D3D11.cpp
|
More stable D3D11 resource residency
|
2016-12-11 13:29:08 -10:00 |
D3D12.cpp
|
use hash table for pool buffers
|
2016-12-10 20:18:41 -10:00 |
GL.cpp
|
Metal pool buffers
|
2016-12-11 10:20:29 -10:00 |
GLX.cpp
|
Humungous refactor
|
2016-03-04 13:02:18 -10:00 |
Metal.mm
|
Metal pool buffers
|
2016-12-11 10:20:29 -10:00 |
Vulkan.cpp
|
use hash table for pool buffers
|
2016-12-10 20:18:41 -10:00 |
d3dx12.h
|
Merged MS' newly-licensed d3dx12.h
|
2016-02-02 13:40:36 -10:00 |
glew.c
|
Updates for HECL support
|
2015-11-15 18:29:31 -10:00 |