metaforce/Runtime/Character/CBoolPOINode.cpp

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#include "Runtime/Character/CBoolPOINode.hpp"
#include "Runtime/Character/CAnimSourceReader.hpp"
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namespace metaforce {
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CBoolPOINode::CBoolPOINode() : CPOINode("root", EPOIType::EmptyBool, CCharAnimTime(), -1, false, 1.f, -1, 0) {}
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CBoolPOINode::CBoolPOINode(CInputStream& in) : CPOINode(in), x38_val(in.readBool()) {}
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CBoolPOINode CBoolPOINode::CopyNodeMinusStartTime(const CBoolPOINode& node, const CCharAnimTime& startTime) {
CBoolPOINode ret = node;
ret.x1c_time -= startTime;
return ret;
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}
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} // namespace metaforce