metaforce/Runtime/Character/CPOINode.hpp

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#ifndef __URDE_CPOINODE_HPP__
#define __URDE_CPOINODE_HPP__
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#include "IOStreams.hpp"
#include "CCharAnimTime.hpp"
namespace urde
{
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class IAnimSourceInfo;
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enum class EPOIType : u16
{
Loop = 0,
EmptyBool = 1,
EmptyInt32 = 2,
Particle = 5,
UserEvent = 6,
RandRate = 7,
Sound = 8,
};
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class CPOINode
{
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protected:
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u16 x4_ = 1;
std::string x8_name;
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EPOIType x18_type;
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CCharAnimTime x1c_time;
u32 x24_index;
bool x28_;
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float x2c_weight;
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u32 x30_charIdx = -1;
u32 x34_flags;
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public:
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CPOINode(const std::string& name, EPOIType type, const CCharAnimTime& time,
u32 index, bool, float weight, u32 charIdx, u32 flags);
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CPOINode(CInputStream& in);
virtual ~CPOINode() = default;
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const std::string& GetName() const {return x8_name;}
const CCharAnimTime& GetTime() const {return x1c_time;}
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EPOIType GetPoiType() const { return x18_type; }
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u32 GetIndex() const {return x24_index;}
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float GetWeight() const { return x2c_weight; }
u32 GetCharacterIndex() const { return x30_charIdx; }
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u32 GetFlags() const { return x34_flags; }
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};
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template <class T>
u32 _getPOIList(const CCharAnimTime& time,
T* listOut,
u32 capacity, u32 iterator, u32 unk1,
const std::vector<T>& stream,
const CCharAnimTime& curTime,
const IAnimSourceInfo& animInfo, u32 passedCount);
template <class T>
u32 _getPOIList(const CCharAnimTime& time,
T* listOut,
u32 capacity, u32 iterator, u32 unk1,
const std::vector<T>& stream,
const CCharAnimTime& curTime);
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}
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#endif // __URDE_CPOINODE_HPP__