Shell abstraction layer and rendering interface for 3D applications
Go to file
Jack Andersen c3d423e5a4 Merge branch 'master' of https://github.com/AxioDL/libBoo 2015-11-06 15:43:46 -10:00
LogVisor@4c2442df2d Updated LogVisor 2015-11-04 14:03:41 -10:00
include/boo Added Windows OpenGL support. D3D11 stability fixes 2015-11-06 15:43:12 -10:00
lib Merge branch 'master' of https://github.com/AxioDL/libBoo 2015-11-06 15:43:46 -10:00
test Added Windows OpenGL support. D3D11 stability fixes 2015-11-06 15:43:12 -10:00
.gitmodules Added LogVisor 2015-10-29 20:26:02 -10:00
CMakeLists.txt Added Windows OpenGL support. D3D11 stability fixes 2015-11-06 15:43:12 -10:00
GLEW-LICENSE Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
InputDeviceClasses.cpp Merge branch 'master' of https://github.com/RetroView/libBoo into ds3 2015-08-18 16:32:19 -07:00
LICENSE Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00