metaforce/Runtime/GuiSys/CHudEnergyInterface.hpp

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#pragma once
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#include "Runtime/RetroTypes.hpp"
#include "Runtime/GuiSys/CHudInterface.hpp"
#include <zeus/CVector3f.hpp>
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namespace metaforce {
class CAuiEnergyBarT01;
class CAuiMeter;
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class CGuiFrame;
class CGuiTextPane;
class CGuiWidget;
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class CHudEnergyInterface {
EHudType x0_hudType;
float x4_energyLowFader = 0.f;
float x8_flashMag = 0.f;
float xc_tankEnergy;
int x10_totalEnergyTanks;
int x14_numTanksFilled;
float x18_cachedBarEnergy = 0.f;
bool x1c_24_ : 1 = true;
bool x1c_25_ : 1 = true;
bool x1c_26_barDirty : 1 = true;
bool x1c_27_energyLow : 1;
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CGuiTextPane* x20_textpane_energydigits;
CAuiMeter* x24_meter_energytanks;
CGuiTextPane* x28_textpane_energywarning;
CAuiEnergyBarT01* x2c_energybart01_energybar;
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public:
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CHudEnergyInterface(CGuiFrame& selHud, float tankEnergy, int totalEnergyTanks, int numTanksFilled, bool energyLow,
EHudType hudType);
void Update(float dt, float energyLowPulse);
void SetEnergyLow(bool energyLow);
void SetFlashMagnitude(float mag);
void SetNumFilledEnergyTanks(int numTanksFilled);
void SetNumTotalEnergyTanks(int totalEnergyTanks);
void SetCurrEnergy(float tankEnergy, bool wrapped);
static std::pair<zeus::CVector3f, zeus::CVector3f> CombatEnergyCoordFunc(float t);
static std::pair<zeus::CVector3f, zeus::CVector3f> XRayEnergyCoordFunc(float t);
static std::pair<zeus::CVector3f, zeus::CVector3f> ThermalEnergyCoordFunc(float t);
static std::pair<zeus::CVector3f, zeus::CVector3f> BallEnergyCoordFunc(float t);
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};
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} // namespace metaforce