2018-10-07 03:42:33 +00:00
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#pragma once
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2015-09-10 20:30:35 +00:00
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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2018-12-08 05:30:43 +00:00
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namespace DataSpec::DNAMP1 {
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struct NewCameraShaker : IScriptObject {
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atVec3f> location;
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Value<bool> active;
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PlayerParameters flags;
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Value<float> duration;
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Value<float> sfxDist;
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struct CameraShakerComponent : BigDNA {
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AT_DECL_DNA
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2017-03-20 05:09:53 +00:00
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PlayerParameters flags;
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2018-12-08 05:30:43 +00:00
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struct CameraShakePoint : BigDNA {
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AT_DECL_DNA
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PlayerParameters flags;
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Value<float> attackTime;
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Value<float> sustainTime;
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Value<float> duration;
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Value<float> magnitude;
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};
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CameraShakePoint am;
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CameraShakePoint fm;
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} shakerComponents[3];
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2015-09-10 20:30:35 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace DataSpec::DNAMP1
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