 -10:00 |