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AxioDL
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boo
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Shell abstraction layer and rendering interface for 3D applications
42
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5.9
MiB
C
74.7%
C++
21.3%
Objective-C++
2.9%
CMake
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Shell
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e01920ffe9
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Jack Andersen
e01920ffe9
unnecessary method removal
2015-04-30 15:13:48 -10:00
include
better generic HID differentiation; smash udev working
2015-04-30 13:17:46 -10:00
src
unnecessary method removal
2015-04-30 15:13:48 -10:00
test
much better input-device class registration
2015-04-29 21:01:55 -10:00
InputDeviceClasses.cpp
better generic HID differentiation; smash udev working
2015-04-30 13:17:46 -10:00
libBoo.pri
brought mac in sync from udev edits
2015-04-30 15:11:25 -10:00
libBoo.pro
much better input-device class registration
2015-04-29 21:01:55 -10:00